General VR Catch-All

Farscry wrote:
trueheart78 wrote:

I finally bit on some prescription lenses for my Quest 2 (went with vr-wave for easy magnetic on/off). I can't wait til they show up; less glasses smooshed into my face, the better!

Oh my, I wish they made those for the Rift S!

VR Wave does make them for the Rift S

Hello fellow Vr users. I bought two oculus quest 2s and both had they widely reported buzz (fan sound?). Back to Amazon. There seems to be an opinion out there that, overall, quest 1 is a better build quality and experience. Anyone here have an opinion? I’m thinking about buying a quest 1. I understand the tech specs are better for q2. I still have my rift S so no urgency.

Thanks,
Chad

Man, I really want to keep playing In Death: Unchained (bow and arrow roguelite), but as someone with a shoulder injury from years ago, it starts hurting my shoulder after 20-30 minutes. Holding the bow out constantly just doesn’t jive with my body. Beat Saber also causes that trouble, but I get a bit more time.

SUPERHOT, on the other hand, no issues and after near an hour I’ve got a nice light workout.

So much fun learning what literally causes my body pain. Glad tonight was pretty painless, though.

Ugh, that sucks. Hopefully they port that Superhot DLC to the Oculus.

Big shout-out to everyone that nudged me into purchasing the Walkabout golf game. Delightful. My completionist tendencies are kind of spoiling it for replay though. Every new hole I scour the area for the hidden ball. Which made me wonder...
Has anyone made a decent Hidden Item game in VR yet? I'd play the hell out of that.

Quest 1 user here.
I have a big head, bad eyes, and a strong stomach. I have to play without glasses, and the Quest seems perfectly adequate. Any fuzziness can usually be abated by reseating the headset a bit.
My complaints: the inside out tracking breaks a lot more often than I'd like. Example:
In BeatSaber if there's an overhead strike my controller will blink away and miss if I'm not looking at the block. Not sure if that's my lighting (playing directly underneath a dome light) or just a wonkiness in my set. The tracking is there at the beginning of the strike and immediately blinks back into reality when the saber comes back into view. Happens in other games at odd times too. So maybe a faulty controller but I haven't taken the time to troubleshoot further than being mildly annoyed.
The field of view is really narrow. In Quest native games I've also noticed the world geometry/shadows being bad at the edges of the screen. Like it isn't rendering partial geometry until all the vertices are inside the frame.
I use Virtual Desktop and it is glorious. The tether mode may as well not exist.

chooka1 wrote:

Hello fellow Vr users. I bought two oculus quest 2s and both had they widely reported buzz (fan sound?). Back to Amazon. There seems to be an opinion out there that, overall, quest 1 is a better build quality and experience. Anyone here have an opinion? I’m thinking about buying a quest 1. I understand the tech specs are better for q2. I still have my rift S so no urgency.

Thanks,
Chad

I've owned both, I'd highly recommend the Quest 2. The screen quality alone is worth the upgrade. Out of the box, the Quest 1 is a little more comfortable but the Quest 2 in general feels like a more premium product to me (minus the dinky head strap).

EvilDead wrote:

Ugh, that sucks. Hopefully they port that Superhot DLC to the Oculus.

If you're talking about MIND CONTROL DELETE, I picked that up on Xbox. Just haven't gotten to it yet. I do suspect it will come to VR, eventually, but until then, I'll deal with classic video game versions.

Anyone else looking forward to Lenovo's AR glasses they showed at CES? (that hopefully won't break the bank)
https://www.roadtovr.com/lenovo-thin...

I bought Beat Saber, Vader Immortal Episode 1 and Eleven Table Tennis. Beat Saber is as I expected and I had a good time playing the campaign - I think I completed all the missions through 7. My son will enjoy playing this, but since our head sizes are different I think it would be too much of a pain to play together switching back and forth. I is really nice playing without being tethered.

Vader Immortal is pretty cool, but there isn't a lot of game there. It took < 2 hours to get through the story and the game elements are light - some simple puzzles, climbing. It does have a couple combat scenes which are fun. The atmosphere is very good but I wish a lot of these VR games didn't use such a dark palette. The separate dojo is fun, with escalating challenges with a light saber.

Eleven Table Tennis feels pretty good. I can put a spin on the ball similarly to how I do in real life. I'm not sure they get the ball velocity right though. I can hit the ball pretty hard in the game and the ball doesn't seem to travel as fast as it should. The odd thing is that is seems to get the speed more correct for a back hand, but the fore hand seems to slow. I only played against the AI on easy and then medium.

