Fallout: 76 Catch-All

PaladinTom wrote:

Anyone know of a good discount for this game anywhere? I already have a IsThereAnyDeal alert set up.

$40 on PSN right now.

Physical PC versions were being dumped a few months ago and they were just a digital code to download.

The camera is out after being delayed last week. Finding it can take a little hopping around.

Spoiler:

There's a corpse in a fairly obvious spot at a bunch of tourist locations like the Giant Teapot, the water park, etc. I think there's only two corpses per server (one male, one female) so only two of the potential locations will have them on each server.

I've been hunting down creatures for the new challenges that come with it while travelling for the new quest.
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It was pretty rough getting the camera quest started for me. It took me about 2 1/2 hours (not consecutive) of fast travelling and server hopping to finally find the tourist. I ended up finding her in the car park of the water park. It was frustrating to have to jerk around all over the place for ages just to find the quest trigger.

It was more complicated than it needed to be, but I incorporated it into the path I normally make (Charleston Station > Camden Park > Big Al's Tattoo Parlor > Enclave Bunker > Camp Venture > Walking up Route 65 until I get to the Red Rocket Megastop) which made it less frustrating. Instead of fast travelling directly to where I wanted to go I went to the nearest possible spawn location, checked for them there, then just sprinted to where I really wanted to go. I found the guy tourist at the third spot I tried.

So that's a good story and all, but A) that's not John Denver on the radio, it's a cover by a modern group called Spank, and B) there's almost no way a starving level 7 character could have gotten the holotape they say he left them (it's from Valley Galleria, a high level area all the way across the map).
I personally try to leave the communist propaganda flyer in the bags I leave for people, and always carry a couple of the Halloween skeleton outfits & masks to leave for low level players.

Anyone try out player-run stores at their camps yet? Read about it, but haven't been on F76 for a while...might be interesting enough to get me back...

Yeah, it's pretty neat. It makes your camp visible on the map for everyone to fast travel to. Pricing is all over the place as people either price things based on how much they'd cost in-game or based on what the trading community has already determined the prices ought to be (which are pretty low due to the rampant duping that happened earlier). If you like sightseeing you can ignore the vending machines and just go see what other people's camps look like.
There's apparently a UI bug that's freaking people out. When you get the notification of someone buying an item, it'll list the amount as their entire stack instead of just the amount bought from you, but give the cap amount correctly. So if someone has 100 shotgun shells, then buys another hundred from you at one cap each, you should get a message that someone bought 100 shotgun shells and you received 90 caps. Instead you'll get a message that says someone bought 200 shotgun shells for 90 caps. Gamers being gamers, people are freaking out and claiming Bethesda lied about the 10% tax and stealing from them and blah blah blah. The few messages I've noticed had the correct number of items and the correct number of caps, but I'm only selling excess stuff and not trying to set myself up as a serious trader, so I haven't scrutinized every message.

Has anyone had the bug where they can’t pick up the 4th clue at the picnic site in Picnic Panic?

My wife was able to grab the final clue, but for me it’s just a marker pointing at the bare earth. I tried reloading into a different server but nothing works.

Any help?

I didn't have any issue with it. Maybe try verifying your files?

Stengah wrote:

I didn't have any issue with it. Maybe try verifying your files?

I’m on PS4. How would I do that?

No idea. On PC it's an option in the Bethesda launcher.

doubtingthomas396 wrote:
Stengah wrote:

I didn't have any issue with it. Maybe try verifying your files?

I’m on PS4. How would I do that?

Delete and re-install?

I'd log a support ticket. It's likely a bug.

Fallout 76: Wastelanders expansion free this fall. Brings back human NPCs, dialogue trees and all new story and quests.

hmmmmmmmmm

I liked the initial decision not to have any human NPCs. It felt appropriate to the story and setting. That said, having people move back in after the Scorched threat has been somewhat dealt with feels appropriate too. It'll be interesting to see how Wastelanders integrates with the existing game, particularly with regards to players that haven't completed the final existing quests.

$26 on Fanatical today. I may just bite...

Supposed to be free to play until the 17th, so may as well try it first.

Mods available for 76 or, due to online gameplay, not?

Thanks!

