Syndicate Catch-All

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This might be putting the cart before the servant, as the saying goes, but EA has filed three new trademarks for Syndicate. That's right, Syndo-f*cking-cate, the best 3/4 perspective game with cybernetically enhanced assassins controlled by flying blimps in a futuristic world run by corporations ever made.

http://supererogatory.tumblr.com/pos...

Personally I can't wait.

Updated with Syndicate how-to-join info:
Xbox 360 - Stanlitech: Friend gainscwa or PXAbstraction, then login to Syndicate co-op. It will register you as a Syndicate co-op player, and they will be able to send you a syndicate invite.

PC - GWJ_Industries: Send a friend request in-game from the co-op menu to RebelBlob, kingschiebi, or socialchameleon. After they accept your request, they will be able to send you an invite to the syndicate.

Please let them do this, but do it right. This was hands down, one of my favourite games. The universe and gameplay need come back, but in a spectacularly awesome way!

Chairman Mao, you are indeed a wise and beneficent leader. Syndicate is hands down one of my favorite PC games of all time.

There have long been rumors that Starbreeze is working on the Syndicate reboot, which would probably mean an FPS instead of a proto-action RTS like the original Syndicate games. I am okay with this, as long as it is still awesome.

BlackSabre wrote:

Please let them do this, but do it right. This was hands down, one of my favourite games. The universe and gameplay need come back, but in a spectacularly awesome way!

This. A thousand times this.

X-COM. The FPS where you battle the invading aliens on Earth in an idealised 1950/60s whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Syndicate. The FPS where you battle the forces of similar corporate entities (but with different coloured berets) whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Next up: Dune 2: Fremen. The FPS where you battle the Harkonen and Imperial Sardaukar on the sandy planet of Dune whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Does anyone else feel like something different than just another FPS? (I take this all back if StarBreeze isn't doing an FPS.... but, let's face it, that's not likely is it? :D)

In 2003 while going to college in San Francisco, my Game Development class took a tour of EA's Redwood Shores campus. When the PR lady pointed out the plaque Bullfrog won for a Harry Potter game (I think it was an internal award-- did it actually win anything significant? And if it did, were the judges locked away?). She asked if we had any questions, and I asked if Bullfrog was ever going to make another Syndicate game, as that was the best thing Bullfrog had ever done and their development style and history didn't logically translate to subpar movie tie-in games. She didn't really like the question since it was knocking a game she just praised, but I think her problem more so was that she didn't know what Syndicate was and became flustered. She made a back-handed comment about Bullfrog only making good, award-winning games then hurried the tour along.

Anyway, I would love to see another Syndicate game, but it'd have to be the 3/4 Isometric RTS style that the previous iterations were if I were to get super excited. Here's hoping they don't turn it into a generic Starcraft clone, which I could see EA doing to cash in on the SCII buzz.

Duoae wrote:

Next up: Dune 2: Fremen. The FPS where you battle the Harkonen and Imperial Sardaukar on the sandy planet of Dune whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Man, I don't know, that sounds pretty cool to me! I'm part of the problem, aren't I?

Podunk wrote:
Duoae wrote:

Next up: Dune 2: Fremen. The FPS where you battle the Harkonen and Imperial Sardaukar on the sandy planet of Dune whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Man, I don't know, that sounds pretty cool to me! I'm part of the problem, aren't I? :(

No - you are just one of the people (like me!) who likes good games, regardless of genre.

I would prefer that Syndicate were not an FPS, but if it is one, and is really good - what could I complain about?

Podunk wrote:
Duoae wrote:

Next up: Dune 2: Fremen. The FPS where you battle the Harkonen and Imperial Sardaukar on the sandy planet of Dune whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Man, I don't know, that sounds pretty cool to me! I'm part of the problem, aren't I? :(

They could make it similar to FarCry2, instead of taking the bus you could ride a Sandworm. You could upgrade your Crysknife, or pick up off world gear at the weapons dealer, your Naib could give you missions to raid Harkonen and Sardaukar bases, maybe even fight other Fremen tribes, you could protect your own spice mining ops you would have to avoid wild sandworms while wandering around, maybe there could be some smuggler missions both for and against.

Now if they would finally make that Imperialism FPS I've been waiting so long for...or the Emperor of the Fading Suns FPS.

NathanialG wrote:
Podunk wrote:
Duoae wrote:

Next up: Dune 2: Fremen. The FPS where you battle the Harkonen and Imperial Sardaukar on the sandy planet of Dune whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Man, I don't know, that sounds pretty cool to me! I'm part of the problem, aren't I? :(

They could make it similar to FarCry2, instead of taking the bus you could ride a Sandworm. You could upgrade your Crysknife, or pick up off world gear at the weapons dealer, your Naib could give you missions to raid Harkonen and Sardaukar bases, maybe even fight other Fremen tribes, you could protect your own spice mining ops you would have to avoid wild sandworms while wandering around, maybe there could be some smuggler missions both for and against.

Ooh - integrate the mic for weirding module attacks! (ok, that actually would be kinda fun..)

Put me down as another fan of Syndicate. I never played Syndicate Wars, but the original was my favorite Bullfrog game (closely followed by Magic Carpet).

