Fable III Catch-All

ClockworkHouse wrote:

I like the idea of items that have history.

They stole my ideas!!!

>:(

I could have been the next Molyneux!

ClockworkHouse wrote:

It'll pick up characteristics from the other players but retain characteristics from past players. So, if the first person who plays with it is evil and the second person who plays with it is good, then you'll end up with an item that has characteristics of both good and evil playthroughs.

I'd be willing to bet that this ends up being more restricted and less interesting than it seems.

LobsterMobster wrote:

I'd be willing to bet that this ends up being more restricted and less interesting than it seems.

Most likely, but I'm willing to indulge in a bit of hope, for now.

ClockworkHouse wrote:
LobsterMobster wrote:

I'd be willing to bet that this ends up being more restricted and less interesting than it seems.

Most likely, but I'm willing to indulge in a bit of hope, for now.

While you're indulging your hope you can plant an acorn and watch it grow into a tree.

Finally got to see Fable II in HD. So pretty.

LobsterMobster wrote:

I'd be willing to bet that this ends up being more restricted and less interesting than it seems.

I could copy that statement and paste it after a quote from anybody expressing any hope about anything that looks like it might be cool and I'd probably be right.

hbi2k wrote:
LobsterMobster wrote:

I'd be willing to bet that this ends up being more restricted and less interesting than it seems.

I could copy that statement and paste it after a quote from anybody expressing any hope about anything that looks like it might be cool and I'd probably be right.

It would be in keeping with Molyneaux's pattern, as set by Fable II. And Fable I. And Black & White II. And Black & White I. The guy is the physical embodiment of the phrase, "aim for the moon as even if you miss you'll land among the stars." Except after the fifth time you've failed to reach the moon you still really want to get to the moon, and the stars aren't quite so nice anymore.

Yonder wrote:
ClockworkHouse wrote:
LobsterMobster wrote:

I'd be willing to bet that this ends up being more restricted and less interesting than it seems.

Most likely, but I'm willing to indulge in a bit of hope, for now.

While you're indulging your hope you can plant an acorn and watch it grow into a tree.

Hey now, he made good on that promise. Except that it's exactly one acorn that you can plant in exactly one place and you can't so much watch it grow as skip ahead to when it's a tree.

LobsterMobster wrote:

It would be in keeping with Molyneaux's pattern, as set by Fable II. And Fable I. And Black & White II. And Black & White I. The guy is the physical embodiment of the phrase, "aim for the moon as even if you miss you'll land among the stars." Except after the fifth time you've failed to reach the moon you still really want to get to the moon, and the stars aren't quite so nice anymore.

I don't know.... seems to have served him well so far. I don't think many people have hugely hated many of those games.... Maybe Black and White 1?

Duoae wrote:

I don't know.... seems to have served him well so far. I don't think many people have hugely hated many of those games.... Maybe Black and White 1?

Aww, don't cry Tiger, Duoae didn't really mean it.

[size=6]I'm going to cut you.[/size]

Duoae wrote:
LobsterMobster wrote:

It would be in keeping with Molyneaux's pattern, as set by Fable II. And Fable I. And Black & White II. And Black & White I. The guy is the physical embodiment of the phrase, "aim for the moon as even if you miss you'll land among the stars." Except after the fifth time you've failed to reach the moon you still really want to get to the moon, and the stars aren't quite so nice anymore.

I don't know.... seems to have served him well so far. I don't think many people have hugely hated many of those games.... Maybe Black and White 1?

Well, it's like your relationship with your father. He doesn't hate you. He just saw so much potential in you, and you've disappointed him every single time.

IMAGE(http://www.japanitup.com/wp-content/uploads/2007/10/oh-snap.jpg)

LobsterMobster wrote:

Well, it's like your relationship with your father. He doesn't hate you. He just saw so much potential in you, and you've disappointed him every single time. :D

LobsterMobster wrote:
Duoae wrote:
LobsterMobster wrote:

It would be in keeping with Molyneaux's pattern, as set by Fable II. And Fable I. And Black & White II. And Black & White I. The guy is the physical embodiment of the phrase, "aim for the moon as even if you miss you'll land among the stars." Except after the fifth time you've failed to reach the moon you still really want to get to the moon, and the stars aren't quite so nice anymore.

I don't know.... seems to have served him well so far. I don't think many people have hugely hated many of those games.... Maybe Black and White 1?

Well, it's like your relationship with your father. He doesn't hate you. He just saw so much potential in you, and you've disappointed him every single time. :D

You're not my father! It's not true! IT'S NOT TRUE!!

Honestly though, i've not been dissatisfied with any Molyneux game to date.

Spoiler:

More seriously though, i fail to see the "Oh snap!" moment because in Lobster's analogy i'd be the father being disappointed with Molyneux.... or something like that.

