Since I stumbled across a blog post on the 'Bio Break' blog I have become fascinated with the idea of permadeath play in Dungeons & Dragons Online.
The idea is exactly what it sounds like: you play DDO as if it were a Roguelike - when you die you delete your toon. Before hearing about this I was not intending on playing much DDO, but since then I have become obsessed with the game, and have started a character with the intent of joining a PD guild as soon as I have a good handle on the game. (For example, The Sublime on Thelanis has my full attention.)
Alleged benefits of permadeath play are a much more measured approach to the game, more strategic play, and a mature community to work within. Gaining higher levels also takes on more meaning, and the journey becomes way more important than the end game destination.
Has anyone on these forums played DDO in this manner? Does it interest anyone else? Am I just loony?
(I don't want to overtly flog my own site, but I've gushed in more detail than I want to inflict on forum readers here.)