Minecraft

Yoyoson wrote:
nihilo wrote:

Thanks Liquid! Now I can find out what it's like to explore a mine with sound. Maybe I'll be safer as I run around tunnels? Maybe not get scared out of my pants when I get hit from behind out of nowhere? Who knows!

Oh dear no, the surprise and the following adrenaline shock will be much more intense when the camera jolt and health loss is accompanied by a loud *TWANG*.

Question answered. It is much more tense when I hear something behind the wall I'm digging away at before I see it.

Quintin_Stone wrote:

The lounge is a place to sit, watch the fire, relax, chat, or watch the sun move across the sky in the 180 degree skylight.
IMAGE(http://farm5.static.flickr.com/4113/5004585359_ee69b365f6_o.png)

It's been bugging the hell out of me so I have to ask - what is the obsidian block hanging from?

Also, I was inspired by the view your place enjoys to start a new world. The beach view from a cliffside reminds me of Tasmania, one of my favorite places in the world.

How do you build with the nice-looking stone?

NSMike wrote:

How do you build with the nice-looking stone?

The flat-texture stuff is Stone, same as you see all over the faces of cliffs. When you break it, you get cobblestone. Light a furnace and place the cobble in and you can turn it back into flat stone.

The lighter-tone stuff in the picture above is half-blocks, I believe.

Blind_Evil wrote:

The lighter-tone stuff in the picture above is half-blocks, I believe.

3 across with cobblestone in the workbench.

Blind_Evil wrote:

I use PrtSC + Paint. Blow the image up to 135% and photobucket it.

I'm sure others use more sophisticated methods, though.

PrtSc and Paint. No blowing though.

Blind_Evil wrote:

It's been bugging the hell out of me so I have to ask - what is the obsidian block hanging from?

Also, I was inspired by the view your place enjoys to start a new world. The beach view from a cliffside reminds me of Tasmania, one of my favorite places in the world.

It's a technique that I saw in Minarchist's work and I correctly deduced it was a single fencepost.

Blind_Evil wrote:

That's bedrock, aka adminium. Nothing breaks them other than an admin in a multiplayer server.

And yes, that is essentially the bottom of the world.

Just for reference, here's what you need to break what:

Stone and Coal broken by Wood and up
Iron broken by Stone and up
Gold, Redstone and Diamond broken by Iron and up
Obsidian broken by Diamond.

Gold picks have the same characteristics as Wood.

Technically, I think that's what you need to mine the materials. I believe all blocks are breakable, they just won't yield any results unless you mine them with the proper pick. For example a wood pick on gold ore will remove the ore block, but the ore block is destroyed in the process (and therefore not available to pick up for later smelting).

I wailed on those things for a good while with a stone pick. Nothing. Not even the little cracking line you see on other blocks.

Wanted to add to the Autohotkey love. After 27 or so years of being a computer geek my wrists can't take all the holding down of mouse buttons this game requires. So here's an autohotkey script to turn a keyboard key into a left mouse button toggle. I've used similar stuff in many games since Diablo 2 induced some lovely carpal-tunnelesque symptoms all those years ago.

I use ESDF for movement and set the mouse toggle to the "a" key, you can of course modify as you see fit. The only downside is you can't use whatever key you select when typing labels in signs, but it's simple enough to "Suspend Hotkeys" in AHK when you need to do that. I'm sure a true AHK guru could figure out a toggle for the toggle but it doesn't bother me that much.

$a::
IfWinNotActive, Minecraft
{
Send, {a}
return
}
alt := not alt
if(alt)
{
Click down
}
else
{
Click up
}

Quintin_Stone wrote:
Blind_Evil wrote:

It's been bugging the hell out of me so I have to ask - what is the obsidian block hanging from?

Also, I was inspired by the view your place enjoys to start a new world. The beach view from a cliffside reminds me of Tasmania, one of my favorite places in the world.

It's a technique that I saw in Minarchist's work and I correctly deduced it was a single fencepost.

Ah. So I guess it was shot from the side? Smoke and mirrors!

Neat trick, though. The best I could come up with was a toilet paper tube thingy.

