Minecraft

Yep. 32 stairs total.

Early on in my current minecraft world I built a simple zombie spawner XP farm, where the zombies spawn over water, the flow pushes them to a bubble column that takes them up to a height where they fall taking damage, allowing me to kill them with one hit and collect the XP and drops.

Now in my exploring I've discovered a second zombie spawner about 30 blocks above the current XP farm. This means there's likely a place I can stand where both spawners can be activated at once. So if I can figure out a means to get both groups of zombies dropping at that spot I can double the rate at which I'm collecting XP (and get faster mending of my tools).

I'm going to be doing some work from home stuff today, but I know in the back of my mind I'm going to thinking about how I can best approach this task....

Update:

After getting my necessary projects done, I booted up Minecraft and mined out the area between the two zombie spawners so I could see both, and I discovered there was one block in between them where I can stand... and neither spawner works.

If I go up a level, the one above activates; if I go down a level, the one below activates. Not ideal. It's still might be possible to make something work- I could manually go up and down a ladder to keep activating both; or set up a short minecart track loop; or sticky pistons that bounce me up and down on slime blocks; or something. I need to think this through a bit more.

So, two months late, but seems like someone did the comparison I wanted to do/see. It's same scenes, one in RTX and the other wish SEUS. I'm very curious to see how these both develop moving forward and what lessons Nvidia can take from him and what lessons he will take and apply to SEUS. No matter what, Minecraft is becoming really pretty these days.

I would say that specifically the lighting in SEUS looks more dramatic while RTX looks more natural. Both look great.

A couple things about my latest Minecraft experiences.

1) Conduits are awesome. I set one up near my base and had fun exploring ocean trenches for ores at my leisure. You’re able to see perfectly and there’s no worry of running out of breath. Even found a few caves to explore that I wouldn’t have discovered otherwise.

I want to explore the ocean with a stack of prismarine blocks and a conduit and just set it up whenever I see something interesting at the ocean floor.

2) No matter how much you believe you have every cave in an area lit up, you’re wrong. I remembered a little cave offshoot that ended in a lava flow. I returned there and found a cave system on the other side. That led me to an area I had partly explored but didn’t remember at all. I worked on fully exploring that area and came out at my large cavern under my base- but on the other side. I walked around a bit and found a huge abandoned mineshaft that every direction kept getting bigger and bigger. I think I got most of it explored, but who knows.

3) The first 1.16 pre-release was released yesterday, so that means we’re getting closer to the nether update. Still no release date yet. I can’t wait.

Edit, new point:
4) Building an ice tunnel highway near the top of the nether is a long, boring and tedious process, but when it's done it is so covenant.

Minecraft Nether Update - June 23rd.
https://www.minecraft.net/ru-ru/arti...

What am I doing while I wait for the Nether update?

Nothing...

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So the Nether update as best as I understand it offers:

New world element: Ruined portals
Partly complete nether portals with a chest, often with a flint and steel. Giving players (who don't already know from the wiki and youtube videos) their first in game clue that completing a ring of obsidian and lighting it may do something.

An upgrade to diamond armor/tools: Netherite
Find ancient debris, smelt it into netherite scraps, and combine 4 netherite scraps with 4 gold nuggets for a netherite ingot. One of those upgrades one diamond armor or tool. You get speed and durabilty boosts, and the items don't burn in Lava- meaning if you die in lava and can get back and somehow collect the item as it bounces around on the lava surface you don't lose it.

It also has 4 new biomes in the nether. Soul sand valleys, Crimson forests, Warped forests and Basalt Deltas, along with Nether Wastes (a.k.a. the original nether). Each of the 4 new areas has new blocks including new wood, stone, etc.

Some new mobs-
Piglins - who are neutral to you as long as you're wearing some gold armor, and as long as you don't try to take their gold or open their chests. They'll "trade" with you if you throw down some gold ingots, they'll offer a random item in return including some new enchanted books.
Hoglins - hog like mobs hunted by Piglins and hostel to you.
Striders - walk on Lava and can be ridden with a saddle and steered by a fungus on a stick (new item).

