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The Stanley Parable is a first-person narrative exploration game similar to Dear Esther or Korsakovia. It explores the story of a man named Stanley. That's about all I can tell you without spoiling anything! It's best to play this game without knowing anything about it going in, so we'll just have a spoiler discussion in the comments this week.
It requires Half-Life 2 and in order to play the game you need to launch HL2 on it's own at least once. Other than that, just extract the zip into Steam/steamapps/SourceMods and restart Steam. Download and enjoy!
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Really curious to hear about everyone else's experiences.
Without spoiling, I will only say that I highly enjoyed playing through this. Maybe six times.
The level of production is fantastic. I'm looking forward to sharing this with my wife.
Oooh. Curiosity peaked.
"$10 - Exclusive Sean-cam where he just shakes his head, over and over." From Pyro's Kickstarter, "Endless Pit of Human Misery Livestream"
*cough*
Also, you don't need HL2, just the source 2007 sdk.
https://juv3nal.neocities.org/
spider_j wrote:I had noises about that! Cheers, juv3nal!
I played it a couple times last night and still feel like I have a lot more to see. It seems pretty great so far. If nothing else, it's wildly original.
I absolutely adored this, I've pretty much always wanted to play a game that was like this.
Steam
Played it as well
I was really disappointed in the lack of multiplayer. Definitely released too early.
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"if i gave you a high five right now, you would lose a hand or limb by the sheer force" -Edwin
Neat find, thanks
(Edit: Can't use spoiler tags with a new account, redacted thoughts)
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I don't know, there's a difference between a picture that takes 3 seconds to scroll past, and something that is relating it's message in the media to which it relates. Kind of the difference between saying "check your tyres" and going to look at them and seeing the tread is thin and the sidewalls are perished and won't help you in bad conditions.
The comments included by the author with the game are pretty interesting. The one I found most interesting is that each ending is meant to give more meaning to the other endings instead of existing in parallel.
That said, I think it does a really fantastic job of playing with gaming tropes, has a lot of clever twists, has great narration and humor, and does a lot of things better than Portal and Bioshock which tackled similar ideas. I just played the Hotel level in Vampire the Masquerade yesterday and was thinking about these sorts of no-threat experiences and lamenting the lack of them in most big budget games. Point Lookout for Fallout 3 was another example of the sort of storytelling you could achieve where the player really pulls together the story for themselves.
I thought this game did a great job of timing as well where the narrator was almost always, for me, commenting on things I was just about to do or in the middle of doing.
I like the overall idea of the actual story. I know it probably wan't about
But when
Also did anybody try
I also find it a very interesting use of narration, especially after just playing Bastion. Also what is everybodys favorite ending? My favorite was
Will you pay for my college?
I think I would have liked it more if
First thing my grandfather taught me was "Don't let any hellportals near your junk."
Steam
Very cool little game. Like lots of other people I went against the grain first time around. Definitely my favorite run through too.
"Thanks, KrazyTaco, thanks. I'd put it in your pooper too." -Mex
"Oh, KrazyTaco, you fulfill all my wishes." -pneuman
"I sometimes hang awake at night dreaming of being called a dumbass by KrazyTaco." -Gravey
To quote McLuhan, "The medium is the message."
Steam ID: Itsatrap
I, just now, discovered that the music from TSP is Nine Inch Nail's Ghosts I (track 6). I'm so non-hip...
Thank you for the heads up on this, definitely an interesting gaming experience.
The ending isn't any more important than any of the moments leading to it.
That was my favorite as well, and just so happened to be the first ending I got. Craziness.
I tried waiting around in the beginning for a while and nothing happened. At the part Sonicator mentions I specifically did *NOT* take the hint, and just kept hitting random buttons. The door opens anyway with a comment from the narrator.
Edit: huh, managed to find a way to kill myself without comment from the narrator. That was interesting.
Some good comments in this thread. Just wanted to bump this to try and get more people to try. Playing through multiple times will only eat up 30 minutes of your time.
"Oh, hey, candy corn. Forgot about you."
-NSMike
Apparently they're going the Dear Esther route with a commercial HD version on the way:
http://www.pcgamer.com/2012/07/31/th...
https://juv3nal.neocities.org/
spider_j wrote:I had noises about that! Cheers, juv3nal!
Sweet!
Tuffalo buffalo Tuffalo buffalo buffalo buffalo Tuffalo buffalo.
SW-0326-3336-1619
The Narrator responds to a complaint:
the National Center on Domestic and Sexual Violence's list of hotlines
No chatter about this? Did someone start a new thread? I bought it last night and am going to play it this afternoon. I loved the mod, so I have high hopes.
Edit: I'm through a few paths. This is great.
Tuffalo buffalo Tuffalo buffalo buffalo buffalo Tuffalo buffalo.
SW-0326-3336-1619
So good. I binged on it yesterday and think I'm finished with it - got about 7 paths myself and then did a couple of the more obscure ones after looking up if I'd missed anything. At least one or two are incredibly obtuse.
The confusion ending (well, the whole path) is definitely my favourite.
First thing my grandfather taught me was "Don't let any hellportals near your junk."
Steam
That was my first one. I think I'm through about 5 to 7 at this point. I kind of liked the one where:
Tuffalo buffalo Tuffalo buffalo buffalo buffalo Tuffalo buffalo.
SW-0326-3336-1619
First thing my grandfather taught me was "Don't let any hellportals near your junk."
Steam
A coworker bought this for me after hearing it had my interest. So good.
Learn to swim.
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