Just Cause 2 Catch-All

I bought both PC and 360. FWIW, I am spending much more time with the 360 just because this is truly a couch game. The graphics on the PC are superior obviously. I wish Cloud support extended to both versions, that would be Nirvana.

LobsterMobster wrote:

Got my copy in the mail. I looked in the box but couldn't find any pre-order bonus unlock codes or anything. Just this "Square Enix" community code, which I think it something else.

Where should I be looking? Am I boned?

Lobster, Steam will recognize the code on the back of userguide, after inputting the code Steam said that it had just registered JC2 + Rico's Gun + Monster Truck (Gamestop preorder) to my account.

Oh, it's on the back of the manual? I thought it would be a card... thing. I need to install Win 7 before I can install it so I won't know till tonight.

b slippy wrote:
Out of curiosity, are you playing in fullscreen, or windowed mode?

Full screen from the couch actually (my HTPC is my main desktop)

Oh, that's really good to know Serengeti. I have yet to use my controller on a PC game, and I was thinking of trying it on this one when I pick it up.

It's perfectly mapped and setup for the 360 controller on the PC - with full rumble support. As soon as you switch controllers, all of the screen prompts switch to whatever setup you are using (mouse/kb or 360 controller)

Thanks

I've played about 10 hours of this already and having a great time. Check out the island in the NW corner for a "Lost" moment.

Malor wrote:

Air vehicles are artificially slow compared to real life, and I haven't actually measured, but I suspect it would take eight or nine minutes to cross the game world diagonally at full throttle in a jet.

I did a bit of speed testing. At full throttle in a Silverbolt it took me 10 seconds on my stopwatch to travel 1km, which works out to 360km/h. Not sure if the other jets are faster.

Serengeti wrote:
Malor wrote:

Air vehicles are artificially slow compared to real life, and I haven't actually measured, but I suspect it would take eight or nine minutes to cross the game world diagonally at full throttle in a jet.

I did a bit of speed testing. At full throttle in a Silverbolt it took me 10 seconds on my stopwatch to travel 1km, which works out to 360km/h. Not sure if the other jets are faster.

And if you throw some vehicle parts into things like the Silverbolt, they move a lot faster (or at least it seems that way).

Rumor has it there's already a "trainer" program out for the PC version. It lets you fire additional grappling hooks and increases cord strength.

bennard wrote:
Serengeti wrote:
Malor wrote:

Air vehicles are artificially slow compared to real life, and I haven't actually measured, but I suspect it would take eight or nine minutes to cross the game world diagonally at full throttle in a jet.

I did a bit of speed testing. At full throttle in a Silverbolt it took me 10 seconds on my stopwatch to travel 1km, which works out to 360km/h. Not sure if the other jets are faster.

And if you throw some vehicle parts into things like the Silverbolt, they move a lot faster (or at least it seems that way).

The Eclipse did 1km in 8.7 seconds, or roughly 414 km/h.

Lobster the trainer you are talking about is the "Bolomod". Unlimited grapple tethers among other things.

The PS3 is really the way to go from what I understand, if only for the "record" feature. The game is always recording the last 30 seconds of gameplay, so if crazy sh*t happens, you can record it, then upload straight to youtube for all goodjers to see.

MisterStatic wrote:

I am spending much more time with the 360 just because this is truly a couch game.

This was my conclusion after playing the demo. A mere computer screen could not properly contain this kind of chaos. It deserves to be up there on the big screen, piped through the sound system - a game like this will not tolerate being put in a corner, muffled with headphones. When this game is in action, the neighbors know about it. It will not be ignored.

Downloading now....

filthy enablers.

Finally installed Windows 7 and Just Cause 2 last night.

It was either Bolo Santosi or Jeff Gerstmann who said this series is actually called "Just 'Cause" and we're forgetting the apostrophe.

Why are you standing on top of that pilotless plane instead of riding inside or flying it? Just 'cause.

Why did you tether that innocent civilian to that canister of propane and launch him into orbit? Just 'cause.

I've concluded that if you're really in a hurry to get somewhere, this game isn't for you. There are tons of interesting places to explore but it's just so huge it takes time to get anywhere. I spent 2 hours just wandering around as soon as they let me so I think at this point I'll start doing missions and let the game open up a bit more naturally. I feel like it wants me to explore my immediate area and wait till it's brought me somewhere else before I have a look around there. It just doesn't want to stop me from that 10km parachute flight if I really want to put in the time.

There is one location (which has been mentioned in this thread and is awesome) where it always seems to be night. As you approach it, the sun goes down. I happened to approach it at dawn. It was rather amusing to see the sun rise slightly above the horizon, stop, and then sink back down. In the East.