New enchantment: Soul strider
while soul sand normally slows you down, walking on it with these will speed you up (at a durability cost)

New craftable: Respawn anchor
Place in the nether and charge it up with glowstone dust and now if you die you'll respawn where this block was placed as long as it is charged.

I think that's most of the big stuff, but there's a lot more including a new music disc and soul campfires and torches that burn blue.

Looking forward to venturing into this tomorrow.

First impressions.

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Traveled a full map away to a place I hadn't explored yet and wandered about until I found this ruined portal. Rather huge. 10x8. but there was lava around and I was able to complete it.

The area of the nether I entered into was right at the edge of a stronghold (wither skeletons and blazes are no longer so scarce in strongholds, so be careful), and at the edge of a soul sand valley (the air turns a creepy blue when you enter this zone) and an a crimson forest (watch out for the hoglins they are pretty powerful).

Also there's a new light block, a shroomlight, that grows in the huge fungi/trees that I really quite like. Finally, I forgot about the fact that the hoe has become much more useful now. It is now the tool of choice for harvesting a number of blocks including the nether wart blocks of these huge fungi, shroomlights, hay bales and sponges.

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My first ancient debris. I dug out randomly at about level 15 in the nether and managed to find a total of 5 blocks of it by the time I had filled a full double chest with netherrack and couldn't pick anything more up because my inventory was filled. 4 is enough to upgrade one item, so I've got an upgrade plus I'm a quarter of the way to my next one.

Am I the only one venturing into this new update? I've received the "subspace bubble" advancement by traveling over 7km of overworld space through the nether. Finally made a path at the top of the nether to a mesa biome, so I finally have a quick way to get terracotta. Half of it is ice boat, the second half I laid down a path of soul soil/sand. The new soul speed boots are pretty nice and soul sand tunnel/road is a lot easier to set up than an ice boat path. However, it's not nearly as fast, and causes you to lose hunger from running.

I've got enough netherite ingots to upgrade my full set of armor and tools, including a netherite hoe, and both my fortune III and silk touch pick axes. I've had to repair those pick axes with mending several times in the process of digging out a huge cave under the lava lakes. You get a great deal of quartz and the new nether gold blocks while looking for ancient debris. Also a lot of the new blackstone too.

I also got some crimson and warped nylium so I can grow both new wood types at will with bonemeal. Started adding a bit of color to my village and it's looking pretty good.

Tscott wrote:

Am I the only one venturing into this new update?

Nope! We have a GWJ server running vanilla 1.16.1. A few folks have logged in to peek around.

I beat The End Dragon tonight for the first time. My first attempt was... I don't know... a couple months ago and it took me this long to go back and attempt it again. Most the the reason it took so long is just because there's so much other stuff I also wanted to do in this game. Also, I was waiting until the Nether update before I finally completed an ice boat path in the nether to the end portal so I wouldn't have to take a long walk there and back through the overworld like I had to with my first attempt.

The end credits poem/story is very beautiful and moving.

Now to venture into some end cities and see if I can finally get some of that post-end gear that I've sorely been missing out on.

Congrats. I don't think I've ever done it solo. End cities can be tricky.... might farm some pearls first in case you get sent too high up.

manta173 wrote:

Congrats. I don't think I've ever done it solo. End cities can be tricky.... might farm some pearls first in case you get sent too high up.

Thanks, I have several stacks of pearls that I collected while trying to capture/cure zombie villagers and various other encounters with the endermen. Whenever I see one walking around with a grass block, I always have to get my revenge for it messing with my landscape.

I took me a long while, a stack of pearls and at least a dozen full stacks of blocks to bridge between islands, but I found an endcity tonight with a boat. I got only 4 shulker shells (enough for 2 shulker chests) but I did make my way up to the boat and got my first pair of elytra. I immediately returned home and put unbreaking and mending on them.

I may need to get a better computer or check my settings because the first time I tried the elytra with fireworks I was traveling faster than the world would load in. All of a sudden I found myself colliding pretty hard against beach.

