Rocksmith 2014 Hands-On, F1 2013, At The Gates Alpha, Rob Daviau's New Boardgame Alpha Seafall, Twitter Questions, Your Emails and More!
Our final show live from Tahoe! Rocksmith 2014 hands-on, boardgames, Rob Daviau on Seafall, your questions and more.
We also update on the GWJ donation drive! Three days left!
To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined.
Chairman_Mao's Timestamps
00.01.35 Rocksmith 2014
00.08.39 F1 2013
00.16.08 At The Gates
00.18.47 Seafall
00.27.53 Sherlock Holmes: Consulting Detectives
00.36.23 Game of Thrones
00.39.50 Your Twitter questions!
00.47.51 Your emails!
00.57.12 Donation Drive update!
Sean Sand's "The Outsider", read by Graham Rowat
Hella - Broke for Free - http://brokeforfree.com/ - 39:18
Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks
Comments
Thanks for answering my question guys! I actually just wrapped up Shadows of the Colossus (free thanks to PS+) so Demiurge was right on the money there. I've never owned a Sony console so I missed out on this the first time around.
And I know Uncharted 1 has a rough reputation but I'm just not able to play the sequel without having at least tried the first game.
Having said that, I also picked up MGS4. Don't know HOW that's going to go down.
Valkyria Chronicles and Demon's Souls were the two suggestions I hadn't even considered. An interesting idea to check out down the line. And my girlfriend is too interested in Beyond:Two Souls not to get that eventually (and might as well throw Heavy Rain in there, too).
And I just wanted another opinion on the Killzone issue. Nothing worth checking out at all? I always thought they at least looked like neat set pieces.
imbiginjapan on Vanquish:The difficulty is punishing but it knows enough to punish me while wearing stiletto heels and a push up bra, so I forgive it.
Another mid-tier flight sim worth considering: AeroflyFS.
I am a space ballerina! -- thrawn82
Never played it. I'll give it a whirl.
Last.fm | Twitter
"If I knew you could claim podcast hosts that way, I would had peed on you back at Tamo." - AgentWred
Actually, I'm only interested in GTAV on account of it's multiplayer. It'll be a Steam sale before I really care, given my past experiences with the series.
Well, I've got this cabbage...
...why would anyone uninstall Civ V? madness.
Edit: also, you all completely sold me on Sherlock Holmes. My wife and I are going to order it.
--
"You keep using that word. I do not think it means what you think it means."
I reckon playing Uncharted 1 first is a good move. If you like it, you'll love the rest and their gameplay improvements, but if you started with Uncharted 2 first, you may find it hard to go back to Uncharted 1.
Killzone 2 and 3 are graphically pretty and decent shooters, just don't expect anything revolutionary. They do have some (albeit generic) setpieces, eg sniper section, turret section, stealth section, but they are executed competently.
If you have fun with LittleBigPlanet, I'd also suggest Ratchet & Clank (Tools of Destruction and Crack in Time).
InFamous 2 is also pretty good: scooting around a flooded New Orleans-alike with electricity powers.
I had the same thought!
Defunk'd Bloggue
Bluesky: @lancecalhoon.bsky.social
On extra content for games that arrives late, there are a substantial number of games I buy a year or two after release. I'm sure others are the same and that extra content is a nice little bonus for us late adopters or an incentive to buy.
I still haven't purchased X-com: Enemy Unknown because I have no history with the series and have been busy scampering down other virtual rabbit holes. The new content is a god send (Most people go for pro-order bonuses. Enemy Within is my 'incredibly late to the table' bonus.)
Also, there will be a lot of people out there who may have purchased the game in the first couple of weeks but probably haven't even picked carefully at the corners of the shrink wrap yet or who played a token twenty minutes of the first mission before setting it aside for 16 months. For those people new content might bump the game to the top of their pile of shame.
SSX was released in the EU March 2012 I probably bought it at the beginning of the year and I just got heavily into it (superb game) in the last few weeks. All the online is incredibly active and I have people regularly friending me from the game.
(Yesterday I had two messages form a gamer I didn't know. The first was a friend request. The second was a written message. I opened it, wondering what I was about to read. The entire text, recreated here for your delectation, was 'ssx.')
I hope you like thrill rides - Luis Serra, Resident Evil 4 Remake
Uncharted 4 Multiplayer: Half Nelson
I enjoyed Killzone II's multiplayer. I prefer class-based shooters, and it was certainly slower paced than COD (read: good for old folks). Also, the objectives change from time to time, so it keeps you on your toes.
However, I couldn't get through the single player campaign.
Most places: Aristophan | Switch: SW-7774-7919-6764
Thanks Higgledy. Yeah, that's definitely a large part of what I was trying to ascertain in my question, but even more generally: What's the motivation behind developers expending time, money, and resources behind creating new content and basically giving it away for free, when they could otherwise be selling it as DLC, or just moving on to create a brand new product or full-on sequel? As I see it, there are a few potential motivations:
What about everyone here? Do free content updates succeed at drawing you back into a game, or luring you to buy?
GWJ Action Game Club
PS3 suggestions: Dragon's Crown, Castlevania: Harmony of Despair, Vanquish, Bayonetta
Battle.net RolandGilead#11706 (Overwatch and Destiny 2)
Friend code: 0447-8302-5512
re: free update frequency
I think Vanillaware is doing great with it's updates to Dragon's Crown.
First was a welcome change to controls.
Then they added menu interface niceties, then some more gameplay tweaks.
Latest adds cross-platform online multiplayer.
Planetside 2, while an MMO, is also doing pretty well. They seem to have slowed a bit though.
There are but so many weapons you can make if you want balance.
Battle.net RolandGilead#11706 (Overwatch and Destiny 2)
Friend code: 0447-8302-5512
Yep, I think those are them. I might throw in that, between "major" projects, or as a side thing, devs might let some of their more passionate folks build stuff they wish they could have gotten in at launch. It also can be a place for people to work above their station, going from level designer to DLC lead, for example.
Words... are a big deal.
Jill Lapore wrote:Editing is one of the great inventions of civilization.
Ah! Both are excellent points. Thanks Wordsmythe!
GWJ Action Game Club
Egosoft have been doing this with the X-Universe games for a little while. The last Albion Prelude update (and at least one of the Terran Conflict updates) were basically community-made and then endorsed and distributed by Egosoft.
It let them add stuff to freshen a game that had been out for a while, without assigning people away from the game in progress.