Call of Duty: Modern Warfare 2 - Catch All

So this is a sequel to the 2019 game? By IW?

I’m probably in if so.

Blind_Evil wrote:

So this is a sequel to the 2019 game? By IW?

I’m probably in if so.

Correct, and for the first time in the series history there won't be a new CoD in 2024 so this and the changes it brings will be it for a while.

By changes, do you mean to like Warzone?

I understand that’s important to the community but I only play traditional MP and the campaign.

WZ of course is part of it, and has the bigger population, but also the base game. With them obviously intent on changing things up we don't know yet what all that entails.

I prefered MW2 to Black Ops. However, the thing I hope they prioritise is figuring out a system where I don't need to download 600GB updates every Thursday just to play MP, because I have to download everything CoD related.

It's like going to a restauraunt, ordering one dish and them bringing you plates for every meal on the menu. No food, just plates. Just enough plates to clutter the table so it's very hard to eat and there's no space for anything else.

If this is like MW 2019 it isn’t related to 2011ish MW2 other than in name, just FYI

Actually MW2019 is what started the massive downloads that seem so common place now. They now allow you to trim down the size to what you only use and have trimmed it down much smaller than it used to be but size is still huge. As for the updates, it's not 600gb, unless consoles do things much much differently.

They sit around 150gb last I checked. Which sucks when the PS5 only has 650 free or so.

That's why MS is paying $68.75 billion dollars for Activision; because a (somewhat) casual CoD player like is willing to spend a minute watching an advert for a videogame cover. Not the game, just the cover.

Well considering this title alone has made over 400 million dollars...
This is going to be the first year that they're changing things up in all that time.

6/8/22 - official announcement
10/28/22 - launch

I cannot wait. Still playing Cold War, 100ish hours into Vanguard but I'm done with it.

Give me the modern setting!

I'm still playing Cold War too. I didn't like Vanguard much. Plus Demolition is my favorite game mode and they don't have it in Vanguard.

Looks like repurposed fifa posters to me.

Take my money!

Yeah looks great!

Uh that helicopter blade gore is a bit over the top. Soldier insta-soup.

This looks like another very well-made "one of those". If there's a single-player campaign, then - in the absence of other compelling games being replaced between now and October - I will probably buy it, and spend a couple of months in multiplayer.

And yet...

And yet, I cannot help feeling old, jaded and cynical.

I came to these games late, starting with Call of Duty 4: Modern Warfare in 2007, so I've now experienced that game twice (the original and the remaster) AND the 2019 reboot/sequel/whatever. And now there's another 2 / II!?

And I'm finding hard to track where the series is now. Are we in the past, the present, or the near future? Are we going with real weapons and technology or soon-to-be-real? Or something else entirely? With wall-penetrating grenades and EMP grenades, it's hard to tell.

(Also, holding down and using a strong location is called 'room-camping' now and is thing to be stamped out using said wall-penetrators? Is the goal to force players to endless circle the map, like goldfish circling a bowl?)

If you’ve played MW, the Remaster, MW2, and MW 2019, you know that this is a reboot, a new series. Right? I don’t see how you can actually play all of those and not be clear on it. MW 2019 does not have any characters or events from the earlier games. Just say you don’t like the naming convention, that’s much more believable.

If you have not played the games, I can see where it would be confusing.

Blind_Evil wrote:

If you’ve played MW, the Remaster, MW2, and MW 2019, you know that this is a reboot, a new series. Right? I don’t see how you can actually play all of those and not be clear on it. MW 2019 does not have any characters or events from the earlier games. Just say you don’t like the naming convention, that’s much more believable.

If you have not played the games, I can see where it would be confusing.

Certainly, I don't think the naming convention is particularly helpful, given how recent both of the remasters were. I had to look twice when Ranalin created this thread, because I'd either missed or forgotten that Call of Duty: Modern Warfare 2 (2009) had been remastered back in 2020. (To be fair, I think that was easy to do given that it was released right at the start of the UK lockdown.)

But my bafflement is more to do with the CoD brand(s) and the underlying products. Its all a bit untidy, a bit messy.

The sub-brand, Modern Warfare, now has two branches: the remasters (and there's still Modern Warfare 3 to go there), and; the reboots. But it's not clear if 'Modern' now also encompasses the near-future (which I believe featured separately in the Advanced Warfare a decade ago).

The other brand, Call of Duty, seems to have two offshoots: historical warfare, and; the Black Ops sub-brand. I've played Black Ops I and III, so I'm not entirely sure what IT is anymore.

And finally, there's WarZone.. which is now a free standalone product.

Up until this year where they will for the first time in the history of title NOT release another yearly installment after this one. To this point the way they've been able to manage the yearly release has been staggering the developers. Infinity Ward being the primary developer and the ones responsible for the Modern Warfare titles and Treyarch handling Blackops and Sledgehammer handling the others. Although last year did get a bit messy, but that's another story. Anyone that plays the games should know this, and not have it come as some surprise.

Even coming at this new there's very little ambiguity on what the titles are or who the primary devs are with the way they market things. The only fuzzy bits imo are the helper dev companies like Raven, Beenox, High Moon, and the others i can't remember because they span multiple titles in a row. For example i know Beenox does the backend networking and console ports.

detroit20 wrote:

(Also, holding down and using a strong location is called 'room-camping' now and is thing to be stamped out using said wall-penetrators? Is the goal to force players to endless circle the map, like goldfish circling a bowl?)

I will never understand how we got to a point where "room camping" (a valid military tactic) is a problem to be eliminated, but "quick-sniping" (an absolute bullsh*t fantasy) is somehow a beloved mechanic to be preserved.

Well no one ever mistook these games for celebrations of realism.

My only disappointment with the Jack Frags video is the lack of intelligent underwater sea life.

My biggest complaint I have so far is their insistence on giving us such a low base map count. They've cut the number of maps at launch in half and this time even after that one of them is a remake. Sure some of them like Shipment and Nuketown are always going to be there after launch, but that low count is rough. Yea they've added other 'modes' into the game, but damn the lack of unique maps is annoying.

Also while the new gunsmith sounds awesome and the platform idea is a boon, i'm very worried for the Damascus (or whatever name it has) gun camo challenges. Each year since MW the requirements for weapon unlocks have gotten a bit more rough to complete.

What gets me excited is the Ground Control (I think that's what it is called) with vehicles. Hopefully they expand it via Battlefield-ish Conquest mode. BF has been a disappointment so hoping this scratches that itch.