Subnautica - Deep Sea Exploration & Survival-All

I've definitely had Reaper's go after my Prawn before. Maybe the Seamoth has less aggro but when I was puttering around the Dunes making my eco-reserves the empty Prawn was definitely grabbed.

Sydhart wrote:

I've never had a Reaper attack an unmanned craft. That is weird. I've actually jumped out of my Seamoth before and swam away to lure the Reaper away so it won't be destroyed then come back to retrieve it after re-spawning or losing aggro.

So the beacon doesn't appear in your list anymore?

I saw him swimming off with it in its mouth. The beacon was gone off my list when I went looking for it. I looked around a bit to see if i could find the wreckage but no luck. i ducked back in the cyclops and went back to my main surface base.

I'm not really to the point where i'm hitting resource limits yet, it was just annoying, and that open jaw "You jerk come back with that!" feeling.

Yonder wrote:

I've definitely had Reaper's go after my Prawn before. Maybe the Seamoth has less aggro but when I was puttering around the Dunes making my eco-reserves the empty Prawn was definitely grabbed.

I think I stabbed him in the butt right after I exited so that's probably why he switched to me after he dropped my seamoth.

Started to set up a base by a big tree and blue fog last night.

mrtomaytohead wrote:

Started to set up a base by a big tree and blue fog last night.

I love that spot, i feel it's one of the prettiest in the game. Its the only base I've bothered to put an observatory on

One spot they really screwed up during the beta (spoiler for a late game, deepish zone):

Spoiler:

The underwater volcano area, the gigantic room with the mountain inside.

It was so beautiful in the early alphas, the whole zone was very well lit and absolutely gorgeous. But then they turned the lighting down to mud, and now it's just dark and oppressive. They blew it so, so badly there. I complained about it every time I got back there on a new run with the feedback mechanism, but they didn't listen to me.

That was the only zone that I thought really matched the one you folks are referring to, there. It definitely doesn't anymore. After they murkified my favorite area, I think the one you reference might be the prettiest bit in Subnautica.

edit: oh, and Reapers will grab unmanned Seamoths. I don't remember one grabbing an unmanned Prawn, but I don't use those that much. I only use those for the really deep expeditions, as the remote vehicle for a Cyclops. Otherwise I'm Seamoth-only for the most part.

thrawn82 wrote:
mrtomaytohead wrote:

Started to set up a base by a big tree and blue fog last night.

I love that spot, i feel it's one of the prettiest in the game. Its the only base I've bothered to put an observatory on

My first base was built around the exhaust vent in the shallows. One of the very first things I did was build a glass corridor straight out to the center of the vent and capped it off with an Observatory so you're standing directly in the exhaust cloud when it erupts.

vypre wrote:
thrawn82 wrote:
mrtomaytohead wrote:

Started to set up a base by a big tree and blue fog last night.

I love that spot, i feel it's one of the prettiest in the game. Its the only base I've bothered to put an observatory on

My first base was built around the exhaust vent in the shallows. One of the very first things I did was build a glass corridor straight out to the center of the vent and capped it off with an Observatory so you're standing directly in the exhaust cloud when it erupts.

I love that idea. I'm currently building a base in the

Spoiler:

Inactive volcanic zone

I may try to do that at one of the nearby

Spoiler:

Lava pools

This game is really cool but I don't know how much I'll be playing it long term. Turns out I'm really freaked out by being in the ocean and that somehow translates while I'm playing this game. It's bearable when it's brightly lit but when it's dark I legit feel myself freaking out. It's not a fun feeling.

JeremyK wrote:

This game is really cool but I don't know how much I'll be playing it long term. Turns out I'm really freaked out by being in the ocean and that somehow translates while I'm playing this game. It's bearable when it's brightly lit but when it's dark I legit feel myself freaking out. It's not a fun feeling.

It's part of that environmental immersion that really captured my interest, but I can definitely see how it's not for everybody. I haven't played in VR, but I imagine that would only serve to make certain aspects that much more intense.

I do feel like by the end of the game in Subnautica, the leviathans and the other horrors of the deep became less of an issue for me, and I say this as someone with a fair amount of thalassophobia. I felt like I gained a general mastery over the sea and wildlife via my knowledge and technology, and a mastery over my own fear. Leviathans were still something to be concerned about, but I knew how they operated, how to mostly avoid them, and how to handle them if they got too close. This journey from fearing the deep to understanding it and living in it, is one of the reasons I really loved this game.

Enzyme recipe!

JeremyK wrote:

This game is really cool but I don't know how much I'll be playing it long term. Turns out I'm really freaked out by being in the ocean and that somehow translates while I'm playing this game. It's bearable when it's brightly lit but when it's dark I legit feel myself freaking out. It's not a fun feeling.

I've heard Subnautica described as a horror game repeatedly, which really surprised me the first few times, as I didn't react that way.

As Erik says, you start out ignorant and helpless, but you do gain significant mastery over the environment with some time and attention. As you skirt the edges of the dangerous areas, you'll gradually find the things you need to prosper there, both resources and technology. It sounds like you're a bit phobic, so maybe that won't help, but if it's useful to know that you can eventually deal with or avoid most of the undersea threats, there you go.

That being said, I was finishing up the game last night and had one of my first jump scares in the game due to a very unexpected creature noise to one side.

