Is there a character named Virgil in the opening area?
Well damn. I was going to name my guy Virgil. I was thinking, "what sounds like a good old-timey name?" Virgil. Apparently the devs thought so too.
Yes, you would be Virgil traveling with Virgil.
It is. This was one of my favorite games of all time at one point.
And, let's be real, probably not.
Hm, tried installing Arcanum and the Multiverse mod. That was a mess. It kept trying to run, fail, and try again, 10 times a second, making my monitor blink like crazy, and unable to stop it again.
My game is from GoG.
Currently trying to reinstall the Multiverse mod. It is a bit unclear how the file structure should be.
Is 'Arcanum Multiverse Edition' folder meant to be inside the Arcanum folder (wherre the original .exe is), or overwrite it?
Yeah, got no original Arcanum folder within at the start for me. I assumed that was a Steam thing.
Anyway, first time around I did install to a subfolder, so that should be the correct one. Weird.
Unmodded game seems to start (though it seems like Windows struggles a bit with the resolution change), so I guess the issue is the mod, and likely the highres mod.
I got mine to run following this. A problem is the links to www.terra-arcanum.com don't work, but the page they take you to has links in the left-side menu that did work for me.
I did have some crashes loading in dialog, specifically crit miss exclamations. I just turned off voices in the the sound menu. Which sucks because the voice acting is fun but better than random crashes.
Also, the greatest quick save innovation is to not have it right next to quick load. That already got me once; luckily I am olde skoole and save every 2 seconds.
Just got to Shrouded Hills and hit level 5.
tboon wrote:I got mine to run following this. A problem is the links to www.terra-arcanum.com don't work, but the page they take you to has links in the left-side menu that did work for me.
Nice guide. I noticed that it mentions the issue I had with Steam/Sierra Launcher, and the same workaround I stumbled onto.
I should have noted that I am playing the GoG version.
tboon wrote:Just got to Shrouded Hills and hit level 5.
That was quick. I think you're going to surprise yourself with this one and make it to the end. You got this.
I've played the start a bunch of times, maybe 20 times or more, I know where most of the experience is. I've played through Shrouded Hills probably 10 times. Usually don't make it much beyond there before my taste for nostalgia is satisfied.
So we'll see.
Ok I'm in.
Still working to finish DA:O
I patched Arcanum tonight and seems to be working (ive only got to the character creation screen so far and was a touch overwhelmed and couldn't decide what race / background. I also want to be technological, I didnt do enough of that in shadowrun, as I didnt run a decker.
Will check it out again tomorrow
I patched up the game last night - UAP, HD towns mod, HiRes 1.5 mod and mananged to get it working OK. The HiRes mod took a while as it added an additional layer of folders, and I had to extract it properly to my arcanum main folder before it would install. Got there in the end though. I think you have to apply the patches in the specified sequence to get them to work properly as well.
As for starting the game, It's pretty dense isn't it? I went with a half elven mage type (No specific background) but then didn't really do a lot after creating a character. I'll try and get on with this tonight & over the weekend.
I installed the GoG version and followed up by adding the Unofficial Patch, HQ Townmaps, HQ Music, and the High Resolution Patch.
I am unsure about how to implement the following step, though.
Windows 8/10 users should either enable the DirectDraw wrapper in the High Resolution Patch's configuration file by setting DDrawWrapper to 1, or download the standalone wrapper (simply put the ddraw.dll into the same folder as Arcanum.exe, overwriting an existing copy if necessary).
Where would I find this configuration file so to set DDrawWrapper to 1?
I installed the GoG version and followed up by adding the Unofficial Patch, HQ Townmaps, HQ Music, and the High Resolution Patch.
I am unsure about how to implement the following step, though.
"Installation Guide wrote:Windows 8/10 users should either enable the DirectDraw wrapper in the High Resolution Patch's configuration file by setting DDrawWrapper to 1, or download the standalone wrapper (simply put the ddraw.dll into the same folder as Arcanum.exe, overwriting an existing copy if necessary).
Where would I find this configuration file so to set DDrawWrapper to 1? :oops:
So, what I found was, it depends on what version of the High Res Patch you got and installed. If, the version you installed has a HighRes folder and in there, if there is an ini file (can't remember the name, sorry, but it is the only one in there if it is there), that is where you would change it.
I believe this is for an older version of High Res Patch.
If there is no ini file in HighRes folder, then this is automatically taken care of (i.e. DDrawWrapper = 1 already).
Caveat: this is all guesses. But it works fine, no slowdowns, on my Windows 10 box so far (knocks wood) from GoG with the "latter" (again, guessing) version of the patch (i.e. no ini in HighRes folder).
In my jacked up patch attempt, I had a different version of High Res Patch is how I saw this. when I blew away my install, I also inadvertently blew away my patch downloads. When I re-fetched the patches I got a different version of High Res Path I guess because it did not have the ini file (the contents of HighRes folder were quite different after the patch).
TL;DR - you are most likely OK if it starts.
Other than a visual quirk with the main menu (horizontal areas top and bottom displaying sections of the in-game user interface) everything seems to be fine from a test run through character creation and the opening scene.
Where would I find this configuration file so to set DDrawWrapper to 1? :oops:
In the HiRes extraction folder is a file called config.ini
Open that with a text editor (notepad will do) and it’s in there. You’ll also need to alter your screen’s resolution (width = 1920 height = 1080) or whatever else it might be.
Save it, then run the install.bat file. Should be fine. You need to extract the HiRes folder to your arcanum install folder though.
Ok, I skipped DA:O to give myself a chance to reset after failing to finish both Pillars and Divinity, so it would seem I'm in for Arcanum. Not sure what to think about it yet, but at least it's something I can fish out of the pile!
Still unable to get the Multiverse mod to work - or rather the highres patch. Installing the mods individually does seem to make the game able to run. But the game crashed like 30 seconds after I got through the character creation screen - at least it was not before, since character creation as usual is one of the hardest bosses for me.
I ran fullscreen first at max resolution, but couldn't even get through character creation then, so switched to a lower resolution in windowed mode.
Is there a button to highlight items or things you can click on the screen?
benign1 wrote:Ok, I skipped DA:O to give myself a chance to reset after failing to finish both Pillars and Divinity, so it would seem I'm in for Arcanum. Not sure what to think about it yet, but at least it's something I can fish out of the pile!
Yeah, I'm going to probably do a reset with the JRPG Club games. When both clubs end up with 80- to 100-hour games, it's kinda tough. Arcanum is a good bit shorter than three of our last four games, it seems, so that'll help :)
I hear that. I’d really like to see both clubs choose games more in the 30-40 hour window (though I realize I’m part of the problem, too).
I tooled around with different resolutions and ultimately settled on an originally recommended 1024 x 768 which is quite pleasant. Now, well a little later on, begins character creation.
Thanks for the aid in getting Arcanum up and running. This has been one of those somewhat intriguing games I've always wondered about.
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