Rogue Legacy 1 & 2

I’ve cleared 3 area bosses, and I’m working on the fourth. I always jump straight to the fourth area for the improved gold gain. The potential additional pickups in the early area aren’t worth it for me.

Edit: Also, I almost defeated the 4th boss a couple of nights ago, but then...

Spoiler:

there was a surprise third phase!

Spoiler:

The loot chest at the end of the fight turned out to be a giant mimic! By the time I realized what had happened (and I was already at like 1HP by the end of the fight), I was dead in the game, and dying of laughter IRL. Fantastic comedic timing.

I sometimes save the early areas for later when I need some easier potential health.

I also relearned how much the cook rocks last night. I killed bosses 4 and 5 in one run with cook.

merphle wrote:

I’ve cleared 3 area bosses, and I’m working on the fourth. I always jump straight to the fourth area for the improved gold gain. The potential additional pickups in the early area aren’t worth it for me.

100% agreed. On a "bad" 10 minute run in whatever your highest area is you'll be earning 5-10x more than the previous. Even if I die three time in that 10 minutes I'm probably making $6-$8k versus maybe the $1k plus pickups from the 1st area.

merphle wrote:

Edit: Also, I almost defeated the 4th boss a couple of nights ago, but then...

Even with the information you presented I got absolutely hammered. Then rage locked the world and did another 10 boss runs before giving up in frustration. I'm clearly not overpowered for that fight and will have to keep grinding gold a bit to get there.

staygold wrote:
merphle wrote:

Edit: Also, I almost defeated the 4th boss a couple of nights ago, but then...

Even with the information you presented I got absolutely hammered. Then rage locked the world and did another 10 boss runs before giving up in frustration. I'm clearly not overpowered for that fight and will have to keep grinding gold a bit to get there.

Have you figured out the secret for improving damage against the 4th boss? I don't think I even got the hint for that secret - I kinda blindly stumbled into it.

Unrelated to the above, I know that there are some breakable walls in the game. I remember seeing some hint about it in the Early Access days, but I've long since forgotten the trick needed to actually breaking them, and I keep finding rooms that clearly must have a breakable wall, but I can't figure it out. Any hints?

Spoiler:

I vaguely recall that they can be broken by knocking-back an enemy into the fractured wall section, but there are some that appear in rooms that have literally no enemies, which confuses me.

I usually break walls

Spoiler:

with spells or magic attack. Not sure if other things like knocking enemies into them also does that.

Yeah there's a tip somewhere about breaking walls with skills or talents. I try to use whichever doesn't cost MP. Like the ranger ledge will break walls.

Maybe it's in the game menu help. I definitely saw it spelled out, it's not a spoiler.

Ok I'll try not wasting so much time in 1st area, sounds like a consensus.

3rd? boss. Kerguelen Plateau. That 2nd phase really got me when she switched directions on projectiles. Dang. I have not found the damage boost for her yet. 3 more books to complete that area, so it's out there somewhere.

merphle wrote:
staygold wrote:
merphle wrote:

Edit: Also, I almost defeated the 4th boss a couple of nights ago, but then...

Even with the information you presented I got absolutely hammered. Then rage locked the world and did another 10 boss runs before giving up in frustration. I'm clearly not overpowered for that fight and will have to keep grinding gold a bit to get there.

Have you figured out the secret for improving damage against the 4th boss? I don't think I even got the hint for that secret - I kinda blindly stumbled into it.

Yeah I found that spot for the bonus. Got a ranger with hollow bones and just floated around and cheesed the last phase. Felt cheap but also good because I had struggled on that boss for a whole bunch of attempts.

Don't be like me and try to go to the Pishon Dry Lake thinking it's the 5th area. You should instead go to the Sun Tower

It's funny how much of this game I've now forgotten due to playing in early access.
I'm really happy they did not force a progress reset on 1.0 release.

staygold wrote:

Don't be like me and try to go to the Pishon Dry Lake thinking it's the 5th area. You should instead go to the Sun Tower

The biomes go from 1 star to 5. It's kind of right there.

Biomes on wiki

Stele wrote:

3rd? boss. Kerguelen Plateau. That 2nd phase really got me when she switched directions on projectiles. Dang. I have not found the damage boost for her yet. 3 more books to complete that area, so it's out there somewhere.

Had 80%+ damage boost at lunch from a double relic that boosts damage when you're under 100 resolve. So yeah my health was low but I really should have kicked her ass. Got down to 1/3 health or so. Oh well.

Still 2 more lore entries. I need that extra 15% dang it. I found something about looking off a high cliff? Maybe I should just spoil myself.

I finally beat the first boss when my stronghold level was 41. I almost blew it getting real aggressive towards the end of the fight, just like I blow some boss battles in Dark Souls. It felt good to finally put him down.

Got a couple of the easier fairy chests too. Now I'm trying to make a beeline for the second biome.

robc wrote:

I played Rogue Legacy 2 for the first time. It seems harder to me than the first one.

I suspect that's faulty memory cos I went back to the first one a couple years ago and was surprised at how bastard hard it was.

Fourth boss is dead. Fifth area has some nasty platforming - a lot of which is probably optional, I'm guessing?

merphle wrote:

Fourth boss is dead. Fifth area has some nasty platforming - a lot of which is probably optional, I'm guessing?

Eh, I guess, but you have to cover a lot of space to unlock the boss.

Jonman wrote:
robc wrote:

I played Rogue Legacy 2 for the first time. It seems harder to me than the first one.

