Finished Any Games Lately?

I thought the technical issues with the first Telltale Batman game were slightly worse than the norm, but not to the extent of being a problem. But I did think the story it told was really interesting, putting a very new (to me, I haven't read DC comics for decades) spin on the Wayne family heritage. I definitely enjoyed it, and would have immediately dived right into the second one, which I own, if the gaming industry didn't constantly send me new shiny things week after week.

Titanfall 2 campaign completed. Thank you to everyone who kept saying how good this is. You were right. Probably the most creative and interesting level designs and environments I’ve ever seen in a shooter.

What a coincidence! I also just completed Titanfall 2 a few minutes ago. Tight, responsive shooting. Great variety of Pilot weapons as well as Titan loadouts. Pilot traversal felt very dialed-in and liberating, despite the world being, for the most part, a linear corridor. And ohhh, that one mission at about the 2/3rds mark -- you know the one -- was just an absolute joy to play. Brilliant core gameplay mechanic paired up with a perfectly-constructed level.

You guys watched the credits all the way to the end, right?

Veloxi wrote:

You guys watched the credits all the way to the end, right?

I did. Are you referring to

Spoiler:

the helmet flickering on?

Indeed! Excellent!

Also I'm glad y'all enjoyed Titanfall 2 so much. It's become my favorite FPS campaign ever, and the writing, especially for BT, is just the best.

IMAGE(https://thumbs.gfycat.com/ForthrightContentBluebottle-size_restricted.gif)

I finished up Assassin's Creed: Odyssey last night. It's the first in the series I've properly played since completely burning out on them around Revelations. I definitely appreciated the incorporation of some RPG elements as well as the changes to the combat.

I think my main complaint is there's just too much of it. I get that the general bigness of everything is part of the appeal for a lot of people, but for me it just grew pretty tiresome. The game definitely overstayed its welcome for me. I mean, I'm kind of relieved that it's finally over.

I wrapped up Disco Elysium after being thoroughly enraptured by it for a solid week. 25 hours all told (give or take an hour) and I cannot recommend it strongly enough to anyone who fell in love with the writing in Planescape: Torment or Vampire: Bloodlines. I waited for over a year because the praise seemed so hyperbolic but it's true. Please, please do yourself a favour and play it - go in as cold as you can and just revel in the extraordinary ocean of words , theme and emotion.

I don't know how or why I never played it when it first came out, but I finished The Last of Us last night. And I'm an idiot for not playing it until now. What an amazing game! I don't think any game has made me cry in the first 10 minutes, but this one certainly did. Loved how well written the characters were, how Ellie had agency and emotion, and how the relationship between her and Joel grew and flourished.

The remastered version was free on Playstation Plus a while back and came with Left Behind, which I immediately started playing. Normally I would let the credits roll when a game is done, but I was too impatient to play more

I don't have any hesitation calling Last Of Us a masterpiece, but I actually like Left Behind even more. Enjoy!

DC Malleus wrote:

I wrapped up Disco Elysium after being thoroughly enraptured by it for a solid week. 25 hours all told (give or take an hour) and I cannot recommend it strongly enough to anyone who fell in love with the writing in Planescape: Torment or Vampire: Bloodlines. I waited for over a year because the praise seemed so hyperbolic but it's true. Please, please do yourself a favour and play it - go in as cold as you can and just revel in the extraordinary ocean of words , theme and emotion.

See, this is the kind of enablist posts that I try to avoid because goddamn I'm definitely picking this up from my wishlist on the next sale.

#sorrydefinitelynotsorry

Katamari Damacy REROLL (Steam)

Despite being a lover of all things weird and Japanese, I've never played this game until now. The concept of rolling around a ball and picking up things while getting bigger and bigger and bigger until you reach ludicrous sizes is still fun and very original, but the freshness has worn off a bit. Although finally picking up your first human is quite a treat. I think if I had played this game 16 years ago when it first came out I would have loved it. but in 2020 it's merely pretty good. Hopefully they remake the sequels for the PC too.

