Nintendo Switch Catch-All 2.0

I hope this is the most wrongest report ever: https://www.nintendoworldreport.com/...

Super Mario Maker 2 will only allow mp online play with random strangers, not your friends.

The addition of online multiplayer in Super Mario Maker 2 comes with a major caveat according to a Nintendo Treehouse representative at a press event last week: you can only play with random players online, whether you’re seeking out co-op or competitive play. The only way to play multiplayer specifically with friends is through one system or local wireless play.

Nintendo still acts like if they just do online half-assedly enough it will go away on its own and people will stop asking them about it.

Cadence of Hyrule should be coming out this week, on Thursday. May 30th. This coincides with 2 things. 1 - an email from Nintendo showcasing games coming this month and 2 - a datamined date for the game on the 30th. Which is basically the latest they can go in May and keep to their Thursday download release schedule. It's not like they could go more than 3 weeks longer and still make a Spring release as stated, and with E3 two weeks out, any other time seems silly.

Woa, getting Cadence of Hyrule this week would be awesome!

garion333 wrote:

I hope this is the most wrongest report ever: https://www.nintendoworldreport.com/...

Super Mario Maker 2 will only allow mp online play with random strangers, not your friends.

Both Smash and Splatoon have such stupid missing online multiplayer functions that it almost seems impossible SMM2 won't be screwed up somehow too.

Metal Wolf Chaos XD (remasterof the [in]famous Japan-exclusive original Xbox game also coming to PC/PS4/XB1) is listed as coming to Switch in this week's issue of Famitsu. No release date announced for any platform as far as I can find.

*Legion* wrote:
garion333 wrote:

I hope this is the most wrongest report ever: https://www.nintendoworldreport.com/...

Super Mario Maker 2 will only allow mp online play with random strangers, not your friends.

Both Smash and Splatoon have such stupid missing online multiplayer functions that it almost seems impossible SMM2 won't be screwed up somehow too.

Probably the biggest cultural gap in gaming right now is that Nintendo of Japan thinks that your friends list is a list of your friends who you actually know and who you actually see on a regular basis. They don't really understand that Americans socialize primarily online and that our friends lists are sprawling lists of people we barely know and never interact with outside of sometimes playing games together. Consistently, their answer to "how do I play with my friends" is "go visit your friends and play with them", and they're as baffled that we don't like that answer as we are that they gave it.

I don't think anyone really understands how spread out the population is in both North and South America compared to Europe, Japan or South Korea.

Yeah I have like 250 of you people on my friends list on Steam, PS4, or Switch. I know maybe 15-20 of your real names and have met like 5 in person.

ClockworkHouse wrote:

Probably the biggest cultural gap in gaming right now is that Nintendo of Japan thinks that your friends list is a list of your friends who you actually know and who you actually see on a regular basis. They don't really understand that Americans socialize primarily online and that our friends lists are sprawling lists of people we barely know and never interact with outside of sometimes playing games together. Consistently, their answer to "how do I play with my friends" is "go visit your friends and play with them", and they're as baffled that we don't like that answer as we are that they gave it.

I don't know if even that fully explains away the absolutely incomprehensible gaps in online play that I've run into in my short time with a Switch. Every attempt I've made to simply play games on Switch with my brother in a sane way have failed.

Splatoon: there's no way for my friend and I to party up and go play the casual OR ranked modes. We can (apparently) only group up to play League Mode, and f**k that, we are not an organized competitive Splatoon team! Literally the only way we can play in the same casual game is for one person to be watching their friends list while the other one enters a game, and then mash on the "Join" button on the friends list when the other person gets into the game, and hope like hell nobody else beats you to the spot. THEN, you will usually not even be on the same team. This basically ruined Splatoon as a game that I intended to play with my brother and his girlfriend.

Smash: there is no way to play a simple game of Smash with both someone on my friends list as well as someone with me on the couch. The two of us on the couch can play online together on my system. The remote friend plus ONE of us on the couch can play together. The three of us cannot play together. And the worst of it? Apparently this was possible in Smash 4 on Wii U.

I don't get it. I would settle for original Xbox level of online play. This isn't even overly simplistic online play support. It literally feels like sabotaged products. Like, you have to go out of your way to do things this badly.

Edit: Nevermind. I don't know what point I'm making and don't think I'm even making sense.

Clock got it in part with the cultural difference between American and Japan, and Nintendo's preference for just playing on the couch with your buddy. This is a toy company, after all, and while playing with toys alone is possible, the preferred experience is to do so with friends. At least, that's how commercials make it seem.

But there's also the fact that they very clearly thought keeping the OS fast and speedy was more important than integrating those multiplayer and friend features in a thorough way on the Switch. VoIP takes up memory, and that'll clog up the OS, and with a device like the Switch, you want as much horsepower running to the game as you can rather than the OS.

The problem is that the phone app is a complete disaster and it's still better to use Discord... even if you're using Discord's phone app.

ccesarano wrote:

But there's also the fact that they very clearly thought keeping the OS fast and speedy was more important than integrating those multiplayer and friend features in a thorough way on the Switch. VoIP takes up memory, and that'll clog up the OS, and with a device like the Switch, you want as much horsepower running to the game as you can rather than the OS.

Yeah, but that doesn't really explain things like "you can party up with your friends in Splatoon 2 in exactly 1 out of 3 modes". There's a lot of unforced errors that don't boil down to keeping the system lean, or being expected to play with friends on the couch (something you can't do at all in Splatoon 2, so...)

