Soccer Gaming Catch-All

Yep. PES still has the license to the Croatian Sunday morning potato farmers regional league (east), but that's about it.

Yeah, I think Sony's exclusive rights deal with UEFA came to an end this year. I don't know whether UEFA jacked up the price or what, but there will be no more CL in PES in 2019.

Mr Bismarck wrote:

Yep. PES still has the license to the Croatian Sunday morning potato farmers regional league (east), but that's about it.

And knowing PES, the teams are probably called Spud Red and Spud Blue.

davet010 wrote:

Yeah, I think Sony's exclusive rights deal with UEFA came to an end this year. I don't know whether UEFA jacked up the price or what, but there will be no more CL in PES in 2019.

Not Sony, Konami. Sony would've definitely kept the rights.

The list of licenses PES does have is predictably underwhelming. I mean, who's excited to play as S.V. Zulte Waregem?!? (Sorry dejanzie )

EDIT: NEVERMIND I JUST SAW THEY LICENSED FULHAM I RESCIND ANY SARCASM OR CRITICISM DAY 1 BUY

Oops, my mistake - not sure why I had Sony in my mind while I was typing it.

I honestly care more about lower tier league licenses than the UEFA one. I can always recreate the Champions League myself in fifteen minutes, and can live without the bombastic song and flag and everything it represents. Also: Waregem is a club with history dude They reached the semis of the UEFA Cup in 1986 after eliminating AC Milan!

I picked up Football, Tactics & Glory after reading that RPS review and have been obsessed with it for the past few days. It scratches just about every gaming itch I have...turn based strategy, RPG, sports games that don't rely on twitch controller skills. It's really fun.

I can see the complaints of it being a bit grindy, but I don't think you're meant to play every single game. I tend to sim through most of a season (adjusting lineups every now and then depending on injuries, fatigue, or the opposing team's lineup). I've got a couple seasons going for hometown teams (Atlanta United and Niigata Albirex) and will probably start a couple more seasons for old-time favs Aston Villa and Olympique de Marseille.

For any of you folks that are playing, what is your strategy for leveling up players? Like do you go down one of the trees (updating all the special skills tree? Or going all in on the XP tree?) or do you mix it up a bit? What types of players do you find most useful? Least useful?

Came here to say the same thing as the esteemabear mwdowns. FTG is great fun. I don't find it grindy at all, but I'm still not that far in. I'm currently dominating the amateur league, so I'm hoping to win that cup and advance. I'm sure the next league up will crush me.

But the *system* of the game is fun, exciting and relaxing, so I'm very happy with it.

The amateur league is really an extended tutorial.

Hoo boy has my game gone grindy since I got promoted.

Okay, I'll take that on board. Still liking it, though.

As someone who loiters in the very bottom league of Football Manager I'm enjoying it too, but it's masochistic enjoyment. For example, I just finished a division 3 year with eight goals scored and four conceded for the whole 22 game season.

The forward I had with Rainbow Feint was injured for four months at the end of my Amateur season and then retired and now I'm using a Forward with 48 Accuracy and the other one only has 24, which doesn't really cut it against 50-rated defenders.

Through necessity I invested in the youth program, brought in one and a half stars of Defensive Coaching and now play five at the back every single game, with a defensive midfielder in front.

The Youth output is almost entirely terrible, but you just have to put them in and play them to start their development. In two or so seasons from now the defenders I'm bringing through at the moment can be sold on and then that'll really finance the club onto bigger things.

My Defensive Midfielder is only 19 and is already up to 60,000 value because I play him every time he's not going to die from fatigue.

When my forward line collapsed my plan became playing two wide midfielders for their free pressing skill and then a DM to win and distribute the ball. However it turns out the innate DM skill of moving for interceptions of passes played near him is actually a detriment, because he constantly misses them (not enough Defending skill yet, I presume), and the movement pulls him out of position.

I have two young defenders I'm bringing along but they're going to end up turning into DL and DR fullbacks. I want to play them in the middle and make one a Sweeper, but I just leak opportunities when I try that.

So the game's good, but you better not be allergic to 0-0 results.

I spent about 8 or 9 years moving up from Amature and then bumping back and forth between Third and Second league, and then rocketing up through Second, First then Premier over the next 4 or 5 seasons.

