Half-Life, Thief: The Dark Project, Everquest Beta, Legend of Zelda: Ocarina of Time, Baldur's Gate, The Best Games of 98, The Future of PC Gaming, Your Emails and more!
What would happen if the GWJ Conference Call was recorded in 1998? Let's find out!
To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined. You can also submit a question or comment call in to our voicemail line at (612) 284-4563!
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Intro/Outtro Music - Ian Dorsch, Willowtree Audioworks
Everquest Main Theme - Sony Online Entertainment - http://www.everquest.com/everquest.vm - 31:04
Fallout 2 Main Theme (Louis Armstrong - A kiss to Build a Dream on) - Interplay - http://www.interplay.com/ - 1:00:53
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Yup, the qualifier "fantasy" would have fixed it right away
You bastard, Tanglebones. :)
ClockworkHouse wrote:Yay! My Sony bone is getting tangled!
thrawn82 wrote:Tanglebones is a better man than I, in tears at my desk.
Only quibble with Baldur's Gate's voice-acting: the same damn "You must gather your party before venturing forth." Okay, maybe that's an AI issue, but it's annoying.
And "real" actors not doing video game voice overs? Hello, are we forgetting MacGyver in Fallout?!
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
Luke Skywalker was in Gabriel Knight! Worf was in there too!
You bastard, Tanglebones. :)
ClockworkHouse wrote:Yay! My Sony bone is getting tangled!
thrawn82 wrote:Tanglebones is a better man than I, in tears at my desk.
Guys...and Lara,
Truly a phenomenal episode.
Not only did you manage to stay in character but, you also managed to have your usual clever commentary that despite the temporal distortion was still relevant. Thank-you, very much.
I had been thinking that it might be a good idea for a podcast series to talk about older games and analyze their influence.
This was a fun show, though a little too much irony to do every week methinks.
Sean had sent us an email prior to recording to help get our heads in the game. You really gotta immerse yourself to do something like this and keep it "off the cuff" so to speak.
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
[font=Impact][size=18]What's up, GWJ? The new site is SWEET and earns some major dap by moving out of the old ezboards, for real. I hope you can find a way to stream the show through something else other than Real Audio, though. (Yeah, I know that like peeps can just install Realplayer through their 98 disc, but that application is the most bloated piece of ish out there.) Maybe you can release it in a MP3 song file? I downloaded a couple tracks from Spacehog's Chinese Album off a website that was set up like in a couple of hours with Gozilla, no sweatin' it.[/size][/font]
[font=Impact][size=18]Anyway, the show was P.H.A.T. as always, but where was the [color=green]GLIDE[/color] in that 3D accelerator discussion? My rig can take any protocol to Mega Mountain, but when I run Q2 benchmarks, it just don't get any cleaner or faster than running on 3Dfx's juice. Even the pocket protectors at Tom's Hardware are talking like how the lack of CPU overhead makes Glide all that and a bag of chips for Unreal:[/size][/font]
[font=Impact][size=18]I know you guys probably don't take your PC gaming seriously -- after all, you Gamers got Jobs to worry about, LOL -- but there really ain't a question that 3Dfx is leading the 3D charge the rest of the way, is there? All those open protocols are going to school Glide's sheer advantage in performance? SIIIKE.[/size][/font]
[font=Impact][size=18]And voice acting in a FINAL FANTASY game? Just like how Take Two thought that Christopher Walken could save Ripper, right? AS IF. And they're already talking about making the next Final Fantasy a "love story" anyway. That's sooooooo cheese.[/size][/font]
[font=Impact][size=18]Anyway, time to
R
O
L
L
out and kick some XvT. Peace...[/size][/font]
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[font=Impact][size=18][color=green]I[/color][color=red]C[/color][color=green]Q[/color]: 2642292[/size][/font]
[font=Impact][size=18]\/\/!©|<3|) ®!9≥:
Pentium II 450mhz, RIVA 128, Voodoo2 12MB
- Quake 2 [color=red]58fps[/color]
- Shogo [color=red]52fps[/color][/size][/font]
[font=Impact][size=18]"I met a gypsy and she hipped me to some life game
To stimulate then activate the left and right brain
Said baby boy you only funky as your last cut
You focus on the past your @$$'ll be a has what"[/size][/font]
"@OzymandiasAV No, you're just indicative of the sjw infestation in the gaming media." -- Brad Wardell
It stood out so much, that I even bought it, and hated it, and tried many times to find some enjoyment out of it and eventually just try beat it and never could/did.
They also talked about Thief AND MGS and mentioned how MGS was different. I hated both of those, too.
