Fallout: New Vegas - Fall 2010

I'm hoping this game, being set in a city exploding with light from every conceivable area, will have me exploring less areas that are completely devoid of it. I liked exploring around in FO3, but every time I went underground and had nothing but the 2ft. of light shining from my pip-boy, I groaned and rolled my eyes. The Doom 3 effect was definitely in full force in that game.

caustic77 wrote:

Some people think it's a scavenger bot, but it looked to me like he was (poorly) burying a dude in the desert.

Nah, it's a Dealer-bot, stuck in chip sorting mode--it is the Vegas of Tomorrow, after all.

Asz wrote:

I'm hoping this game, being set in a city exploding with light from every conceivable area, will have me exploring less areas that are completely devoid of it. I liked exploring around in FO3, but every time I went underground and had nothing but the 2ft. of light shining from my pip-boy, I groaned and rolled my eyes. The Doom 3 effect was definitely in full force in that game.

Agreed pretty strongly. A little variety never hurt anything. While the burned out husk of the Earth motif worked great in FO3, this being a new team, and Vegas already being a burned out husk, I hope they go Armageddon Neon with the atmosphere.

GFWL curfuffle

While achievements are a vital part of any game, I don't want to buy more space-bucks than I need to download DLC from GFWL's ass-tacular store. It's a digital abortion.

Honestly I didn't have any problems with the GFWL. Yes, I'd rather be able to spend real money rather than crappy bullsh*t points which i have left over. But I believe they're going to be introducing that.

GFWL was the main reason I waited for the GOTY edition before buying FO3 so I could get the DLC without dealing with it. From what I've heard once they're downloaded you can just copy the files into the main FO3 data directory and forget about live, so your interactions with it are only out of game if you want. I don't care about achievements, but most of them in FO3 were pretty uninspired, mostly for completing quests.

SommerMatt wrote:

(if you do decide to get F3 on a console, make sure you get the 360 version-- the PS3 version is reportedly almost unplayable at times)

Funny. I plowed over 100 hours into Fallout 3 on the PS3 and never had a problem.

It's a platformer, right?

Gah! I'm such a sucker. I'm a huge Fallout fan (but not NMA level) and actually took a day off work for the FO3 launch just so I could sit and play for 12+ hours. Oddly I never bought any of the DLC. Just watching that teaser trailer has me excited for this title now. Guess I was their target audience with that pointless pre-rendered scene.

Asz wrote:

I'm hoping this game, being set in a city exploding with light from every conceivable area, will have me exploring less areas that are completely devoid of it. I liked exploring around in FO3, but every time I went underground and had nothing but the 2ft. of light shining from my pip-boy, I groaned and rolled my eyes. The Doom 3 effect was definitely in full force in that game.

Except you can pound on the VATS button as you move forward, so you never get surprised!

Yeah, my Wasteland Wanderer must've appeared to have some superhuman reflexes. Poor radscorpions, all they wanted was a nice little ambush...

I would bet money that you will encounter a "Pimp-boy 3 billion" or something like that in this game. Anybody want to take me up on this? Daddy needs a new video card!

Kehama wrote:

Gah! I'm such a sucker. I'm a huge Fallout fan (but not NMA level) and actually took a day off work for the FO3 launch just so I could sit and play for 12+ hours. Oddly I never bought any of the DLC. Just watching that teaser trailer has me excited for this title now. Guess I was their target audience with that pointless pre-rendered scene.

Wow. I can't imagine NOT playing FO3 without Broken Steel being added on. I'd have been super pissed if the game had ended where it did in the original.

doubtingthomas396 wrote:
SommerMatt wrote:

(if you do decide to get F3 on a console, make sure you get the 360 version-- the PS3 version is reportedly almost unplayable at times)

Funny. I plowed over 100 hours into Fallout 3 on the PS3 and never had a problem.

It's a platformer, right?

Did you have the regular, or GOTY edition? I'm just repeating reviews and things I saw when I was researching which version of the GOTY to buy. Most of what I found said the PS3 version was horrible.

SommerMatt wrote:

Did you have the regular, or GOTY edition? I'm just repeating reviews and things I saw when I was researching which version of the GOTY to buy. Most of what I found said the PS3 version was horrible.

I've been playing Fallout 3 GotY edition on the PS3 for about 25 hours now. I've had it lock up a few times, but I've never had frame rate issues. When it does lock up I can hit the center button, wait about 10 seconds, and the menu will pop up. From there I can go right back into the game and it will work again. Its scary, but I've never lost progress.