I'm trying to decide if I should keep or return Table Tennis. I think I'd get bored playing the AI, even if it does beat me on harder difficulty levels. I'm not sure. Maybe I'd prefer Top Golf with Pro Putt or Walkabout Miniigolf.

Got my Quest 2 VR Cover yesterday. So comfy...

I picked up Gorn yesterday, it's fun over the top violence, where you're a gladiator beating up other fighters with various weapons. Also very cartoonish graphics, so I don't feel too ghoulish when I chop off someone's head with a battle ax (I feel just ghoulish enough). It definitely gets my heart rate up while playing. You do need to have plenty of room, and be sure to keep any breakables out of the area, because you'll be swinging and dodging constantly while playing this.

Today I picked up a bundle in the Quest store with Cubism and Gravity Labs. As someone who enjoys 3d puzzles, I'm loving Cubism. You're given some number of tetris like pieces that you can grab and turn around and your goal is to fill a given shape with all the pieces. It starts out easy and gets more and more difficult as it goes. I've heard good things about Gravity Labs too, but I haven't tried it out yet.

Also I still play Beat Saber daily. I'm at the point where I'm easily beating the official levels on Hard difficulty- but the two music packs I bought are still very challenging at Hard. I haven't beaten an Expert level yet, but I'm almost at that point.

I used the refund option in the Oculus store for the first time. I bought Reakt Personal Trainer, and it wouldn't let me past the tutorial. The game sends balls and bombs at you- you hit the balls and dodge the bombs. But it wanted me to press the trigger when a bomb was coming at me which slows it down so it can be dodged. I would do it, but it kept saying I pulled the trigger too late. Over and over again. I don't know what the game wanted from me, or if it was just bugged, but I promptly uninstalled and asked for my money back.

Gravity Labs is pretty fun now that I've tried it.

And I've made it past a few expert levels in Beat Saber now. All with a "C" score, but I didn't outright fail the levels at any point.

Tscott wrote:

And I've made it past a few expert levels in Beat Saber now. All with a "C" score, but I didn't outright fail the levels at any point.

I've found I much prefer the solo play than the campaign play. Disappearing arrows? I'm good...

IMAGE(https://dl.dropboxusercontent.com/s/y811c1zaei080ta/parks+n+rec.gif)

trueheart78 wrote:
Tscott wrote:

And I've made it past a few expert levels in Beat Saber now. All with a "C" score, but I didn't outright fail the levels at any point.

I've found I much prefer the solo play than the campaign play. Disappearing arrows? I'm good...

That's where I got stuck in the campaign as well. But after playing hard difficulty for a while, and learning how to "sight read" ahead, I went back and beat that level this weekend. Still I much prefer the solo play- let me pick a song and have at it.

It took me a couple tries too to get past the disappearing arrows. I think I'm at mission 11 or 12 now. If there are more disappearing arrows and there is an alternate route I'll pass on the arrows for sure.

I've been playing the quarters minigame of the Eleven Table Tennis and like that quite a bit. I'm almost in the top 1000 after starting off around 16000. I can beat the medium ai in a game but can't beat hard. I've come close a handful of times. Other times it crushes me.

On a whim I decided to try out Virtual Desktop and side quest to see if I can stream steam VR games (say that 3 times fast) to the Quest 2 instead of being hooked up to a cable. Our office is not very big and I wanted a bit more space to flail around.

After going through the whole rigamarole of purchasing virtual desktop, registering for side quest and then as a developer for oculus, then patching virtual desktop from side quest and then installing the streamer on the PC I would come to the conclusion that.. it's unfortunately not worth it for 99% of people compared to simply plugging in a cable.

If you just want access to your desktop wirelessly, then virtual desktop is amazing. You can sit on your couch and stream movies and such and it works great, but as soon as you want to stream your steam VR games, you'd be much better off using the cable. I would venture a guess that most non tech people just use the router that their internet company gives them and they are just not powerful enough to stream VR over wireless without a sense of lag.

I mean.. it works, but it does have a sense of lag, especially fast moving action games.

Thanks for doing that Fredrik, I have thought about it a few times but the cost and effort were discouraging. I know it's quite dependent on your wifi quality though. Knowing your router/receiver wifi tech might help (N, AC, etc) I'm on AC-5ghz with a pretty strong signal for example. (you can check in your wifi properties) If you're on the same or better I'll know for sure not to bother.

Switching topics. Beat Saber lovers might like to check out AudioShield Its a little simpler but it has 2 main advantages.

First, you can generate a track from literally any youtube video. Slayer? Britney Spears? Bach? Anything.
Second, you can sort of choose your activity level. Just doing it for fun? You can block the targets on a slower song you like. Want to be more active? Punch them on a crazy song. I used to occasionally punch to a playset with Slayer, System of a Down, and Dragonforce for a workout.

polypusher wrote:

Switching topics. Beat Saber lovers might like to check out AudioShield Its a little simpler but it has 2 main advantages.

