Fallout: New Vegas - Fall 2010

ruhk wrote:

The second part of the New Vegas fan questions interview is online. It contains things like this:

Are Bottlecaps the source of currency or will it be poker chips?
From Rob via Facebook

JS: Bottlecaps are the main currency in the Mojave Wasteland. Bottlecaps are a water-backed currency controlled and regulated by NCR merchant caravans. The caravan houses conspired to re-introduce the currency when traders lost faith in NCR money. This loss of faith was the result of the NCR moving from a gold-backed currency to fiat currency due to repeated attacks on NCR gold reserves by the Brotherhood of Steel. Though the transition helped stabilize NCR's economy, NCR dollars are devalued compared to bottlecaps and even more devauled when compared with the third form of currency: Legion coins. Caesar's Legion mints silver and gold coins from captured pre-war material. Despite the NCR's running conflict with the Legion, merchants and citizens throughout the Mojave Wasteland accept all three forms of currency.

Poker chips are used by all functional casinos. Each casino has its own chips that must be used for gambling. Players can exchange any form of currency for chips and can receive their payout in any form of currency. Mr. House doesn't let the ongoing war get in the way of potential profits.

I must say, it's really cool that they put so much thought into something that most players probably won't think twice about.

I love everything about that answer.

Captain_Arrrg wrote:
ruhk wrote:

Awesomeness

I love everything about that answer.

Ditto. And not to sound fanboyish, but as an economic system, it sounds like it could be overcomplicated (though I've the faith that they'll probably make it fairly straightforward and playable -- ie: conversion rates/whatever), the part of me that loves Fallout and its universe loves the level of thought on display here.

Here's hoping a stable mechanic makes Obsidian's awesomeness get filtered the right way, instead of filtered frustratingly (he says, while stuck on an annoying mission in Alpha Protocol).

RSPaulette wrote:
Captain_Arrrg wrote:
ruhk wrote:

Awesomeness

I love everything about that answer.

Ditto. And not to sound fanboyish, but as an economic system, it sounds like it could be overcomplicated (though I've the faith that they'll probably make it fairly straightforward and playable -- ie: conversion rates/whatever), the part of me that loves Fallout and its universe loves the level of thought on display here.

Here's hoping a stable mechanic makes Obsidian's awesomeness get filtered the right way, instead of filtered frustratingly (he says, while stuck on an annoying mission in Alpha Protocol).

The nice thing about Fallout is that the economic system wouldn't really be complicated by additional forms of currency, since everything is already currency.

ruhk wrote:

The second part of the New Vegas fan questions interview is online.

Very cool. I'm liking the direction they are taking it with every new bit that I read. I think that pre-order on steam is getting closer and closer to a definite for me.

BlackSabre wrote:
ruhk wrote:

The second part of the New Vegas fan questions interview is online.

Very cool. I'm liking the direction they are taking it with every new bit that I read. I think that pre-order on steam is getting closer and closer to a definite for me.

I am definitely pre-ordering, I really can't wait for the game to be released.

Joystiq has a preview out. They say it's pretty much more of the same, so if you liked Fallout 3, you'll like this.

O you bastards, even IF I pre order, I don't get it all. Monsters.

At this point, I don't know if I'll go back to consoles. I bought the 360 when my PC couldn't cut it and built a new PC a few months ago. Even a shiny new 360 that doesn't sound like an engine just doesn't compare to all the reasons to buy on PC.

Which pre-order would I have liked for LittleBigPlanet? The one where I didn't get worn out on the beta, but still bought a pre-order from 2 places and an PS3 eye that never got used.

PandaEskimo wrote:

At this point, I don't know if I'll go back to consoles. I bought the 360 when my PC couldn't cut it and built a new PC a few months ago. Even a shiny new 360 that doesn't sound like an engine just doesn't compare to all the reasons to buy on PC.

Which pre-order would I have liked for LittleBigPlanet? The one where I didn't get worn out on the beta, but still bought a pre-order from 2 places and an PS3 eye that never got used.

I'm done with consoles too for now. I got a new PC at the beginning of this year after I had two PS3s die and there is no going back. Then again, I've always enjoyed the PC best... just haven't always had the money to keep one up-to-date. The only bad thing is you miss a few exclusive games here and there, but there's always your friends to mooch off of for that.

