Left 4 Dead 2 Catch All

Switchbreak wrote:
Yonder wrote:

Whining can really detract from the experience. I was always playing L4D1 with this guy that was all "I hate stairs, I hate Hospitals, I hate helicopters, I hate vans, I hate the sewers." GAAAAH. I just wanted to slap him and tell him to give me 10 things he was grateful for.

  • Vests
  • Vests
  • Vests
  • Vests
  • Vests
  • Vests
  • Vests
  • Vests
  • Vests
  • Vests

Don't forget "steam."

Yonder wrote:

Whining can really detract from the experience. I was always playing L4D1 with this guy that was all "I hate stairs, I hate Hospitals, I hate helicopters, I hate vans, I hate the sewers." GAAAAH. I just wanted to slap him and tell him to give me 10 things he was grateful for.

Top 10 Things Francis is Grateful For

10. Pills Here
9. Tattoos
8. Buffy the Vampire Slayer
7. Indestructibility
6. Hating Everything Magazine
5. Groovy shotguns
4. The way Zoey's ass looks in those jeans
3. Midnight Riders
2. The way his own ass looks in his jeans
1. Vests

You forgot alleys. Francis likes alleys. Also #6 is incorrect, Francis hates latest issues.

#6 Buncha guns over here

Also not so sure about #4. I'm just saying, he wears leather, calls Zoey "darling," and Louis thinks he ought to find a certain parade. And Louis is a pretty good judge of character.

Dimmerswitch wrote:

Had a good versus match (kee-rist that's brutal) last night, followed by a fun co-op round.

Fun until the very end, where things fell apart a bit. After crossing the bridge, taer missed a jump and we couldn't get back to him through the horde. As we ran (or limped, in my case) to the helicopter, this was the dialogue:

me (as my two surviving teammates run past): "hey, some cover fire would be great"
me: blam "hey guys - zombies are" blamblam "getting awfully close"
me: "hey a tank. thanks for the covering fire, fellas - enjoy your flight"

Pretty sure we could have gotten three folks on that chopper, without much risk (the zombies were almost all behind me). No hard feelings - let's just say I'm looking forward to my next versus match :P

Yeah, was trying to run, and the sticky zombies were holding me back. just sorta fell off the ledge behind that bus right before the chopper. And apparently the tank decided that I shall not finish. Glad I distracted him for ya.

MyBrainHz wrote:

Totally my fault. I had used my adrenaline to make it down to the chopper, and because I wasn't slowed down by the common infected, I got way too far ahead of the group. Then when I turned around to reassess how we were doing, you were (very politely!) being mauled to death.
Sorry

The common infected are sticky. Shoulda ran, but I didn't realize how close we were to the end.

taer wrote:

Yeah, was trying to run, and the sticky zombies were holding me back. just sorta fell off the ledge behind that bus right before the chopper. And apparently the tank decided that I shall not finish. Glad I distracted him for ya. :)

Heh - didn't distract him from me - I was still slowly limping my way through the zombies when Mr. Sherman decided that I, too, was unworthy of finishing the campaign.

[Edit: added quote to clarify context, since cam managed to sneak in a post while I was typing]

That song's better, but only because I like squirrels and teeter totters. I especially like squirrels on teeter totters, but beggars can't be choosers.

ragin_redneck wrote:
camnipotent wrote:

I think the "(hint)" part is saying that communication in general was lacking. Silence is deadly, but also golden...but if you should make new friends but keep the old, one is silver and the other's gold, does that mean that the golden friends are the silent friends? That song doesn't even specify if the new friends are gold or silver. That song sucks anyway.

I was on the team in question and I usually have no problem speaking up. It was the first VS match I've done on the new game on a map I've never played. I don't talk alot when I have no idea wtf is going on. My 40 yo redneck brain can't compute that fast. It was alot of AHHHH! and WTF! and BS! Do you really need to hear that?

Oh wait, no, I wasn't making any comment on the players or the match. I wasn't even playing. I was just pointing out that when he had mentioned the silence and then followed it with "(hint)" I believe he was talking about people not talking...not that their mic wasn't working or that they didn't have a mic.