First, you can generate a track from literally any youtube video. Slayer? Britney Spears? Bach? Anything.
Second, you can sort of choose your activity level. Just doing it for fun? You can block the targets on a slower song you like. Want to be more active? Punch them on a crazy song. I used to occasionally punch to a playset with Slayer, System of a Down, and Dragonforce for a workout.

Oh, that's cool. Definitely going to check this out.

polypusher wrote:

Switching topics. Beat Saber lovers might like to check out AudioShield Its a little simpler but it has 2 main advantages.

First, you can generate a track from literally any youtube video. Slayer? Britney Spears? Bach? Anything.
Second, you can sort of choose your activity level. Just doing it for fun? You can block the targets on a slower song you like. Want to be more active? Punch them on a crazy song. I used to occasionally punch to a playset with Slayer, System of a Down, and Dragonforce for a workout.

PowerBeats VR is a better option once you've wrung the juice out of Beat Saber. It too will auto-generate a track to your own music, has scalable difficulty, but the most important feature is that at the top end, it's a significantly more intense cardio workout than Beat Saber.

Well that seems destined for a trademark fight.

ONE PIECE Grand Cruise (PS VR) $4.99 via PSN

I was finally able to order a Reverb G2, it should ship on the 16th.

For rhythm games, so far I’ve tried Beatsaber and Audica, and wow, Audica is something crazy good. It’s not “Beatsaber with guns”. I am still processing it, because I’m still on beginner levels and failing anything else, lol. But it’s a lot of fun, and it’s a Harmonix game.

Audica was on sale yesterday in the Oculus store, and I was sooooo close to buying it but it's so hard to tell what the gameplay is actually like based on 2d videos of watching someone else play it so I wavered. In the end I wound up getting the Green Day and Panic at the Disco music packs for Beat Saber instead. I imagine I'll wind up getting Audica eventually. Pistol Whip is another rhythm shooter that I've been curious about, too. That one looks like a lot of fun too.

Fredrik_S wrote:

On a whim I decided to try out Virtual Desktop and side quest to see if I can stream steam VR games (say that 3 times fast) to the Quest 2 instead of being hooked up to a cable. Our office is not very big and I wanted a bit more space to flail around.

After going through the whole rigamarole of purchasing virtual desktop, registering for side quest and then as a developer for oculus, then patching virtual desktop from side quest and then installing the streamer on the PC I would come to the conclusion that.. it's unfortunately not worth it for 99% of people compared to simply plugging in a cable.

If you just want access to your desktop wirelessly, then virtual desktop is amazing. You can sit on your couch and stream movies and such and it works great, but as soon as you want to stream your steam VR games, you'd be much better off using the cable. I would venture a guess that most non tech people just use the router that their internet company gives them and they are just not powerful enough to stream VR over wireless without a sense of lag.

I mean.. it works, but it does have a sense of lag, especially fast moving action games.

What's the capabilities of your router? While I admittedly have a nice PC and 5 GHz router, I haven't really noticed lag. I've even played a bit of Beat Saber with it.

You are right, though, most folks are missing the requisite hardware. I do hope they support it officially at some point, though, removing the complex installation in the process. It works well if you do have a good setup.

I'm using a WiFi 6 router and barely notice any latency at all. I was playing a bit of Blade and Sorcery the other day and can't tell the difference from being cabled. I guess it's just a YMMV situation unfortunately.

There are multiple factors that come into play like what channel you are on and how many other wifi devices are running.

So Gorn just came out on Quest.

Be extra careful around breakable objects.

Phades wrote:

I'm using a WiFi 6 router and barely notice any latency at all. I was playing a bit of Blade and Sorcery the other day and can't tell the difference from being cabled. I guess it's just a YMMV situation unfortunately.

I've also noticed that I/O on my PC can make it perform poorly. Carbonite, my online backup service, loves to start when I play Half-life Alyx for some reason. If I don't turn it off, everything performs pretty terribly.

fuzzyslug wrote:
Phades wrote:

I'm using a WiFi 6 router and barely notice any latency at all. I was playing a bit of Blade and Sorcery the other day and can't tell the difference from being cabled. I guess it's just a YMMV situation unfortunately.

I've also noticed that I/O on my PC can make it perform poorly. Carbonite, my online backup service, loves to start when I play Half-life Alyx for some reason. If I don't turn it off, everything performs pretty terribly.

I'm guessing your PC is also on wifi?