Lobster fail!

Hey now, I didn't post the Oh Snap picture this time! Quintin did!

It really is a great picture...

Oh duoae, I'm so disappointed in you right now.

I'm disappointed in all of you.

But I'll change my mind if you fart enough times.

Maybe this is a more appropriate pic? I've heard it's one of those "intermemes" or something.

IMAGE(http://mittyzx.files.wordpress.com/2009/11/son_i_am_disappoint.gif)

Photoshopping on lips is too obvious...

C-

Not like I made the damn thing.

LobsterMobster wrote:

Not like I made the damn thing.

Do i need to re-quote Quintin?

Quintin_Stone wrote:

Oh duoae, I'm so disappointed in you right now.

There.... you happy now?!

[edit]

On a side note, and back on topic. I hope that everything we talked about and posted in this thread can happen in Fable 3...... in fact, i just realised - we ARE PLAYING FABLE 3 RIGHT NOW!

Fable 3 is so awesome, with life-like graphics and social interactions. Here, Lobster, let me touch you so i can show you Fable 3's new interaction system....

Also.... I'm off to plant an acorn and watch it grow!

Duoae wrote:

There.... you happy now?!

Meh. A little, I guess.

http://www.joystiq.com/2010/07/25/fable-3-gameplay-footage-from-comic-con-is-very-very-upsetting/#continued

Boy, this sure looks epic. Farting and time inappropriate costumes FTW!

Glad to see Molyneaux learned from the mistakes he made in Fable II.

Man, wtf? The costume is a non-issue, but a 30-second fart?

Quintin_Stone wrote:

Man, wtf? The costume is a non-issue, but a 30-second fart?

Don't you play the king/queen, too? What is the proper decorum for that? How do you react to the queen farting out an entire hot air balloon on you? And who are the guards to arrest her?

Sooo...being a new 360 possessor...curious to experience the works of this divisive Molyneaux figure...how indicative of the game is this flatulence business?

SpacePPoliceman wrote:

Sooo...being a new 360 possessor...curious to experience the works of this divisive Molyneaux figure...how indicative of the game is this flatulence business?

The Fable games seem to strut a fine line between wannabe epic fantasy and juvenile mischief simulator.

I am, for the first time ever, taking the 'evil' approach to Fable and very much enjoying the cut scene bits proclaiming me to be a hero as contrasted with my decidedly non-heroic in-game actions (kicking chickens into peoples' faces, spontaneous acts of murder, rampant public nudity and general sluttiness, etc etc etc).

Well, in Fable, you could fart. You could also kill an entire village just to buy the property. And the storyline usually does get pretty epic.

I loved Fable II to bits, especially the time I got undressed in the village bar, got everyone drunk to the point that they were puking all over the place, had sex with several residents upstairs and finally vomited on the officer who was coming to pacify me.

I then didn't play the game for some time and was shocked to come back and find myself fat and ugly. It took some serious effort to get back into shape after my decadence.

SpacePPoliceman wrote:

Sooo...being a new 360 possessor...curious to experience the works of this divisive Molyneaux figure...how indicative of the game is this flatulence business?

The Molyneaux "controversy" reaches far back before the X360. Basically, every time he works on a game he gushes to the press about how wonderful and incredible and fantastic and revolutionary it's going to be, and how it will change your life and the way you think about things (up to and including dogs). Then the game comes out and it's underwhelming as players see the stuff that got left out or cut, and that the example he kept giving during the press conference was not to avoid spoiling stuff but because that's the only example of that mechanic in the entire game, and that the stuff he didn't talk about is functional at best and mediocre at worst. Then as he's talking up his next game he talks about how terrible the previous one was.

So has been the pattern through Black & White, Black & White 2, Fable, Fable II, and now Fable III. Did I miss any?

He has made some great stuff and even though all of his games fall short they still do interesting things and are worth playing. It's just rather frustrating to see him constantly fail to deliver a new age in gaming.

Plus he's British, so he finds men in women's clothing and farting to be bloody hilarious.

My worst Fable II experience was a side-effect encountered at the cross-roads of a number of different systems. First, since people had their own day/night cycle it was possible to arrive at a shop before it opened. Second, since even shopkeepers were considered people they could love or hate you accordingly. Third, when someone adored you, they'd usually drop everything else to come admire you. And fourth, if you were a big fancy hero, everyone adored you.

The result was that I'd stand around waiting for a shop to open, anyone to pass by would come fawn over me (and ask me for autographs), and when the shop owner finally showed up they'd come fawn over me instead of opening the damn shop. This happened constantly and everywhere. Summoning hordes of skeletons made people think I was scary... but no less wonderful, so they'd flock right back. Now mind you, I played as close to neutral as I could. I can't imagine what it'd be like if you played a saint.