I don't have any damn clue of what's going on yet. I played through The Parish for my second time with Latrine, illicit and someone else (mutton/Dimmer maybe?...anyone with a six-character name that uses the same character for the third and fourth character places and the second and fifth characters are nouns and the first and last characters are consonants?) and it happened to be their first time and they basically said "We're just going to follow you." Obviously you shouldn't be talking unless you know what your saying. So anyway, we wiped.

Question

If a teammate is pounced, ridden, etc, are they immune to friendly fire? The UI seems to indicate that isn't the case for the jokey or charger. How about the hunter?

Asking cause I had quite the team damage score last night. I think I might misunderstand the removal process, or someone got stuck on my chainsaw(which is awesome).

Dimmerswitch wrote:
taer wrote:

Yeah, was trying to run, and the sticky zombies were holding me back. just sorta fell off the ledge behind that bus right before the chopper. And apparently the tank decided that I shall not finish. Glad I distracted him for ya. :)

Heh - didn't distract him from me - I was still slowly limping my way through the zombies when Mr. Sherman decided that I, too, was unworthy of finishing the campaign.

[Edit: added quote to clarify context, since cam managed to sneak in a post while I was typing]

Then we must retry. I vow to finish a campaign. Was that on normal or advanced last night?

Thirteenth wrote:
FedoraMcQuaid wrote:

I'm afraid I'm turning into the guy. You know the guy who's constantly barking orders to his team in versus to move their asses? Yeah, that guy. I don't mind taking point and moving the team along but when everybody else relies on me for direction, it's annoying, especially when we have to be moving so quickly in versus.

What I'm really trying to say is, play the campaigns in single-player/co-op before versus. Seriously.

I did. And as you've experienced in map 5 yourself, sometimes people forget, hypocrite. And quit trying to be the guy. That's my job.

I wasn't referring to you or that game.
And I don't mean forgetting, I mean everybody having all out no idea where to go.

I've been late to the party and have only played through one campaign, mostly because I've been trying to get to bed early this week and haven't had the time to play. But I'm down for more coop later tonight if there are still people who haven't moved on to VS!

Nihilo, Grenn, Switchbreak and I took on Hard Rain on Realism last night.
None of us have played realism before. I enjoyed the experience some parts were definately more challenging.

This may have not been the best map for a first run of realism as witches kill in one hit and the no borders during the storm really made things difficult.

We finally made it though and were waiting on the dock edge for the boat to arrive when a Charger came in and knocked all four of us into the soup.

I still can't believe that happened

taer wrote:

Question

If a teammate is pounced, ridden, etc, are they immune to friendly fire? The UI seems to indicate that isn't the case for the jokey or charger. How about the hunter?

Asking cause I had quite the team damage score last night. I think I might misunderstand the removal process, or someone got stuck on my chainsaw(which is awesome).

I believe they are immune, otherwise it would be impossible to save them in Expert. That said, there doesn't appear to be much of a "safe window" between when the threat has ended and they start taking damage from friendly fire again. If you empty your auto-shotgun at them and don't stop until they're standing, they are probably going to take some damage.

Someone getting stuck in your chainsaw is very highly likely if you're near them. Just the risk you'll have to take to mow down the zombies, I guess.

Having given it a chance, I retract my complaints about the FN SCAR assault rifle. SCAR-L, Mk 16 Mod 0, probably. I can live with the three round burst, the accuracy on the move makes up for it. I'm sure some special infected were cursing my name the last few days, I've been getting some really nice kills using it for snap shots. Firing on the move, at long distances, at moving targets ducking for cover, its proven itself to me.

I hope the good folks at Valve know they've pretty much taken a commitment to write every one of these songs.

