Interesting... very very interesting...
Doesn't that look just like Dragon Age on medium graphics?
Doesn't that look just like Dragon Age on medium graphics?
Not quite. It looks different, but I'm struggling to figure out in what ways.
4xis.black wrote:Doesn't that look just like Dragon Age on medium graphics?
Not quite. It looks different, but I'm struggling to figure out in what ways.
Skins look more textured, otherwise I don't see much improvement. Not that I care about that.
I definitely think the combat in DA:O needed improvement. It will be interesting to see whether our ideas of improvement match in any fashion.
garion333 wrote:Not quite. It looks different, but I'm struggling to figure out in what ways.
Skins look more textured, otherwise I don't see much improvement. Not that I care about that.
Yeah. I'm not particularly concerned about it either, but it would seem those claims about a new art style are a little dubious.
MrDeVil909 wrote:garion333 wrote:Not quite. It looks different, but I'm struggling to figure out in what ways.
Skins look more textured, otherwise I don't see much improvement. Not that I care about that.
Yeah. I'm not particularly concerned about it either, but it would seem those claims about a new art style are a little dubious.
Well, it looks less like Lord of the Rings and more like Conan. I'm a little perplexed why they would release a screenshot of an ogre. Yeah, that's distancing yourself from the first game.
4xis.black wrote:Doesn't that look just like Dragon Age on medium graphics?
Not quite. It looks different, but I'm struggling to figure out in what ways.
give them time...they clearly haven't added in the button prompts yet
It really does look like Conan. Weird. It also looks like it's the same engine, I thought they were changing?
You know what, no. I bet this looks like TOR would look if they could make it single-player only.
Shoot. I liked how grimy the other one was. Ah well. Still Bioware. Still Buyo-ing.
Still Bioware. Still Buyo-ing.
I hate you. I totally agree with you, but I hate you.
garion333 wrote:4xis.black wrote:Doesn't that look just like Dragon Age on medium graphics?
Not quite. It looks different, but I'm struggling to figure out in what ways.
give them time...they clearly haven't added in the button prompts yet
Dude if this game has Quick Time Events Bioware will have turned me from fanboy to hateboy faster than Final Fantasy 8 killed my love of Square.
stevenmack wrote:garion333 wrote:4xis.black wrote:Doesn't that look just like Dragon Age on medium graphics?
Not quite. It looks different, but I'm struggling to figure out in what ways.
give them time...they clearly haven't added in the button prompts yet
Dude if this game has Quick Time Events Bioware will have turned me from fanboy to hateboy faster than Final Fantasy 8 killed my love of Square.
What?! they have swords... with guns on them! What's not to love? There's crazy talk all over!
I know it's early but that just looks straight up BAD. I can't tell if it looks more like a high end Xbox game or an early 360 game. Why would they release this screenshot? And in the first screenshot his arm is clipping through his armor! This is just reminding me of the horrible marketing behind DA:O. Whoever is in charge of marketing on the Dragon Age franchise should be canned.
Seriously with this shot? I can't stop looking at it in disbelief.
Yeah, those screenies are really not good. While I would never look at the game I'm playing from those perspectives, I play from far above as the gods intended, it is really bad advertising.
Those models look really low poly, like MMO graphics.
*edit*
On the plus side, at least they're not bullshotting us.
It just wouldn't be a DA release without sturm and drang and worry over screenshots and the like. I almost cross my fingers for another trailer with a played-out 90's metal maestro. Maybe some Alice In Chains this time.
It just wouldn't be a DA release without sturm and drang and worry over screenshots and the like. I almost cross my fingers for another trailer with a played-out 90's metal maestro. Maybe some Alice In Chains this time.
Blasphemy! Alice in Chains is not played out! Go with Stone Temple Pilots instead..
SpacePPoliceman wrote:It just wouldn't be a DA release without sturm and drang and worry over screenshots and the like. I almost cross my fingers for another trailer with a played-out 90's metal maestro. Maybe some Alice In Chains this time.
Blasphemy! Alice in Chains is not played out! Go with Stone Temple Pilots instead..
Agreed.
5. Hawke drives the story.
Dragon Age II is not about killing an ancient evil or about quelling another blight; Hawke is the driving force behind the narrative. Over the course of the game's 10-year timeline, players' actions and choices will determine Hawke's history, relationships, and regrets...all in service to answering the larger question: Who is the Champion of Kirkwall?
Huh. A character-driven story arc? I'm really intrigued by that approach. I'm about sick of saving the freaking world all the time.
As long as the combat is still largely tactically oriented and there is SOME consequence arising from the way I played DA:O, I will be happy, even with a fixed human male/female (don't-call-me-Ethan) Hawke.
Is it that great a stretch that they could change combat to be a bit more like Mass Effect, where you can point where you want your party members to go and what ability to use, you have direct control of your current character and manually activate abilities. It sounds very similar to DA:O combat but from a different viewpoint. An advantage would be that it might feel better for keeping the flow of combat without pausing every two seconds to adjust what you're going to do. How well would melee combat work in Mass Effect?
No. Just no. I bought DA:O because of the Baldur's Gate legacy. The full control over my entire party is why I played the game. It definitely wasn't for the story or the sex scenes.
The pausing every two seconds and issuing commands is the point. To take it out is like taking the shooting and the first person perspective out of Half-Life.
Interestingly, the way they sound like they are taking the game puts it in direct competition with a certain other RPG...
compare the above shot of our new hero with...
(I should mention that I'm not really too worried about the graphics, so long as the gameplay is there...but still...those are terrible screenshots. What happened to the smaller darkspawn? Are they ill? Half-human? They look like Classic Star Trek klingons vs Next Gen Klingons.
No. Just no. I bought DA:O because of the Baldur's Gate legacy. The full control over my entire party is why I played the game. It definitely wasn't for the story or the sex scenes.
The pausing every two seconds and issuing commands is the point. To take it out is like taking the shooting and the first person perspective out of Half-Life.
Basically what you're saying (although I also liked the story and the sex scenes and the banter and the codex and...). I don't want to feel like I'm playing an MMO with bots, hoping Oghren doesn't go all Leroy Jenkins on me.
Huh. A character-driven story arc? I'm really intrigued by that approach. I'm about sick of saving the freaking world all the time.
Ooh--speaking of story, good call. For you and BioWare: create a game world where not every installment has to be about you saving the world because you've already played an installment where you save the world. All the drama of an apocalypse, none of the responsibility!
Pages