Rebel Galaxy Outlaw - Privateering-All

Veloxi wrote:

I'm just tired of people expecting this game to deliver things it never promised. It's infuriating.

How are the ActionRPG aspects of the game?
Is this the Diablo killer I have been waiting for?

I haven't enjoyed reading a thread this much in a looooong time

I for one am immensely looking forward to RGO!

lunchbox12682 wrote:
Veloxi wrote:

I'm just tired of people expecting this game to deliver things it never promised. It's infuriating.

How are the ActionRPG aspects of the game?
Is this the Diablo killer I have been waiting for?

The base-building is off the rails, I'm sure. How could I be hyped for this game if it doesn't allow me to eventually be playing as a God-Emperor of my own faction? So clearly I will be collecting space-station pink slips and doing staff recruitment drives and managing TPS reports and changing percentage sliders in spreadsheets and stuff like that. Space-game Bliss!

Is there a countdown timer or something like that? Trying to decide if I should stay up or stockpile some sleep for tomorrow evening.

Veloxi wrote:

I'm just tired of people expecting this game to deliver things it never promised. It's infuriating.

Next people are going to complain that Elite Dangerous isn't more like Eve.

Rezzy wrote:

Is there a countdown timer or something like that? Trying to decide if I should stay up or stockpile some sleep for tomorrow evening.

Sure is: https://rebel-galaxy.com/counting-do...

zinckiwi wrote:

Sure is: https://rebel-galaxy.com/counting-do...

Sleep it is. Thanks!

Veloxi wrote:

I'm just tired of people expecting this game to deliver things it never promised. It's infuriating.

Maybe give a listen and be more informed before calling one of the brightest, thoughtful and genuinely joyous guys in games journalism an idiot. He's also probably not wrong. It's okay to be a little disappointed if the game doesn't push the genre ahead but is extremely polished and first prominent new one in forever. I was a little disappointed after watching the Giant Bomb Quick Look because the game looks A LOT like Freelancer and I love Freelancer. I'm still excited as hell and looking forward to losing myself in space until Borderlands 3 or The Outer Worlds comes out and eats my life away.

It's not okay to expect the game to do something it never promised or sold itself as. It never claimed to be the second coming of space games. Geezus.

Also, this isn't like an official review we're quoting. It's the guys extremely preliminary thoughts in a very freeform podcast. Maybe wait for the full evaluation before going all Hulk on him.

Veloxi wrote:

It's not okay to expect the game to do something it never promised or sold itself as. It never claimed to be the second coming of space games. Geezus.

So

doesn’t take the gameplay ideas beyond Privateer or Freelancer in meaningful ways

is an unfair comment?
To be "tired" and "infuriated" by

people expecting this game to deliver things it never promised

, maybe you need to step away for a bit, I've not seen a whole lot of that myself. Not really worth getting yourself worked up in such a way from where I'm sitting.

Hrdina wrote:
Veloxi wrote:

I'm just tired of people expecting this game to deliver things it never promised. It's infuriating.

Next people are going to complain that Elite Dangerous isn't more like Eve.

Oh, that's why I bounced off of it.

If this doesn't fully simulate our pilot's physiology, including the need to take bathroom breaks in our ships' functioning space toilets, then I'll be pretty disappointed.

Veloxi wrote:

It's not okay to expect the game to do something it never promised or sold itself as. It never claimed to be the second coming of space games. Geezus.

We fundamentally disagree on this. People are allowed to give their honest, subjective reaction to a product.

I’d say once the game has been out for a couple months, more than 75% of players will have no idea of what the developers intended. Being that Austin covers more than one genre, it’s entirely possible he’s in that situation now.

I'm waiting for PS4, so have fun y'all.

Anyone know what time it unlocks?

NathanialG wrote:

Anyone know what time it unlocks?

Filthy skimmer! On the same page even.

zinckiwi wrote:

Sure is: https://rebel-galaxy.com/counting-do...

I was thinking of this discussion when reading Rock, Paper, Shotgun's review, including "We will want the toilets to flush.":

[A]s a species, we seem to have an instinctual idea of the standard to which all space sims should be held, without any such game having been released in living memory. Indeed, there’s perhaps no other genre of game more prone to accusations of over-promising and mutterings of disappointment – whether they’re justified or not – than this one.

We all do seem to have our own personal Platonic ideal space-sim in a way that we don't for other kinds of games.

I'm almost certainly picking up RGO today; in theory I'm working at home in the afternoon but that maaaay not be what actually happens.

I, until yesterday, thought this was a 4x or RTS thing. I happened to see a brief video of the gameplay and decided to order immediately.

Redownloaded EGS (which has dramatically improved, btw) and bought this sucker.

Why can't I preload!!?!??!?!?!

That RPS review is interesting given that RPS are as guilty as anyone of demanding new things from games the devs never promised (this is probably more the NGJ founders than the current set to be fair).

I'll always remember this dickish review of Shadowrun Hong Kong for that. Meer was all whiny when he was called up in there comments too.

Looking forward to impressions today!

I'm on the fence at the moment—too many games I've started and am currently playing—but I'm interested to hear what people think.

How is the battle royale mode? P2W?

I'm waffling on this. From the few previews that I've watched it doesn't sound like there is much mission variety. Does anyone know if there are triggered events like the old Star Wars games? Specifically I'm thinking mid mission change of objective, third party enters the battle, or re-reinforcements come in to join the fight.

Took a quick break from work to log into home machine remotely to start preloading. No install option. Restarted client. Refreshed page. No install option. Loaded countdown timer page... 5 minutes to go. FFS.

The original RG got a little samey with missions but still was a lot of fun.

All I will say is RG and RGO are both $30 games made by a very small development team. Neither of them has ever claimed to expand the space combat sim genre in any mind-blowing sort of ways. The first focused primarily on "trade and upgrade" blended with a catchy Serenity-style space-cowboy feel and accompanying music. RGO is more of the same, but with a focus on "blast for cash" (to upgrade) and a few extras like the hub minigame system for fun. These guys tried to listen to feedback from the last game and have mostly promised and delivered on what was asked of them - just look at the ship customization and how they added gravity-free strafing (sorry, I forget the exact term).

Obviously, I have yet to play the game for myself, but based upon all the vidocs and feedback Veloxi has provided during his time testing, I would say these guys have delivered in spades. Again, if Veloxi is to be believe - which personally, I do - then we now have a solid, modern Privateer. For $60, I would still buy it, but for $30, this is shaping up to be a Day 1 steal.

So I just bought RGO and it says "unavailable" even though the countdown timer says it should be available.

Same, though I bought it a while ago.

DudleySmith wrote:

That RPS review is interesting given that RPS are as guilty as anyone of demanding new things from games the devs never promised (this is probably more the NGJ founders than the current set to be fair).

I'll always remember this dickish review of Shadowrun Hong Kong for that. Meer was all whiny when he was called up in there comments too.

I loved Dragonfall and never finished Hong Kong, so that review was a good read. I'm still not sure why Hong Kong didn't click.

And as you allude to in your parenthetical comment, Meer and Farnell are two different people. Not sure how the site would achieve that sort of consistency, short of some heavy-handed editing.

It just became available. Imminent temper tantrum averted.