I'll jump on the pc bandwagon. Honestly, my 360 is pretty much going to be for racing games and XBLA games. All other games are on my pc now. Heck, I even bought Splinter Cell Conviction (DRM and all) on the PC rather than 360.

As for fallout though, there really was never any contest. PC has it all the way. Accuracy of the mouse, mods and superior graphics.

I guess I'll be the dissenting opinion, to a certain extent- I do play quite a few games on pc, but I really only use it for mmo's and rts games. While I tend to completely forget the controller exists when playing on a console, a mouse and keyboard just isn't ideal for anything even remotely action-y for me, and while it's not as bad as it once was, pc controllers are still mostly an afterthought when most developers are making games. Mods don't really do anything for me, either. I find they tend to dilute the experience rather than extend it, and while there are a few gems, the vast majority of user-made content is less than ideal. I have limited gaming time, and sorting the wheat from the chaff (and then making certain all the wheat is compatible) consumes time that could be spent actually playing.

ruhk wrote:

I guess I'll be the dissenting opinion, to a certain extent- I do play quite a few games on pc, but I really only use it for mmo's and rts games. While I tend to completely forget the controller exists when playing on a console, a mouse and keyboard just isn't ideal for anything even remotely action-y for me, and while it's not as bad as it once was, pc controllers are still mostly an afterthought when most developers are making games. Mods don't really do anything for me, either. I find they tend to dilute the experience rather than extend it, and while there are a few gems, the vast majority of user-made content is less than ideal. I have limited gaming time, and sorting the wheat from the chaff (and then making certain all the wheat is compatible) consumes time that could be spent actually playing.

Hear, hear.

I am happy that everyone enjoys the PC so much - but I do get tired of the PC snobbery. I am happy with my consoles, and they give me the experience that I want.

Which is why I'm glad both platforms are supported. I prefer gaming on my PC, but there are countless people who prefer consoles. As long as both platforms are supported and neither is a port of the other, then I'm happy.

We're excited over an Obsidian-headed Fallout, and we read interviews with Fearghus Urqhart as if he were the old guard, standing shoulder-to-shoulder with Tim Cain. Am I the only one who remembers him as the guy who took over Fallout 2 and turned Cain's brilliant dark humor into poop jokes and cheezy poofs?

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

Dammit. I want to want this, but I just saw a brief video with a clip of an NPC with a beard that looks like it was made of painted metal shavings glued to his face come running up to you and filling up your screen in that Bethesda way and it made me groan. Still, I did like FO3 and will probably get this, but I find the plastic-ness of the character design really annoying.

Quintin_Stone wrote:
LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

+1

Quintin_Stone wrote:
LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

I agree with the crazy old man. I loved Fallout 1 but when I replay a Fallout game it's Fallout 2 every time. Better NPC control, you can do cooler things, more interesting items, and some really neat quests.

Vector wrote:
Quintin_Stone wrote:
LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

I agree with the crazy old man. I loved Fallout 1 but when I replay a Fallout game it's Fallout 2 every time. Better NPC control, you can do cooler things, more interesting items, and some really neat quests.

You forgot to mention the Solar Scorcher and Bridgekeeper Robes. Ah, good times.

BlackSabre wrote:
Vector wrote:
Quintin_Stone wrote:
LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

I agree with the crazy old man. I loved Fallout 1 but when I replay a Fallout game it's Fallout 2 every time. Better NPC control, you can do cooler things, more interesting items, and some really neat quests.

You forgot to mention the Solar Scorcher and Bridgekeeper Robes. Ah, good times.

I even liked the car! Thought that was a really cool quest that took a long time to get the reward.

Wait, so you're telling me there were Fallout games BEFORE Fallout 3?

Vector wrote:
BlackSabre wrote:
Vector wrote:
Quintin_Stone wrote:
LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

I agree with the crazy old man. I loved Fallout 1 but when I replay a Fallout game it's Fallout 2 every time. Better NPC control, you can do cooler things, more interesting items, and some really neat quests.

You forgot to mention the Solar Scorcher and Bridgekeeper Robes. Ah, good times.

I even liked the car! Thought that was a really cool quest that took a long time to get the reward.

AH the car! And getting it stolen in New Reno, only to go and get it pimped up. Plus the fuel controller from Klamath.

SommerMatt wrote:

Wait, so you're telling me there were Fallout games BEFORE Fallout 3?

