Call of Duty: Modern Warfare - Catch All

Aetius wrote:
ranalin wrote:

They do need to fix the lighting for dark rooms. Some of them are impossible to see into from the outside and it's easy to get shot from them.

I really hope not. Not being able to see into darker areas and into buildings from the outside (and out of buildings into bright light, for that matter) is far more realistic and interesting. There's plenty of ways to counter the lack of information.

Built in glitch boxes is not OK. I know it's not realistic, but it needs to be tweaked for the sake of gameplay.

Ground War definitely has it's issues but this is an amazing first start. Also if you remember you had 1000s of BF servers running nothing but Metro style maps 24/7. There's a definite BF audience for this kind of play style. Plus i think we'll see 6 maps for it at launch? Need to check on that again...

ranalin wrote:
Aetius wrote:
ranalin wrote:

They do need to fix the lighting for dark rooms. Some of them are impossible to see into from the outside and it's easy to get shot from them.

I really hope not. Not being able to see into darker areas and into buildings from the outside (and out of buildings into bright light, for that matter) is far more realistic and interesting. There's plenty of ways to counter the lack of information.

Built in glitch boxes is not OK. I know it's not realistic, but it needs to be tweaked for the sake of gameplay.

Ground War definitely has it's issues but this is an amazing first start. Also if you remember you had 1000s of BF servers running nothing but Metro style maps 24/7. There's a definite BF audience for this kind of play style. Plus i think we'll see 6 maps for it at launch? Need to check on that again...

Absolutely there will be. I think I just need to stop comparing this mode it to the larger more open BF maps as there are a lot of smaller condensed maps ie Metro that will be in this one.

I only came in for the last couple days of the beta. I enjoyed it on the whole. I have never played a multiplayer CoD game in my life so I have no frame of reference for comparison and I don't know what I am "supposed" to think about it.

I seriously dislike the cave map. The others are OK.

As expected weapon balance needs some adjusting. Very little but M4A1 scrolling by on the kill feed. Every other weapon I tried seemed like it would at least have a niche though, except for the M14 EBR, which is just unspeakably bad.

My impression of CoD gameplay (again, not having actually experienced it firsthand) was that perks made a much bigger impact than they seem to in this game, the only one I used that I felt made a significant difference in my playstyle was Shrapnel.

I've seen several people argue killstreaks should be removed in Ground War and I can't disagree strongly enough. Thematically they make more sense in GW, they're also much less dominating on the bigger map, and people are more likely to be carrying anti-vehicle secondary weapons in GW.

ranalin wrote:

Built in glitch boxes is not OK. I know it's not realistic, but it needs to be tweaked for the sake of gameplay.

Built in glitch boxes?

Middcore wrote:

I've seen several people argue killstreaks should be removed in Ground War and I can't disagree strongly enough. Thematically they make more sense in GW, they're also much less dominating on the bigger map, and people are more likely to be carrying anti-vehicle secondary weapons in GW.

Oh definitely not removed, considering that they are the mechanism for including aircraft. Toned down, absolutely, especially the detection ones. Ghost shouldn't be mandatory because there's 12 UAVs overhead at any given point in time.

Aetius wrote:
ranalin wrote:

Built in glitch boxes is not OK. I know it's not realistic, but it needs to be tweaked for the sake of gameplay.

Built in glitch boxes?
.

As it stands now those rooms are no different than someone glitching into a rock or building corner and getting free kills that way.

ranalin wrote:

As it stands now those rooms are no different than someone glitching into a rock or building corner and getting free kills that way.

You were unable to shoot into dark spaces where you couldn't see? Did that also apply to trees and brush? I'm very confused.

I did experience someone glitching under the map and killing people who were unable to respond, but there weren't any glitches associated with the lighting that I could detect.

So... exclusivity...

Bad news first.

The old school horde/survival mode has a 1 year exclusivity . So basically PC and Xbox will probably never get to play it.

I think that sucks, but i only ever dabbled in it before and would probably do the same here.

Good news...

That's it. No other time gating or exclusivity plans with any of the other content. None!

Personally i'm happy with that trade.

I am less bothered by the exclusivity than I am by the reminder this game basically comes with an expiration date.

Reddit is having one of its witch burning moments with this game. Granted the sentiment they have is coming from a good place, exclusitivity bad. But calling for a boycott of the game? cmon guys and gals.

So exclusive feature on PS4 for one year? Isn't there a new COD game next year that people will move on to?

Balthezor wrote:

So exclusive feature on PS4 for one year? Isn't there a new COD game next year that people will move on to?

Yes.

In essence this means that horde mode is not coming to platforms besides PS4.

TLDR

This is from a verified leaker so could change, but he's been 100% on his stuff this year so far.

No more prestige mode.
Will now have seasonal ranks.
Max level is still 55, but will raise within the current season
When new season starts you start over at 55 (or current level you ended at)
You keep your weapons between seasons.
Major grind will be unlocking weapons who have 50+ unlocks
Battlepass is coming back

Minimum Requirements
OS: Windows 7 64-bit (SP1) or Windows 10 64-bit
GPU: Nvidia GeForce GTX 670 / GTX 1650 or AMD Radeon HD 7950 - DirectX 12.0 compatible
Storage: 175GB
Processor: Intel Core i3-4340 or AMD FX-6300
Memory: 8GB RAM

Recommended Specifications
OS: Windows 10 64-bit latest update
GPU: Nvidia GeForce GTX 970 / GTX 1660, or AMD Radeon R9 390 / RX 580 - DirectX 12.0 compatible
Storage: 175GB
Processor: Intel Core i5-2500K or AMD Ryzen R5 1600X
Memory: 12GB

ranalin wrote:

