Just finished my placement matches. I got a drop-win so the game drops me into Gold League. Now, I'm kind of scared to keep playing.
I was worried when I won my first two, but the next two I lost against the same guy.
Going to try number 5 now and see where I end up. Maybe Mud level or something.
For those with anxiety about MP, the practice league is a great start. The game is set to a much slower pace, and there are rocks that protect each players' starting area so as to avoid a lot of the early game rushing that goes on later. The level of play is pretty unsophisticated, which is great if you're just starting out.
A second tip. I played my weakest races and strategies in my actual 5 placement matches. I wanted to ensure, frankly, that I was being placed based on my weakest game, because if you happen to do to well in those games, you are likely to get placed too high. It worked out well for me. After being placed in the Bronze league, I'm batting about .500 on my random matches.
Placed Bronze. I'm perfectly comfortable with mediocrity.
When MrDevil came back from lunch, we accidentally started a 2v2 practice league game. We were a little terrified and prepared to be destroyed by Diamond level players. Turns out we did pretty well. If we can do it, so can all of you.
Well, we were terrified because we didn't realise it was a practice game until you found the barricade. Then the chills calmed down.
Was fun though, even my placement matches were cool, and the ones where I was outclassed were over in 5 minutes or less, so no time wasted.
And I saved the replays to try figure out how the hell a guy managed to build 3 photon cannons in my base before I had a Gateway.
Cannon Rushing works in SC2?!?! I'd be much obliged if you posted a replay of such a tactic here, MrDeVil909.
Apparently it works against total noobs.
I'm registering at gamereplays now, once I'm done I'll post it.
Yeah, I lost to a cannon-rushing Protoss yesterday too, but I caught on quick what he was doing and put up a decent fight until it was apparent that he'd leveraged a bigger economy and I was stuck. Gave him a verbal salute for a well-played gambit and offered to surrender.
Is there a league below Bronze? 'Cause I think that's where I belong.
A win's a win. It's only cheap if you didn't lose to it.
A win's a win. It's only cheap if you didn't lose to it.
I agree, I definitely wasn't sore about the loss. I even said, 'You've got to be kidding' when I saw what he was doing though.
And I learned a lesson, be careful of probes running around your base.
Yeah, that's dangerous at even high levels of play. In Day9's King of the Beta tournament a lot of the PvP games with Tester were basically him sneaking a bunch of pylons around his opponent's base and using warp gates to constantly stream in forces.
What I wanted to see was why a guy with a Pylon in his opponent's base would bother with Photon Cannons, when Warped-in units will do the job better. There must be some trick to it that makes it good on some level.
And yes, kill probes with extreme prejudice, MrDeVil909. If nothing else, they give your enemies vital information about you.
And I learned a lesson, be careful of probes running around your base.
Ditto!
And today I actually won two 1v1 matches by forcing myself to scout as Zerg. So, lesson to the rest of you, be careful of long zerglings running around in your area! They probably have other lone zerglings at each of the vision artifacts watching your mid-map moves.
Seriously, both games I did that, and won purely because I saw what they were building and where they were expanding and responded faster than they could counter-respond. I've lost to people doing that to me, too, so I know how effective it is if you do it right.
I was lucky that neither player was aggressive; they were both turtlers, which I normally am too, and which are vulnerable to effective scouting. I'm learning quickly that turtling is really just delaying the inevitable loss!
Won my first 1v1 match in the practice leauge. The good old MMM blob won it for me by literally 1 Thor. He managed to kill everything else, but then there was a full life Thor running around his base unchecked. Picking off marines as they came out... BWHAHAHAHHA!!! The POWER... "I AM HERE, CLICK ON ME!" I love the Arnold impression!
SodaGremlin out!
Seriously, both games I did that, and won purely because I saw what they were building and where they were expanding and responded faster than they could counter-respond. I've lost to people doing that to me, too, so I know how effective it is if you do it right.
Yeah, for a while in the beta, I didn't really have a strategy. I'd have a basic build order, and then I'd just scout them and respond to whatever they were doing. It worked pretty well most of the time.
I sort of lost the scouting habit though. Need to work on that.
scribble wrote:I had the most insane 3v3 game last night. We should not have won. My friends and I were laughing for a solid minute afterward.
It was like two separate games. One, where my friends were utterly crushed by mass marines and Stalkers while I ignored them and banshee rushed. The other, where we're all lifting off and hiding our new bases, and then my friend builds six BattleCruisers and wins.