I get why higher level features are missing, I came in the door expecting that. It's the random, inexplicable ones that drive me up the wall.

It's not failing to live up to 2019 standards that bothers me, it's failing to live up to 1999 standards. My friend and I playing Quakeworld on dial up modems could at least play in the same game on the same team.

Interesting how Sony manages to work through the apparent limitations of a Japanese cultural background and make an online system up to the standards of the global market

I'm just being snippy. Ignore me.

Sony Japan takes a backseat to SCEA. The opposite is true for Nintendo. Nintendo of America has allegedly been telling Nintendo headquarters for years about this stuff, but Nintendo in Japan doesn't listen.

ClockworkHouse wrote:

Sony Japan takes a backseat to SCEA. The opposite is true for Nintendo. Nintendo of America has allegedly been telling Nintendo headquarters for years about this stuff, but Nintendo in Japan doesn't listen.

I guess that makes some sense.

Pokemon direct was today:

Check out some of the new Pokemon and one of the big new features! I like that the whole world seems sized to fit properly, rather than being weirdly proportioned to conform to a smaller screen.

Oh... and global launch date of November 15th with the ability to pre-order a double pack today! It's been a while since I have played a mainline Pokemon game in earnest, looking forward to this one.

Yeah, I'm impressed. Wish they could find a way to up the resolution on the ground textures, but the Pokemon
looks so clean I'm impressed since Game Freak is usually two gens behind in terms of tech.

The game is quasi-open world, so next step is to going full open world.

Dynamax is a stupid name and lame concept, but whatevs. The rest looks really good. Color me surprised.

Yeah, I like the idea of raiding against monstrous Pokemon, but Dynamax seems like a need to one-up Mega-Evolutions.

BreakingPoint0 wrote:

Oh... and global launch date of November 15th with the ability to pre-order a double pack today!

FTFY. Nintendo basically releases exclusively on Friday these days. It's now running up against Star Wars: Jedi: Fallen Order.

I think Pokemon's gonna be okay.

It's kind of funny that, waiting for the stream to start, I was looking at the two icons and wondering if the Legendaries would be Wolf Pokemon. Turns out one of them is a Dark Souls boss.

YOU CAN'T ESCAPE IT! IT'S EVERYWHERE! WOLVES WEARING SONY GOLDS WHILE HOLDING SWORDS IN THEIR MOUTHS!

The sword and shield legendaries look terrible to me, but not something I'm going to get up in arms about.

They look fairly bad as box art even:

IMAGE(https://www.nintendo.com/content/dam/noa/en_US/games/switch/p/pokemon-sword-switch/Switch_PokemonSword_box_RP.png/_jcr_content/renditions/cq5dam.thumbnail.319.319.png)IMAGE(https://www.nintendo.com/content/dam/noa/en_US/games/switch/p/pokemon-shield-switch/Switch_PokemonShield_box_RP.png/_jcr_content/renditions/cq5dam.thumbnail.319.319.png)

They're better than the Sun/Moon Ultra Beast atrocities.

Someone made a Digimon reference and now I can't unsee it.

And yeah that's some straight-up terrible box art.

I haven't played a pokemon since red and blue on gameboy in the 90s (and that launch week of pokemon go when it was the only thing people were doing). I'm thinking about trying one of these out.

IMAGE(https://preview.redd.it/qeu4et2jhj231.jpg?width=960&crop=smart&auto=webp&s=8185c1ef213bfbefcd99839d519807de9d6bf5a8)

Is this the part where everyone pretends that Mewto, Ho-oh, and Lugia all look super cool and not at all dumb?

The wolf brothers look totally fine and really I have liked all the legendaries since X and Y.

Used to be the main difference between Pokemon and Digimon was that Digimon has MOST of it's final (digi)evolutions turn into human proportioned beings. Pokemon varied it up as much as possible to have some pretty unique things like a big old dinosaur with a giant flower on it's back. The last few generations they've definitely went all in on the humanoid final forms.

b12n11w00t wrote:

Is this the part where everyone pretends that Mewto, Ho-oh, and Lugia all look super cool and not at all dumb?

Why would we need to pretend?

Overall the quality of the new 'mon design has been in steady decline for several generations, although at least we seem to be past the worst of the "this is just a random everyday object with a face ghost type" and "this is just a humanoid alien or spiky humanoid robot" designs.

There were clunker designs in the early generations of course (although Mewtwo, Ho-oh, and Lugia aren't among them) and there are still a few standout designs in newer generations... but even some of my favorites from the last couple generations just, objectively, don't show a lot of creativity. I mean, I love Tyrantrum but he's a barely altered cartoon T-rex and nothing more.

I didn't like Mew Two until I saw Detective Pikachu

I'm thrilled to see Pokemon out in the world instead of just random battles. Dynamax is a silly concept, but I'm kind of into it. It's so goofy looking that it fits with the rest of the Pokemon aesthetic.

I was planning on getting Shield until they showed off my good boy Sif.

IMAGE(https://66.media.tumblr.com/0582fd788a0f60723fb13eca1f898f1b/tumblr_n7oogrohVH1s0pq1uo1_400.gif)

Definitely getting Sword now.

I've started playing Snipperclips, downloaded from the Nintendo eShop. It's great fun, but when I first start the game, the loading screen takes an eternity. I'm talking like sitting there for 2 minutes. Is it possible that it's something to do with my SD card? It doesn't seem like it should be that taxing of a game to spend that long loading.