Put the money you win into the Youth Development. You'll start getting level 20ish young-uns that you'll use to populate your roster. Once you have those points, you can spend money every now and then on sending out your scouts to other leagues and get some young players that way (with a combo of money and glory). It's sometimes hit or miss, so it might be money wasted.

I don't worry about stadium upgrades until I get securely into the Second league. Cause when you're bouncing around the bottom leagues your constantly gaining a losing fans. Maybe the first upgrade to a 500 size stadium is OK.

After that, though, you want to save your money to extend contracts. Don't be afraid to cut loose some of your older players if you plan on slotting a young-un into his position eventually. I feel like the money you get from the sale can be used to either extend contracts or use for a transfer.

For Glory, I usually just spend it on positions. But it might be worth spending a couple times on getting younger players to show up in the transfer list.

Once you get into the higher levels you'll start getting glory most games, especially when you start beating teams that have more stars than you and progressing through the Cups.

I've found that for DM, I get them up to around the 40s or 50s for Def (you can change the skill they train in the Training tab) they are a bit more useful on intercepts and get be quite the beast.

I play a four back set with a SW and a mix of CD and DF in front of them. I occasionally use a RD (no LD on my roster right now) or play a flat four if I know that there's not much of a threat from Cannon Shot.

Forwards I go with a mix of CDs and FWs and have a beast of a RF right now (I have no idea how he does what he does, but he scores goals so I leave him in).

Mids, I usually play a CM and AM and then switch in RMs, LMs, and a DM depending on who I'm playing.

I've never been able to get into any of the Football Manager type games, but for some reason I love making roster moves, watching the transfer market, simming games, and occasionally playing a game myself (though I don't do this that often cause I'm not as good at using my skills and sometimes forget which ones work best where).

For skill trees, I find that I go for the 30% level up upgrade first, and then the +2 to skill on level-up upgrade. Then I will go into the Special Skill tree to get those up to 3 or (for the generic positions) get the second Special Skill. Only for my old players, do I go into the Fan/Money Generation tree.

Just guided newly promoted Blyth Spartans to 7th in the Vanarama North, qualifying for playoffs. We scraped through the first playoff match after extra time and a penalty shootout, we scraped through the second playoff match after extra time and a penalty shootout, we won promotion in the final after extra time and a penalty shootout.

My defence was leaky AF all season but Dan McGuire (who starts at the club, hidden lower league gem) in his advanced forward role was the leagues top goal scorer and apparently the goalkeeper I had on loan, Albinson, was king of penalties, saving nearly all of them during the regular season and winning 3 shootouts in a week and a half.

So now we’re in the Vanarama National and my Chairman doesn’t think we need to worry about professional status. Semi-pro is good enough for him... sigh.

Anyone have FIFA on the Switch? I understand that it is a bare-bones version but wondering if it supports 4 player local and is worth it at $20.

In the 'first time for everything' category, I had a message in FM18 to say that the players were out of pocket after paying for all the fans travel costs for our CL game away at Arsenal.

Fair does though - we had just been thumped 6-0.

Getting VFB Stuttgart into the CL in the first season has proved to have been a step too far with our squad. It's now season 2, we have a record of 4-4-4 and have a grand total of 0 points from our 5 CL games...only to be expected when you are in pot 4 and get drawn against Juventus, Arsenal and Gala.

The new FIFA sounds like it has a few interesting features, I'm mostly wanting to see the mode where you can turn off the ref. There's a survival mode too, where it's first to 5 goals, but every time you score you lose a player. I hope they continue trying to introduce more modes, I like that there'll be things in that aren't taking themselves too serious. No doubt though that this will just be the FIFA 19 feature and never be upgraded again.

Oh, also, Real Madrid are selling Alex Hunter shirts on their official store.

Clusks wrote:

There's a survival mode too, where it's first to 5 goals, but every time you score you lose a player.

That's a genuinely cool idea. I wish they'd bring back the indoor football from FIFA 97/98.

Oh I loved that mode.

If I didn't like the actual gameplay of PES so much over FIFA's pinball simulator, I would have made the switch last year. I really like how EA is experimenting with game modes, and find the story mode to be very interesting. In that regard, Konami has a lot of catching up to do.

Best mode ever in a football game was career mode in ISS 2000 on the N64, although I just learned it wasn't in the American version! it was truly weird. Not only did you go about trying to get into the first team and then international level, you also could find a girlfriend, have your dirty magizines discovered by your land lady or team mates (which led to joint condition dropping)

My first long stretch playing PES 2018 Master League and man that money system is nutty. Transfer budget and wage budget are completely separate and there's no way to move money between them. I'm currently sitting on about £170 million transfer budget, but barely enough wage budget to renew the contracts for my existing players so I can't bring anyone in without shipping someone out. That money is just sitting there, Board of Directors, what are you doing?!

