It’s pretty easy, no hardware required.
Hope this is okay to post, but this is awesome.
I'm doing mobile Starflight too, except with my new 12.9" iPad Pro and an 8bitdo controller:
It's definitely one of the least cost-effective ways to play Starflight on the go, but it's a nice addition to my tablet that I take everywhere.
Veloxi wrote:Hope this is okay to post, but this is awesome.
I'm doing mobile Starflight too, except with my new 12.9" iPad Pro and an 8bitdo controller:
It's definitely one of the least cost-effective ways to play Starflight on the go, but it's a nice addition to my tablet that I take everywhere.
Holy sh*t, nice!
The reviews for the Pilotwings game on 3DS were mixed, but I had a blast with it back at the 3DS launch so don't listen to those naysayers.
The genius Krizz is at work on an RGB adapter for the NES and Famicom. I've toyed with the idea of RGB modding my NES, but that sh*t is way too complicated for me. Having a simple adapter that plugs into the cartridge slot, well, that I can manage to figure out. It'll be a game changer.
I assume the Analog NT Mini would be a good option too. But pricier.
The Analog NT Mini is a great option if you don't already have an NES, but if you do then buying a cheaper adapter is definitely the way to go. I also think it's pretty cool having my NES that I've had since I was 5 years old hooked up next to my Switch and still going strong. Nostalgia is a powerful drug.
I love all of the retro consoles and handhelds they sell that play thousands of games, I just worry after I buy it, it'll be like many other games or systems I've bought in the past. That is, "Ok, I have this, what's next?" and just keep building a huge pile of games.
I love all of the retro consoles and handhelds they sell that play thousands of games, I just worry after I buy it, it'll be like many other games or systems I've bought in the past. That is, "Ok, I have this, what's next?" and just keep building a huge pile of games.
Ah yes. I too have a Pi that has not been touched since I put the entire SNES library on it.
MaxShrek wrote:That is, "Ok, I have this, what's next?" and just keep building a huge pile of games.
Isn't that the point?
Wife and I took a little road trip over the weekend and I picked up a copy of Super Mario Bros 3 for NES in box for $14 and a copy of Street Fighter II for SNES with the manual for like $16. That makes 3 NES games for my pile and 98 SNES games. Need to think of something big for number 100.
CIB copy of Bubsy.
That's real nice.
Very nice work Rykin!
Nothing nearly as cool for me - I just bought a few titles in the past few weeks.
Batman Returns (NES) - already beaten, albeit with liberal use of save states.
Snake Rattle'n'Roll (NES) - I don't quite understand this yet.
ChuChu Rocket! (Dreamcast) - bought just two hours ago.
It's fun still being able to pick up interesting old titles that are new for me for reasonable prices.
I really want a Polymega to start playing my old cd based games (SegaCD, TurboCD, Saturn, etc) again, without having to dig out the old systems and potentially fry them (like I did the N64).
Just had my mind blown by an idea. The RF cables used by old consoles were just used to transmit a low power VHF TV signal from the console to the TV on the selected frequency (channel 3 or channel 4 in my region). If you were to take this signal and run it into an amplifier you could then wirelessly broadcast it to multiple analog TVs.
There is https://youtu.be/8sQF_K9MqpA though he only demonstrates with one TV. Apparently depending on where you live you would need to be pretty careful to avoid breaking any laws in the process.
AUs_TBirD wrote:I really want a Polymega to start playing my old cd based games (SegaCD, TurboCD, Saturn, etc) again, without having to dig out the old systems and potentially fry them (like I did the N64).
With Analogue making their first CD based system (the Duo with TurboGrafx/TurboCD support) I wonder if they are going to tackle some other CD based systems.
While I appreciate Analogue's work, their products are just a bit out of my price range. The Polymega, even though it uses emulators, is one system (with add-on modules) that covers a range of systems, and I appreciate that.
What I really appreciate though, is that it transfers the game data to the system (at least for the cd bases games), and thereby eliminates the need to ever take the discs out of their cases again beyond the first time. Handy, and reduces the chances of them getting damaged! Also saves the data that will eventually get lost due to disc aging.
The base Polymega also covers five different CD based systems and their regional variants. Each console specific expansion module costs less than half of the Analogue equivalent.
Don't get me wrong - I love the Analogue stuff in principle (the white Duo looks amazing), but given the multiple emulation based cartridge systems I already have, I just can't justify $200ish for each right now.
$500 for a bunch of cd based systems I don't have dedicated hardware for and a slick interface to boot - that, I can consider.
Step 1: Gunstar Heroes
Step 2: Streets of Rage 2
Step 3: Shining Force 2
Step 4: everything else.
I ordered a Mega Sg despite not having any Genesis games... guess I get to start collecting those now ;)
A Google search for "Mega SG jailbreak" will turn up a very simple and safe way to load ROMs off an SD card if you're not into collecting carts. Do with that information what you will.
Yeah, I'm a big proponent of flash carts and/or jail breaks. Retro game prices are beyond ridiculous and you can play awesome fan translated games that never hit the west (e.g. Twinkle Tale, King Colossus, and Monster World IV). The Genesis flash cart has full FPGA Sega CD support and save state functionality if that's worth the price to you.
I ordered a Mega Sg despite not having any Genesis games... guess I get to start collecting those now ;)
Step 1: Gunstar Heroes
Step 2: Streets of Rage 2
Step 3: Shining Force 2
Step 4: everything else.
Step 3.1: Herzog Zwei
Phantasy Star IV!
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