The game is also way too beautiful. I'm constantly amazed that something running on my computer can look THAT good, yet run that smoothly. I guess DirectX10 isn't so bad after all? While climbing toward a location on a heavily wooded mountain I came to a cliff with a rotting log jutting off from it. It was at night and the moon had risen. I climbed up on the log and looked out over the island. The moon was reflecting in the rivers, the lights of distant towns and cities glowed in the distance, and everything just looked beautiful. It's been a long time since I've stood around enjoying the view in a game.

Then I climbed back down and tethered a cowering civilian to a light post and watched him bounce around like he was on a bungee cord! A moment later a military boat came zooming by, beached itself, and exploded, killing both its occupants. Then I got frustrated and left because I managed to 90% complete that little port and couldn't find the last 10%.

Seems that there's something like 2,400 collectibles. I climbed a snow-covered mountain out in the middle of nowhere with absolutely no distinguishing features or reasons to go there and I found a collectible. Not at the top. Just within about 500 meters of the top.

I dread for the completionists.

How I loathe you, last generator in the settlement that's hidden among 37 others that I've already destroyed, keeping me at 98% completion... But I love you too.

Stylez wrote:

Lobster the trainer you are talking about is the "Bolomod". Unlimited grapple tethers among other things.

The PS3 is really the way to go from what I understand, if only for the "record" feature. The game is always recording the last 30 seconds of gameplay, so if crazy sh*t happens, you can record it, then upload straight to youtube for all goodjers to see.

Wish I'd have even thought for an instant about which console had the "superior" version. I guess it says something that I instantly bought the game for the 360 even though I own both consoles, and even though it seems to look better on the PS3 (at least has no screen tearing). Maybe it's just because I played the DEMO on the 360, so I just sort of naturally bought the game on the same system.

Why did you tether that innocent civilian to that canister of propane and launch him into orbit?

WHAT

EDIT: Which is to say, I am now endlessly intrigued by this game because of one simple sentence that has sent my brain into a tizzy.

Reaper81 wrote:
Why did you tether that innocent civilian to that canister of propane and launch him into orbit?

WHAT

EDIT: Which is to say, I am now endlessly intrigued by this game because of one simple sentence that has sent my brain into a tizzy.

You can use your grappling hook to attach any two objects. When you shoot a propane canister it turns into a missile and starts flying around (some of them tend to go straight up). Put two and two together and you can seriously ruin someone's day.

I picked this up yesterday for the PS3, and holy hell did I have some fun.

Favourite moment so far:

I found a gas station type thing with a statue of the Supreme Ruler-guy and a little tip came up saying "You can double grapple a statue to a moving vehicle to bring it down" So I stood there waiting for a good-sized truck to come by, to no avail. I attached one end to the statue's head and tried attaching the other end to a motorcycle that was going by. It grabbed the rider instead, pulling him off his bike and sending him in a hilarious tether-ball-like arc around the statue into a bunch of trees, screaming all the while. The next attempt was the same, but the third attached to the motorcycle, which didn't have enough momentum to pull the head off, sending it in the same, amusing trajectory.

I gave up and took a quad for a rip up the mountain and found a military installation. After causing a bit of chaos, they sent an attack chopper after me. I grappled up to it, took out the passenger and pulled the pilot out. After wrecking the place and transferring to another chopper because mine was in bad shape, I went for a little jaunt to the statue-nemesis. After landing the chopper next to it, I got out and grappled the head of the statue to the body of the chopper and took off. One little tug and the head was hanging from my ride. A few quick rotations and the head was spinning like the Tasmanian Devil below me. I hit the grapple button to detach it, and it flew to the ground and promptly bowled over 2 officers trying to shoot me down, and a couple of trees.

Awesome.

Y'know, Aries, it might not be a matter of momentum. It might just be that the motorcycle was way too light to do the trick. Bringing the chopper was definitely a way to get... ahead.

YYYYYYYYYYEEEEEEEEEEEAAAAAAAAAHHHHHHH!

What do you guys think of Jade Tan? I don't think that's a spoiler since she's one of the first people you meet. I think she had a very convincing, "I'm not so great at English" manner of speaking.

I didn't mind Jade Tan, seemed like English was not her native language, and I was already prepared for B-movie acting, so I wasn't expecting too much. I can't tell if they just did a bad job with the accents in general, or if I have just never heard any quite like them.

SommerMatt wrote:

Wish I'd have even thought for an instant about which console had the "superior" version. I guess it says something that I instantly bought the game for the 360 even though I own both consoles, and even though it seems to look better on the PS3 (at least has no screen tearing). Maybe it's just because I played the DEMO on the 360, so I just sort of naturally bought the game on the same system.