Okay. I managed to put torches in most of the third massive underground cavern I found without too much incident, but when I got to the giant hole I noticed that the bottom was crawling with bad guys. Taking a page out of the GWJ handbook, I poured lava down the hole and managed to kill off a bunch of them as the others retreated back to the connecting tunnels.

I started building a spiral landing to the bottom, but skeletons kept shooting up at me around my lava fall. I burrowed into the wall for cover hoping I could keep a block wall between me and the skeletons, but managed entirely by accident to burrow into a spider dungeon that was buried cliffside into the hole wall. I immediately got swarmed by some 8 spiders and as I retreated out the hole I built, I managed to retreat right into my lava fall. CRAP!!! Full set of iron armor and tools down the crapper. The spawn point is close to 5 minutes away and I'll never be able to make it back in time to recover all my stuff. Anyway, I'll have to excavate the roof of the spider hole now and kill them off using the gravel method.

I looked down through the hole and saw that the skeletons were spawning from another dungeon as well, so there are at least two dungeons within sight of one another. How is that fair? I'll have to cut off the entrance to the hole with more lava I think.

Paleocon wrote:

I looked down through the hole and saw that the skeletons were spawning from another dungeon as well, so there are at least two dungeons within sight of one another. How is that fair? I'll have to cut off the entrance to the hole with more lava I think.

And the grenade rolled back down the hill ...

At the risk of seeming very incompetent... I can't get the texture packs to work. I pasted the extracted files into the minecraft.jar archive file as specified, but when I run my minecraft.exe it looks the same as ever. Is this because I am playing offline? Or do I need to run a different executable file? Or will it work once minecraft.net is functional again (assuming its still down as I have not checked in the last 24 hours).

BadMojo wrote:
Paleocon wrote:

I looked down through the hole and saw that the skeletons were spawning from another dungeon as well, so there are at least two dungeons within sight of one another. How is that fair? I'll have to cut off the entrance to the hole with more lava I think.

And the grenade rolled back down the hill ...

Yeah. Or to paraphrase Ozzy:

Kill the spirit and you'll be blinded
The end is always the same
Play with lava, you'll burn your finger
And you'll get hold of a flame, oh!

It's over, it's done
The end is begun
If you listen to fools,
The mob rules
You've nothing to say
Oh, They're breaking away
If you listen to fools
the MOB RULES

Blind_Evil wrote:

Ah. So I guess it was shot from the side? Smoke and mirrors!

Neat trick, though. The best I could come up with was a toilet paper tube thingy.

No smoke and mirrors. A single block's worth of fencing just shows up as a post. Think of placing fences as really just placing posts, and the cross-beams appear automatically. If you only place one post, there's nothing else to connect the cross-beams to. It looks like that from all four sides.

Minarchist wrote:
Blind_Evil wrote:

Ah. So I guess it was shot from the side? Smoke and mirrors!

Neat trick, though. The best I could come up with was a toilet paper tube thingy.

No smoke and mirrors. A single block's worth of fencing just shows up as a post. Think of placing fences as really just placing posts, and the cross-beams appear automatically. If you only place one post, there's nothing else to connect the cross-beams to. It looks like that from all four sides.

Here's a question. If you place posts such that you don't have a corner one to keep it contiguous, there appears to be a gap. In theory though, the fence blocks occupy a full block so the gap should be illusory. Will you and/or mobs be able to shoot the "gap".

Paleocon wrote:
Minarchist wrote:
Blind_Evil wrote:

Ah. So I guess it was shot from the side? Smoke and mirrors!

Neat trick, though. The best I could come up with was a toilet paper tube thingy.

No smoke and mirrors. A single block's worth of fencing just shows up as a post. Think of placing fences as really just placing posts, and the cross-beams appear automatically. If you only place one post, there's nothing else to connect the cross-beams to. It looks like that from all four sides.

Here's a question. If you place posts such that you don't have a corner one to keep it contiguous, there appears to be a gap. In theory though, the fence blocks occupy a full block so the gap should be illusory. Will you and/or mobs be able to shoot the "gap".