I just recently picked up Minecraft so my son could play with his best friend, but now I'm getting the itch to play, as well. Problem is, I got the Win10 edition, not the Java edition. Does GWJ have a server for Win10 users, or do I just need to nut up and buy a copy of the Java edition?

I've been thinking about a Win 10 server... but they aren't as adjustable as Java... Basically it's buy a server, run the game... although I would like to be wrong.

The way MS fragmented the user base into Java and Win 10 version is easily my biggest complaint with their stewardship.

Wow. Post-End Minecraft. Even though I've only got 2 shulker boxes, they've added such an quality of life to my minecraft gameplay. Keeping them in my enderchest and keeping an enderchest in my inventory just gives me so much more room to collect stuff as I explore.

And speaking of quality of life- I'm loving having elytra now. I'm getting very used to being able to glide off the top of projects or cliffs without taking damage. And I'm using flight level 1 fireworks now and it's perfect for flying. I still get large chucks of ground everywhere that haven't loaded in yet, but it's manageable- and a ton of fun.

It's great now when I need something like sand or terracotta for a project I can just grab some rockets, fly in the direction of the nearest desert or mesa and collect a shulker box full and fly back as the sun starts to set. This normally would have been a multi-day journey where I'd have to plan exactly what I took, etc. I must return The End soon to find more cities and get some backup elytra and more shulker boxes.

Also from the end, the chorus fruit is a lot of fun to farm. Once they've grown and you're ready to harvest, the chorus flower is breakable with arrows, so my aim has been getting good as I pick off all of those before using water to quickly break the plants and collect all the fruit. I'm not sure I'll need many purple blocks I can craft from it, but the End Rods are a great, and cool looking, light source.

Tscott wrote:

Also from the end, the chorus fruit is a lot of fun to farm. Once they've grown and you're ready to harvest, the chorus flower is breakable with arrows, so my aim has been getting good as I pick off all of those before using water to quickly break the plants and collect all the fruit. I'm not sure I'll need many purple blocks I can craft from it, but the End Rods are a great, and cool looking, light source.

Try setting up a few chorus plants inside a scaffolding tower. It makes getting the flowers super easy.

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Here's what I set up. There's a hopper and chest in front to collect most of the drops, and a couple water streams on either side to send everything to the hopper. The platform above has a chest of arrows which I use to shoot most of the chorus flowers once everything fully grown. After all the chorus flowers are broken, I hit a lever that releases a row of trapdoors in the back that sends water down to clear everything off the end stone. It's not perfect- there's usually some flowers and fruit that falls off the sides and I need to collect manually, but can get a stack and a half of flowers and 3 or 4 stacks of fruit from each harvest.

EDIT: Credit for this build goes to Pixlriffs and his farm at about 12 minutes into his survival guide episode 140
https://www.youtube.com/watch?v=UZzC...

What do you use them for that needs farming?

manta173 wrote:

What do you use them for that needs farming?

Good question. Not much. They basically make purple blocks and end rods. But it's now a renewable resource at my overworld base, so if I want to do a project that uses multiple stacks of those items I can.

I did the same thing with the new wood/fungus blocks from the nether update. I only took back a few blocks from the warped forest biome and crimson forest biome to my home base and then figured out how to grow them there and not have to return to the nether to get more.

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This is now a thing in my Minecraft world. Don't ask me why. Or why this room is hidden with a secret entrance in my single player world that no one else will visit.

I was thinking tonight about what major things have yet to be done in this world:

1) I haven't raided a woodland mansion yet
2) I haven't protected a village from a pillager raid
3) I haven't fought the Wither
4) I haven't found/looted a Piglin Baston yet. I've looked a while on foot... but think I may have to fly around in my elytra for a while until I find one, but I'm nervous about accidentally landing in lava so I haven't attempted that yet.

Aren't there fire proof potions you can make for the lava issue?

karmajay wrote:

Aren't there fire proof potions you can make for the lava issue?

