Yes I know this is yet another ESO thread, but I did not see an equivalent one. So here is one for performance and troubleshooting of ESO for the PC. Lock or move the thread as needed.
I'm having great performance until I get into outdoor combat, not sure what it is about that aspect that is dragging my system down.
I've done alot to my settings already.
uGridDistantTreeRange=15
uGridDistantCount=25
uGridsToLoad=7
SMainMenuMovieIntro= (leave this blank)
SIntroSequence= (leave this blank)
bUseThreadedBlood=1
bUseThreadedMorpher=1
iPreloadSizeLimit=2000000000
SOblivionIntro=OblivionIntro.bik
bUseHardDriveCache=1
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1[Display]
bEquippedTorchesCastShadows=1 (torches cast shadows now)
bAllowScreenShot=1 (self explaining)
iShadowMapResolution=2048 (bigger map in menu)fHorseRunGravity=3.0000 (allows low gravity for horses. 3 is default)
iNumHavokThreads=2bAllowConsole=1 (self explanitory)
bInstantLevelUp=0 (when you level up, you don't need to sleep)
bAllowHavokGrabTheLiving=1 (allows you to drag sleeping NPC's like in Splinter Cell)[Grass]
iMinGrassSize=90
fGrassEndDistance=3000.0000
fGrassStartFadeDistance=2000.0000[OPENMP]
iThreads=20
iOpenMPLevel=20
Does anyone have any suggestions for dealing with artifacts? I have a 9800XT (not enough horsepower, I know), but even at the lowest settings things are just sparkling with artifacts. Is it the card dying?
Does anyone have any suggestions for dealing with artifacts? I have a 9800XT (not enough horsepower, I know), but even at the lowest settings things are just sparkling with artifacts. Is it the card dying?
Update the drivers?
Edwin, how are you using the non-standard 16:10 res? When I edit my .ini for it the game won't start.
It's standard 16:10, you just need to tell windows to add it. To make your own just take 1680 - 1440 which is 240. 1050 - 900 = 150. With this in mind you can find any 16:10 resolution just by either adding or subtracting from your 1680 x 1050 resolution. So far 1440 x 900 or 1200 x 750 seem to handle it well.
Awesome, thanks!
So, even though the monitor doesn't claim to support 1440x900, you can theoretically add the resolution through the NVIDIA driver, and then it would be available? Interesting.
I don't know what monitor you use but the Dell 2005FPW that I have works with it. These resolutions also work on my laptop.
I hooked my PC up to a 32" LCD HDTV and wow, just WOW. Visually, this game is so awesome. I don't fully understand all that 480i/p 720whatcham'callit, and I had to do some messing around, but I finally found a resolution that didn't cut off any of the screen. I set it to 1776x1000. Remarkably, it seems to be running just fine at that resolution and 4xAA.
How do you display the FPS, or can you?
I do hav a question, even though it's not exactly PC performance. Right now I have it hooked up to my HDTV via composite cables (blue, red, green). My TV also has DVI and VGA inputs. Which is ideal and is there enough of a difference to warrent me going out and buying a new cable (DVI or VGA to VGA cable.) I have a X800XT All-In-Wonder video card, btw.
Damn this game is so much fun.
Oh, thanks for that ini trick to zoom out of NPC conversations. I agree, it was too close and too wierd looking.
hubbinsd wrote:Does anyone have any suggestions for dealing with artifacts? I have a 9800XT (not enough horsepower, I know), but even at the lowest settings things are just sparkling with artifacts. Is it the card dying?
Update the drivers?
Yeah, that's the first thing I did. I tried the most recent Catalyst, the most recent Omega, and an older Catalyst. No dice. I don't get them much in other games, although on occasion.
Edwin wrote:hubbinsd wrote:Does anyone have any suggestions for dealing with artifacts? I have a 9800XT (not enough horsepower, I know), but even at the lowest settings things are just sparkling with artifacts. Is it the card dying?
Update the drivers?
Yeah, that's the first thing I did. I tried the most recent Catalyst, the most recent Omega, and an older Catalyst. No dice. I don't get them much in other games, although on occasion.
If you haven't checked it out already, check out this Unofficial Tech FAQ. It's got some good info and fixes in it.
I do hav a question, even though it's not exactly PC performance. Right now I have it hooked up to my HDTV via composite cables (blue, red, green). My TV also has DVI and VGA inputs. Which is ideal and is there enough of a difference to warrent me going out and buying a new cable (DVI or VGA to VGA cable.) I have a X800XT All-In-Wonder video card, btw.
I'm guessing that the DVI is copy protected and can't be utilized with a PC -- at least that's how it is on my 32" LCD HDTV. When ever I hook up a PC, I attach it to the VGA because the PC treats it like a monitor and can detect it's native res. At the native res, there's no dithering so everything is crystal clear. I'd say give it a try if you can stop playing for the 5 minutes required to do the testing.
