Syndicate Catch-All

I hope they make it like Farmville.

Quintin_Stone wrote:

I hope they make it like Farmville.

Troll!

One of my all time favorite games! All they need to do is to have the same game play and updated graphics and I'm in!

Quintin_Stone wrote:

I hope they make it like Farmville.

I hope you 'make it' like Farmville!

If we are going to bring back Syndicate - can I get a reboot of Crusader: No Remorse as well.

Quintin_Stone wrote:
Podunk wrote:
Quintin_Stone wrote:

I like to set people on fire and watch them burn.

+1

Same here.

Quintin_Stone wrote:

Also doing stuff in Syndicate was fun too.

;)

What's this Syndicate thing?

Duoae wrote:
Quintin_Stone wrote:

I hope they make it like Farmville.

I hope you 'make it' like Farmville!

Hey, Farmville is huge, everyone's mother will want to play Quintin.

MrDeVil909 wrote:
Duoae wrote:
Quintin_Stone wrote:

I hope they make it like Farmville.

I hope you 'make it' like Farmville!

Hey, Farmville is huge, everyone's mother will want to play Quintin.

This is how Quintin has sex....

*Yawn*

Sinatar wrote:

Syndicate was already an action game, so it being a shooter isn't that big of a deal.

That's pretty much how I feel. Hopefully we still get some sort of squad command and management, but mostly we'd be talking about a change in perspective and control. It wouldn't necessarily have to be the same crazy stylistic shift that we're seeing with XCOM.

Honestly, I'd probably settle for a nice, gritty, authentically cyberpunk FPS game in the Syndicate universe.

Podunk wrote:
Sinatar wrote:

Syndicate was already an action game, so it being a shooter isn't that big of a deal.

That's pretty much how I feel. Hopefully we still get some sort of squad command and management, but mostly we'd be talking about a change in perspective and control.

The problem with that is that a simple change in perspective really changes how a player interacts with a game. I'd also argue that it's no more actiony than Dawn of War 2 or any other game like these.... doesn't mean that they can just translate that over to FPS or TPS or OTSS (gears). You're going to lose something that you had before.

Not that i'm saying that a GRAW or Rainbow Six style squad thing wouldn't work in either Syndicate or X-com* - i'm just pointing out that saying it's an action game is like saying it's a game where you click using the mouse so it'll transition well

*actually, i'd really like this in X-com but from the looks of what they've released so far it looks like a standard console shooter

SpyNavy wrote:

If we are going to bring back Syndicate - can I get a reboot of Crusader: No Remorse as well.

Damn you. Too much awesome. Now I'm gonna want Syndicate and the Crusader series to come back with all the trimmings.

BlackSabre wrote:
SpyNavy wrote:

If we are going to bring back Syndicate - can I get a reboot of Crusader: No Remorse as well.

Damn you. Too much awesome. Now I'm gonna want Syndicate and the Crusader series to come back with all the trimmings.

Wow another trip down memory lane..

Crusader.... Now, I loved the game back in the day. Played it some more recently on DosBox. There's a game where it would not, I think, do well to emulate the same kind of mechanics. All that rolling around and slow turning (at least, that's how I played).

If modernized, Crusader seems like a shoe-in for a third-person shooter with a strong focus on a sticky cover mechanic, but then what'd differentiate it from other games of that type?

Quintin_Stone wrote:

Crusader.... Now, I loved the game back in the day. Played it some more recently on DosBox. There's a game where it would not, I think, do well to emulate the same kind of mechanics. All that rolling around and slow turning (at least, that's how I played).

If modernized, Crusader seems like a shoe-in for a third-person shooter with a strong focus on a sticky cover mechanic, but then what'd differentiate it from other games of that type?

I would think a modern version would be an awful lot like Red Faction:Guerilla.

Honestly, the more I think about it, the more I believe Crusader No Remorse and No Regret need to stay buried in my memories. I don't really think you could do it justice to bring it back or to really capture the essence of the gameplay.

Syndicate I think can still be done well. It had all those rpg elements like research, money and upgrading things which will carry over quite well to today's modern garden of games.

Launch trailer GO GO GO

Whole lotta dubstep in this here trailer.

Yeah, ok. I'm in. Good trailer; turns out I'm a total sucker for pseudo-realistic with heavily stylized accents.

That looks pretty cool. I can be convinced.

Looks like it could be fun.

Umm.... bleh.

A Deus Ex clone for people with ADD? Whatever... pass.

Looks like it might be fun, doesn't really look like a tactical, squad management based RTS though.

It looks like a Starbreeze game. That's enough for me at this point.

MoonDragon wrote:

A Deus Ex clone for people with ADD?

Seems a tad... harsh.
a) The trailer was snap-cut-y enough to make me little dizzy, but that doesn't infer in any way that the game will be.
b) Is every pseudo-cyber-punk FPS with outlines now a Deus Ex clone?

EDIT: Holy crap I'm a nerd.

Podunk wrote:

It looks like a Starbreeze game. That's enough for me at this point.

I read this and immediately thought, "Alhana?" I couldn't place the name, but it kept tingling at the back of my head. I'm not even going to say where it's from so that others will either be brought low with me or be spared the nerdity.

...I feel the shame.

GiantBomb has a hands on preview:

http://www.giantbomb.com/news/syndic...

Color me optimistic. I would love a new isometric RTS Syndicate game, but this looks good too.

Chumpy_McChump wrote:

b) Is every pseudo-cyber-punk FPS with outlines now a Deus Ex clone?

No, that would be "System Shock clone".

(And DE took cues from SS)

WipEout wrote:

Color me optimistic. I would love a new isometric RTS Syndicate game, but this looks good too.

Granted.

I am happy that we have entered a new age of Cyberpunk. I don't mind another game in the apparent mold of DE:HR (whether or not it's a case of parallel evolution).

I am also happy that Paradox is making Cartel.

I wonder why EA waited so long to announce this, nothing at E3 or gamescom. Not that I mind.

Reminds me of Singularity, but with another setting. It looked expensive, which again makes it baffling why they're not giving it much publicity as usually advertising spend is proportional to sales.

The original Syndicate appeared on shelves without much fanfare. I remember no one at Babbages knowing anything about it. Wow that game sucked us in.