My friend had the original PS3 version, and it was painful to go over there and watch him play it after I had been playing the PC version. Night and Day,

More GFWL curfuffle

1) Sign into GFWL
2) Download updates
3) If the update takes go to step 4 if not go back to step 2
4) Download the update for the update you just downloaded
5) Navigate to the DLC you want to purchase
6) Acquire slightly more space-bucks than you need so MS can get a premium
7) Purchase DLC (there is a chance that after you purchased your space-bucks the GFWL page will have reset, in that case navigate back to the desired DLC)
8) If the DLC downloads got to step 9 if not go back to step 7
9) Download FOMM
10) Turn off GFWL so that Fallout can boot correctly
11) Enjoy your DLC for the next month or so until you have to turn GFWL back on so you can go through all those steps again for a new piece of DLC.

It make EA's store for Bioware DLC seem sensible.

BlackSabre wrote:

It better have GFWL! :)

These are not words that should be uttered by anyone ever. GFWL is utterly appalling and useless.

Alien Love Gardener wrote:
BlackSabre wrote:

It better have GFWL! :)

These are not words that should be uttered by anyone ever. GFWL is utterly appalling and useless.

I agree. GFWL, so far, has caused me nothing but problems. Fallout 3 was buggy enough on the PC (at least on launch) without the the ones introduced by GFWL. After I download some DLC the last thing I want to do is search the internet to figure out how to workaround the problems caused by using the service that delivered it. Let's hope for full-on Steam/Steamworks support in the new game, although I will probably go for the 360 version.

Obsidian is generally crappy buggy unfinished sequel releases, isnt it?

Clemenstation wrote:
Asz wrote:

I'm hoping this game, being set in a city exploding with light from every conceivable area, will have me exploring less areas that are completely devoid of it. I liked exploring around in FO3, but every time I went underground and had nothing but the 2ft. of light shining from my pip-boy, I groaned and rolled my eyes. The Doom 3 effect was definitely in full force in that game.

Except you can pound on the VATS button as you move forward, so you never get surprised!

Yeah, my Wasteland Wanderer must've appeared to have some superhuman reflexes. Poor radscorpions, all they wanted was a nice little ambush...

It wasn't that I was surprised by enemies, just that I actually like to see what i'm exploring instead of bouncing off of walls until I get a feel for the area.

This is going to be great, i love fallout but i didn't want to go through the hassle to download all the expansions.

I'm a massive Fallout fan, and a Bethesda fanboy on top of it. I know I'm gonig to love this game BUT I'm still considering holding off until a few patches have been released.

SommerMatt wrote:

Wow. I can't imagine NOT playing FO3 without Broken Steel being added on. I'd have been super pissed if the game had ended where it did in the original.

Yes. I was. Very. Still am actually.

I think that when you finish a fallout game your supose to feel like that. I never felt happy finishing any of the originals; but i always wanted to play the next one.

I played Fallout 3 to death but I'm feeling a bit burned out on the series..... Still by the time the game comes out I might be up for it again.

Nightmare wrote:
SommerMatt wrote:

Wow. I can't imagine NOT playing FO3 without Broken Steel being added on. I'd have been super pissed if the game had ended where it did in the original.

Yes. I was. Very. Still am actually.

Well, I definitely think that getting BROKEN STEEL is worth it, as you can continue to explore the world after the ending. I haven't gone through any of the others yet, but it seems like they offer another pretty big chunk of extra gameplay.

I can't blame you for being mad, I guess, but if you ever want to go back, check it out.

EDIT:

Glad to hear that even if Bethesda isn't doing this new game that the same game assets are being used.

Nekroman wrote:

I think that when you finish a fallout game your supose to feel like that. I never felt happy finishing any of the originals; but i always wanted to play the next one. :)

Well, the difference is *why* you're angry. The first game made me angry at a particular character in the game. The second made me angry at the designers/writers.

More information, apparently from a magazine. summarised here: http://www.duckandcover.cx/forums/vi...

* There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn't instant etc. Normal mode is more similar to Fallout 3 gameplay.
* The storyline is focused on the New California Republic vs. Caesar's Legion vs. New Vegas residents.
* You are not a vault dweller but are given a Pip-Boy by someone who is one.
* There is a screenshot of a vault suit as well.
* There is an assault rifle looking like the M4, as well as a new big gun with a backpack, held like a minigun.
* There are special moves for melee weapons in VATS - specifically a move for a golf club called "Fore" which seems to be a groin shot.
* The Hoover Dam is in the game and is supplying electricity to the city.
* There is a quest to rescue a ghoul from some super mutants. The ghoul can then become your companion
* The Geckos are back.
* There are both dumb and intelligent super mutants, including the elite Nightkin.
* Some super mutants look similar to the ones in Fallout 3, while others are new. There is e.g. a female super mutant with a 1950s hairstyle who apparently is one of their leaders.
* Screenshots include a guy with a beard and straw hat, a ghoul an NCR Ranger
* The only picture of New Vegas itself is concept art and not a screenshot
* Some location screenshots include a huge model dinosaur advertising a hotel, some satellite dishes, an array of solar panels
* A character generation shot showing a "vigour machine" instead of the skill book
* NCR base is the McCarran Airport, Caesar's Legion is based in the Vegas Strip, while super mutants are based in a place called Black Mountain. There is also a town called Fremont and another called Primm. A topless reuve is mentioned as being in the latter. Area 51 also appears.
* NCR Ranger armor is similar to a brown combat armor with sleeves, there are concept arts of a Ranger
* Skils have a bigger effect on conversation choices. E.g. someone with a high Explosives skill may be able to have a coversation about explosives where appropriate.
* There is a Reputation system in adition to Karma.