Also, finished the game last night, and glad I had a wiki open to be sure I had all the required materials for the last stretch. Probably saved me an hour right there. That is a LOT of materials to craft. Done with the game, maybe for now, but likely for good. It was fun, but I've got enough other new to me stuff waiting for me that I was ready to be done, so that colored my feelings about getting to the end. Definitely a game worth playing.

mrtomaytohead wrote:

That being said, I was finishing up the game last night and had one of my first jump scares in the game due to a very unexpected creature noise to one side.

Also, finished the game last night, and glad I had a wiki open to be sure I had all the required materials for the last stretch. Probably saved me an hour right there. That is a LOT of materials to craft. Done with the game, maybe for now, but likely for good. It was fun, but I've got enough other new to me stuff waiting for me that I was ready to be done, so that colored my feelings about getting to the end. Definitely a game worth playing.

I'm about to enter the last major area. I may follow for advice and use the wiki to make a list of the stuff i need to take back to the surface. I'll probably be done with SUbnautica, but I will be champing at the bit for Subnautica SubZero to come out toward the end of this year.

I am loving the game in spite of the crashes, and the horrible texture popping, and the janky base building. I can't even imagine how much more I would love the game, if it ran smoothly on my PS4.

Crashes? The only ones I ever experienced were with my old video card. Or are you saying you play on PS4 and it's bad there?

Yeah, it's pretty bad. And it seems to get worse the longer you play. If I quit the game and restart, it's smooth at first then goes downhill. I'm only being patient with it because a) it's so good, and b) it just came out on PS4 and they've already released one update and are actively working on another and these are known issues I hope will be fixed.

The actual crashes are few and far between, thankfully. I think I've had three over the course of 30 hours of play. Only lost significant progress once (learned my lesson).

The pop-ins actually helped me last night. I'd built a new base far off the stern of the crash next to some holes that went very deep and led to some interesting tunnels. I'd finally gotten my moon pool to connect to the base and docked a prawn. When I next jumped in the prawn, I started falling through the world. When I stopped – only a couple hundred meters down – I'd landed next to an alien cave with a bunch of ion cubes. I was even able to find a way out of the tunnels and back to my base.

I know the map is not random, but how about the findings?

I just had the seamoth, but still searching for a multi purpose room to no avail?

Peoj Snamreh wrote:

I know the map is not random, but how about the findings?

I just had the seamoth, but still searching for a multi purpose room to no avail?

All of the items you scan for blueprints occur at the same location(s) from playthrough-to-playthrough. In other words, they're not randomized/procedurally placed, but they are usually found in several different locations. The multipurpose room is one of the few blueprints whose scan pieces are only in one specific place. If you're up for spoilers...

Spoiler:

You have to scan three small buildings on one of the two above-water islands in the game.

THANKS

I was up for that spoiler. I reckon'd I had to plough my way trhough some Leviathans...

I have reached the deepest depth, done what there is to do there. I liked it, but i wish it had been telegraphed a little better earlier in the game, i feel like it came as too much of a surprise (albiet a heartwarming one)

Now i just have to do that other thing on the surface and i am done until Below Zero releases.

I picked this up via the Epic Store giveaway and it got it hooks into me very, very deeply. The in-game timer says I've spent 2 days 7 hours on my save, although a decent chunk of that is idle time.

I just finished it up earlier today, and overall I'd say I had a lovely experience with the game. I guess I had had enough of the core gameplay loop by the end as it felt a little bit like a mad dash of grabbing resources to construct the end-game items rather than the constant sense of wonder as I found new biomes that characterized the earlier part of the game (although that's pretty par for the course for me and this type of game).

All in all, I had a great time with this, and am definitely going to pick up Below Zero when it's released.

Below Zero is now listed on Steam, available in three days:
https://store.steampowered.com/app/8...

Early Access is supposed to last a year+ appparently. I'll pick it up once it's finished, as with the original.

nako wrote:

Below Zero is now listed on Steam, available in three days:
https://store.steampowered.com/app/8...

Early Access is supposed to last a year+ appparently. I'll pick it up once it's finished, as with the original.

This is my plan as well, especially considering i finished the first one is less than a month

Finished Subnautica last night. What a satisfying ending. My heart was actually beating faster as I finished building the rocket, I was so excited to get off that damned planet.

lostlobster wrote:

Finished Subnautica last night. What a satisfying ending. My heart was actually beating faster as I finished building the rocket, I was so excited to get off that damned planet.

I hear ya. I know I typically get antsy when I know the end of a game is near, but man, I really was ready to get outta there. Maybe if it was a bit better communicated ahead of time how much would need to be done and built, the feeling would have been mitigated, but as it was, I felt like ok, I'm done, now i can... not leave until I finish a few more things and then build a whole mess of things.

Oddly I didn't want to leave so just stayed and added to my base and talked to the cuddle fish!

A Reaper picked up my PRAWN and swam away with it! Presumably it destroyed it since the beacon disappeared. SO annoyed.

That is some serious prawnage!

fangblackbone wrote:
A Reaper picked up my PRAWN and swam away with it! Presumably it destroyed it since the beacon disappeared. SO annoyed.

That is some serious prawnage!

I hate you for making me laugh at this.