AION: Catch All

Jaqk wrote:

Greetings and Salutations

For those who are interested in joining DCL in Aion, the current plan is to roll on Israphel server, and the Asmodian faction. We would love to have you, and any are welcome.

Find us there or the DCL vent

fluorine.typefrag.com
45878

thanks and i hope to see you there

Patrick

Actually this is a guild I rolled with back in my WoW days - great group. I posted a while back that any GWJ that was looking to play Aion was welcome. Was not sure at the time if anyone was going to try and have a GWJ Legion.

Again any GWJ guys are welcome!

armedbushido wrote:

Hey all, not sure if GWJ was creating a Legion in Aion - so I am posting the recruit link of the Legion (Guild) I am with. Anyone from GWJ is welcome... I "hopefully" will have the character name of Khyron.

DCL

/salute

Here is my orginial post...

Cobble wrote:

Ick, don't like the Asmodian at all. Maybe we can have 2 GWJ guilds

Yea im sure we will need 2 just like every other MMO with faction choices. I dont know if anyone else has started a legion or has ties to an Elyos legion but if no one else does your welcome to take the lead on that faction.

Jaqk wrote:

Greetings and Salutations

For those who are interested in joining DCL in Aion, the current plan is to roll on Israphel server, and the Asmodian faction. We would love to have you, and any are welcome.

Find us there or the DCL vent

fluorine.typefrag.com
45878

thanks and i hope to see you there

Patrick

I know my husband and I would like to join you guys. Guess we will plan on hitting vent Sunday sometime for the start of the open beta. Do you guys have a website?

Anyone have any solid videos to recommend watching? I've been checking out some PvP ones, trying to get a feel for what class I want to play. Here is a nice vid I found, it shows off some of the nice environments.

Shadowklr wrote:
Cobble wrote:

Ick, don't like the Asmodian at all. Maybe we can have 2 GWJ guilds

Yea im sure we will need 2 just like every other MMO with faction choices. I dont know if anyone else has started a legion or has ties to an Elyos legion but if no one else does your welcome to take the lead on that faction.

Jaqk wrote:

Greetings and Salutations

For those who are interested in joining DCL in Aion, the current plan is to roll on Israphel server, and the Asmodian faction. We would love to have you, and any are welcome.

Find us there or the DCL vent

fluorine.typefrag.com
45878

thanks and i hope to see you there

Patrick

I know my husband and I would like to join you guys. Guess we will plan on hitting vent Sunday sometime for the start of the open beta. Do you guys have a website?

No, we did a long time ago - however do to work, families, school, etc... no one wanted to maintain it anymore.

Haha ok fair enough I wouldn't want to have to do any chores of a website either

Jaqk wrote:

At 10:30pm EST (8:30 mountain), apparently we are doing a small meeting on vent for those who have questions and to make sure everyone is on the same page. If you're interested find me there.

Vent name: Patrick

I will be there as well - vent name = Jim

At 10:30pm EST (8:30 mountain), apparently we are doing a small meeting on vent for those who have questions and to make sure everyone is on the same page. If you're interested find me there.

Vent name: Patrick

And the website is : http://deskchairlamp.guildlaunch.com

Sorry I didn't make it last night didn't get online for very long and missed the post. I will still try and catch you guys on vent Sunday sometime i'm sure.

Shadowklr wrote:

Sorry I didn't make it last night didn't get online for very long and missed the post. I will still try and catch you guys on vent Sunday sometime i'm sure.

No worries

Ouch, 24 hours after the open beta starts and not one comment. I guess Aion wont be very big with GWJ. Its not too surprising. I watched someone play yesterday and participated some myself. I liked the character creation; it was about on par with Age of Conan, and the game runs just fine but it is very much a World of Warcraft-alike. No real chances taken.

Ill be very curious to see:
1. Does the game diverge much from WoW as you get into instancing, flight, PVP and endgame?
2. If it does not, will it have a bigger North American audience than a game that does take some chances, like Warhammer, or Conan; or are these games rewarded somewhat for the unique ideas and features they have?

I am being pressured into playing by folks who have bought into it, and I may play just because any game is fun with a group of friends. Really, WoW is a safe model because it is proven fun for a while, for a lot of people so it won't be so terrible to play for a bit.

I got on but it was way overpopulated and laggy. I'll try again in a few days.

I'm attempting to try out the open beta, but no luck so far. Can't get a server connection and more often than not the game errors out before reaching that point. Actually made it to the login screen once and to the server selection screen once before getting an access error.

