
Section:
Special Bulletin 11/01/05 - First Impressions of: The Warriors and Civilization 4
plus an encore presentation of The Wiener Bomb Song
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This is a Gamers Wth Jobs Radio Special Bulletin for November 1st, 2005! Today Fletcher brings you first impressions of The Warriors and Civilization 4 as well as a special presentation of The Wiener Bomb Song, in honor of the GWJ donation drive. Enjoy!
UPDATE!: Next week, GWJ Radio returns with a full length episode chock full of radio goodness. Stay tuned!
Comments
Nice to know the song lives on. Nice job this week, Fletch.
"$10 - Exclusive Sean-cam where he just shakes his head, over and over." From Pyro's Kickstarter, "Endless Pit of Human Misery Livestream"
...Interesting. Although I still don't know what is the fascination about Winner Bomb? Well, at least I know what brought it about. Eh"…
Hey, to squeak in before I get slapped again for being all negative and sh*t: I didn't give my permission for my name and likeness to be used in your campaign! My legal representatives are unloading casks of gasoline outside your offices just as we speak.
Seriously, though, Sure Fletcher can talk real slick. Listen, why do you need this slacker Sanjuro at all? You're one cool EmCee, perfectly capable of running the show all by yourself
And that song in the end!! What a moving, wonderful, evocative piece of work!! This is the type of song I would want to have played on my wedding, or anniversary, or a first communion maybe.
I hope next week you guys get around to discuss Spartan, CoD2 and other stuff.
P.S. can you also rap?
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OMG
The song is comedy gold. 
I feel dirty now, though. I think I want my watch icon back.
Scarey to think of people stumbling upon your podcast and never been to the site before. Jack Thompson know about this?
How 'bout you hook it up to some amateur soapmaking, finger->butt action?
Instant hit in prisons all over the globe!!!
And so far there isn't, but I think we'll both be a LOT happier when there is. That would get me in bed at a decent hour, and she can sleep through it anyway.
Aperture Science wrote:We do what we must, because we can
Heh, well, if you ever need a lame co-host to rail on, Fletch, feel free to give me a call.
Still, fun as always.
"What forest are you talking about?! I can't see anything with all these trees in the way!" ~Farscry
LOL, holy sweet crap.. been a while since i heard the wiener bomb song.. 'bout had tea come out my nose.. LOL
great.. as always
Eternal Darkness | Metal Gear Solid: Twin Snakes | Too Human | Tom Clancy's Ghost Recon | Captain America: Super Soldier | Max Payne 3 | Splinter Cell: Blacklist | Assassin's Creed: Unity | Far Cry Primal | the Division | For Honor | Far Cry 5
That song ... hilarious ... yet afterwards I feel so dirty.
*shudder*
I love the theme song for the podcast - it makes me smile every time I hear it.
Listening to the rest as I type.
If you rule like Megatron, you're going to raise Starscream.
"I'm a wiener bomb."
my right hand spent most of those early-teen years in that grip position... damn near wore out my Thrustmaster...
"Wiener bomb!"
I always thought wiener bombing was like teabagging.
NOTE: Not a doodle bug.
The part where I lavished praise on Demiurge for the wonderful remix of Wiener Bomb got lost on the cutting room floor somehow. Twice, as a matter of fact. Don't ask.
Sorry, though. Demi deserves all the credit for the wonderful mixing of said song. Begin the heaping of praise.
Don't be saucy with me, Bernaise. - Count DeMonet
FalseGravity - My first blog.
Demi got skills!!! Bit in the current context, words "cutting room floor" sound just too frivolously.
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Not too shabby Fletch.
Cool hearing the song again too
Fire bad. - GameGuru
Just wanted to add my agreement with the "unfunness" of the RockStar games I've tried. As much hype as the GTA:* games had, I just didn't find it entertaining at all going around being a thug.
It had a story line, it had open-ended play, it had voice acting and characters ... but ... I didn't care about them and didn't care to *be* them.
I also admit to having trouble just steering the vehicles around without hitting anything unless I drove in short spurts with corrections, which didn't help if I was being chased, or was trying to chase someone -- but that doesn't negate the lack of fun. I've overcome similar difficulties for other games that I *wanted* to play.
This could be related to my lack of being able to get into playing KotOR as dark; playing light was where my personality fit and where I had fun with the game.
"Gamers With Jobs will take over the world someday. I hope they're benevolent overlords." -- Bill Harris
Rockstar games arent about having fun, Fletch.
The games are about f*cking around with sh*t in a sandbox. Some find that fun. Meh.
Being fangoriously devoured by a gelatinous monster.
redfang#1780
I've always had problems playing the bad guy as well... it just doesn't connect for me. But I very much enjoyed the last three GTA's. I guess my attitude is that you're playing the best of the bad guys, trying to defeat the "even worse" guys.
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LobsterMobster wrote:Wow, my mom is hot.
I recall the end of my attempt to play GTA:VC was the sequence in which I'm supposed to "take care of" someone by using a chain saw while not getting caught by the police even though it ends up having to take place out in public. That just screams best of the bad guys, no?
"Gamers With Jobs will take over the world someday. I hope they're benevolent overlords." -- Bill Harris
Well, uh... you're still a bad guy!
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LobsterMobster wrote:Wow, my mom is hot.
Good show, ole chap! You carried it perfectly on your own.
Man, the Weiner Bomb song never fails to crack me up. Even after being explained half to death.
Just teasing ya Fletchie, you know I'm your #1 fan...well, perhaps #2 fan... anyway, I'm right up there on the list of Fletch fans.
"Shell me, beaches!" - NSMike
I must say Fletcher, I'm convinced you were somehow channeling William Shatner with that song. God job!
Boop.