Your most "controversial" opinion in gaming

Amoebic wrote:

Don't worry about your tee shirts it's not about tee shirts

My controversial opinion - the older the wearer, the more its really is about the T-shirt.

After reading the e3 haterade today I feel like my being super excited about the future of gaming is my most controversial opinion.

JRPGs are filled with an endless series of big-eyed emo teenagers saving the world in the most boring, repetitive way possible, and they're all terrible.

RPGs and level up mechanics are terrible and they ruin games. Upgrade systems like in Metroid where you earn new abilities or find upgrades are great, but gaining exp to level up to get higher stats and skill points to invest in skills (+2% damage to your fire spell, woo!) is dumb. It's nothing more than a skinner box that appeals to people's ridiculous need to watch numbers go up.

Djinn wrote:

RPGs and level up mechanics are terrible and they ruin games. Upgrade systems like in Metroid where you earn new abilities or find upgrades are great, but gaining exp to level up to get higher stats and skill points to invest in skills (+2% damage to your fire spell, woo!) is dumb. It's nothing more than a skinner box that appeals to people's ridiculous need to watch numbers go up.

Counterversial opinion: videogames are one of the few places where Skinner Boxes belong.

1. My beloved FM-series have detoriated into some Tamagochi-no-matter-what-you-do-clickfest that alienated any serious gamer from it.

2. Any grand-campaign game nowadays is just too damn big. Civ II was da bomb, after that it all got too big or techie and boring.

3. Jon Wesener's Astro Tit was the greatest, greatest shoot'm up ever designed

It’s all stupid.

1. Story in games cannot make up for bad (or non-existent) gameplay. Conversely, good gameplay mechanics are always more important than story.

2. Backwards compatibility and remakes on current gen consoles are not necessary. Either reboot/remaster the game with modern graphics or don't bother.

Turn-based combat in RPGs is better than real-time action combat. Final Fantasy in particular should embrace its turn-based past, I’ve been put off playing the newer ones with real-time.

Following on from a comment I made on the PS Vita thread yesterday, the PS Vita is an average handheld with a poor library.

No one is mourning its passing.

Peoj Snamreh wrote:

1. My beloved FM-series have detoriated into some Tamagochi-no-matter-what-you-do-clickfest that alienated any serious gamer from it.

Football Manager?

Yeah, it's a total pig's arse of a series these days. Spending twice as much time in press conferences and dealing with whiny players and their agents, than you do actually picking a team and playing matches.

Gaming with a trackball is superior to gaming with a mouse. You can make more precise movements with your finger or thumb than flinging your arm around, it is more ergonomic, and it takes up less desk space.

IMAGE(https://images-na.ssl-images-amazon.com/images/I/61hUgdyd2QL._SX466_.jpg)

The Final Fantasy series of games are thought of as good only because they are Final Fantasy games.

Take the exact same game, slap a different name on it, and it would flop.

EriktheRed wrote:

Gaming with a trackball is superior to gaming with a mouse. You can make more precise movements with your finger or thumb than flinging your arm around, it is more ergonomic, and it takes up less desk space.

IMAGE(https://images-na.ssl-images-amazon.com/images/I/61hUgdyd2QL._SX466_.jpg)

As soon as I moved to laptops over desktops, I went 100% trackball. It's weird to have to use a mouse nowadays.

I have a few:

* As a general concept: "That's a thing that is not meant for me, and that's OK". Hurting Wrong Fun may indeed exist but it's far, far more rare than asserted by people who like to whine about others' hobbies.

* Games without plot should not have play content gated behind a certain amount of success. I shouldn't have to play enough to get enough stars to unlock new racetracks or game modes or lasers or something; just let me choose what I want to do from the beginning. (I'm thinking of the older Sonic racing game but I've seen this a bunch.)

About gamer identity: self-labeling "gamer" is OK if it's descriptive (as I'd say it is in the name of this site). It's OK if you're sharing something that brings you joy[1]. It's OK if you're reacting to being judged about your hobby. It's not OK if you're gatekeeping and judging other people.

[1] I like John Scalzi's quote on this:

Many people believe geekdom is defined by a love of a thing, but I think - and my experience of geekdom bears on this thinking - that the true sign of a geek is a delight in sharing a thing. It's the major difference between a geek and a hipster, you know: When a hipster sees someone else grooving on the thing they love, their reaction is to say "Oh, crap, now the wrong people like the thing I love." When a geek sees someone else grooving on the thing they love, their reaction is to say "ZOMG YOU LOVE WHAT I LOVE COME WITH ME AND LET US LOVE IT TOGETHER."

