Upcoming Indie Games to Keep an Eye On

garion333 wrote:

Wow, had no idea that was coming out.

Unfortunately I'm perpetually in the camp who can't ever get over the UI hump and enjoy Ilwinter's games.

The UI for this one is better then there prior games. As in I didn't need a tutorial to figure it out. The only thing that threw me is it was right click to select a space. And hold right click to open a building screen. Otherwise it works fine. After posting I spent most the day playing so I recommend it.

How do you split units? And move them? Only way I can is to put one on Sentry and then set up the other one and move it.

But movement... What exactly is the trick? How do I get it to happen immediately, rather than at the end of the turn?

Robear wrote:

How do you split units? And move them? Only way I can is to put one on Sentry and then set up the other one and move it.

But movement... What exactly is the trick? How do I get it to happen immediately, rather than at the end of the turn?

Split units as in the generals? Basically hit the transfer unit button (or hot key t). Then it will show all the units in that space. With the commanders highlighted Then just select and deselect the ones you want. Double clicks does all of one type of units. You can assign a general as a normal unit to another general. You'll have to manually remove them to use them as a general again.

Movement is just left click. Once for destination, second to confirm. Don't right click as it will deselect your unit. Muscle memories triggers this from every other strategy game. One thing to note most armies only get three points of movement. Different terrain takes different amounts of move. The neat bit is it lets you borrow from you next turns. IE if you need two movement to go into the next space but only have one. It'll let you. Just next turn you'll start with one less move. It's a good system.

Basically you only need three hot keys N (next army), T (Transfer Units), U (Next Turn). Why they chose those buttons I have no idea.

Also don't trigger the apocalypse or open a portal to hell. Both of those have ended rather poorly for me. I also tried summoning one of the princes of hell to serve me. They declined rather forcefully.

I’ve gone back a few pages and didn’t see it but this could have been posted before:

I heard one or two folks on Minn Max talking about this sequel and saying how excited they were for it after playing the original. I looked at reviews for the first game and it sounds like it is something special and, as or more importantly, up my street so I’ve bought it. Did anyone else play the first game?

I played the first game. It was a nice time, with a puzzly narative. I'd be down for seeing what they can do in a sequel.

Yes; FAR: Lone Sails was magnificent. Equal parts charming, melancholy, whimsical, and utterly gorgeous.

FAR is the game I perennially add to my cart in a Steam sale, and then never check out. Not sure how I haven't managed to pick it up yet, but it sounds like I should.

pyxistyx wrote:

So this is probably a WAYS off (the video below is his pitch video for Fig? I think?) but I'm already much excite for Swery's next game!

Basically you play a New York reporter sent to cover a story in a sleepy English village in order to pay off her massive debt. Apparently there is something of a murder mystery to be uncovered.

Oh, yeah, and everyone turns into a cat when night falls.

Release date announced on the Kickstarter (which I proudly backed): Friday, October 15.

Now, some people turn into dogs (not just cats). Worth the extra development time to me! It definitely looks like a Swery game.

IMAGE(https://ksr-ugc.imgix.net/assets/034/916/824/d3e3fae3caaad5579ece61b83a3553f6_original.png?ixlib=rb-4.0.2&w=700&fit=max&v=1631905244&auto=format&frame=1&lossless=true&s=eacc59a24ce6bd4fffcbd315e685e311)

JARS! Love me some Tim Burton-ish looking games. Out in Oct 20, right before creepy Halloween!

Looks nice and spooky. I like the wood print card designs.

Inscryption looks amazing and agreed, perfect timing for it! Some others to look forward to

Despots Game Dystopian Army Builder

Sands of Aura

Forgive me Father

The Unliving

So this dropped today and it's GREAT:

https://store.steampowered.com/app/1...

Controls are simple but tight and effective. Ship points toward the cursor, left mouse button thrusts, and that's it, but you use momentum and such to get around obstacles and it can be devious. I'm very bad at it so far but enjoying it VERY much.

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

RawkGWJ wrote:

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

Subspace?

Veloxi wrote:
RawkGWJ wrote:

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

Subspace?

No. I can’t remember the name of it but I did remember that I played it on iPad. Same mechanic but touch control rather than mouse. I remember getting friction burns on my fingertips from swiping around so quickly. I wish I could remember the name.

But I do remember playing it because it got highly recommended on touch arcade. When I first fired it up I thought, “awe lame.”, but then wondering where the last 90 minutes disappeared to.

Delta Wing?

Veloxi wrote:
RawkGWJ wrote:

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

Subspace?

I hadn't thought about Subspace in so long!

https://store.steampowered.com/app/3...

I remember playing it on dial-up, and then one of the first things in the Wikipedia is:

SubSpace evolved from a game originally called Sniper (1995), a project to test the effects and severity of lag in a massively multiplayer environment over dialup connections.
ccoates wrote:
Veloxi wrote:
RawkGWJ wrote:

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

Subspace?

I hadn't thought about Subspace in so long!

https://store.steampowered.com/app/3...

I remember playing it on dial-up, and then one of the first things in the Wikipedia is:

SubSpace evolved from a game originally called Sniper (1995), a project to test the effects and severity of lag in a massively multiplayer environment over dialup connections.

I played soo much of that. They have a ground game and hockey now? With 90s graphics?! Adding to pile.

Omega Race. One of the two or three video games I was great at.

I played a lot of Subspace Hockey and was awful at it. Lots of the other modes, too.

RawkGWJ wrote:

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

Data Wing? Mobile touch game with a wireframe triangle look and a hacking story theme?

Mixolyde wrote:
RawkGWJ wrote:

I feel like I’ve played something similar to this years and years ago. I remember it being more fun than you’d expect.

Data Wing? Mobile touch game with a wireframe triangle look and a hacking story theme?

That’s the one.

Well done guys! In my brain it was Delta Wing but that's the game I was thinking of.

I think I was mistaken about the swipe mechanic though. Now I’m thinking it was tap left of screen / right of screen to steer. The coolest part of it was getting those speed boosts from grinding the curves just right.

Yeah, super cool game. I think I finished the story, but didn't have the patience for all the challenges. I had to dig through my list if previous apps to find it.

This looks very good.

On my wish list already, looks amazing indeed!

I've been following the development since it was announced a little while ago. Looks awesome.

Grow: Song of the Evertree

Not sure if this is really indie, but it's made by like three people. Regards I just started playing I've been really impressed with it, and wanted to share. It really came out of left field how much I liked the game. Really chill sweet sort of game. Story and themes are more for a younger set. Feeling like an environmental fable. While the gameplay has kept me fairly hooked.

It's not perfect. There's some small polish stuff with tool range, and few small glitches. Also seems like it would be better with a controller.

Still from what I played I do recommend it. Especially if you have kids. This seems like something my middle school self would have gone bonkers over.

These are out but I think it fits the idea of the thread

TOP 20 INDIE TURN-BASED RPGS & STRATEGY GAMES OF 2021 ACCORDING TO TBL