Fire Emblem Catch All

Handheld font is bonkers small.

And yes I'm old and yes I need reading glasses, buuuut I play a bunch of handheld Switch and this is the first game that makes me feel like I actually do need a trip to Walgreens for some readers.

Well I bought the game. Just go,usher the how to be a teacher last night. I really feel there at least needs to be a background check for teachers.

This is my first real fire emblem game but I did love warriors. I went with black eagles because blue lions felt wrong even though a huge melee fight is my thing.

Golden deer felt like I would spend more time disciplining them than teaching.

Is it just me or does the lady player character look like Lucina?

Full game credits are in this video. Supposedly only 17 people from Intelligent Systems are listed (the first 17 names) while the vast majority are Koei Tecmo's Romance of Three Kingdoms team(s). Three Houses is a Koei Tecmo game, which explains the differences in writing, etc.

Agree about the font size. It would be nice to have the option to make it bigger. I have to use reading glasses to play.

Font size is a localization thing. They chose a cool looking font that was smaller than the Japanese text. It looks cooler than a boring font, but I'd much rather have the larger font too.

3rd chapter I think. MC and house leader up to 6 already and reclassed. Enjoying the pacing between stuff at the school and battles so far.

Got one defector from another house already too. Apparently if you are playing female Byleth,

Spoiler:

one male student will join instantly.

Stele wrote:

3rd chapter I think. MC and house leader up to 6 already and reclassed. Enjoying the pacing between stuff at the school and battles so far.

Got one defector from another house already too. Apparently if you are playing female Byleth,

Spoiler:

one male student will join instantly.

Spoiler:

Is it Sylvian from Blue Lion? I bet it's Sylvian from Blue Lion.

garion333 wrote:

Full game credits are in this video. Supposedly only 17 people from Intelligent Systems are listed (the first 17 names) while the vast majority are Koei Tecmo's Romance of Three Kingdoms team(s). Three Houses is a Koei Tecmo game, which explains the differences in writing, etc.

Oddly enough, this might also explain the terrain/map design. I haven't played a Nobunaga's Ambition or Romance of the Three Kingdoms since SNES, but terrain was more important than throwing in obstacles or other sorts of map elements you ran into in Echoes, Awakening, or Fates.

Feels like I'm just getting started, but the clock says I'm approaching 15 hours. :worry:

Battling while connected to the network seems to be a way of saying, "bury me in rusted bows, please!"

Still waiting on the blacksmith to unlock so I can do something with those rusted weapons. Or repair my nearly broken starter weapons.

Also I may have promoted too early. Even though it didn't show a class skill on my original classes, some of my other units got some class skills at level 6, before I had a chance to promote. Guess I should switch back to starter class until I get that? Pretty odd.

If I’m remembering right and it’s the same as older FE games, you generally want to max a class out at level 20 to get all the growth and stuff you can out of it before moving on.

Other Fire Emblem games didn't allow you to freely swap around, though, right? I have a feeling this game's designed with the intent you're swapping characters around constantly. I already promoted two just to have some minor stat bonuses but will probably do some other experimenting with them here and there.

Of course I could be playing it wrong. Thing is, I don't remember Fire Emblem ever giving you seals to change class this early.

Isn’t this one more like Echoes? You can reclass whenever you want without a growth penalty?

From the Kotaku tips article:

Master A Class Before Moving On

This is already common wisdom for Fire Emblem fans, but it bears repeating. If you master a particular class, you’re granted special abilities that you can equip at will. Some classes will also have class specific Combat Arts when they’re mastered. Combat Arts are particularly powerful, so it’s worth earning those.

Classes are unlocked in Three Houses by having characters take exams, and you don’t have to reclass them right away. Go ahead and unlock classes as they become available, and then reclass your character once you’ve taken full advantage of the class they’re in.

Reclass doesn't cost anything so that's nice. But it's confusing to me what "max" is. I don't think it's 20 like old games. And there are starter, beginner, intermediate, and advanced classes just from the menu. So a lot of switching seems likely.

But nothing before intermediate lists a class skill. The ones from then on all show skills in the menu before your train the class. So if I have to lookup other skills out of the game that's disappointing.

This rpgsite guide explains it better. Bolded by me.

Now to answer the question "when should I change class and promote?" the best answer might be: when your unit masters the class they currently are. Each class in the game has its own EXP meter completely separate from unit EXP. Whenever a unit takes an action as that class, that Class EXP meter fills slightly. When the Class EXP meter fills to full, that Unit earns the Class Mastery Bonus for that class, which can usually then be used freely by that character no matter what class they become down the line.

