Team Fortress 2

KrazyTacoFO wrote:

I've been waiting for 9-10 years for TF2 to come out.

I always forget how long they've been promising this game. I'd pay to download a featurette about all the different incarnations TF2 went through, to get to where it is today.

Regarding DLC:

Eurogamer: Is there a timeline for new classes or maps post-release?

Robin Walker: Like any Valve product you buy it and you're gonna get plenty of stuff after you ship it. We already have some plans for what we'll be working on afterward, but I don't think we're going to talk about it just yet, but yes, like any Valve product I think you can be confident you'll get plenty of free stuff after we ship.

Is [FO] accepting applications?

Man, that sounds fantastic. Can't wait to give it a shot - most likely on PC.

I'm worried about my current pc specs for Team Fortress 2 and Quake Wars. I usually have the biggest and baddest rig, but with me moving in my house 8 months ago PC upgrade funds have been sparse.

Right now I'm running

Sapphire Radeon X1800XT 512
AMD Athlon 64 X2 3800+ (overclocked to 2.6ghz, roughly a 5000+)
2 gig of Ram

I really really want a 8800 and a Core Duo 2, but I'm gonna try to hold out till the Fall or Winter. The Intel Quad Cores look nice but I wanna see what AMD has up its sleeve too. Just out of curiousity what does everyone else plan on running TF2 on?

I have an ATI X800XT on an AMD Athlon 64 3200+ with 1 gb RAM.

If this is not good enough then the 360 will do.

I'm still so ungodly confused on why people think system requirements on this will be so huge?

It's just the source engine people, with simpler textures than any other source engine game released yet.

If you can play Half-Life 2 at nice quality I can't imagine not being able to run TF2 really really well. You might have to turn off HDR. That's the only concession I can see having to make since it definitely looks like they have it turned on in the videos.

Thin_J wrote:

I'm still so ungodly confused on why people think system requirements on this will be so huge?

It's just the source engine people, with simpler textures than any other source engine game released yet.

If you can play Half-Life 2 at nice quality I can't imagine not being able to run TF2 really really well. You might have to turn off HDR. That's the only concession I can see having to make since it definitely looks like they have it turned on in the videos.

From the interviews I've read, they've designed it to scale across alot of video cards. They also said if you have a DX10 card it will take advantage of it, even if you don't have Vista. It will also make use of dual and quad core procs.

After dealing with the amount of aimbots and driver hackers out there for counter strike, I highly doubt I will mess much with TF2.

There is absolutely no way I would play this on an xbox without a keyboard and mouse which microsoft has made clear they will not support.

So, I guess I'm just going to have to stick with quake wars when it comes out. . .sigh

kharvelan wrote:

So, I guess I'm just going to have to stick with quake wars when it comes out. . .sigh

I think you're deluding yourself if you don't think Quake Wars will have it's own fair share of hackers and cheaters. I guess that's another conversation though.

Gumbie wrote:

From the interviews I've read, they've designed it to scale across alot of video cards. They also said if you have a DX10 card it will take advantage of it, even if you don't have Vista. It will also make use of dual and quad core procs.

That's kind of been the way valve's stuff has been for a while. It'll still work really well on your semi-older hardware but if you get new stuff you get new shiny bits. I'm sure there will be performance improvements for dual and quad core systems. My point (if it is actually a point) is that I'm guessing it'll be performance for the sake of performance and not anything that actually effects gameplay. Getting 50 and 60fps with your year and a half or two year old videocard isn't hugely different than getting 200fps with your brand new awesome hardware.

I played the Lost Coast level with everything turned on with my 7800's at really great framerates and that is, as far as I know, still the most graphically punishing source engined thing out there. My 6800GT I had before those worked really well with it at 1280x1024.

Sure, my 8800 will probably crank out some insane FPS in TF2. I don't think that makes that much of a difference compared to someone with a 7600GT getting 50 and 60fps. Both are equally playable.

Gumbie wrote:

Just out of curiousity what does everyone else plan on running TF2 on?

