First, I have to come clean: they call it throw rock in FS:AM and it's an inventory item that's available to everyone [ie, as opposed to a skill].
What is Fell Seal: Arbiter's Mark? It's a tight indie package reminiscent of FFT:TWoTL. You have jobs that you can transition your soldiers, including the starting three story companions and the two template healer/mage chars, in and out of. You can hire more characters if you want. I'd advise adding at least a handful. Or more, I ain't your supervisor!
The core build-a-soldier hustle goes something like this:
-Different stat growth for each job / class
-Your primary [current active] class earns the bulk of promotion points
-You can have a secondary class -- PB&J them together however you want
-Advanced classes will have all sorts of prerequisites to meet first though
-Each job has multiple skills you can rank up [well, down]through, often in a left side vs right side tree
-You can buy both the L and R skills in a tier if you want; trade off is slower unlocking of tiers down the tree
-Each class has two passives and a counter skill on top of their abilities and spells -- see below
Straight from the wiki: "Each character can have a total of 4 passives. 2 passives are automatically set from the character's current class, as long as they have spent the AP to unlock that passive ability. The remaining 2 can be selected from any passive the character has learned, regardless of their class."
You read that correctly, (2) of those don't have to be from your active primary or secondary class. Crazy combos and job ladder climbing, just to loop back to quirky combos on earlier base classes, galore.
Also, IIRC, you can have one extra counter skill assigned outside of your primary class' counter skill.
Just the passives are here, but you can click to each class from the list to eyeball all abilities: https://fellseal.gamepedia.com/Passives
Writing is sharp and generally won't offend your brain. It's a throwaway setting though, but you likely guessed that part already. It's serviceable enough to nudge you forward.
What else... oh, there's limited crafting and those items are reusable each battle (potions, rocks, etc etc). I sort of like it when games help break me of the potion hoarding.
Oh! some of the portraits are a bit goofy, but you can mix and match their outfits, hats, skin tone etc on the soldiers you create. As far as I can tell all classes (except for the separate lord and lady) can be set to M or F for soldier variety.
Ok, righty-o, might add more later. This dual wielding flintlock knight with magic isn't going to build himself.
ps. various outlets still have it on a ~ 15% off sale. Steam [pure convenience example] $25.49 USD right now.
It's no triple AAA, but it's proving to be a really great gem so far. What, start laundry before Monday? Hells to the no, it's only 11:30 and I gots jobs to grind for little pixel people.
edit-edit: based on feedback, slight title change