Conference Call

GWJ Conference Call Episode 78

Viking: Battle For Asgard, Dark Sector, A Token British Guy, Chris Ainsworth From Petroglyph, Universe At War 360, Cross Platform Futures, Games For Windows Live, Your Emails and more!

This week we're joined by two very special guests. First up we have the Lord of Leisure, Mr. Paul Hughes, joining us from across the pond. Petroglyph's Chris Ainsworth also jumps in and discusses cross-platform play, the new Universe at War Xbox 360 release and Games For Windows Live among many other things.

To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind. You can even send a 30 second audio question or comment (MP3 format please) if you're so inclined.

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Show credits

Music credits: 

Intro/Outro Music - Ian Dorsch, Willowtree Audioworks

"Washaway" Ian Dorsch 25:20
"Carving Away Stone" Ian Dorsch 50:06

Comments

Good show. Washaway is new? Good stuff Podunk.
I don't ever remember the show using beeps before.
I loved Rune!

Hey now, I sent an email too! I bet it's because I'm Norwegian.

I'm just gonna go cry a bit now.

Andor wrote:

Hey now, I sent an email too! I bet it's because I'm Norwegian.

I'm just gonna go cry a bit now.

Hey, I'm half norwegian and they've answered my emails. They must love my half irish a whole bunch.

I meant to say that I bet it's because I'm so good looking! You're all just jealous!

http://en.wikipedia.org/wiki/Hel_%28...

Creative Assembly aren't just being Leet, the Vikings did call it Hel with one L

Is there a rotation scheme for 'token British guy', if so can I put myself on the waiting list?

Yes, I fully support the idea of token British guys (and of course girls) on the show. Since you're feeling unloved by the dearth of emails coming in, I'll email too. I didn't bother hitherto but since you may start scraping the barrel (I'll leave the obvious jibe about this already having happened to others), I may be in with a shot.

*shrug* I don't know. To my recollection, Guitar Hero 3 had online play on the Wii. Harmonix said they skipped out on it to "fine tune the game to the Wii" which is dumb because the game is no different from the PS2 version.

*rage*

Andor wrote:

Hey now, I sent an email too! I bet it's because I'm Norwegian.

I'm just gonna go cry a bit now.

We a few emails in after we'd already recorded the show, I bet you were one of them. We'll hit it next week ... although I do like making people cry.

You made me cry during the recording

Typing of the Dead is, in fact, available on Gametap. I played it last summer while brushing up on my touch typing. It is fun!

Certis wrote:
Andor wrote:

Hey now, I sent an email too! I bet it's because I'm Norwegian.

I'm just gonna go cry a bit now.

We a few emails in after we'd already recorded the show, I bet you were one of them. We'll hit it next week ... although I do like making people cry. ;)

You're lucky I like crying, or we'd have some problems, buddy.

Quoting wikipedia, on Final Fantasy XI:

"It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002. It was localized and released for the North American market on October 28, 2003, and for the European market on September 17, 2004. An Xbox 360 version was released worldwide in April 2006 as the system's first MMORPG and the first cross-platform MMORPG.[1]"

Quoting Greg Sewart's 1up 360 review:

"Outside of widescreen support and a slight resolution upgrade (you can play the game in 720p), Final Fantasy XI Online on 360 is the same game we've been playing on PS2 for years. (This makes some sense, since you share the game servers with PC and PS2 gamers.) It's a relatively deep massively multiplayer online RPG in which combat requires more than just using the autoattack command--it still feels shallow, though, compared to something like Oblivion."

Andor wrote:

Hey now, I sent an email too!

I'm just gonna go cry a bit now.

ditto - kind of

blackboxme wrote:

Quoting wikipedia, on Final Fantasy XI:

"It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002. It was localized and released for the North American market on October 28, 2003, and for the European market on September 17, 2004. An Xbox 360 version was released worldwide in April 2006 as the system's first MMORPG and the first cross-platform MMORPG.[1]"

Quoting Greg Sewart's 1up 360 review:

"Outside of widescreen support and a slight resolution upgrade (you can play the game in 720p), Final Fantasy XI Online on 360 is the same game we've been playing on PS2 for years. (This makes some sense, since you share the game servers with PC and PS2 gamers.) It's a relatively deep massively multiplayer online RPG in which combat requires more than just using the autoattack command--it still feels shallow, though, compared to something like Oblivion."

