Fable 2 catch all

I disagree. A game reviewer's opinion is more likely to be close to mine than a casual gamer's. Casual gamers aren't going to be going to gaming sites and reading game reviews. And even though there's this huge sudden "casual" craze, most games are still pretty "core."

Tancata wrote:

That kind of reviewer is in a much better position to comment on the game than a non-gamer, just as you'd probably ignore a seven-year-old's opinion on the latest blockbuster movie.

This. We have movie critics. They know a lot about movies and they'll often give low ratings to popular movies and high ratings to unpopular ones. We don't need a separate critic "for the unwashed masses." I mean, we've seen how well that kind of thing works for politics...

LobsterMobster wrote:

This. We have movie critics. They know a lot about movies and they'll often give low ratings to popular movies and high ratings to unpopular ones. We don't need a separate critic "for the unwashed masses." I mean, we've seen how well that kind of thing works for politics...

I think what was argued is that we need professional game critics to be like professional movie critics. Which would mean that they would give low scores to games like Halo, and high scores to games like Witcher, or what not. Which is not what's happening right now.

Please correct me if I'm wrong.

There are more 'casual' game critics. These are the guys none of us ever read, whos work appears in newspapers and in very brief segments on the local news. Theres a lot of separation between 'our' reviewers and 'their' reviewers.

DudleySmith wrote:

[url=http://community.lionhead.com/blogs/... are claiming that co-op will be a day one patch.

The patch still has to get past Microsoft certification, so I guess there is still technically wiggle room.

They make a lot of claims. Often not following up on them entirely. I'm not holding my breath on this one...fool me a handful of times shame on you Lion Head. Fool me a handful of times +1 shame on me.

I'll wait for it to be $20...you know, when they actually put back in all the stuff they left out but promised since day 1.

Lionhead are claiming that co-op will be a day one patch.

The patch still has to get past Microsoft certification, so I guess there is still technically wiggle room.

EDIT: and the Soundtrack is available for download.

well... I'd posted about the dev blog at the same time... haha. But I'm glad they at least worked hard on getting it out quick.

DudleySmith wrote:

EDIT: and theSoundtrack is available for download.

I recently played Fable 1 over again... and either they decided to be extremely lazy with the music or that's the Fable 1 soundtrack...

sorry for the double post... I could have sworn i hit edit

I know people have been burned by promises over Black & White and Fable 1, but I remember a long string of great Molynuex games that were awesome for their time - Populous, Powermonger, Dungeon Master, etc. I enjoyed Fable 1 and I'm looking forward to this one.

The whole submission and manufacturing process for a console game takes a month or more. Thats a lot of time to work on a patch to complete a nearly finished but buggy feature.

Edit: Magic Carpet is still one of my favorite games.

souldaddy wrote:

I know people have been burned by promises over Black & White and Fable 1, but I remember a long string of great Molynuex games that were awesome for their time - Populous, Powermonger, Dungeon Master, etc. I enjoyed Fable 1 and I'm looking forward to this one.

Those were Bullfrog games. Molyneaux was involved but I think the rest of the team may have had something to do with it too.

MoonDragon wrote:
LobsterMobster wrote:

This. We have movie critics. They know a lot about movies and they'll often give low ratings to popular movies and high ratings to unpopular ones. We don't need a separate critic "for the unwashed masses." I mean, we've seen how well that kind of thing works for politics...

I think what was argued is that we need professional game critics to be like professional movie critics. Which would mean that they would give low scores to games like Halo, and high scores to games like Witcher, or what not. Which is not what's happening right now.

Please correct me if I'm wrong.

You're wrong, but I can't correct you very well because I don't know what you're reasoning is.

LobsterMobster wrote:
souldaddy wrote:

I know people have been burned by promises over Black & White and Fable 1, but I remember a long string of great Molynuex games that were awesome for their time - Populous, Powermonger, Dungeon Master, etc. I enjoyed Fable 1 and I'm looking forward to this one.

Those were Bullfrog games. Molyneaux was involved but I think the rest of the team may have had something to do with it too. :)

Thats pretty much the case as well now.. its not like he solely programmed Fable and Fable 2.

Sivok wrote:

I recently played Fable 1 over again... and either they decided to be extremely lazy with the music or that's the Fable 1 soundtrack...

You are absolutely correct. It is 3 tracks from Fable and 3 from Fable 2.

Well, I'm going to keep my preorder of the CE and attempt to judge Fable 2 on its merits. I like what I've read about it so far. The look of the thing appeals to me, and the hands-on previews have all sounded good to me. Stephen Fry, Zoe Wanamaker and Ron Glass are among the voice actors. They've done enough to get my purchase.

I do think that he made a massive tactical error with that letter though. Telling a professional how to do their job when you want them to like your game is a bad move.

TheGameguru wrote:
Those were Bullfrog games. Molyneaux was involved but I think the rest of the team may have had something to do with it too. :)

Thats pretty much the case as well now.. its not like he solely programmed Fable and Fable 2.

Did too! NYAH NYAH!