I suspect that's faulty memory cos I went back to the first one a couple years ago and was surprised at how bastard hard it was.

Yeah, I definitely think the first one was considerably harder.

I found the first one much harder. I only ever beat the first boss in the original but I've taken down the first two in pretty short order so far. The jumping also feels tighter. Like Jonman, I tried to play again about a year or so ago and came away thinking it was harder and controlled less precise than I remember.

I'm guessing I just suck more than I used to I made it through the 2nd biome but I never encountered a boss. I don't know if I just missed them somehow. I still die plenty to normal stuff while I explore the 2nd biome again.

Yeah when I heard this one was announced I thought I might go back and beat the first... but it was janky as hell and still impossible.

merphle wrote:

Unrelated to the above, I know that there are some breakable walls in the game. I remember seeing some hint about it in the Early Access days, but I've long since forgotten the trick needed to actually breaking them, and I keep finding rooms that clearly must have a breakable wall, but I can't figure it out. Any hints?

Spoiler:

I vaguely recall that they can be broken by knocking-back an enemy into the fractured wall section, but there are some that appear in rooms that have literally no enemies, which confuses me.

Pink Stripes wrote:

I usually break walls

Spoiler:

with spells or magic attack. Not sure if other things like knocking enemies into them also does that.

I just started the game last night and the tutorial only states

Spoiler:

magic breaks walls.

And as for starting last night, that music is so nostalgic and totally of the style of A Shell in the Pit. Love it. Game feels just right. I'm forcing myself to step away after a few runs as I do not want to burn out like most roguelites. I think Rogue Legacy 1 is the only game of it's type I've managed to roll credits on.

Skills will usually break walls too.

The thing about difficulty is that both this and the first RL have reverse difficulty curves where things start out punishingly difficult and get easier as you upgrade.

So it's natural that you'd mostly remember the relatively easier mid- and lategame of the original, and the sequel would seem way harder when you jump into the early game.

hbi2k wrote:

The thing about difficulty is that both this and the first RL have reverse difficulty curves where things start out punishingly difficult and get easier as you upgrade.

So it's natural that you'd mostly remember the relatively easier mid- and lategame of the original, and the sequel would seem way harder when you jump into the early game.

I would disagree. With the exception of the 2nd area I’ve had my butt handed to me after reaching every new zone. I felt the fourth boss was orders of magnitude more difficult than the first. The way RL2 scales enemies by both health and adding on different attack patterns really requires you to learn the nuances of each area. I’d say I’ve spent a pretty equal 4-7 hours in each area so far.

robc wrote:

I'm guessing I just suck more than I used to I made it through the 2nd biome but I never encountered a boss. I don't know if I just missed them somehow. I still die plenty to normal stuff while I explore the 2nd biome again.

I don't think it's possible to miss the boss in the 2nd biome. The level is linear and you can't progress* until you beat it.

*you totally can

Well you can go up from 2 to 5 (Sun) at a certain shop that's halfway through 2. Or yeah shortcut to 3 from 2 at the boss door.

But you can't do anything in 5 without getting the powers from 3 and 4 (above 1).

Hehe what a mess. And area 2 really is so linear. Lots of different layouts in the middle sure. But the shop and boss rooms never move. Always the same number of rooms from the start. That's a lot more concrete than anything I remember from the first game or have seen in this one.

I found the first game had large jumps in progress and difficulty that 2 smooths.
You can get from to zone 3 without beating zone 2 and zone 4 without beating either, but it's a bit trickier.
You can go to the last zone without beating the others, but it is significantly more difficult.

lunchbox12682 wrote:

I found the first game had large jumps in progress and difficulty that 2 smooths.
You can get from to zone 3 without beating zone 2 and zone 4 without beating either, but it's a bit trickier.
You can go to the last zone without beating the others, but it is significantly more difficult.

Yes but you can't get to zone 3 without passing right beside the boss door. That's what has confused me about robc thinking he managed to miss zone 2's boss.

Vector wrote:

Yes but you can't get to zone 3 without passing right beside the boss door. That's what has confused me about robc thinking he managed to miss zone 2's boss.

Yes but yes but.... If you haven't already gotten the two macguffins to open that door (which you won't have done if you haven't also gotten the ability you need to obtain them) you will feel compelled to stroll right by the door into the third biome.

I found the zone 2 boss and beat them on my first try! A lot easier than the first boss.
Maybe my stronghold was over developed by the time I made it there - level 56.

Jonman wrote:
Vector wrote:

Yes but you can't get to zone 3 without passing right beside the boss door. That's what has confused me about robc thinking he managed to miss zone 2's boss.

Yes but yes but.... If you haven't already gotten the two macguffins to open that door (which you won't have done if you haven't also gotten the ability you need to obtain them) you will feel compelled to stroll right by the door into the third biome.

Sounds like you're talking about zone 3 door? Don't remember any locks or tricks on zone 2 boss door

Stele wrote:
Jonman wrote:
Vector wrote:

Yes but you can't get to zone 3 without passing right beside the boss door. That's what has confused me about robc thinking he managed to miss zone 2's boss.

Yes but yes but.... If you haven't already gotten the two macguffins to open that door (which you won't have done if you haven't also gotten the ability you need to obtain them) you will feel compelled to stroll right by the door into the third biome.

Sounds like you're talking about zone 3 door? Don't remember any locks or tricks on zone 2 boss door

Yeah...zone 2 door is just get to the end of the level. You can get to zone 3 from there whether you beat the boss or not but nothing is required to open the boss door.