** Three symmetrical IBM cores running at 3.2GHz each; two hardware threads per core; six hardware threads total

** 500 MHz custom ATI graphics processor; 10MB of embedded DRAM and 48-way parallel floating-point dynamically scheduled shader pipelines; unified shader architecture

** 512MB of GDDR3 RAM memory; 700MHz of DDR; unified memory architecture

baggachipz wrote:
Gumbie wrote:

Just out of curiousity what does everyone else plan on running TF2 on?

** Three symmetrical IBM cores running at 3.2GHz each; two hardware threads per core; six hardware threads total

** 500 MHz custom ATI graphics processor; 10MB of embedded DRAM and 48-way parallel floating-point dynamically scheduled shader pipelines; unified shader architecture

** 512MB of GDDR3 RAM memory; 700MHz of DDR; unified memory architecture

:roll:

I wanted to make that post but didn't have the specs at hand.

kharvelan wrote:

After dealing with the amount of aimbots and driver hackers out there for counter strike, I highly doubt I will mess much with TF2.

Well, then you came to right place. GWJ to the rescue. No longer must you game with juveniles. Except for the young at heart, that is.

I guess I didn't get that joke about specs, bagga/Green...care to enlighten me?

360 hardware specs

Fedaykin98 wrote:

I guess I didn't get that joke about specs, bagga/Green...care to enlighten me?

It's Amiga specs.

ColdForged wrote:
Fedaykin98 wrote:

I guess I didn't get that joke about specs, bagga/Green...care to enlighten me?

It's Amiga specs.

For those of you worried about your system's ability to run Team Fortress 2, check Valve's latest survey. If you fall within the majority of these rigs, I'd say chances are good you should be able to play.

October 9th. Mark your calender.

Jesus Christ they're taking a long goddamn time to ship this thing. OCTOBER?!

*rending clothes and gnashing teeth*

Malor wrote:

Jesus Christ they're taking a long goddamn time to ship this thing. OCTOBER?!

*rending clothes and gnashing teeth*

It's been known for months that it would be a fall release. September was the word for a long time, so early October is no surprise. I'm just glad it's (apparently) nailed down now.

Well, we've been waiting 10 years, I suppose I can wait another few months. But that video of Heavy Weapons Guy has really got me salivating.

I also wish they would just release the games individually when they're ready, instead of bundling them all together. I'd buy them all anyway, and presumably, some of them would be ready sooner that way.

I suppose, though... by bundling it with Ep2, they'll increase the number of people that have it. EVERYONE that has HL2 Ep2 will have TF2 as well, which means the populations will be higher on the servers.

Getting multiplayer games to critical mass is a lot harder these days, with all the competition.

Mmmm...sweet, sweet October, you cannot come soon enough. i do loves me some cartoony carnage.

Nice new TF2 news: http://www.shacknews.com/featuredart...

I can't wait.

Sweetness, 3 days before my birthday when I'll be getting a new rig. I'll be all over this game for the PC. I still remember getting the slip inside my copy of Half-Life 1 advertising this.

Speaking of which, is Team Fortress Classic worth trying out? I've only played the Quake mod.

NomadHeretic wrote:

Speaking of which, is Team Fortress Classic worth trying out? I've only played the Quake mod.

If you played the original, true Team Fortress, Team Fortress Classic will be a disappointing exercise.

I couldn't drop TFC and go back to the real thing fast enough. TFC was TF shoehorned into a different game engine, with physics that never resembled the original.

My prediction is that they're NOT gonna release it in October.

But TF2 has been done according to them. They are holding it back to bundle it with Portal and Ep. 2.

Edwin wrote:

But TF2 has been done according to them. They are holding it back to bundle it with Portal and Ep. 2.

And last month we heard that Ep.2 is almost done

This isn't going to miss October, it's just seems obvious. This isn't like other Valve dates where we've approached the release date and seen very little. We've seen some damn near finished products for a few months now.