Bear & Breakfast

GWJ Conference Call 843

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Amanda, Rich, and Jason (aka ThatGuy42) talk about how DLC and expansions have changed a game's content journey.

Games: Marvel Midnight Suns (PS5, PC), Bear & Breakfast (PC, Switch), Pentiment (PC).

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00:01:56 Marvel's Midnight Suns
00:13:53 Bear & Breakfast
00:18:52 Pentiment
00:32:23 How DLC Reshapes a Game
00:53:04 Your Emails

AAAARGH! I really want to play Pentiment!

I need it to come out on PlayStation (yeah right) or boot the kids off the family PC.

In terms of DLC that radically shift how the base game is played, my mind went immediately to "The Way of Life" DLC for Crusader Kings 2. It changed the game up so radically that eventually Paradox added an option when starting a new game to prevent NPCs from choosing the Seduction focus to prevent things from getting out of control.

I used to love DLC but lately I am usually over the game by the time it comes out. I spent so much time playing Assassin's Creed Valhalla and I loved it, but I basically have zero interest in playing more of that game and they have released a ton of DLC for it. But if they were to release new DLC for any of the Mass Effect games I would start a new play through in a minute. Same for Skyrim or Fallout 4 (or even Fallout 3 or New Vegas, but Fallout 76 and Elder Scrolls Online just weren't for me) so I guess it really depends on the game.

thank you everyone for being kind about how wrong I am (and will continue to be) about midnight suns.

The link for Community GOTY is incorrect.

lunchbox12682 wrote:

The link for Community GOTY is incorrect.

Ooof, accidentally a number. Thank you!