I love F3, but anybody who refers to it as "the original" in relation to New Vegas needs a boot to the head. IMAGE(http://i15.photobucket.com/albums/a353/hbi2k/BoottotheHead.jpg)

BlackSabre wrote:
Vector wrote:
BlackSabre wrote:
Vector wrote:
Quintin_Stone wrote:
LobsterMobster wrote:

I'm willing to give the guy the benefit of the doubt. It's been a long time and he's got a great company to work with. I'm still expecting something more akin to Fallout 2 - which was still excellent - than Fallout 1 - which was a milestone.

There's still a lot of division over FO1 and FO2 among the cranky old Fallout fogeys. As a game, I liked Fallout 2 more than Fallout 1 because there was more more more of everything. The story was not as tight, the writing was not as good, I admit. Those are not the most important things about these games to me though. It has improved mechanics, improved interface, more locations, more cool guns.

I agree with the crazy old man. I loved Fallout 1 but when I replay a Fallout game it's Fallout 2 every time. Better NPC control, you can do cooler things, more interesting items, and some really neat quests.

You forgot to mention the Solar Scorcher and Bridgekeeper Robes. Ah, good times.

I even liked the car! Thought that was a really cool quest that took a long time to get the reward.

AH the car! And getting it stolen in New Reno, only to go and get it pimped up. Plus the fuel controller from Klamath.

I remember when I first got the fuel controller and brought it to the mechanic in The Den. Thought I'd get that new car only to be told it was a fuel controller and I'd need to get another part.

I finished Fallout 1 and 3. I always get distracted when I go to start up Fallout 2. I better go back and experience Fallout 2, maybe with that Restoration Project.

Oh yeah, the car. THE CAR!!!!

hbi2k wrote:
SommerMatt wrote:

Wait, so you're telling me there were Fallout games BEFORE Fallout 3?

I love F3, but anybody who refers to it as "the original" in relation to New Vegas needs a boot to the head.

My comment was rather tongue in cheek of course. I recognize the lineage and the fact that many people love the PC games.

I'm old enough to have been around for the original Fallout games, but I've never been a PC gamer so never actually played them. F3 was my first Fallout game, and so for me it is the yardstick by which all subsequent games are measured (which, I'd gather, is the same thing that MOST console gamers would feel that started their Fallout journey with F3).

so...um... boot you.

My favorite memory of the car was when the trunk magically appeared stuck in the wall on every floor of the enemy base at the end. I salvaged so much crap and never ran out of ammo.

I also liked how Fallout 2 started out with a relatively difficult challenge. It was like a way to test your character build out very early on so you wouldn't get stuck later. Usually.

LobsterMobster wrote:

My favorite memory of the car was when the trunk magically appeared stuck in the wall on every floor of the enemy base at the end. I salvaged so much crap and never ran out of ammo.

I also liked how Fallout 2 started out with a relatively difficult challenge. It was like a way to test your character build out very early on so you wouldn't get stuck later. Usually.

My first play-through ended up with me fighting Wanamingos with a double-barreled shotgun. Did not go well. Eventually crippled all there legs so they wouldn't engage in combat and just chased them around slowly killing them. In a random encounter I found the Jackhammer Shotgun and used it until the Gauss Rifle was available.

Vector wrote:

My first play-through ended up with me fighting Wanamingos with a double-barreled shotgun. Did not go well. Eventually crippled all there legs so they wouldn't engage in combat and just chased them around slowly killing them. In a random encounter I found the Jackhammer Shotgun and used it until the Gauss Rifle was available.

Since we're telling campfire stories...

During the fight with the last boss I kept shooting at him with my pulse rifle while backing away from him, using more AP on firing than moving. He ran out of ammo and backed me against the wall, then hit me right in the arm with his giant wrist blade thing and crippled me so I couldn't use the pulse rifle anymore (two-handed). I switched to my Bladerunner Hand Cannon, took an aimed shot at his eyes, point blank, and blew him in half with one shot.

There was also the time when the villagers told my level 4 unarmed character that they'd trapped a deathclaw in the shed and could I please do something about it? Mind you, deathclaws were insanely dangerous in that game. The thing could have killed me in just a few hits. So I figured sure, why not? I got in the first hit, went for the eyes and got a critical. That blinded it.

For the next 15 minutes or so, the Deathclaw cowered in the corner as I beat it to death with my bare hands.