The Witcher 2 Catch-All

Combat sounds a little wonky, otherwise I can. not. wait.

Yeah, really looking forward to this one. Though the screenshots make me think that my 2+ year old HD4850 might need a replacement soon.

TW2 was on my mind when ordering my 460

im really looking forward to this game but i need to replay the witcher first before its out.

Lothar wrote:

im really looking forward to this game but i need to replay the witcher first before its out.

Replace "replay" with "play", and that's me. I was almost sold on the CE too, but I just don't have anywhere to put the bust.

Dice poker is back!

*begins salivating* Stop it, Scratched!

mwdowns wrote:

*begins salivating* Stop it, Scratched!

Oh, believe me, I've got a bowl under my chin for the next 3 months too.

The combat redesign was the only questionable thing about The Witcher 2 to me. I think my worries are over.

cyrax wrote:

youtube

Did they have to remove the game audio and replace it with metal? Really? That's one thing I hate about youtube is that everyone feels the need to repost the exact same video 60 times with their own little logo or editing to it that adds nothing.

cyrax wrote:

The combat redesign was the only questionable thing about The Witcher 2 to me. I think my worries are over.

Yep. Day 1! And I've even got the computer to run it now. Now, where to pre-order...?

It's funny: May 17th is my wedding anniversary and the day that SO many awesome looking games are coming out. What to do, what to do...

With D2D's current 20% off code (hangover) you can preorder TW2 for $36. Seems like a great deal to me.

From RPS, which has a whole load of pretty pictures to look at

Miminum System Requirements:
• OS: Windows XP SP2 / Windows Vista SP2 / Windows 7 (32/64-bit)
• Processor: Intel Core 2 Duo 2.2 Ghz or AMD Athlon 64 X2 5000+
• Memory: 1 GB Windows XP / 2 GB Windows Vista and Windows 7
• Video Card: 512 MB RAM, supporting Pixel Shader 3.0 (Nvidia GeForce 8800 or ATI Radeon HD3850)

Recommended System Requirements:
• OS: Windows XP SP2 / Windows Vista SP2 / Windows 7 (32/64-bit)
• Processor: Intel Core 2 Quad or AMD Phenom X4
• Memory: 3 GB Windows XP / 4 GB Windows Vista and Windows 7
• Video Card: 1 GB RAM, supporting Pixel Shader 3.0 (Nvidia GeForce GTX260 or ATI Radeon HD4850)

Additionally:
• Sound Card: compatible with DirectX 9.0c
• HDD: 16 GB of disc space
• Disc Drive: DVD x8, compatible with DVD9
• Instalation requires administrator access.
• Game supports Xbox 360 controller for Windows.

My video card only has 384 megs of memory, and I'm unemployed as of the end of May. This is a cause for concern.

I think that it should still work unless there's some hardcoded limit, just that the performance might be crap, and obviously not supported. Definitely a YMMV situation.

MrDeVil909 wrote:

My video card only has 384 megs of memory, and I'm unemployed as of the end of May. This is a cause for concern.

How many kidney's do you have? If the answer is two then all I'm seeing is how you have a lot of free time to spend with your new video card and Witcher 2.

Vector wrote:
MrDeVil909 wrote:

My video card only has 384 megs of memory, and I'm unemployed as of the end of May. This is a cause for concern.

How many kidney's do you have? If the answer is two then all I'm seeing is how you have a lot of free time to spend with your new video card and Witcher 2.

hmmmm.....

More seriously, I will pick it up anyway and hope it runs okay. A new graphics card will be the first purchase once I'm working again.

Less memory = lower res textures. I have a hunch that it will run fine, those guys have a lot of interest in making game scalable cause it's intended for Polish (and a lot of other European) market where there's huge demographic of cRPG gamers with older PCs.

I thought it would work because although they've designed it for 512MB cards, it should just put them into main RAM memory and swap them out, which is going to be lower performance, but (knock on wood) should still work. You can do the same with any card with any game that has a texture load that can overwhelm it, the trick is to work within the capabilities of the hardware you have. CDPR just set their baseline for 512.

Comparison of TW2 graphics between minimum and maximum (some NSFW, Triss' oogaba) http://www.gamesaktuell.de/The-Witch...

Reports that I've clicked this just because you've mentioned boobs are wildly exaggerated.

edit: hey, minimal looks really nice, aprat from low-res textures here and there

Minimal looks fine, IMO. I very seldom have time to stare at textures when playing a game.

I could mutter something about art style and how they set up those scenes, rather than just throwing horsepower at the problem.

I barely saw any difference.

Scratched wrote:

I could mutter something about art style and how they set up those scenes, rather than just throwing horsepower at the problem.

And you would be quite correct. It's also like a lot of things like clothing textures and the like are designed around the low res image, then have layers to the higher detail settings. Smart design.

Compare max, to minimum here

Minimum looks nice, maximum looks great. If you take the time to examine it.

MrDeVil909 wrote:

Minimum looks nice, maximum looks great. If you take the time to examine it.

Come on, now. You can't just put that out there like that.

Aaron D. wrote:
MrDeVil909 wrote:

Minimum looks nice, maximum looks great. If you take the time to examine it.

Come on, now. You can't just put that out there like that.

Oh man, no point to edit that now it's quoted.

breander wrote:

I barely saw any difference.

Look at the nipples. The difference is noticeable.

Oh come on, don't deny we were checking the pictures in the bottom gallery.

Not to say I want to get my jollies off on CG nipplage(but not to say I am not either), but will there be the US prude version and the EU version again? Less for censorship, more because Kratos can see boobs, why not Geralt? But also, it just kind of bugs me at a fundamental level to have region based differences like that-looking at you Germany.