Glad to hear it has worked out so well!
Oh, man, this is so much better. I am ninja. Chop chop chop.
Level 5, ripping my way through the Shrouded Hills quests.
My walking tin can of melee doom is making a mockery of Tarant. It has become easy mode now... walk up, chop, chop, chop,.... several more times (so many attacks), loot.
Right, time to get things started here. First step, finding the game and installing it. It was GOG that had that sale, right?
Liking the sound of easy combat, so I’ll probably shamelessly steal your melee character GB
Edit: this post made me a “junior executive” .. another 15 years or so and I might even get a tag.
I had technically started a game a couple of weeks ago (picked a premade char, watched the intro movie & conversation, saved, quit), but I just rerolled with a similar character to GBlitz: Murderdude McKillsalot. Level 3, still poking around in Shrouded Hills; the bridge crew handed my ass to me, so I may need to adjust my tactics.
I had technically started a game a couple of weeks ago (picked a premade char, watched the intro movie & conversation, saved, quit), but I just rerolled with a similar character to GBlitz: Murderdude McKillsalot. Level 3, still poking around in Shrouded Hills; the bridge crew handed my ass to me, so I may need to adjust my tactics.
Bridge crew is real.
Those things I sold before meeting the bridge crew? Yeah...
I’m at the same point, I think that’s the game’s “subtle” way of telling you to explore and level up some more. I’m having a bit of trouble navigating Shrouded Hills and finding people. The map screen is not very helpful, it’s zoomed in too close and there doesn’t seem to be a way to change that. And no one has a giant yellow exclamation mark over their head either.
I’m at the same point, I think that’s the game’s “subtle” way of telling you to explore and level up some more. I’m having a bit of trouble navigating Shrouded Hills and finding people. The map screen is not very helpful, it’s zoomed in too close and there doesn’t seem to be a way to change that. And no one has a giant yellow exclamation mark over their head either.
There is one of the mods that allows you to change your screen size. If you set it to 1920 x1080 it makes things so much easier to navigate.
Edit: Here is an informational link. https://steamcommunity.com/sharedfil...
I’m at the same point, I think that’s the game’s “subtle” way of telling you to explore and level up some more.
I did a few more things in Shrouded Hills (notably, cleared the mine), and then just paid the bridge toll and headed on to Tarant. I've done a whole bunch of things there, and in the process levelled myself up to 11. I've been going mostly Dex, and have been using a short sword & shield for a long time; it's starting to feel pretty bland. I need a weapon upgrade. I'm carrying a beefy magical sword, but I think my stats are insufficient to wield it properly... which leads me to probably the only complaint I have about this game so far:
The UI f*cking sucks.
I've installed the fixes and hi-res patches, but OMG, it's still really difficult to understand some really basic things, like "what are the minimum stats needed to wield this beefy magical sword without penalties?"
The high resolution patch didn’t work because I didn’t install the unofficial patch first. So I installed both and started a new game. It’s easier to get around but a couple of times everything has slowed to a crawl and I’ve had to reload the game.
Still, managed to take out the guys at the bridge, ready to move on from Shrouded Hills.
The high resolution patch didn’t work because I didn’t install the unofficial patch first. So I installed both and started a new game. It’s easier to get around but a couple of times everything has slowed to a crawl and I’ve had to reload the game.
I had the same problem (along with some nasty graphical glitches). The solution for me was:
Perform step 3 of this to install the totally legit, not-sketchy-at-all DxWrapper DLL.
Then edit your SierraLauncher.ini as per here to add " -no3d -doublebuffer" to the Game1Cmd variable.
After I did these things, the game would crash when launching from Steam, but if I double-click the SierraLauncher.exe directly, the game launches fine and is perfectly smooth.
Murderdude McKillsalot just hit level 21. I'm about halfway through the Black Mountain Mines -- there are two more doors I can see that I haven't been through yet. It hasn't been overly difficult (aside from the big minibosses), more just tedious. And so much loot to haul back to town.
ST 20 with a big sword makes such a huge difference. I should have DX 20 in a few more levels; I'm giddy with excitement. This game definitely feels like the focused-training approach is much more effective than trying to train up a bunch of things at once.
Redherring wrote:The high resolution patch didn’t work because I didn’t install the unofficial patch first. So I installed both and started a new game. It’s easier to get around but a couple of times everything has slowed to a crawl and I’ve had to reload the game.
I had the same problem (along with some nasty graphical glitches). The solution for me was:
Perform step 3 of this to install the totally legit, not-sketchy-at-all DxWrapper DLL.
Then edit your SierraLauncher.ini as per here to add " -no3d -doublebuffer" to the Game1Cmd variable.
After I did these things, the game would crash when launching from Steam, but if I double-click the SierraLauncher.exe directly, the game launches fine and is perfectly smooth.
Thanks - I think that worked - there isn’t a sierralauncher.ini in my install (from GOG) so I just put those commands into the shortcut instead. Still a bit choppy at the screen edges, probably because I’m only using intel graphics on my laptop. Will test properly tonight.
Explored Tarant and did some quests, now at level 14. Still a lot of rat fighting going on but at least there were some zombies to change things up a little. What’s up with the part of town where everyone attacks you on sight?
Also still seeing some slowdowns after 30-45 minutes. Restarting fixes it, which doesn’t take long, so I can live with that.
Finally made a start on this tonight, playing as a Half Elven mage type. I really don't know what I'm doing but I'm hitting things fine or zapping them with "Harm" and mostly they fall right over before they get anywhere near me. At least until I run out of Fatigue.
Those that are ahead of me - unless I'm playing as a tech character I take it there is little point hoarding stuff, and I should just sell all the random stuff I picked up at the crash site? I'm a little confused what it's all for if you aren't going down the tech route and won't be able to craft much?
As a melee dude, I’ve been selling pretty much everything that I can’t immediately use (or aren’t working towards using). That means all the crafting components and stuff get sold right off. I do keep most potions and scrolls that seem to be immediately useful, though I really only have used the healing pots so far.
This might be gimping my character in the long run, but inventory management in Arcanum is annoying.
Steal away, Redherring!
I poked about some in Stillwater last night, and picked up some quests and nudged the main story along. No real experience gained, but it's another small step in the game.
I've also figured out what I want to do with my character development going forward. I'm going to work on Temporal spells, to increase my speed and decrease enemy speed. I think that'll help a lot in combat. I might also work on some fire spells, which look to be fairly powerful too.
I'm hoping to get to Level 40 this weekend and move the story more.
I haven't been playing along the past few weeks (real life issues) but I'm curious how far along are you?
In hours I mean
Pages