E3 2019: Ubisoft Conference [June 10th, 4PM EST]

HACKER POKEMON

There's so many voiced references to Ian dying, but I can't see how this would work in a real game. There's no way they can program in plot threads for every combination of characters dying. Perhaps permadeath is only a possibility for some characters on some missions?

Ubisoft's subscription service seems stupidly expensive in light of GamePass and even when compared to EA's offerings.

Yo, we heard you guys like guns.

Isn't it same price as EAs?
But yeah, compared to MS it seems a bit high. However we know Ubisoft throws out a bunch of games all the time - many of which are heavily focused on constant updates and dlc that will supposedly be included here.
Microsoft will be quite dependent on what they can get from other developers. It might end up seeming more reasonable.

In any case, impressive Ubisoft. Not a single game I was even remotely interested in.
Well, maybe that last teaser one, but since we know absolutely nothing about what it is, not really.

Wow, their image of post-Brexit Britain in Watchdogs actually looks more desirable to live in than it'll probably be in real life, how do we get that?

Clusks wrote:

Wow, their image of post-Brexit Britain in Watchdogs actually looks more desirable to live in than it'll probably be in real life, how do we get that?

It's the equivalent miracle of being able to drive through San Francisco in 2 minutes from the last Watchdogs.

Shadout wrote:

Isn't it same price as EAs?
But yeah, compared to MS it seems a bit high.

It's basically the same price, but at least EA gives you the $99/year option. I'll give them that Ubisoft tends to put out more/better games that EA, but still.....

Rat Boy wrote:
Clusks wrote:

Wow, their image of post-Brexit Britain in Watchdogs actually looks more desirable to live in than it'll probably be in real life, how do we get that?

It's the equivalent miracle of being able to drive through San Francisco in 2 minutes from the last Watchdogs.

That was incredibly accurate compared to the mountains in the background of """Chicago""" in Watch underscore Dogs 1.

Holy Carp you guys, AC Odyssey Story Creator Mode!

Djinn wrote:

There's so many voiced references to Ian dying, but I can't see how this would work in a real game. There's no way they can program in plot threads for every combination of characters dying. Perhaps permadeath is only a possibility for some characters on some missions?

That trailer was as artificial as every Watch_Dogs trailer before it, and as artificial as the Rainbow Six Siege one. You really can't trust Ubisoft with these demonstrations of gameplay. I don't know if they're a real simulation they crunch for months working on just to be a stand-alone vertical slice that the end game is a half-assed variant of, or if they just hand-craft it all in some marketing department. It's just not actually how the game will play.

In other news, Just Dance 2020 slated for the Nintendo Wii! WHOO!

Sigh, no Rayman, no Child of Light. Thank goodness, more shooters! *sigh* Gods and Monsters...maybe?