PES Master League's version of football's finances/the transfer market has always played like... well, like it was described to someone, translated into Japanese, and then back into English.

Okay I'd bounced off a demo of FM years before, but on a whim bought the mobile version and it has its hooks in me pretty deep.

My manager EL LOCO has Leeds top of the championship after 8 matches with no losses & crashed out of the Carabao cup 0-1 to Liverpool...still wondering whether I should have gone for it instead of parking the bus seeing as they were fielding a bunch of youngsters...though on evidence of the last 25 mins when I did try to go for it and steal a goal, it wouldn't have gone any better.

Haven't made any transfers yet as Leeds' budget is pitiably small and my scouts haven't found anyone that would improve us, isn't like 35 years old, and is affordable (well there was one left back I liked the look of since the roster is from before Leeds got Barry Douglas, but despite the initial valuation of the player being affordable, the team kept refusing my offers until he was plain out of reach). Should probably have a look at players I could try to ship out to make some transfer money...does money from outbounds go straight into your transfer budget or does it depend on the club or what?

I'm not sure how the mobile version works with regards to transfer budgets, but on FM18 proper your board would change the percentage of sales that is recycled to you depending on the club's overall financial position. If your club is in a parlous state, then very little money raised by selling players would be made available to you - which in reality is a position that very many league clubs are in. If you are rolling in money (particularly if your finances are better than the board expect), then you'll be given 90 or 100% of money raised by sales.

If there is a 'Finances' screen or something on the mobile version, then it would usually tell you what percentage of sales income is coming back into the budget.

Another possibility (again, talking from the main game) is to look at your wages budget - if you are spending well under, then you can adjust the budget for wages downward, which raises your transfer budget. You might want to factor in the wages you'll be paying any incoming player as well before setting this...no point cutting back to the bone and forgetting that whoever you are negotiating for will actually want to be paid as well.

That last is a good point, at the very least getting some dead wood out will take their wages off my books.

For the love of....

Konami’s Pro Evolution Soccer (or just PES) is one of the longest-running and most successful sports games on the planet, so sure, change its name to eFootball PES, what harm could it do.

I am serious, this year’s version of the game will be called eFootball PES 2020, as a nod to the game’s supposed increase in focus on esports, the one area (aside from licensing) that Konami has absolutely zero chance of competing against EA’s rival FIFA series.

This means the game's full title is technically eFootball Pro Evolution Soccer. Great.

I saw that when it landed on Steam. I had to go to the community hub to make sure it was a genuine choice and not some sort of typo when it was entered into the Steam db.

I'm still playing FIFA18.

I love the PES sorry eFootball Pro Evolution International Superstar Soccer Presents Winning Eleven 2020 series, I really do, so could you guys/ladies please stop f*cking it up sorry focusing on all the wrong parts?

Just fix the clunky menus, iron out the bugs, and maybe do something completely wacky with the licensing. You're not going to compete with EA anyways, so might as well allow us to play the WC '74 Netherlands team vs Puskas' 1959 Real Madrid or something?

I read something or saw a video mentioning the menus will be *different*, though I guess whether they're an improvement remains to be seen.

So you guys, I don't even like sports. The only sports game I typically play is either golf or something like Blood Bowl.

However, Football, Tactics and Glory apparently had a massive update:

https://steamcommunity.com/games/375...

So I decided to try the demo. I don't even like sports, yet WOW is this game a fun tactical game with an amazing meta layer. Bought it outright, even it not being at its lowest price. So good.

Veloxi wrote:

So you guys, I don't even like sports. The only sports game I typically play is either golf or something like Blood Bowl.

However, Football, Tactics and Glory apparently had a massive update:

https://steamcommunity.com/games/375...

So I decided to try the demo. I don't even like sports, yet WOW is this game a fun tactical game with an amazing meta layer. Bought it outright, even it not being at its lowest price. So good.

Wow, nice! I played it a ton when it was in early release, but haven't touched the game since then. It might be time to revisit, as they added a lot to the game between the time I played it and when they released it, and now they've updated it again. I bet it's considerably improved, and it was good even in early release.