Still looking forward to the game. Not really bothered about the lack of coop on the disc though it'd be nice not to have to download it at some random point in the future (assuming the file is still available) just so i can try and play for 30 mins with a friend....

Release date's getting closer! I hope it's at least as good as Fable 1 i'll be happy with that level of quality to be honest. I kinda just filter out what devs say these days as quite often (along with reviewers) what they say doesn't agree 100% with what i experience in a game.

[edit]Bah! I go the loo and come back to a basher! Give me a moment to correct mine mistakes - i usually do

[edit2] Actually, if you must know it was an unopened tag and not an unclosed one. So there! :p

I should clarify. I didn't say that reviewers should get non-gamers to play games and then just tell us the non-gamer's opinion, just like developers shouldn't get non-gamers to play their game and just do whatever those people suggest to make the game better. A reviewer should observe a non-gamer playing the game, to fully inform themselves about the game before reviewing it. Approaching a game from only one niche, expert perspective isn't going to give you a full view of any game. Developers have learned that, and maybe a similar tactic could help reviewers do a better job.

TheGameguru wrote:
LobsterMobster wrote:
souldaddy wrote:

I know people have been burned by promises over Black & White and Fable 1, but I remember a long string of great Molynuex games that were awesome for their time - Populous, Powermonger, Dungeon Master, etc. I enjoyed Fable 1 and I'm looking forward to this one.

Those were Bullfrog games. Molyneaux was involved but I think the rest of the team may have had something to do with it too. :)

Thats pretty much the case as well now.. its not like he solely programmed Fable and Fable 2.

Well obviously... but it is a different team he has at Lionhead, isn't it? All I'm saying, from my painfully uninformed point of view, is that maybe his team at Bullfrog had something to do with Bullfrog games being so good.

souldaddy wrote:

I know people have been burned by promises over Black & White and Fable 1, but I remember a long string of great Molynuex games that were awesome for their time - Populous, Powermonger, Dungeon Master, etc. I enjoyed Fable 1 and I'm looking forward to this one.

Bah, you are all wrong for letting this error in gaming trivia sneak by. It was Dungeon Keeper!

I win the internets! (And don't forget the beauty that was the Magic Carpet Series... oh the joy of swoosh, swoosh, swooshing along....)

I think there should be room for Soulja Boy reviews as well as deep analysis and criticism.

Shield thine eyes, there be unclosed malformed tags about!

Edited for clarity.

LobsterMobster wrote:

Those were Bullfrog games. Molyneaux was involved but I think the rest of the team may have had something to do with it too. :)

Molyneux programmed Populous and Power Monger all by his lonesome.

souldaddy wrote:
LobsterMobster wrote:

Those were Bullfrog games. Molyneaux was involved but I think the rest of the team may have had something to do with it too. :)

Molyneux programmed Populous and Power Monger all by his lonesome.

So then the problem is definitely LionHead Studios.

wordsmythe wrote:

I think there should be room for Soulja Boy reviews as well as deep analysis and criticism.

Only if he reviews after smoking a certain herb. Otherwise it's just shallow analysis.

I'm gonna wait for the game to come out then post my judgments here. Oooooo, see what I did there? Yeah. I'm an asshole.

Grenn wrote:

I'm gonna wait for the game to come out then post my judgments here. Oooooo, see what I did there? Yeah. I'm an asshole.

You're so f*cking boring, grenn

Overview of abilities on Game Trailers.

Some very interesting game play design choices highlighted in there. The lack of armor in the game is quite surprising, but Molyneux makes a good point about it in my opinion.

*Edit* Trailer better explaining magic use.

Now that is just cool IMHO. Each spell level results in an increase effect, regardless of what is in there. Any spell can be placed in the level 5 slot, which then results in it becoming "nuclear". You have to charge up your magic (looks like it is by simply holding a button), and go through each spell level before hitting level 5. The catch is, you have to remain motionless while charging, and you take 3 times the damage if hit.

Dr._J wrote:

You have to charge up your magic (looks like it is by simply holding a button), and go through each spell level before hitting level 5. The catch is, you have to remain motionless while charging, and you take 3 times the damage if hit.

Fascinating. You chain the lower level spells together in different ways to allow you the time to cast the higher level ones. Much more thought put into it than I expected.

souldaddy wrote:
Dr._J wrote:

You have to charge up your magic (looks like it is by simply holding a button), and go through each spell level before hitting level 5. The catch is, you have to remain motionless while charging, and you take 3 times the damage if hit.

Fascinating. You chain the lower level spells together in different ways to allow you the time to cast the higher level ones. Much more thought put into it than I expected.

Also, I would imagine that if you build your character as a magic user, you will be able to reduce the charge time and/or use your weapons to stun enemies to give you casting time.

An interesting take on armor as well. They've removed it as an item, and made it inherent into the character. Its much more in keeping with the sort of swashbuckler look of the game, and promotes more diversity in clothing. Clothes, I'd wager will serve a similar function as tattoos did in the first game.

So no more lightning easymode. I like that. I tried to use other spells, but mostly ended up using lightning because it was the most effective.