After about 40 hours, I finished FF9 on the switch. This is my 3rd time playing through from start to finish, though my last play through was around 10 years ago. I am always blown away to how attached I become to each character as I make my way through the game, and it's hard to pinpoint why because the dialogue is quite minimal (not content-wise, but just short sentences, short conversations.) Swapping around equipment to learn all the abilities you can is fun, and I put on a bunch of podcasts to listen to while doing all the chocobo quests. I remember the game being harder when I was younger, but I didn't have many challenges this time around minus the rare petrify or death KO-ing my team. And yes, I did still get teary-eyed at that last FMV...

One of the best FF games! If anyone hasn't given it a go yet, I highly recommend it, especially for the story!

Djinn wrote:

Katamari Damacy REROLL (Steam)

...I think if I had played this game 16 years ago when it first came out I would have loved it. but in 2020 it's merely pretty good.

I'd hazard that you really can't overestimate the influence Katamari Damacy has had on the (nonexistent at the time) indie gaming scene. There was pretty much nothing like it when it came out, but echoes of its strange, willfully quirky charm with offbeat and catchy music are pretty much inescapable nowadays.

Budo wrote:
DC Malleus wrote:

I wrapped up Disco Elysium after being thoroughly enraptured by it for a solid week. 25 hours all told (give or take an hour) and I cannot recommend it strongly enough to anyone who fell in love with the writing in Planescape: Torment or Vampire: Bloodlines. I waited for over a year because the praise seemed so hyperbolic but it's true. Please, please do yourself a favour and play it - go in as cold as you can and just revel in the extraordinary ocean of words , theme and emotion.

See, this is the kind of enablist posts that I try to avoid because goddamn I'm definitely picking this up from my wishlist on the next sale.

Haha, I know right? I've been interested in Disco Elysium for a while now, but for whatever reason I had got it into my head that it was 50+ hours to completion. Knowing that it's half that is reason enough for me to want to check it out.

Evan E wrote:
Djinn wrote:

Katamari Damacy REROLL (Steam)

...I think if I had played this game 16 years ago when it first came out I would have loved it. but in 2020 it's merely pretty good.

I'd hazard that you really can't overestimate the influence Katamari Damacy has had on the (nonexistent at the time) indie gaming scene. There was pretty much nothing like it when it came out, but echoes of its strange, willfully quirky charm with offbeat and catchy music are pretty much inescapable nowadays.

Oh, absolutely. I don't want to even imagine what Indie games would be like today if Katamari Damacy hadn't proved that a quirky non-AAA game could be a financial success. It was a great game and it did a lot for the industry. Although the downside of being such an influential game is that, despite being my first time playing the game, I felt like I had already played through it several times.

I rolled credits on Desperados III. As expected, this was Shadow Tactics in a Western costume, and as Shadow Tactics was one of my favorite games of the past decade I'm more than satisified.

Besides the setting, the biggest change from Shadow Tactics was that going loud is a viable tactic. In Shadow Tactics, the enemies all had guns and you, for the most part, did not, so if you were ever seen you would just quickload right away. But now this is a Western, everybody has guns, and some of your attacks are devastating. Part of me still wants to reload whenever the alarm spoils my stealthy takedowns, but another part appreciates the ballet of carnage as Hector (it's usually Hector) reaps his way through a wave of reinforcements. So a few times I tried finishing a level that way, and I found it quite possible, maybe even easier than doing it quietly.

It's just over a month since release, and I'm a little surprised it took me this long to finish. I may have burnt myself out by starting on Hard and mainlining it for the first week. I throttled back to Normal about two thirds through. After I take a break and finish some other games, I'll have to play some of those last levels on Hard, in addition to hitting some of the other badge challenges. And there is a set of "Baron" challenges that I haven't touched, which apparently involve replaying maps under very specific constraints.

Marvel's Spider Man. Fantastic Amazing game. I kinda wish I knew before starting, just how uncomfortably close to the current world situation the story would get, but once I started, I couldn't turn back. I enjoyed doing all of the side missions as well, except for the "clear-the-base" ones; those were just tiresome and boring, but needed for upgrades.

Edit: Neglected to mention (but I'm sure it's been said a thousand times over already) - the character animation and facial detail is absolutely stunning in this game.

115 hours after and finally finished Dragon Quest XI on the ps4. All I have to say it. I am glad I once and for all decided to play this AMAZING GAME. By no means it is perfect but I had a very much plesant and enjoyable experience with it. From the art style, the general ambient of the game, the music, the blend between classic OLD SCHOO JRPG and modern combat. The characters were fun and memorable and the story was GOOD and solid. Definitely worth my time!