Based on my experience so far, I'm less than inspired to spend money on this game when it's released.

Pretty disappointed so far with the open beta. Closed beta definitely had less/no lag. As for the game being WoW-ish, I will give it that. For me it fits perfectly. WoW, despite being a great game, has become a "been-there, done that" type of game to me. Leveling up alts isn't fun as I've seen the same content for quite some time. I liked the WoW structure but grew bored with the game. Hopefully by mid-week they will have this crap cleared up. I understand there's an amazingly huge amount of people who are playing the OB, but I can't imagine that it took NCSoft by surprise how many pre-orders they sold. Then again, I'm no game designer or anything close to the sort so I'm sure there's more to it than just that

Poly, if you liked WoW then I think you'll enjoy Aion.

Random Thoughts:

From my early impressions (early being that I've not gotten a character over 13), the wings are cool. It might wear off since you can't fly in every zone. The only one I know of so far is the first city you get to at level 10.

You don't get flooded with spells like you do in WoW early on. This is a good thing IMO

Campaign quest line - you get 1 at each level (or close to it). This I would assume ends in something epic as there's a few steps to each one so far. They are easy and fun

At level 9 you can ascend. Go do the campaign quest you get as it will get you to 10 and in to the first city. Once you hit 10 you can branch out you class into 2 choices.

Branching out classes ... scout becomes ranger or assassin, cleric becomes enchanter (lots of aura type spells that stack) or pure healer, warrior becomes ... something and something else hehe

Classes right now don't seem very balanced.

It's hard to compare WoW graphics and Aion. Aion is a TON better but you are comparing 2 totally different platforms. Aion is more Final Fantasy, bloom effects, etc ... where WoW is more cartoonish. Both are good but Aion has a ton more detail.

My cleric could solo well and did not seem gimped. I've heard this possibly changes at higher levels

I have not found that forwarding ports, changing channels, or relogging has made any difference regarding the lag in open beta

I'm poking around with the beta and they're experiencing the usual open beta overload. This is a good thing, better now than at launch if they can help it.

Very WoW-like with a different look is about all I can say right now. CryEngine actually works as a pretty good MMO engine! Go figure.

The wife and I just started playing the OB this morning.

It took a while for my eyes to get adjusted to the high fantasy and dramatic colour scheme of the Asmod starting area - lots of purples, greens, etc. The questing is standard fare and nothing special, but at this point in my MMO career, I could care less. It's extremely noob friendly, and the mini-tutorials will be nice for those new to the genre.

I'm going to echo DeThroned - this game is fast and responsive just like WoW. I can't wait to get some eventual PvP action and see how it compares then, but so far the responsive combat is exactly what makes or breaks a game in this genre. This isn't Warhammer or AoC's "eventual" spells with a slooooow GCD.

The sheer amount of options for designing your own character are impressive, it will definitely make for some freakish and cool players, I just hope there aren't too many bobble-heads or mini-me's running around at some point. If the character selection screen shows any indication of the end-game armour in this game, it will definitely be a loot hunter's dream - there are some pretty sweet armour designs.

So yeah, I'm pretty impressed so far. I'm not blown away, because at this stage of the game every MMO is blending together (aside from it's schtick), but you can tell they've taken time to hammer out the bugs and make it nice and smooth for the NA crowd.

I was getting some lag at about 11:30PST. As of 12:30 PST the servers are going down due to lag fixes, there's a lot of people on-board it seems. They will be coming back up at 1:30 PST.

Edit:

Some more random thoughts:

- Static sky? Boo. At least they added some twinkly stars for night. And random airships. My pet peeve in any game is a bitmapped background.
- I will need a way to disable the Final Fantasy sound effects, they are driving me bonkers.
- Interface is pretty serviceable out of the gates, the rest is pretty familiar territory. I'm glad I don't have to fight with it right away.
- Enemies are very Final Fantasy, lots of anthropomorphic types of animals and such. Different, but kinda neat. Roosters called QooQoo's though? Eh..
- Finding friends is relatively easy with the mini-map, I'm glad there's no instancing after a certain level, but it's super easy to hop into another one.
- Please, we want higher quality backgrounds. I know it helps the framerate, but when your dude looks super cool, detailed and animated, it makes the grass underneath of you REALLY stand out when it's sub-par.
- I'm really hoping for some great variety from zone to zone, that will be a deal breaker for me. I want zones to feel less like a game, and more like an open world I've discovered.
- Performance is ridiculous on the CryEngine, I'm guessing lower end machines will have no trouble at all.
- What's best.. Bloom 1, 2 or 3?

polypusher wrote:

Ouch, 24 hours after the open beta starts and not one comment. I guess Aion wont be very big with GWJ. Its not too surprising. I watched someone play yesterday and participated some myself. I liked the character creation; it was about on par with Age of Conan, and the game runs just fine but it is very much a World of Warcraft-alike. No real chances taken.