Chad

I tried to get back into this several times over the winter and spring, but couldn't get into the same groove that got me through the first 15-20 hours. I basically couldn't find a quest that I could comfortably reach and then progress. I'm hopeful the Wastelanders stuff provides a good on-boarding spot when it launches, I will check it out then. The lack of NPCs and its effect on the story was certainly my biggest problem with this game.

chooka1 wrote:

Mods available for 76 or, due to online gameplay, not?

Thanks!

Chad

Not yet, but eventually. I think they're focusing on getting the game into proper shape, which they have, and now fleshing it out more.

Mods will come after that. Shame we haven't heard anything yet, but it was always way down their list of things to do.

I believe Todd Howard mentioned a few months back that 76 would be landing on Steam this year.

My guess is it will launch alongside the Wastelanders update.

Think I'll dive in at that point.

Mods will probably come with the ability to have private servers, or they'll be very limited (likely cosmetic only and even then only visible to the person using them.

mrlogical wrote:

I tried to get back into this several times over the winter and spring, but couldn't get into the same groove that got me through the first 15-20 hours. I basically couldn't find a quest that I could comfortably reach and then progress. I'm hopeful the Wastelanders stuff provides a good on-boarding spot when it launches, I will check it out then. The lack of NPCs and its effect on the story was certainly my biggest problem with this game.

General progress should be Forest > Toxic Valley > Ash Heap > Savage Divide > Mire > Cranberry Bog. Factionwise it's Responders > Fire Breathers > Bandits > Free States > Brotherhood > Enclave.

The lack of NPCs was the story, but all the pieces don't really come together until you get access to the Enclave bunker. Personally I think 76 has the best story since the Black Isle games.

Stengah wrote:

General progress should be Forest > Toxic Valley > Ash Heap > Savage Divide > Mire > Cranberry Bog. Factionwise it's Responders > Fire Breathers > Bandits > Free States > Brotherhood > Enclave.

I didn't go to Toxic Valley, made my way to Ash Heap from The Forest. Except that one time I drank some Nukashine and ended up in Cranberry Bog.

I was mistaken I did go to Toxic Valley that's where Wavy WIllard's, Grafton, and Prikett's Fort are. It seems I haven't been to west side of the Forest.

The west side of the forest doesn't really have any quest breadcrumbs leading you there. It's low-level too, so it's not the most interesting place to circle back to. I do think it'd be an interesting area to wander around in if you skipped the Overseer quest and headed that way straight out of the vault.

There was never much leading you to the Toxic Valley other than the Mayor of Grafton's radio broadcast. The newly added scout quests start in the Toxic Valley and have you explore it a bit more.

I've tried out the new Battle Royale mode last night. I don't think it's going to draw in many new players as there are much better BR games out there, but it's a nice diversion from the normal game for existing players. I like it much better than Survival mode. The rounds are fairly fast, to the point where the load times and pre-game time spent wait in the vault feel way too long for the actual amount of playing you get to do. VATS doesn't work on players which is a good thing, but it really highlights some of the existing equipment's problems, particularly the gatling gun's horrible sight and the length and unskippable nature of the "hero landing" animation you do while in power armor. Another complaint is that the method by which you pick where you start is too unforgiving. You and your team pick your spots, and once they're locked in you get to see where the other teams picked. I'd prefer either not knowing how crowded my spawnpoint will be, or at least having the option to move it at least slightly. With the skydiving landing in other games you can at least steer towards a less populated area if where you were planning to land looks too busy.

So I was very wrong and Nuclear Winter drew in a lot of new and returning players. It was getting uncommon to see more than a handful of players under level 50 on a map but now you're lucky if you get on a map with more than 4 players above 50. It's made Encryptid and the Scorchbeast Queen much more difficult to actually finish. The last time I did Scorched Earth there was only 3 of us and we only finished the queen off with a few minutes to spare. It's nice that she's an actual challenge again, but without a large number of players participating you don't get the large waves of scorched creatures which made the event more hectic and fun (you still get the waves, which spawn at set times during the event, but they're very small).

As for NW itself I really like the streamlined loot/equipment system. Not having legendary effects to worry about feels incredibly freeing and lets you just enjoy the weapons again. The biggest downside is that you don't get much time to actually enjoy them. I'd love to see the NW gameplay in a co-op PVE setting, probably a recreation of an event where the Scorched won (so as to not impact the main story) where your score is based on how long you hold out, Paladin Taggardy's last mission (which you follow in Belly of the Beast) or the Scorched attack on Morgantown Airport would be good candidates.