Wow. Fun to watch. I might forward it to a couple of friends as an illustration of why it can be worth it not to give up early at our level of play. ;)
Never give up! Never surrender!
Glad you enjoyed.
MrDeVil909 wrote:And I learned a lesson, be careful of probes running around your base.
Ditto!
And today I actually won two 1v1 matches by forcing myself to scout as Zerg. So, lesson to the rest of you, be careful of long zerglings running around in your area! They probably have other lone zerglings at each of the vision artifacts watching your mid-map moves.
Seriously, both games I did that, and won purely because I saw what they were building and where they were expanding and responded faster than they could counter-respond. I've lost to people doing that to me, too, so I know how effective it is if you do it right.
I was lucky that neither player was aggressive; they were both turtlers, which I normally am too, and which are vulnerable to effective scouting. I'm learning quickly that turtling is really just delaying the inevitable loss!
From what I have watched on youtube they constantly say that zerg is a reactionary race, you have to know what the opponent is doing and respond to it. Basically I have seen the games go down like this build a few units, scout the enemy, build the counter units, wait for their attack, wipe the floor with them and finally push into their base and win.
Farscry wrote:MrDeVil909 wrote:And I learned a lesson, be careful of probes running around your base.
Ditto!
And today I actually won two 1v1 matches by forcing myself to scout as Zerg. So, lesson to the rest of you, be careful of long zerglings running around in your area! They probably have other lone zerglings at each of the vision artifacts watching your mid-map moves.
Seriously, both games I did that, and won purely because I saw what they were building and where they were expanding and responded faster than they could counter-respond. I've lost to people doing that to me, too, so I know how effective it is if you do it right.
I was lucky that neither player was aggressive; they were both turtlers, which I normally am too, and which are vulnerable to effective scouting. I'm learning quickly that turtling is really just delaying the inevitable loss!
From what I have watched on youtube they constantly say that zerg is a reactionary race, you have to know what the opponent is doing and respond to it. Basically I have seen the games go down like this build a few units, scout the enemy, build the counter units, wait for their attack, wipe the floor with them and finally push into their base and win.
My post above yours has a replay showing exactly that. I have roaches for his zealots then see he's going heavy stalkers so I transition to hydras. I could have done it sooner if I'd been better about scouting though!
breander wrote:Farscry wrote:MrDeVil909 wrote:And I learned a lesson, be careful of probes running around your base.
Ditto!
And today I actually won two 1v1 matches by forcing myself to scout as Zerg. So, lesson to the rest of you, be careful of long zerglings running around in your area! They probably have other lone zerglings at each of the vision artifacts watching your mid-map moves.
Seriously, both games I did that, and won purely because I saw what they were building and where they were expanding and responded faster than they could counter-respond. I've lost to people doing that to me, too, so I know how effective it is if you do it right.
I was lucky that neither player was aggressive; they were both turtlers, which I normally am too, and which are vulnerable to effective scouting. I'm learning quickly that turtling is really just delaying the inevitable loss!
From what I have watched on youtube they constantly say that zerg is a reactionary race, you have to know what the opponent is doing and respond to it. Basically I have seen the games go down like this build a few units, scout the enemy, build the counter units, wait for their attack, wipe the floor with them and finally push into their base and win.
My post above yours has a replay showing exactly that. I have roaches for his zealots then see he's going heavy stalkers so I transition to hydras. I could have done it sooner if I'd been better about scouting though!
I just watched well played game dude.
Protoss stealthly do kill...
Just finished my first 2v2 game. We had a good thing going with the zerg/marine pair vs. protoss protoss... Should have expected the stealth and built a tower. O well, next time.
So who has a good defense for protoss stealth? Terran advise for now. Still working on my zerg build order.
You should get an Orbital Command as soon as possible. Not just for the scans but MULEs are essential for Terran economy. The best defense for tricky things like cloak is knowing about it ahead of time through scouting. If you're heavy defending you can build a missile turret at your choke for detection. The best detector that Terrans have is the Raven which is a mobile unit but it's high up the tech tree.
Finally got the balls to finish my placement matches. Bronze. Too bad I won't be able to play a lot this month, f*cking summer and everyone taking vacations and time off from work. In other words, just subscribing.
I'm starting to get comfortable with Protoss now. Uploaded a couple of replays from 2v2 play with a buddy. In the first one I'm eating while playing and make a horrible mistake early by failing to redirect my trained probes to the mineral lines, but manage to recover. In the second, I exhibit some pretty awful micro but we pull off a good contain and win by map control and economy.
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