DISC ONE
1. Midnight Ride
2. One Bad Man
3. 3 AM (The Whiskey Song)
4. Chopper on the Road
5. On My Way to Houston
6. Stick It In Your Craw
7. All Tapped Out
8. Beer Batterin'
9. Whiskey On Bourbon Street
10. Porkbelly Blues
11. Your Face (In My Fist)
12. Ain't Got Nuthin'
13. Yankin' My Chain
14. Give Her Some Gas (previously unreleased)
15. Payday Blues (previously unreleased)

DISC TWO
1. She Don't Care
2. Just Knifed Some Guy
3. Drinkin' And Drivin' You Crazy
4. Save Me Some Sugar (This Won't Take Long)
5. You Got Me In Stitches
6. Gunnin' For Galveston
7. Texas Hustler
8. Sunup Shakedown
9. Unmarked Envelope (Stuffed With Cash)
10. Longnecks and Short Shorts
11. Get Your Friends (I'll Take Y'all On)
12. Cinderblock Blues
13. Glug Glug Thump Thump
14. Sleeping in the Yard (previously unreleased)
15. Up on Blocks (previously unreleased)

'Your Face in my Fist' is my favorite.

I can't wait to hear Glug Glug Thump Thump. Maybe they could hire Podunk to help them compose this? It sounds like it's right in his area of expertise.

It's true!

Also, we need to find this guy-

And get him to play L4D with us.

ragin_redneck wrote:

I was on the team in question and I usually have no problem speaking up. It was the first VS match I've done on the new game on a map I've never played. I don't talk alot when I have no idea wtf is going on. My 40 yo redneck brain can't compute that fast. It was alot of AHHHH! and WTF! and BS! Do you really need to hear that?

I'd be fine with hearing that. It's good for a laugh if nothing else. I do that sometimes anyway... it's pretty much automatic for me to hit "talk" when I open my mouth in multiplayer games, and only later do I realize that no one really needed to hear me curse about whatever.

[edit]

Unless you're whining. If I'm playing with Eeyore I'd prefer to remain ignorant of that.

FedoraMcQuaid wrote:

I wasn't referring to you or that game.
And I don't mean forgetting, I mean everybody having all out no idea where to go.

Cool, carry on then. But still, don't be the guy. I'm the guy.

1. I'm about one early boomer spawn away from screaming into the mike. Also, forward thinking players who move forward without giving a bit of attention to their straggling teammates, opening up smoker pull opportunities are annoying. Even the best players do that. In fact, the ones who score the most are often the same people who often lose sight of their own teammates. They're focused on the killing, you see. I'm this close to giving up on the stragglers and covering all the ignored angles. Maybe the resulting losses can remind those people to look back from time to time. It's an unpleasant thing to say, and unless I'm in a frustrated mood (I'm often in a frustrated mood. Stupid early boomer spawn.), I won't bring this up in game. Still, it needs to be said here.

2. There are obviously geniuses working in Valve's marketing. Advertisement for a fictional band can actually come of cool, and consumers for one thing become consumers for this other thing that's tied into the first thing.

3. There are more sinister plot elements at play here. I recall that some of the CEDA zombies (the ones in hazard suits) actually drop boomer bile. That means they were holding boomer bile with them in nice little bottles. What the hell were they doing with puke in a bottle? How did they obtain said puke?

Hey all.

First of all, I have to admit it, I really like this game. I suppose the fact that I just got a new laptop to replace my 5-year-old clunker doesn't hurt. It's nice to be able to run at 1900x1200 and see all the goodies. Up until now I've been playing L4D at 800x600 with everything set to "low." Playable, certainly, but "lo-fi."

I should be playing L4D/L4D2 a few times per week starting around 10 PM (EST), mostly on campaign mode for now. I'm in the GWJ Steam group, so please send me a message if you're looking for a game.

I've recently been stressed out at work, so I'm writing a personal prescription for zombie killing to help get my life back in order. My total playtime for L4D (read as "total gaming time, period", because L4D is the only game I play) in the last year was a measly 25 hours. Hoping to get a more regular dose from now on.

Up to this point I've gotten to the finale on all 5 L4D2 campaigns (Advanced difficulty), but have only managed to survive Dead Center and Dark Carnival. On the other 3 campaigns, the server booted me and my team back to a lobby in the middle of the finale's carnage. Anyone else had this problem? It's unbelievably frustrating.

Well, see you in-game...