Huh, interesting. How do players communicate with each other ingame? Do console players see PC chat messages scrolling, etc, or was FF XI Online basically a console game ported to the PC?

driph wrote:
blackboxme wrote:

Quoting wikipedia, on Final Fantasy XI:

"It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002. It was localized and released for the North American market on October 28, 2003, and for the European market on September 17, 2004. An Xbox 360 version was released worldwide in April 2006 as the system's first MMORPG and the first cross-platform MMORPG.[1]"

Quoting Greg Sewart's 1up 360 review:

"Outside of widescreen support and a slight resolution upgrade (you can play the game in 720p), Final Fantasy XI Online on 360 is the same game we've been playing on PS2 for years. (This makes some sense, since you share the game servers with PC and PS2 gamers.) It's a relatively deep massively multiplayer online RPG in which combat requires more than just using the autoattack command--it still feels shallow, though, compared to something like Oblivion."

Huh, interesting. How do players communicate with each other ingame? Do console players see PC chat messages scrolling, etc, or was FF XI Online basically a console game ported to the PC?

I actually play FF11, and pretty much every time I play I end up talking to someone on the 360, one person on ps2, and one person on the PC (even if it is myself). Now unless they lie every time, they means we are all on the same servers.

As for how we communicate, it was a ps2 title first I think, then to PC. All text is like every MMO I have seen, scrolling up from the bottom of the screen.

This must be the first time that the subject of genitalia came up on the podcast and somehow I wasn't involved.

driph wrote:

Huh, interesting. How do players communicate with each other ingame? Do console players see PC chat messages scrolling, etc, or was FF XI Online basically a console game ported to the PC?

Ps2 can use usb keyboards. So can 360 apparently. (source http://gaming.hexus.net/content/item.php?item=4388)

Great show and probably the funniest I've heard so far. I am unfortunatly a pessimist when it come to cross platform play like the rest of you guys. I don't see any potential benefits other than something the marketing department can tout in front of the press.

I understand that it is nice to play with your friends who are on a different platform, but I'm guessing the majority of people out there are already on the same platforms with their friends and it isn't something they have been waiting for. It can only cause networking and control issues that frustrate the players rather than get them excited.

Haha, love that british dude and I demand more of him next show.

Great podcast, but what's up with the beep? If Chris Ainsworth requested it, I can understand that. We're all adults here, right?

Do all british people pronounce "pew pew" like that?

The beep was mostly us (Rob and I) being careful. We're more paranoid about our guests getting in trouble with their bosses than they are. It's part of why we can have people on for a whole show and be casual and conversational. It's gotta be a safe place for industry folks to relax and shoot the breeze.

Do all british people pronounce "pew pew" like that?

I think it's safe to say that everything the Lord of Leisure says is on behalf of all British people.

The beep was mostly us (Rob and I) being careful. We're more paranoid about our guests getting in trouble with their bosses than they are. It's part of why we can have people on for a whole show and be casual and conversational. It's gotta be a safe place for industry folks to relax and shoot the breeze.

And yes I have used the beep before. Way back when we first started the show I believe.

Straight, unrefined, awesomeness.

Certis wrote:

... although I do like making people cry.

He really does.

Certis wrote:

I think it's safe to say that everything the Lord of Leisure says is on behalf of all British people.

I disagree... that accent is not indicative of 80% of England and 100% of Wales and Scotland. "Pew, pew" is usually pronounced in the same way as the church bench word.

Oh and i would send in emails... but after the last couple of times i'm scared :/

However, Samfisher gets extra points for trying to make the word sound like a blaster from star wars peeeoooooowwwww!

I kept mishearing Certis and thinking that he was called the Lord of Pleasure which makes him sound like Hedonismbot.

Hah, Lord of Pleasure is a great name.

Thanks again for having me on, the show rocked.

Couple extra links:

Karous on the Wii
Freeman Postulate #3

Guys, I can totally fake a British accent. Would you prefer Manchester, Liverpool, or Cockney? I'll do Welsh for an extra $20.

I'll do Welsh for an extra $20.

Methinks the good people of Wales may take exception.

DudleySmith wrote:

Yes, I fully support the idea of token British guys (and of course girls) on the show. Since you're feeling unloved by the dearth of emails coming in, I'll email too. I didn't bother hitherto but since you may start scraping the barrel (I'll leave the obvious jibe about this already having happened to others), I may be in with a shot.

If my one-liner about being thankful for a gaming podcast talking about gaming as opposed to cheeseburger-eating contests made it, the bottom of the barrel must have at least a few scratches...

Seriously, another great show guys.