/haterade
I loved me some Ocarina of Time, FFVII and absolutely Half-Life (which I've played through as recently as earlier this year. Just had to balance out all the negative.
Backloggery
So Lara's comments about the Ocarina in the new Zelda game got me thinking... The Playstation and Saturn both run off of CD-ROMs. CDs were designed for music. Do you think we might ever see any good games about music? Rock & Roll Racing on the SNES proved that good music can make a decent game much better, and X-Wing would dynamically generate music cues and shift the music on the fly in response to the game's action. The technology is there... I guess the real question is would anybody be interested?
I just got done listening, and that was my first thought when the theme came in at the end. Well, not the "I've got some music" bit, but the whole alternate theme song thing.
I loved the outtakes for this one. Not that I don't love all the outtakes.
xbl: Astyrith Steam: Asterith
The podcast took all night to download, but it was worth the wait. I was glad to hear some attention to Thief: The Dark Project. After their string of top notch releases like Ultima Underworlds: II and System Shock, its clear Looking Glass Studios will be a force to reckon with for years to come, far beyond "The Year 2000".
This post deserves a round of applause.
Professionally offended. Does not understand jokes. Needs a man to explain them to me.
subspace, hell yes! cheers to that, elysium. i must have poured hundreds, maybe thousands of hours into that game back in the day. i even wrote a paper on it for a class in college: http://snarfed.org/subspace . (granted, it was a class *about* games, but still!)
snarfed.org/games
Meta-podcast...this is the future.
PSN: SpacePProtean
Unsound Methods
The King of Cups Expects a Picnic: A podcast dedicated to the joys and sorrows of Buffy the Vampire Slayer.
Excellent job with this! Very convincing and entertaining.
ClydeFrog
I gotta admit: I was entertained. But where's the 1988 retrospect? Wasn't Cabal awesome?
Favorite moments so far:
"I think this thing might hit 100,000!" regarding Everquest, and pretending that nobody knew the word "steampunk" when referring to Thief.
Steam ID: Ravenlock;
XBL / GFWL Gamertag: Ravenlock80;
Nintendo Network ID: Ravenlock;
I used to write sometimes at http://www.erraticgamer.com
My favorite band, Third Eve 20!
Words... are a big deal.
Jill Lapore wrote:Editing is one of the great inventions of civilization.
So now that you've done a time travel episode, how soon before we get the parallel universe episode? Or the court room episode?
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
No "Female Doggoes"?
Certis: Quintin is both smart and attractive.
Fedaykin98: Good lord, I wouldn't have expected brilliance like that from that nemeslut Quintin Stone!
Yonder: It's weird to say this, but Quintin Stone may be the wisest person here.
Yeah, I was hoping for a Marvel-esque origin story for that one, perhaps a first glimpse of her fall toward the dark side
Maybe save that for the 1988 week mmm... Wasteland
You bastard, Tanglebones. :)
ClockworkHouse wrote:Yay! My Sony bone is getting tangled!
thrawn82 wrote:Tanglebones is a better man than I, in tears at my desk.
While we're at it, might as well through Tenchu (summer 1998) on the pile.
Words... are a big deal.
Jill Lapore wrote:Editing is one of the great inventions of civilization.
As Michael Ende, author of Elysium's favorite book, once wrote:
"Today's Tom Sawyer, he gets high on you, Kat. You." - Haakon7
You are the most awesomest person ever.
"Yeah, well, uh, just keep your Power Gloves off her, pal, huh?" -Corey, from "The Wizard"
Obviously we've gone back in time to a point before the 'smythe's high-falutin' schoolin'.
I don't feel disadvantaged with the stick I've got.
And one that doesn't know a PC RPG from a console RPG.
Professionally offended. Does not understand jokes. Needs a man to explain them to me.
Yeah, I agree. Slight misstep there, but otherwise it was very, very tight.
BNet: Null#1440 | IRC: [gwj]gore | Strava | Fitbit
I'm 16 minutes into the CC and when you guys brought up Ocarina a tiny little nuke of memories blew up in my brain. A million flashbacks flooded my head and all of a sudden I was 13 yrs old playing by N64 and playing that game all day long for a month. I don't think I spent more time with one game than I did with Ocarina of Time on my N64.
Battle.net: archangelic #1964 | |LoL: Elend | Steam ID: Cartrah | PSN: Mooleesnake5 | Xbox LIVE: djchangchild | nintendo id: djchangchild |
Well that was a fantastic episode.
My favourite part was the $15/month Everquest subscription fee because of the crummy Canadian dollar.
On the other hand, the podcast made me realize I was already a gaming curmudgeon back then. That makes me sad.
edit: removed embarrassing details of curvaceousness
"Four legs good, two legs bad!"
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