My mindset is still stuck in a few years ago, when the PS3 version was always a port with a worse framerate. I would have automatically ordered the 360 version of Just Cause, too, until I happened to see some posts about framerate in the GAF thread. My PS3 version should be waiting for me at home today.

So far the only annoyances I've found are the spawning system - I often respawn miles away from where I want to be - and the fact that I'm always running out of ammo and there doesn't seem to be a supply drop for just ammo, unless I missed something.

AcidCat wrote:

So far the only annoyances I've found are the spawning system - I often respawn miles away from where I want to be - and the fact that I'm always running out of ammo and there doesn't seem to be a supply drop for just ammo, unless I missed something.

To buy ammo, just re-buy a weapon. It's expensive, but the black market dealer needs to keep that helicopter fueled up somehow, right?

AcidCat wrote:

So far the only annoyances I've found are the spawning system - I often respawn miles away from where I want to be - and the fact that I'm always running out of ammo and there doesn't seem to be a supply drop for just ammo, unless I missed something.

Extractions are free and take you anywhere you want to go instantly.

zeroKFE wrote:
AcidCat wrote:

So far the only annoyances I've found are the spawning system - I often respawn miles away from where I want to be - and the fact that I'm always running out of ammo and there doesn't seem to be a supply drop for just ammo, unless I missed something.

To buy ammo, just re-buy a weapon. It's expensive, but the black market dealer needs to keep that helicopter fueled up somehow, right?

I could steal him one!

Given how easy it is to run out of ammo I'm seriously considering getting that Bolo Patch trainer.

Sinatar wrote:

Extractions are free and take you anywhere you want to go instantly.

They are free? Nice, I should have checked that as I just recently unlocked that ability.

I'm sure this has been stated somewhere else in the thread but I wanted to share some basic knowledge that has helped me with the OCD problem of getting 100% in villages. I'm having a hard time doing anything except going from settlement to settlement and getting 100% before I move on and it was very, very frustrating at first. I have found two things that have made it much easier:

1. Using the signal strength indicator on the minimap when you are looking for pickups is invaluable. It is not always visible and will only appear if you are in range of a pickup so if you notice it appear in your peripheral vision you know that there is a pickup nearby. As you get closer the bars will increase so if you are going in a direction and lose a bar stop, go back to get the the bar back, and go in a different direction. Once it is full it will flash and a white arrow will appear on the screen telling you exactly where the pickup is.

2. Settlements are often much bigger than you think. There are no visible borders for them and often there will be empty land between the main section and the outlying portions. There may also be a port that isn't even visible from the city so lots of exploring is needed. The only way I have been able to tell if I was still in the 'city limits' is the name of the city and the percent complete will appear under the minimap and once you leave the 'city limits' it will disappear. So if you are having a hard time getting the last 5-10% of a settlement expand your search away from what you think is the city itself. As long as the percent complete is showing under the minimap you are still within the limits.

Hope this helps someone else out there.

LobsterMobster wrote:
zeroKFE wrote:
AcidCat wrote:

So far the only annoyances I've found are the spawning system - I often respawn miles away from where I want to be - and the fact that I'm always running out of ammo and there doesn't seem to be a supply drop for just ammo, unless I missed something.

To buy ammo, just re-buy a weapon. It's expensive, but the black market dealer needs to keep that helicopter fueled up somehow, right?

I could steal him one!

Given how easy it is to run out of ammo I'm seriously considering getting that Bolo Patch trainer.

Remember that upgrading weapons will give you larger ammo capacity (and make them more powerful). So upgrade the ones you plan on using a lot like the assault rifle, and running out of ammo will be less of a problem.

Also, the grappling hook never runs out of ammo

CptGlanton wrote:
SommerMatt wrote:

Wish I'd have even thought for an instant about which console had the "superior" version. I guess it says something that I instantly bought the game for the 360 even though I own both consoles, and even though it seems to look better on the PS3 (at least has no screen tearing). Maybe it's just because I played the DEMO on the 360, so I just sort of naturally bought the game on the same system.

My mindset is still stuck in a few years ago, when the PS3 version was always a port with a worse framerate. I would have automatically ordered the 360 version of Just Cause, too, until I happened to see some posts about framerate in the GAF thread. My PS3 version should be waiting for me at home today. :)

The stupid thing was that I ordered 2 day shipping, which I NEVER do, so the game actually shipped out only a few hours after I ordered it. If I'd have gone with the normal super-saver shipping, I'd have had plenty of time to change the order before it shipped.

I suppose if it really bothers me I could try and exchange it for the PS3 version at a local big-box store (if they don't require receipts, that is...).

Woo! I just performed my first mid-air jet hijacking. And it was f-ing sweet.