Storage: 175GB

ranalin wrote:
Minimum Requirements
OS: Windows 7 64-bit (SP1) or Windows 10 64-bit
GPU: Nvidia GeForce GTX 670 / GTX 1650 or AMD Radeon HD 7950 - DirectX 12.0 compatible
Storage: 175GB
Processor: Intel Core i3-4340 or AMD FX-6300
Memory: 8GB RAM

Recommended Specifications
OS: Windows 10 64-bit latest update
GPU: Nvidia GeForce GTX 970 / GTX 1660, or AMD Radeon R9 390 / RX 580 - DirectX 12.0 compatible
Storage: 175GB
Processor: Intel Core i5-2500K or AMD Ryzen R5 1600X
Memory: 12GB

Amusingly, nVidia's twitter account is posting a whole different set of system specs, with a 1660 or 2060 as the "recommended" card and then two whole tiers above that called "high/competitive" and "ultra." They claim for "ultra" you need a 2080 Super. Of course they do not actually define the settings or target resolution/fps for any of this.

On the 175gb thing, I think they've said they recommend this space so there's room for "post-launch content", and the actual initial download will be smaller.

In any case, even if the launch size is half this it's a lot. I just downloaded Destiny 2, which I believe took up about 88gb. The size of modern games gets me thinking I'm going to order a new SSD right now!

Clusks wrote:

On the 175gb thing, I think they've said they recommend this space so there's room for "post-launch content", and the actual initial download will be smaller.

In any case, even if the launch size is half this it's a lot. I just downloaded Destiny 2, which I believe took up about 88gb. The size of modern games gets me thinking I'm going to order a new SSD right now!

even rrd2 is 150gb, I believe. Games be getting biiig

Looking at those specs makes me ask: Is this on Stadia?

Top_Shelf wrote:

Looking at those specs makes me ask: Is this on Stadia?

I doubt it with the companies involved.

Post launch content

· We are introducing a new Battle Pass system, not a loot box system.

· All functional content that has an impact on game balance, such as base weapons and attachments, can be unlocked simply by playing the game.

· The new Battle Pass system will allow players to see the content that they are earning or buying. Battle Passes will launch timed to new, post-launch live seasons, so you can unlock cool new Modern Warfare-themed content that matches each season.

· With the new Battle Pass system, players will be able to earn COD Points by playing the game.

· There will be both a Free Stream and a Premium Stream of content in the Battle Pass System in Modern Warfare. New base weapons will be earned through gameplay, simply by playing Modern Warfare. Functional attachments for base weapons can be unlocked through gameplay as well just like in the game’s Beta.

· The Battle Pass and the In-Game Store will feature a variety of cosmetic content that does not impact game balance.

Player Progression

What are some of the ways you can gain XP through normal gameplay?

· By completing Multiplayer Matches, and Special Ops Operations and Missions.

· By completing Daily Challenges, short objectives that are usually able to be completed within a play session.

· By completing Challenge Missions; multi-step objectives that also result in other rewards (see below).

· By completing Camo Challenges; which unlock variations of base weapon camos and also offer you XP boosts.

· Once Officer Ranks are unlocked, there are additional Officer Rank Challenges

In this new Progression system, a player’s Enlisted Ranks of 1-55 are never reset and they will never have their functional items re-locked. Instead, players now progress into the new Officer Rank system:

Rather than having to reset your Enlisted Rank, Modern Warfare will introduce Officer Ranks, a seasonal ranking system complete with rewards and 100 ranks to progress through. When you reach Officer Rank 1, you receive a cosmetic Weapon Blueprint for your promotion.

Ranking up through the Officer Ranks requires the same gameplay completion practices as you previously utilized in the Enlisted Ranks: by earning XP.

Each time you level up within the Officer Ranks, you will unlock a special Officer Challenge. Similar to Daily Challenges, these objectives will reward plenty of XP upon completion, but also give you a special Seasonal Ribbon.

Earning 10 ribbons gives you a special Season Emblem, with each additional 10 ribbons evolving that emblem. Collecting all 100 Ribbons unlocks an animated Emblem, which serves as proof of getting the ultimate achievement for that season. Reach the maximum Officer rank, and expect to receive another cosmetic Weapon Blueprint.

The initial set of Officer Ranks will be available at launch: Once you complete all 55 Enlisted Ranks, you will arrive at Officer Rank 1.

AT THE END OF A SEASON…

· Officer Rank is reset, Enlisted Rank is not.

IMAGE(https://blog.activision.com/content/dam/atvi/activision/atvi-touchui/blog/callofduty/body/MW-PC-LAUNCH-MAP.jpg)

The pre-load of Modern Warfare on PC begins on Battle.net this Tuesday, October 22 at 10 PDT for anyone who has pre-purchased.

The official, global PC launch time for Modern Warfare is 6PM PDT on Thursday, October 24. Be sure to check the map (above) to see what time that is in your region: This is the time the PC version of the game becomes accessible to play.

I haven't played a COD game since Black Ops. I used to play MW religiously in college but fell off hard when I graduated. It feels nice to be excited about a COD game again, even if it is just for the campaign.

Clusks wrote:

On the 175gb thing, I think they've said they recommend this space so there's room for "post-launch content", and the actual initial download will be smaller.

In any case, even if the launch size is half this it's a lot. I just downloaded Destiny 2, which I believe took up about 88gb. The size of modern games gets me thinking I'm going to order a new SSD right now!

Pre load is active now and it's only 116gb.

Said 128GB for me on the Blizard launcher...

BlackSabre wrote:

Said 128GB for me on the Blizard launcher...

That damn Australian mark-up.

Spider tax