[quote=Thirteenth]

FedoraMcQuaid wrote:

Also, forward thinking players who move forward without giving a bit of attention to their straggling teammates, opening up smoker pull opportunities are annoying. Even the best players do that. In fact, the ones who score the most are often the same people who often lose sight of their own teammates. They're focused on the killing, you see. I'm this close to giving up on the stragglers and covering all the ignored angles. Maybe the resulting losses can remind those people to look back from time to time.

Cheers to that. I seem to always be the guy who crouch-walks facing backwards, behind the group as we progress. Usually it's because nobody else wants to do it, as you mentioned above. I usually end up saving our asses by picking off the specials creeping up on our six, but of course get no recognition for it, certainly not when the points are totaled.

Still, it's a really important job, so it actually makes sense just to tell people that's what you want to do. I think in the tactics of L4D, there actually are such things as "positions," much like on a sports team. You have the point man, then two people watching the flanks, and then somebody checking the back. Unfortunately, it's really hard to coordinate a team to do this because most people want to play this game rambo-style and rack up the kills.

I, for one, would love to have a regular team that had assigned roles. There's a whole lot of depth to be had there - point man gets shotgun and melee weapon, flanks get sniper rifle and SMG, person in the rear gets a nice middle-of-the-road assault rifle. ...could work well.

taer wrote:
Dimmerswitch wrote:
taer wrote:

Yeah, was trying to run, and the sticky zombies were holding me back. just sorta fell off the ledge behind that bus right before the chopper. And apparently the tank decided that I shall not finish. Glad I distracted him for ya. :)

Heh - didn't distract him from me - I was still slowly limping my way through the zombies when Mr. Sherman decided that I, too, was unworthy of finishing the campaign.

[Edit: added quote to clarify context, since cam managed to sneak in a post while I was typing]

Then we must retry. I vow to finish a campaign. Was that on normal or advanced last night?

I should be around after TF2 tonight - I think our run through the Parish last night was on normal, but of course normal is the new advanced.

Scratched wrote:
Glycerine wrote:

Also, anyone know if there is a way to install it on a second PC in my house for LAN play? Or does that require (which is what I'm assuming) purchasing the game again?

To run 2 copies you're going to have to buy it again. You can just copy the files across though, or do a steam backup, which can be less trouble (note: you need the license to unpack a steam backup).

Don't tell Valve, but I was able to use L4D on two machines at home over the LAN with Offline mode and I only bought one copy.

Dysplastic wrote:

I've been late to the party and have only played through one campaign, mostly because I've been trying to get to bed early this week and haven't had the time to play. But I'm down for more coop later tonight if there are still people who haven't moved on to VS!

I've said it many times, but maybe not in this thread yet. If you see me online, I'm always up for co-op, even if I'm playing another game. I log onto Friends pretty much exclusively in the hopes of playing some L4D(2).

That said, I am unfortunately not available tonight. Probably later this weekend, and definitely next week (vacation, finally!)

Podunk wrote:
NathanialG wrote:

I am going to say yes, just hearing that helps make the team better. Unless you are whining, that never helps.

Totally. I once played with this dude who was whining about Nick's distracting sleeves, it was so irritating. :)

That wasnt whining! That was my serious critical review of the art direction in the demo, not to mention I wasnt the only one to find them distracting. I think they actually did change them in the release version, because I havent noticed them since.

NathanialG wrote:
Podunk wrote:
NathanialG wrote:

I am going to say yes, just hearing that helps make the team better. Unless you are whining, that never helps.

Totally. I once played with this dude who was whining about Nick's distracting sleeves, it was so irritating. :)

That wasnt whining! That was my serious critical review of the art direction in the demo, not to mention I wasnt the only one to find them distracting. I think they actually did change them in the release version, because I havent noticed them since.

IMAGE(http://punditkitchen.files.wordpress.com/2008/10/political-pictures-fashion-police-spot-know-signs.jpg)

Death Center 3 is so ridiculous.
We were trying it on Expert realism, so it's already crazy hard but we got through the first two maps with fairly little issue, then the third map came. A wave every five seconds, screw that.