Sometimes the Class Mastery Bonus is an Ability, and sometimes it is a Combat Art. You can find these in the data below.

Warning, might be some spoilers for the unique Lord classes in that list. But for other classes this is what I was referring to before. For Mymidon, the certification test in game shows nothing for skills. But this site lists as follows:

Class Mastery Bonus:

Spd+2 [Ability] - Increases Spd by 2.

Swap [Combat Art] - Unit Swaps position with an adjacent ally.

But for the intermediate and beyond classes most of the skills on that site are shown in game before you learn the class. Not sure why not all are listed. Let me make an informed decision without needing outside resources. Certification seals aren't free after all.

Okay, so mastering the class is its own meter divorced from that unit's level. That makes a lot more sense to me, and I'd already seen that number ticking away.

Thanks for the research Stele.

But for the intermediate and beyond classes most of the skills on that site are shown in game before you learn the class. Not sure why not all are listed.

Are you talking about class skills like Canto for the mounted classes? I think "class skill" means
1. You get it right away when you switch to that class
2. You can't take it with you, even after mastering the class.

Let me make an informed decision without needing outside resources. Certification seals aren't free after all.

I do enjoy the thrill of discovery, but optimizing my builds is nice too. And I'm playing on Hard so I might need to. We'll see how far I can go without peeking.

The class EXP sounds a bit like Final Fantasy Tactics’ job points mechanic. Except instead of being on a skill basis it’s on the entire class.

2 xp from level 10 at end of month battle. Oh well have to wait another week at least to look at next classes.

Wishing I'd brought my Switch to work for some lunch gaming.

So I see why people say don't start with Eagles. Oh well. I think I just started part 2 of the game? Chapter 12, I think?

Way too late for changing now. And most of the characters were interesting to me. The only that's really bothered me so far is

Spoiler:

Bernadetta. Ridiculous over the top on the shyness and acts insane to everyone. Eek someone talking to me I must scream and try to run away. And oh no my male classmate carried me outside against my will because I won't leave my room. WTF.

Otherwise everyone else is still fun.

Ok I just read the spoilers part of the IGN which house should you choose article. I still think it's ok for Eagles first, as it sounds like there's technically 2 Eagles paths. Just do one now and one for your 4th game.

Besides which I'm down with Edelgard so far. Ride or die.

We'll see how it goes. Sounds like Lions would be nearly as big of a deal.

Stele wrote:

Ok I just read the spoilers part of the IGN which house should you choose article. I still think it's ok for Eagles first, as it sounds like there's technically 2 Eagles paths. Just do one now and one for your 4th game.

Besides which I'm down with Edelgard so far. Ride or die.

We'll see how it goes. Sounds like Lions would be nearly as big of a deal.

Yeah, seems very tricky. It'd be much easier if I could convince myself I'm going to play through at least twice, but who knows?

I'm not very far in but I'm feeling like I might actually want to come back to this one multiple times indeed.

Agathos wrote:
But for the intermediate and beyond classes most of the skills on that site are shown in game before you learn the class. Not sure why not all are listed.

Are you talking about class skills like Canto for the mounted classes? I think "class skill" means
1. You get it right away when you switch to that class
2. You can't take it with you, even after mastering the class.

Yes. Class skill is skill you can only use as the class.

Mastery skill is one you earn when you fully level the class and it goes with you. Those are the ones not listed in game so you have to look to find out if it's worth it.

For instance the dancer class has a mastery that gives an additional effect when using dance. So kind of useless if you don't intend to stay a dancer.

Unlocked tea time and tournaments last night. Pretty sure tournaments have been in previous games as dueling arenas. You select a fighter and AI just fights with them and you hope for a crit.

Didn't try the tea time yet but reading about it sounds like it's tough to get all the answers and really boost your support.

Gamespot has a nice non spoiler tips article. Some really informative stuff in there so far. Like I didn't even notice the fish rarity thing. Lost items are found in the spot a character was in the week before, so if you can remember things like that, it's easy to return. Tips about meals, training, etc and how to maximize your ability points. A simplified list of recruits and what they want.

Lots of good info there. I've definitely made some missteps.

Lost my first student (Hilda). Did the "Fire Emblem chin stroke", where I briefly consider save-scumming to undo my mistake. Decided to live with it and learn the lesson to pay more attention to the UI showing who the enemy will be attacking, and more importantly, how many of the enemy will be attacking the same person.

What do the online elements add to the game? I have not purchased the Nintendo online pass yet so I would have to to enable the features for this game. Any idea if it is worth it yet?