- First-person action RPG with the same engine as Fallout 3 (sorry, Van Buren fans).
- Set in the Mojave wastelands. Vegas didn't get many nukes. More intact buildings, as well as desert vegetation. Vegas itself is mostly intact.
- You don't play a Vault Dweller (or descendant of one) but a courier, left for dead and saved by a friendly robot.
- The overarching story is a struggle between the locals, Caesar's Legion (a faction of slavers from the east) and the New Californian Republic. Vegas itself is mostly intact.
- Both karma and reputation are tracked. If I'm reading it right there's separate reputations for each of the settlements, as in 1 and 2.
- All dialogue options are shown to all players, regardless of whether you have the stats to succeed or not, though there's no punishment for failure.
- Bartering is not just lower prices but negotiating for better rewards.
- VATS returns, and melee weapons have special moves in it. The golf club has "Fore!", which is a shot to the golf balls (so to speak) that knocks the opponent down. Weapons also now have knock-back upon death, with shotguns sending mans flying.
- Super Mutants return, but in two varieties - the smarter ones from Fallout 1, and the idiot ones from Fallout 2. On at least one occasion you can convince them to fight amongst themselves.
- New weapons include what appears to be an M4 and a grenade machinegun.
- Followers can be managed through a context-sensitive menu, with orders like "follow", "stay" or "attack".
- Hardcore Mode! In this mode, Stimpacks heal over time (as opposed to instantly), combat is tougher, ammo has weight and you can suffer dehydration, so keep some water on you!

One of the screenshots has a Super Mutant with a blonde wig and pink heart-shaped glasses.

More:

You're a courier, wounded and left for dead in a shallow grave. A friendly robot, Victor, digs you out, and his doctor owner Mitchell patches you up. You take a "vigour test", which is some sort of electric parlour game. This decides who you are and sets up SPECIAL. You can also take some Rorschach tests, but the mag says this is for fun. The Doc then gives you a Pipboy as he was once a Vault dweller.

"Hoover Dam", and "Helios" (a solar plant, confirmed by the mag to have been built by Poseidon) are fought into and then you can direct the power to wherever you choose. In the case of Helios you can also keep the plant for your self use the energy to call down a powerful laser, or even try to distribute to all equally, however there is a risk of overloading the reactors.

There is a "reputation system", in which all three factions (NCR, Ceasar's Legion and the locals) will either see you as good or bad toward them individually.

There is a screenshot of three Capital Wasteland mutants running toward the player, who is wielding what *looks* to be a heavy incinerator, but has a TV screen and no flamer fuel tanks. He's also wearing NCR combat armour, which is in gold/mustard colours.

There are two separate screens of supermutants that look to be more local, grey skin, and the two are wearing very different clothes. One is Tabitha, who is hearing a blonde wig and love heart glasses. The mag implies she's "not all there".

One that quest, you rescue Raul, a ghoul who Tabitha kept alive to fix her favourite robot. He appears to be a follower, as the mag says you can give him items, and also commands, such as "stay, follow or attack", and also tell him to switch to melee, in which case he'll mutter "sure, I'll put away my rather effective gun, and switch to this piece of um, metal tubing here".

From what I read, the "all dialog" thing seems to imply there will be failures for skill checks as well as speech checks, though, as the mag states, there is no penalty for failing a skill check. In fact, the mag gives an example: A woman who the player tried a Sneak skill attempt on in conversation failed when convincing her an ambush would help the town be rid of a gang of raiders. She simply says ""Good luck with your, uh, ambush"

Ooooo, I am excited now. Reputation system? PEOPLE WILL HEAR OF KAHN THE GREAT SLAVER OF THE WASTES IN HIS HAWAIIAN SHIRT.

I'm confused. Is Vegas mostly intact?

while super mutants are based in a place called Black Mountain.

I'll laugh if that's the Luxor.

Rat Boy wrote:

I'm confused. Is Vegas mostly intact?

I believe it was mentioned in one of the earlier games that Vegas was mostly untouched by the bombs, or had been largely rebuilt.

Wait, what is mostly intact?

eh, I beat fallout 3 but my level of interest for another one is rather low. Unfortunately this game had the "oblivion" problem for me whereupon stealth/sniper is so overpowered that the game is lolezmode once you stat those up.