My controversial opinion - anyone wearing a gamer t-shirt should be sent to a re-education camp in Siberia.

1.) Outside of local LAN parties with friends, FPS PVP is not fun and is just a venue for elitists to grief casual gamers.

2.) Battle Royale is the worst video game genre.

Clusks wrote:

Turn-based combat in RPGs is better than real-time action combat. Final Fantasy in particular should embrace its turn-based past, I’ve been put off playing the newer ones with real-time.

FF IV+ have quasi-real-time combat but if you allow those I'm with you.

I might go further and unilaterally declare that an RPG must have menu-driven combat. If your RPG-like game does feature directly controlled, real-time combat, then it's an open-world game, which is a different genre. Yes, that includes the Elder Scrolls and Witcher series.

kuddles wrote:

My controversial opinion - anyone wearing a gamer t-shirt should be sent to a re-education camp in Siberia.

What if it's my sweet Double Fine Psychonauts shirt?

Vrikk wrote:

What if it's my sweet Double Fine Psychonauts shirt?

Making exceptions to rules is how corruption starts. I'm sorry, comrade, but please come with me.

mudbunny wrote:

The Final Fantasy series of games are thought of as good only because they are Final Fantasy games.

Take the exact same game, slap a different name on it, and it would flop.

Proof:

The Last Remnant

That said, plenty of games with "Final Fantasy" labels on them have flopped. The mainline games, however, tend to sell well because they have the name and budget. You give that same budget (including marketing) to any other JRPG and they'd likely be almost as successful.

Got a couple:

1) Metroidvanias are boring. The traversal and exploration is seldom interesting enough to justify or offset all of the backtracking.

2) Link's Awakening is the most overrated Zelda game.

kuddles wrote:

My controversial opinion - anyone wearing a gamer t-shirt should be sent to a re-education camp in Siberia.

Only as long as they've got decent wifi there.

kuddles wrote:

My controversial opinion - anyone wearing a gamer t-shirt should be sent to a re-education camp in Syberia.

FTFY

EriktheRed wrote:

Gaming with a trackball is superior to gaming with a mouse. You can make more precise movements with your finger or thumb than flinging your arm around, it is more ergonomic, and it takes up less desk space.

I loved my Trackman Marble. Unfortunately, I'm prone to de Quervain syndrome (inflammation of the thumb tendon, quite similar to carpal tunnel), and it ended up hurting. I hated to abandon it, and still miss it. That was one of the best control devices I'd used, up to that point.

Oh, here's one I always get flak for:

The Nintendo 64 was a failure of a system. We remember it fondly due to nostalgia, but there are a handful of great games (mostly first party), and after that a STEEP drop off in quality. Coupled to this is the fact that a lot of them aged badly quickly due to the horrid controller scheme, poor 3D graphics, and being underpowered in general. Remember all that fog that every game seemed to have?

I thought that the N64 was old and broken while it was still in its theoretical prime.

The "greats" that everyone mention are as follows. The ones that are probably still playable today are in bold.

- Super Mario 64 -> still undeniably a great game. Can be replayed to this day.
- Ocarina of Time and Majora's Mask -> Has been remastered on the 3DS, and ported a couple times. Not easy to go back to the original.
- Mario Kart 64 -> Many new entries in this franchise.
- Mario Party -> THIS SERIES HAS ALWAYS BEEN BAD.
- Goldeneye and Perfect Dark -> Controls horribly.
- Banjo series -> great games. Probably can go back to but not sure.
- Acclaim wrestling games -> are you really going to pull out your N64 for wrestling games? C'mon.
- Paper Mario -> good game.

It's a bad console that was only exacerbated by it being very hard and very expensive to program for, which is why we got 2-3 RPGs for it. There's a reason why Squaresoft and lot of other developers flocked to the Playstation.

The best N64 game was its premiere launch title. That's not a ringing endorsement.

I have really fond memories of San Francisco Rush on the N64. But yeah, there were only a handful of games I loved on that console.

I don't think crapping on N64 is particularly controversial. Wanna talk about aging poorly? Don't pass go...

Diablo and any game in that genre are the most boring genre of game. Just click on this thing till it dies, move on and repeat a million times.

No one makes decent co-op shooters anymore and it's all Left 4 Deads fault because now all folk do is reskin that game - lets have loads of dumb stupid enemies instead of smart ones because that is just easy.