Yeah you might want to give Valkyrie or Barbarian a try. They tend to live longer in the early game.
Unless you trip down the stairs and fall onto a cockatrice corpse >_>
Savescumming is a very good idea in Nethack. It's a game where one mistake can kill you, and learning all the mistakes you can make would take hundreds, if not thousands of games. Savescumming will let you learn it much more efficiently.
I wish some modern game would take some of the great nethack concepts and put them to work in a slick environment with fun combat.
My first thought for an example would be a modded Oblivion with the leveled loots and monsters taken out in favor of the style where things get more dangerous the farther you go from civilization or the deeper into a dungeon you go. Permadeath would apply but you'd be working more on a legacy than a single character, bringing wealth and legendary artifacts under the control of the empire or a city or a family name. Just like Nethack you could discover your old corpses, and everything your older characters did like buying a house, storing loot, completing quests and killing major baddies would stay done, allowing you to work on a world, create legends, rather than just reloading a save.
Savescumming is a very good idea in Nethack. It's a game where one mistake can kill you, and learning all the mistakes you can make would take hundreds, if not thousands of games. Savescumming will let you learn it much more efficiently.
Just use explore mode. There is no need to savescum.
There needs to be a nethack made with today's graphics imo.
You don't need graphics. You just have to embrace the ASCII. If you can't do that, there is always Falcon's Eye...
This is the first I've ever heard of this game. Watching people play is a bit fascinating though. I may try and get into it.
GI_Josh: it's probably the most complex dungeony game ever done. Nethack is several megabytes of code when compiled, and it's almost all code. You can put an enormous amount of content in a tiny space when you use text mode, and Nethack is quite large. There's a LOT of stuff to explore in there.
People used to joke that it had 'everything but the kitchen sink'. So they added kitchen sinks. Seriously.
A quote that was used repeatedly to describe nethack: "Oh, great. Another release of gradewrecker."
The exploration itself is lots of fun. Winning is very, very difficult, but it can definitely be done.
It's surprisingly easy to look past using an @ sign for your character and a d for your dog. Eventually, you'll almost see ks as kobolds and os as orcs. (ks can also be killer bees, which are very dangerous.) Capital letters are generally big or very powerful monsters. Capital Ds, for instance, are Dragons, and you should be very afraid of &s.
Ls, FTW.
A little practice and luck and you can take down most chromatic dragons (for a Valkyrie, getting blue DSM is pitifully easy.)
Liches, however.... Especially arch-liches. They always seem to have my number. Blessed scroll of genocide -> L.
Ls, FTW.
A little practice and luck and you can take down most chromatic dragons (for a Valkyrie, getting blue DSM is pitifully easy.)
Liches, however.... Especially arch-liches. They always seem to have my number. Blessed scroll of genocide -> L.
Once you get magic resistance, liches aren't too bad. If you don't though, RUN AWAY!
It's not even the magic, it's the hordes they summon. The destroy armor spell is really irritating sometimes, but worse in explore mode. Usually I die anyway. Most of the time I run into one in a hall, and I turn and run (been running samurai lately, so I get a tile away, then bam, horde summoned and I'm blocked in and screwed.
It's not even the magic, it's the hordes they summon. The destroy armor spell is really irritating sometimes, but worse in explore mode. Usually I die anyway. Most of the time I run into one in a hall, and I turn and run (been running samurai lately, so I get a tile away, then bam, horde summoned and I'm blocked in and screwed.
It is also useful to always have a few means of escape on hand, a scroll or wand of teleportation, a wand of digging, jumping boots, etc. Also, don't forget that most monsters respect Elbereth and that will often buy you enough time to heal up at least.
L, h, M, R, ;, that's what I get rid of.
M? Why get rid of mummies?
I usually have a scroll of scare monster I can drop into a corridor to hold them off while I run like hell. Elbereth works pretty well, except when the horde is faster than you, and you die before you can do anything.
I've never played the game, I went to the site and tried to watch someone's game and have no idea what was going on.
I just can't get into ASCII games.
http://www.slashem.org/ Go here, and grab a version with tiles. The tiles are useful until you get used to it anyway.
Anyone have any other suggestions for a windows GUI for nethack?
Anyone have any other suggestions for a windows GUI for nethack?
I've used the Windows client available from Nethack.org, which does have a graphical tileset. It's not the greatest -- pure 2d unanimated sprites -- but it's decent enough to get started.
http://www.slashem.org/ Go here, and grab a version with tiles. The tiles are useful until you get used to it anyway.
Anyone have any other suggestions for a windows GUI for nethack?
There is always Falcon's Eye. It makes a 3/4 overhead view with tiles for all the monsters and items. I've never used it though, so I can't speak to its quality.
Anyone here use Terminal.app on OS X to play NetHack?
And if so, how the $%$^ can you get the game to recognize the Meta key? Emacs does, Nethack won't.
In Preferences, under Settings/Keyboard, there's a checkbox for 'use option as meta key'.
In Preferences, under Settings/Keyboard, there's a checkbox for 'use option as meta key'.
I know that. My problem is that, no matter what the Meta key is (ESC or Option), Nethack seems to ignore it.
Like I said, other apps like Emacs seem to recognize it just fine, just not Nethack.
So my awesome flame mage bit the dust on his quest while fighting his quest nemesis, the water mage. I was whooping up on him, but I allowed him to summon a bunch of monsters, including a vampire mage who in turn summed a bunch of monsters, including a master lich who summoned a bunch of monsters....
Anyway, I kept getting surrounded. I broke my wand of teleportation to get rid of all the stuff surrounding me, and then I broke my wand of scare monster to scare them, but they just kept coming and eventually killed me. Looking back, I should have used my ring of conflict to turn them on one another, but I forgot I had it. Oh well, live and learn.
I think I am going to try a necromancer next time...
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