On to the next

Firewatch. The best ever game about walking around a forest and talking to someone on the radio for a few hours.

Portal 2. Replayed for the first time since it came out. I think I enjoyed it more this time. It felt a bit “on rails” both times but since I was expecting it this time I was able to focus more on the good parts.

Edited - Whoops, wrong thread. Apparently finished & fitness are easy to mistake when you look quickly enough.

After what seems like months of playing off and on, I'm down to just a handful of sidequests remaining, but I've more than had my fill of Borderlands: The Pre-Sequel. I really like the Borderlands setting, the art style, and most of the characters, although admittedly, Tales from the Borderlands plays a disproportionate role in that. I even enjoy the humor; it's sometimes funny, often terrible, but the tone is consistent, so it doesn't bother me when the jokes are cringy.

But damn if the gameplay isn't a total repetitive grind. Probably would be better if I weren't playing single.

I also finished both of the Metro: Exodus DLC's a while back. First one was very short and linear, but high quality. Second one had a small, semi-open world area to explore. I find I enjoyed it more than the much lauded Titanfall 2 campaign. I've determined that I prefer FPS games where I sneak around cautiously, vulnerable, scrounging for supplies, over run-n-gun linear action.

gewy wrote:

After what seems like months of playing off and on, I'm down to just a handful of sidequests remaining, but I've more than had my fill of Borderlands: The Pre-Sequel. I really like the Borderlands setting, the art style, and most of the characters, although admittedly, Tales from the Borderlands plays a disproportionate role in that. I even enjoy the humor; it's sometimes funny, often terrible, but the tone is consistent, so it doesn't bother me when the jokes are cringy.

But damn if the gameplay isn't a total repetitive grind. Probably would be better if I weren't playing single.

Man, the gameplay and moon physics of that game were entirely awful. I was not a fan at all. I completed it, but only because I felt like I had to.

Infamous: Second Son was just put to bed. All games in the series done. Seems the ending indicates no real sequels, since the story seems to end on a hopeful note, but who knows. I wouldn't be opposed to Sucker Punch revisiting the series on PS5, now that Ghost of Tsushima is out.

brokenclavicle wrote:

Infamous: Second Son was just put to bed. All games in the series done. Seems the ending indicates no real sequels, since the story seems to end on a hopeful note, but who knows. I wouldn't be opposed to Sucker Punch revisiting the series on PS5, now that Ghost of Tsushima is out.

I might be in the minority, but I really wouldn't mind another entry in this series. Not like right this minute, and maybe after they could revamp the good vs evil system. We are at a point where this could probably be given more depth. But I'd be down, those games were a blast.

Been on a roll of picking good short games to play recently. First up was Plague Tale : Innocence which was superb, and then i jumped in to MO: Astray, just for a change of pace. Delighted to discover it was a hella fun puzzle platformer with a lot of variation and surprises thrown in. Kinda blitzed through it (on easy, because i am terrible at platformers) over the last few days. Really nice little surprise.

Time to scroll through the "to do" pile and see if i can't make it three for three!

Oddworld: Stranger’s Wrath is done.

I have played a bit of the original Oddworld game but this is the only one I’ve finished.

Quite liked it. It started out as a western then changed into... other things. Fun enemies and weapons. There was one weird choice where halfway through they just threw out a whole set of game systems and replaced them with less complicated systems, even permanently removing some upgrades - but it wasn’t really an issue in the end.

I finished Dead Cells for the first time!

I'm quite proud of myself, but really it's a testament to the game that I was driven to keep at it despite not being very good at these kinds of games. Now trying out the "hard" mode, which is certainly... harder.

Kratos, the God of War, has finished romping all over Midgard (and beyond) with Atreus. An excellent game in the franchise - far better than the earlier entries. No gratuitous nudity for the sake of titillation; actual character growth (from virtually all of the characters involved in the story); a linear story told in an open world, with plenty of side quests to keep me occupied when I wasn't ready to advance the main story. I'm glad I finally decided to give it a shot, despite thinking it was just going to be more of the same old Kratos from games of yore.