Tanglebones wrote:

Ooh - integrate the mic for weirding module attacks! (ok, that actually would be kinda fun..)

Put me down as another fan of Syndicate. I never played Syndicate Wars, but the original was my favorite Bullfrog game (closely followed by Magic Carpet).

Tanglebones, you seem like a reasonably cool guy, but if you ever talk about weirding module attacks in Dune, we will have words. Mean words.

NathanialG wrote:
Tanglebones wrote:

Ooh - integrate the mic for weirding module attacks! (ok, that actually would be kinda fun..)

Put me down as another fan of Syndicate. I never played Syndicate Wars, but the original was my favorite Bullfrog game (closely followed by Magic Carpet).

Tanglebones, you seem like a reasonably cool guy, but if you ever talk about weirding module attacks in Dune, we will have words. Mean words.

Killing words? (ducking and running)

I loved both Syndicate and Syndicate Wars. I'd love to see another isometric view; I like FPS games, but it won't be "proper" Syndicate as anything other than an isometric 3d game.

Hopefully, SC2 will show developers and publishers that there is room for less-used game styles to succeed. Heck, the PC version of Dragon Age: Origins is praised for having the ability to draw away from the action rather than sticking over the shoulder.

I like to set people on fire and watch them burn.

Nightmare wrote:

Emperor of the Fading Suns FPS.

I'd play that.

This is good, because there aren't enough Persuadertrons in games these days.

Anyone know how we can get GoG to post a working copy of Syndicate for those of us who can't stop thinking about our trench coat clad agents strolling through the streets causing mayhem? Seriously. I'll buy two copies.

Podunk wrote:
Duoae wrote:

Next up: Dune 2: Fremen. The FPS where you battle the Harkonen and Imperial Sardaukar on the sandy planet of Dune whereby you traverse between missions in a hub-like base environment where you research your enemies' abilities to improve your own.

Man, I don't know, that sounds pretty cool to me! I'm part of the problem, aren't I? :(

The problem isn't with this type of game or that they're FPSes (the majority of games i've ever played have been FPSes) it's that every revival and new game just seems to be the same type of FPS gameplay shoehorned into the world. Some variation would be nice.... hell, it'd be nice if you could get games like Dungeon Keeper and Syndicate without having to resort to uber-indie projects that blatantly do not come close to the class of the originals.

Let's not forget that two of the best loved gaming franchises were effectively killed because they did an FPS game (X-Com and C&C). I'm sure there are more....

Quintin_Stone wrote:

I like to set people on fire and watch them burn.

+1

Podunk wrote:
Quintin_Stone wrote:

I like to set people on fire and watch them burn.

+1

Also doing stuff in Syndicate was fun too.

Oh. Oh yeah. That too.

Didn't play the original all that much but I loved Syndicate Wars. Looking forward to this one.

I still fire up one of my Amigas once in a while to play this, because it's so much better than the PC version was. I'm definitely interested to see what they make of this franchise after such a long hiatus.

Lasers were awesome! See that little flash then everything crumbled to dust. I'd drop the cash for this game in a second.

Persuadertron hordes with dozens of shotguns firing simultaneously

I fired up the original Syndicate + expansion in Dosbox a while ago. My favorite moment was actually when it crashed, and the error dump said something like "This is that code 12 problem, tell Dave."

I miss the days when devs could get away with things like that, and there were no localization teams following along behind them yelling about hard coded strings and un-production-suitable errors.

Syndicate, Dune II, X-Com...quite possibly 3 of the best games ever made, and definitely in my top 10 of all gaming history. So much win in those games, immabout to explode...

But seriously, A new Syndicate must retain numerous aspects to remain true. Not necessarily does it have to be an isometric 3D, as long as atmosphere/music/design is there, along with the research and development of newly gained agents. If the weapons/items remain, and the awesomely varied mission objectives as well, I could definitely get behind it being an FPS.

On a cute sidenote, when I played Dune II, I was really young, and favorite color was green back then, hence I loved the Ordos and their DEVIATORS....anyone else an Ordos fan? no?

When you say "young", you probably don't mean "college age", do you?

Get off my lawn!

Totally agreed on those three games, though. Great stuff.

I really hope that Syndicate isn't another FPS thing. And this time, my feeling is even stronger than with X-Com/XCOM. Specifically: My feeling about X-Com was always that it was about brutal squad-based tactical combat, and... that doesn't scream FPS to me, so I'm sad to see it become an FPS instead of getting a new awesome brutal squad-based tactical combat game.

But Syndicate... honestly, the key to Syndicate in my mind was that it was unlike anything else. I think that's a much harder thing to do these days than it was at the time, but... making something exactly like everything else is not going to cut it.

I guess we'll see what happens. I can imagine some awesome games based on the Syndicate model and universe... I just can't imagine them being made by a big-name publisher.

^^^^^^

Yeah, young, as in 10yrs old probably, something like that. It's all really a haze before 16yrs old. Im 29 now.

And yes, I agree to a certain extent. While I believe the game could still function in a large capacity as a FPS, I do believe with you, that what made Syndicate so great, was that it was nothing seen before. Completely new. Genre breaking even.

I've seen the new XCom footage, and personally I didn't like it. I'll have to wait and see what happens.

Syndicate was already an action game, so it being a shooter isn't that big of a deal.

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