Perpetuum Online (EVE -spaceships, +mechs)

http://www.perpetuum-online.com/

Looks pretty interesting. Its not getting a lot of press but open beta sounds like it should be soon!

The combat looks like a cross between Tribes and Mechwarrior.

Looks totally like a Mechwarrior/Battletech ripoff/clone. Which is wholly welcome if the game's decent.

Looks interesting. I could get onboard with a game like this if there's meanigful Guild content. Like capture and hold planets, farm resources, etc - sort of like EVE. Sort of.

The most intriguing of all new discoveries is an Earth-like planet, where humanity discovers a new source of energy, vital to its unbroken advancement. However, this planet is inhabited by a synthetic, robot-like life form. Their technology and resources are the goal of humanity's new conquest.

It looks somewhat interesting, but the story writers need to be shot. The best background they could come up with was humans invading Cybertron to steal all the Energon?

jlaakso wrote:

Which is wholly welcome if the game's decent.

My thoughts exactly.

Looks interesting. There is that one element that dragged me away from EVE, the time-based advancement. I'll try and keep an eye on this game though.

I saw this on massively a few days ago and I decided to register for the closed beta, since I think the game could be interesting as it does seem to get a lot from EVE. Checking some of the videos and screenshots later, I found out that their interface is identical to EVE's! This should be interesting.

I just signed up myself. I'm of the opinion that EVE is one of if not the best MMO on the market. I'd actually say that time based advancement is probably one of the biggest reasons for that by taking away the grind of character advancement. Earning ISK and increasing standings make a handy substitute for that grind IMO.

KillTrash wrote:

Checking some of the videos and screenshots later, I found out that their interface is identical to EVE's!

Really? Out of all the UIs out there they chose to copy EVE's?

It's not even similar, it's identical! I can't check that site from work, if not I would post the screenshots and videos I saw.

I saw screenshots of this game from last year. The mechanics and UI of fitting your ships, er, I mean mechs is indeed identical to EVE. So much so that it's easy to imagine the same codebase running both games.

LeapingGnome wrote:
KillTrash wrote:

Checking some of the videos and screenshots later, I found out that their interface is identical to EVE's!

Really? Out of all the UIs out there they chose to copy EVE's?

EVE's interface has come a ways even from when I started playing a couple years ago. Ship fitting is a lot better than it used to be, although I wish they'd left in the ability to scroll through parts from the fitting screen. Beyond that, I've never really had a problem with it, and the fact that you can download entire swaths of settings to upload and use makes it that much easier IMO. So if they've captured all that, I say bravo to them.

I don't know, I always liked EVE's UI to tell you the truth. Specially after a few recent updates. If these guys can simulate that and it's functional, I have no problems with that.

Arise thread!

Anyone get in the beta?

Tigerbill wrote:

Arise thread!

Anyone get in the beta?

Pretty sure they're still rocking a way strict NDA.

Tigerbill wrote:

Arise thread!

Anyone get in the beta?

I've been accepted into the beta. Still trying to find any NDA literature and figure out what I can talk about, if anything. Have only installed the client so far.

From an e-mail I wrote to the support team regarding NDA:

Nope, you're encouraged to talk about the game to anyone you know or don't know :)

So feel free to discuss. I'll let you know some thoughts when I get to play.

Yeah I got into he beta when I resurrected the thread.

I find it to be boring with no sense of what I'm supposed to be doing. This could be of course that there is no tutorial to hold my hand. I have played for several hours and have never seen an NPC to take a mission from, I know there out there somewhere as because people talk about them on the forums. And No I didn't bother asking on the forums, as I don't think even missions would get me into the game anymore.

The mining is OK but once you find a spot to mine you just sit there until you run out of mining charges or your cargo container is full, then wash, rinse, repeat. Might play around with the engineering stuff some, didn't realize I had some things to learn from in my inventory and sold them at the auction.

i just got in but havnt messed with it yet.

Anyone messed with this deeper? I must admit it looks interesting, and I love anything to do with mechs...

Arise, thread! They're offering a 15 day free trial. Anyone tried this lately?

Not since beta. Every time i would try and get in it would be down. Passed it up for other games. Which is a shame because it seemed like it'd be a lot of fun.

I tried it briefly.

- the UI is awful.
- the tutorial is unclear, and that's being polite.
- some of the game mechanics need an awful lot of rethinking...I'm not sure how the mining for resources could be made any more complicated.
- the starting area I was in seemed to be full of nobheads who just liked shooting at people who obviously were new.

It looked like the sort of game that would be fun if you joined up with people who were already playing who could assist you with guidance or support. A couple of guys from my old EVE corp got started a while back, but I could never work out how to contact them, and after a few days lost the interest to do so.

Hmmm. Thanks, Dave.

I was in the early closed beta and had zero idea that this had gone live. It was exceptionally unpolished back then, and given that we're talking roughly a year ago, I can't imagine it's gotten much better since then.

I played this for about a month or two off and on (mostly to break up time spent in Rift) and it's okay if what you're looking for is a sandbox type game. It definitely feels like EVE with robots, but its a very rough EVE without the eight years of features and patches.

Since the spring they've done quite a bit of work, with the first expansion which doubled the game world and introduced a bunch of new mechanics and added tech 2 robots which (i guess) effectively doubled the amount of robots available, though they're more or less the same as tech 1 models with better stats currently. The three "races" of robots play kind of different from each other and a lot of my time was spent dabbling in all three which meant I was constantly poor and never going into a mech, but it was fun.

In the end these kind of games are all about who you play with and the corporation I randomly joined wasn't too exciting. It was pretty impersonal and all about mining ops and the politics was really hard to follow so it was just hard to motivate myself to stick around.

But I think its got a lot of promise just...unless you're really sold on it, check back in six months.

Good to know. Thanks for digging into it.

More or less with the EVE public relations crisis going on a bunch of people decided to flock to perpetuum as an alternative

I guess a 300-400? or so new accounts showed up in a 48 hour span and actually brought the server down because they game had never dealt with more than a few hundred people on at one time, and it caused some server relay bug to show itself which it could only do under a stressed environment

but! they got it all worked out and a bunch of EVE people are out kicking the tires and what not. I doubt there would be a permanent exodus unless CCP really screws up in a few days (so, maybe)

Unless the game has significantly improved over the last couple of months (which it may well have done, given its early stage of development), then I can't see too many of them hanging round for long. I might have thought that Black Prophecy was a more obvious destination.

well I was willing to give this a shot as I'm still itching for a sandboxy-type Sci-Fi MMO that's not EVE Online. Also Big Mechs = Thumbs up!

But the downloaded client installer crashes out halfway while trying to download the client files whenever I try to install it. Anyone experienced the same thing?

davet010 wrote:

Unless the game has significantly improved over the last couple of months (which it may well have done, given its early stage of development), then I can't see too many of them hanging round for long. I might have thought that Black Prophecy was a more obvious destination.

eh black prophecy is very unlike EVE, its less of a sandbox and you only get one ship that you can modularly customize which a lot of people seem not to like. Plus the game isn't optimized well at all and runs poorly, I feel like taikodom would be a better fit for the EVE crowd if it ever came out (http://www.gamersfirst.com/taikodom/)

a lot of the problems with perpetuum i feel could be alleviated if it had more active members. sandbox style games kind of don't function if there's not a lot of people participating, so maybe this will be a good thing for the game in the long run