Aion is a nice product, but I think being "yet another fantasy MMO" will mean limited adoption. Personally, I am skipping the Aion open beta since characters will be wiped anyway. Instead I'm playing Champions Online, which for me is fresh and different.

I have a hard time seeing me stick with Aion beyond the initial thirty days when Champions Online offers me something new.

I will still buy Aion though.

Back up.. but lag is brutal. I'm staring at my character, and it's still transparent after a minute or so. Mobs ain't movin!

Battling with Gameguard here; trying every trick in the book and it still moans that 'Game or Game Guard ws modified' within 2 minutes and shuts down the game - likely a side effect of my play time with the Chinese version, or the fact I tend to try to keep my system locked down tight - atm both I and NCSoft support have come up with nothing , so probably going to reinstall Windows and work from there. Far from ideal situation, but the XP install on this machine hasn't been rebuild in 3 years, so its well overdue

Wife is having fun, trick seems to be avoiding those first 4 servers that came up and sticking with the lower population boxes for now - she's been flitting between 2 servers just to compare things, and its like day and night - while I'm sure there's some messed up routing and network issues as the boards note, population seems to be playing a huge part as well; when I played in the Chinese beta, the franchise there ran into a lot of flack because they turned on server queues; could be they're trying to avoid that here, and have run into opposite problems.

I'm all for a queue if it means stability..

Swat wrote:

I'm all for a queue if it means stability..

I'd tend to agree; if people want to queue for a high population let them, at the same time show them the queue (or lack thereof) on the lower pop servers.

Looks like the lag has settled down a bit. If you're getting some hardcore lag, try restarting the client. Remember to do a /ping in-game to see your ms.

Also for those of you who hate the caster chanting junk every time they cast there is a setting under the options to have them silent cast. Wahoo that helped me a ton once I found that little gem.

The bloom's pretty bad, you can see the geometry of the light filtering through the trees. Ok, enough complaining about the graphical hitches here and there :).. for now..

Shadowklr wrote:

Also for those of you who hate the caster chanting junk every time they cast there is a setting under the options to have them silent cast. Wahoo that helped me a ton once I found that little gem.

Thanks

Any Goojers feel friend to add my character "Devi" to your friends list.

We should do a roll call thread. It took me a while searching this one just to find the right server to roll on.

Swat wrote:

The bloom's pretty bad, you can see the geometry of the light filtering through the trees. Ok, enough complaining about the graphical hitches here and there :).. for now..

I've found that the different bloom options behave differently when partially obscured by foreground geometry on different cards; type 2 works best for me, whereas type 1 has some strange artifacts.

Hmm.. I'll have to try Type 2.. wish there was a description for each one, or at least a "good, better, best" type setting.

We played about 5 hours yesterday, made it to 9. I really like the combos, I think they will add a good dynamic to the game. Playing the Mage feels a bit like playing a WoW Warlock, so that's a good thing. It will be really tough to choose a class come launch, because I'm also leaning towards being a back/mid-line healer as I really enjoyed that aspect in Warhammer with the Shaman - I never usually go with healing classes, but I absolutely loved it in large-scale PvP.

So far I think we have a winner here. I know some might be put off by the overly Asian influence (trust me, turn off combat music, turn off spell casting sounds, etc) but out of the handful of MMO's I've tried since WoW, this one is easily the most polished and in a working state. There's no reason to hop into it if you're still enamored with WoW, but it's the perfect substitute to those who grew tired of Azeroth ages ago and want something fresh.

I only hope there aren't any brick walls in the leveling process (Tier 3 in WAR, Level 50 in Vanilla WoW, etc.) and it remains smooth. I heard that it was very grind-centric, but they patched that out recently (for the Western market?) so it's more in line with WoW's leveling speed.

from http://aionforums.com/showthread.php...

1. Type 1: "Enhances" the the lighter portions of the displayed graphics. If this was a detergent commercial, I would say it makes the "brights brighter".
2. Type 2: It adds a light "Gaussian blur", around 3-5% to the game's graphics.
3. Type 3: It combines Type 1 & 2

Thanks Scratched, 3 it is