I haven't been able to get through said gap while building; I assume the same will hold true of mobs. I built my walls before the fence update, so I don't know for sure.

Minarchist wrote:
Paleocon wrote:
Minarchist wrote:
Blind_Evil wrote:

Ah. So I guess it was shot from the side? Smoke and mirrors!

Neat trick, though. The best I could come up with was a toilet paper tube thingy.

No smoke and mirrors. A single block's worth of fencing just shows up as a post. Think of placing fences as really just placing posts, and the cross-beams appear automatically. If you only place one post, there's nothing else to connect the cross-beams to. It looks like that from all four sides.

Here's a question. If you place posts such that you don't have a corner one to keep it contiguous, there appears to be a gap. In theory though, the fence blocks occupy a full block so the gap should be illusory. Will you and/or mobs be able to shoot the "gap".

I haven't been able to get through said gap while building; I assume the same will hold true of mobs. I built my walls before the fence update, so I don't know for sure.

Also, I struck a pig with my sword just as he was jumping and he ended up on the other side of the fence. How did that happen?

I think mobs get an additional lift/pushback when struck in mid-air. If he was at the peak of his jump (one block), it's possible the blow you struck pushed him up that extra half-block needed to clear the fence.

Plus, fences are still a little buggy. Who knows?

I've had some really strange things happen with fences lately. Mobs will sometimes pop through them. The weirdest thing is that I can sometimes get stuck on top of a fence, and after a few seconds there's an explosion as if a creeper detonated.

Orphu wrote:

I've had some really strange things happen with fences lately. Mobs will sometimes pop through them. The weirdest thing is that I can sometimes get stuck on top of a fence, and after a few seconds there's an explosion as if a creeper detonated.

In multiplayer, standing on a fence is still considered an illegal move by the game logic, and crazy things happen (like crashes). Was this in MP? If in SP, I wonder if some of that code is still leaking over from MP.

Serves you right for sitting on the fence.

The other day, I was patrolling my fence when a pair of creepers tried to rush it. I started stabbing them, of course, but just as I was winding up for another swing, a skeleton came into the picture and started shooting at me. I dodged it, but he ended up hitting one of the creepers, which, in turn blew up next to him and took him and my fence out. After that, the other creeper and two spiders rushed me and blew me up.

BASTARDS!!!

Paleocon wrote:

The other day, I was patrolling my fence when a pair of creepers tried to rush it. I started stabbing them, of course, but just as I was winding up for another swing, a skeleton came into the picture and started shooting at me. I dodged it, but he ended up hitting one of the creepers, which, in turn blew up next to him and took him and my fence out. After that, the other creeper and two spiders rushed me and blew me up.

BASTARDS!!!

Interesting coincidence.

Minarchist wrote:

In multiplayer, standing on a fence is still considered an illegal move by the game logic, and crazy things happen (like crashes). Was this in MP? If in SP, I wonder if some of that code is still leaking over from MP. :-)

I was in MP, come to think of it!

Grubber788 wrote:
Paleocon wrote:

The other day, I was patrolling my fence when a pair of creepers tried to rush it. I started stabbing them, of course, but just as I was winding up for another swing, a skeleton came into the picture and started shooting at me. I dodged it, but he ended up hitting one of the creepers, which, in turn blew up next to him and took him and my fence out. After that, the other creeper and two spiders rushed me and blew me up.

BASTARDS!!!

Interesting coincidence.

I don't believe in coincidences. Notch is obviously working for al Qaeda.

Yeah, I've had a skeleton hit a creeper which then lead to the creeper detonating on top of the skeleton. Had to rebuild some steps thanks to that.

The area around my cave/hut/impregnable fortress is getting increasingly pock-marked with creeper blasts. I dug a moat around my living area to keep them away, but all that does is make them wait outside until I leave in the morning to ambush me. The bridge from my door to surrounding land is getting longer and longer.

I need to invest in arrow technology I think. Or perhaps figure out a way that they'll kill themselves at night so they aren't standing there in the morning.

nihilo wrote:

Or perhaps figure out a way that they'll kill themselves at night so they aren't standing there in the morning.

Cactus? My cactus fence is the coolest thing ever.