I hooked my PC up to a 32" LCD HDTV and wow, just WOW. Visually, this game is so awesome. I don't fully understand all that 480i/p 720whatcham'callit, and I had to do some messing around, but I finally found a resolution that didn't cut off any of the screen. I set it to 1776x1000. Remarkably, it seems to be running just fine at that resolution and 4xAA.
How do you display the FPS, or can you?
I do hav a question, even though it's not exactly PC performance. Right now I have it hooked up to my HDTV via composite cables (blue, red, green). My TV also has DVI and VGA inputs. Which is ideal and is there enough of a difference to warrent me going out and buying a new cable (DVI or VGA to VGA cable.) I have a X800XT All-In-Wonder video card, btw.
Damn this game is so much fun.
Oh, thanks for that ini trick to zoom out of NPC conversations. I agree, it was too close and too wierd looking.
Certainly use a VGA cable for your PC to LCD TV.. that way you should get the LCD's native resolution automatically...
I posted this in another thread, but since we're trying to consolidate:
Well for those who own nVidia cards there may be a way to get increased performance for free. Apparently, a bunch of folks over at theelderscrolls.com forums have tried this "hack" and seen up to a 50% improvement in fps:1. Download CoolBits (this is simply a registry fix that opens some of the hidden options in nVidia's control panel)
2. Go to DISPLAY PROPERTIES -> ADVANCED
3. Go to Additional Direct3D Settings
4. Change "Max frames to render ahead" from 3 (or whatever it is) to 0.
To be honest, it didn't do much for me but it did seem to help other folks out. Tried this on your beast, Nim?
Chum, that setting, along with turning off V-sync enabled me to play at 1920x1200 HDR smoothly. I haven't got into a HUGE battle though. But those two options definitely helped a lot for me.
Is anyone else getting a massive performance hit wandering around the Waterfront in the Imperial City? I'm dropping to ~1FPS.
Edwin wrote:hubbinsd wrote:Does anyone have any suggestions for dealing with artifacts? I have a 9800XT (not enough horsepower, I know), but even at the lowest settings things are just sparkling with artifacts. Is it the card dying?
Update the drivers?
Yeah, that's the first thing I did. I tried the most recent Catalyst, the most recent Omega, and an older Catalyst. No dice. I don't get them much in other games, although on occasion.
Update: Some fresh Arctic Silver 5 on the GPU cleared all the artifacts right up.
Here are some comments straight from an Oblivion developer. They go against some of the settings up above, so if they're working for you then ignore this:
-edited-
Nimcosi beat me to it
-edit 2-
I will add that I'm not sure if PC users will see much benefit to "bUseHardDriveCache=1" as that sounds like an Xbox360 setting. On the PC you'd be better off letting it use your RAM for caching than your harddrive.
-edit 3-
Edwin, I used all of your INI settings (except the auto-leveling, grabbing sleeping npcs, etc) that effected graphics and it killed my PC. The game was running at around .5 fps (and that's not an exaggeration.. the water would animate once every couple seconds). I don't know what you're running but its way way faster than mine. I'm going through the settings to see which one it is.
Okay, found the one my system didn't like:
iShadowMapResolution=2048
Not sure why, but that setting brought my system to it's knees.
Also:
[Grass]
fGrassEndDistance=3000.0000
fGrassStartFadeDistance=2000.0000
These settings drastically lower the grass draw distance putting a very small bubble around your character where grass in drawn. I noticed a tiny increase in FPS, but I couldn't stand the constant fill in of grass around me. I ended up bumping mine up to 10000.0000 and 9000.0000 respectively to increase the distance at which grass is drawn. I hardly see any grass fill in now. I may have taken a 1-2 FPS hit, but I'll deal with it for now unless I hit a particularly grassy area that hits my system hard.
This game is making it very hard not to want to spring for one them shiney X1900XT cards.
Nim - Are you using HDR or AA (2x, 4x)? Bloom?
I just stumbled across this link which looks pretty promising:
http://ideveloper.pandora-studios.com/files/OblivionSettingsGuide.txt
I just wanted to say thanks for all the tips. I've been too rapt to ever shut the game down long enough to look up this stuff. I really like the pullback for the speech, that helps a lot.
Is anyone else having a framerate issue whenever a non-humanoid creature moves? I think it's an animation or havok issue. The stutter seems to be in sync with the creature's walking animation, which could also be an indicator of that creature interacting with the ground in some way. I see some stuff in the ini related to Havok but am too skiddish to just start meddling. I took a glance at the Elder Scrolls forums but it's so chaotic over there that I don't how anyone could gleen information for all the "please help me" threads.
It's standard 16:10, you just need to tell windows to add it. To make your own just take 1680 - 1440 which is 240. 1050 - 900 = 150. With this in mind you can find any 16:10 resolution just by either adding or subtracting from your 1680 x 1050 resolution. So far 1440 x 900 or 1200 x 750 seem to handle it well.
Not truely a OB troubleshooting problem, but does anyone know if ATI has something similar to this in their drivers? I'd probably lean more towards an ATI card down the road for my next upgrade if so.
Thanks so much guys. Anyone has problem getting any kind of voice to come up using X-Fi at full acceleration?
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