True. Or I could equip full Fire Protection armor on my boots, legs, and helmet. I really just need to get motivated.

Edit:

I can cross woodland mansion off my list. I flew south almost 10,000 blocks until I finally reached the spot indicated on the Woodland Adventurer Map I had gotten from a villager very, very, very, very early in my Minecraft world.

I had a very scary moment after clearing out the first floor, and going up the dark stairs to the second floor. All of a sudden there were 8-10 vindicators attacking me at once. I ran back down the stairs and ran backwards swinging my sword. I finally ran into the end of a hallway and kept swiping until they were all dead. I had half a heart left after all that. I quickly ate some food and healed up.

On the second floor I killed my first evoker, and got my very first totem of undying. I quickly equipped it in my offhand- but never got as close to dying as that one terrifying moment.

I did learn to never retreat from evokers once they've started summoning vexes. Those vexes will follow you everywhere and the evoker will keep summoning more of them.

In the end, I wound up with 6 totems of undying and over half a stack of emeralds but not much else. But the totems will be very helpful, and may further help get me motivated to fly around the nether.

Two more items crossed off my list.

I fought The Wither yesterday. Now I have a beacon. It's kind of fun mining with haste II in effect with an efficiency V pickaxe. The actual fight wasn't bad at all, but I did watch a video about it before hand and took a couple potions to give me the edge.

And tonight I fought off a raid. I found a village out in the middle of nowhere that had a pillager outpost nearby, built a wall around it, and placed those prickly berries all around that wall. Once I started the raid it went pretty smooth until the last wave. I got knocked off a pillar of dirt I was standing on to use my bow from above. I fell down into the prickly berries surrounded by vindicators. It did not end well. I had broken the bed I had last slept in so respawned at my original world spawn point. Lucky for me that's where I built my home base- I got my spare elytra, my spare diamond sword and bow and flew 7000 blocks back to the village and reclaimed all my stuff and get my revenge.

Tscott wrote:

Two more items crossed off my list.

I fought The Wither yesterday. Now I have a beacon. It's kind of fun mining with haste II in effect with an efficiency V pickaxe. The actual fight wasn't bad at all, but I did watch a video about it before hand and took a couple potions to give me the edge.

And tonight I fought off a raid. I found a village out in the middle of nowhere that had a pillager outpost nearby, built a wall around it, and placed those prickly berries all around that wall. Once I started the raid it went pretty smooth until the last wave. I got knocked off a pillar of dirt I was standing on to use my bow from above. I fell down into the prickly berries surrounded by vindicators. It did not end well. I had broken the bed I had last slept in so respawned at my original world spawn point. Lucky for me that's where I built my home base- I got my spare elytra, my spare diamond sword and bow and flew 7000 blocks back to the village and reclaimed all my stuff and get my revenge.

Nice... those raids are killer solo. I typically build a flowing water type trap for taking out most of them these days.

That water trap sounds like something I should work on.

I discovered tonight that it's very hard to convince a hoglin to go through a nether portal. They're afraid of them. When they do go through they turn into zoglins (zombie hoglins) and that's needed for the "monster hunter" advancement (kill one of every hostile mob type).

I wound up covering an existing portal with netherrack, built a path up and over where the portal is and placed 4 trapdoors over the 4 blocks right next to the portal. Convinced one of them to chase me, and then after many attempts got it to fall into my trap. I removed the blocks blocking the portal and from there I had to replace the netherrack below it with nylium and place warped fungus there (hoglins are afraid of that too). They finally got scared of that instead of the portal and warped over to the overworld and became a zoglin.

Now my monster hunter advancement says that I've killed 32 of 33 hostile mob types. But when I check my stats against the list on the wiki, it appears that I've killed every type of creature required at least once- all 33. I've got no clue which one it's not counting or why.

Have you killed mites? Phantoms? Squids?

Those are typically not on the todo list.... Maybe a skeleton horse... not sure if that is separate.

Water traps need to be 2 wide and I typically have them dump into the center of each side of a square then combine into a kill chamber with magma blocks.