The Elder Scrolls V: Skyrim Catch-All

I've always enjoyed automating casting buff and healing spells with Smart Cast.

LeapingGnome wrote:

Brilliant! Thanks bean. Why don't they tell you this in the game?

I put over a thousand hours into this game and didn't know that. I always used a hot key mod which I guess is still better than the vanilla way but I might not have ever used a mod if I known this.

Baron Of Hell wrote:

I put over a thousand hours into this game and didn't know that.

Dear Lord. Have I downloaded an equivalent to my Football Manager obsession?

Yonder wrote:
beanman101283 wrote:

I found Illusion magic to be useful as well. Turning bandits against one another after the initial culling was always satisfying. Then again, doesn't work against the undead and automatons.

Conjuration is another way to solve the problem, by adding meat shields.

100 conjuration is incredibly fun, especially if you uh...recruit... a few overachiever mages.

Prederick wrote:
Baron Of Hell wrote:

I put over a thousand hours into this game and didn't know that.

Dear Lord. Have I downloaded an equivalent to my Football Manager obsession?

Ahhh, yeah. You have. Especially if you go down the mods rabbit hole.

Just embrace it

LeapingGnome wrote:

I had her assigned to me, but then I told her to wait outside of the Companions hall one time and then she just disappeared. I bought the Breezehome house and she did not show up in there. No idea where she went. I never used her on the Switch playthrough, I always wondered if I am sneaking around is she going to give me away if she is with me.

She should be in Dragonsreach in Whiterun hanging out near the stairway that goes up to the the main hall.

If you can't find her open the console and type player.moveto 000A2C94
That should teleport you to her. Be sure to save before you do this.

Thanks Syd, she showed up in my house eventually without me doing anything.

LeapingGnome wrote:

Thanks Syd, she showed up in my house eventually without me doing anything.

Was she still wearing the same clothes that she left with? I'm betting she was hanging out with those werewolves! They are quite the party animals.

Stealthy archer. Stealthy archer never changes --in Ron Perlman voice

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... it's a bit eye rolling, internally, to admit my first three thoughts, upon recently snagging a GTX 1080, were:

- I should turn hairworks on now in Witcher3
- Time to, finally, fire up Dishonored2
- I bet I can run aggressive HBAO lighting mods in Skyrim

What's the current status of SkyUI and SKSE on the special edition version?

SKSE is released, their page has a link for vanilla, SE, and VR Skyrim.
SkyUI is available, but is an unsupported alpha version. It reportedly works fine though.

The SkyUI for Special Edition seems to work fine. I use it on mine and have had zero issues.

Does it have the MCM menu stuff for addons now?

astralplaydoh wrote:

Does it have the MCM menu stuff for addons now?

Yeah, since January or so.

Stengah wrote:

SKSE is released, their page has a link for vanilla, SE, and VR Skyrim.
SkyUI is available, but is an unsupported alpha version. It reportedly works fine though.

Oh oh. I know what I'll be doing soon.

Godzilla Blitz wrote:
Stengah wrote:

SKSE is released, their page has a link for vanilla, SE, and VR Skyrim.
SkyUI is available, but is an unsupported alpha version. It reportedly works fine though.

Oh oh. I know what I'll be doing soon.

Nominating Skyrim for RPG Club?

tboon wrote:
Godzilla Blitz wrote:
Stengah wrote:

SKSE is released, their page has a link for vanilla, SE, and VR Skyrim.
SkyUI is available, but is an unsupported alpha version. It reportedly works fine though.

Oh oh. I know what I'll be doing soon.

Nominating Skyrim for RPG Club?

Humm. Going down that line of thought, I'd probably rank highly something like Morrowind or Oblivion.

Yeah I've thought Morrowind or even Arena/Daggerfall would make for a good RPG club pick. My hope would be the club format would be a good motivation to actually complete the main quest for people and would also help stave off endless modding without actually playing the game.

beanman101283 wrote:

Yeah I've thought Morrowind or even Arena/Daggerfall would make for a good RPG club pick. My hope would be the club format would be a good motivation to actually complete the main quest for people and would also help stave off endless modding without actually playing the game.

+1! I totally agree. I've found that thinking helped me a lot with Pillars of Eternity. It kept me going for one thing, but also helped me to think about what I definitely wanted to do in the game and how I was going to get to the end in a certain time frame.

With Skyrim and Elder Scrolls games, modding can be a black hole, as can following random quest lines and daily whims. This is of course an awesome way to play, but a certain part of me always feels like I've left a game unfinished when I stop playing a character before getting to the end of the main story.

I finally made it to the end of the main quest line in Skyrim a couple of years ago, and it felt great to get there. Doing the same with Morrowind, Obivion, and maybe even Daggerfall are on my bucket list.

I was joking, but these are not bad ideas. Would recommend against Daggerfall though. Loved it when it came out but if you think POE took a long time to get through...

tboon wrote:

I was joking, but these are not bad ideas. Would recommend against Daggerfall though. Loved it when it came out but if you think POE took a long time to get through...

I fell in love with Daggerfall when it came out, but wow, I needed a can of bug spray just to be in the same room with it. I can't imagine many of us would make it to the end as a group play.

I tired playing it but couldn't get by the lack of map markers.

I still play Daggerfall

It's one of those games that have a permanent place on my computer!

I played hundreds of hours of Daggerfall, bugs and all. The random dungeons were so haphazard you could get stuck in them with no way out, so I learned to make a new save slot before entering. It had a real sense of atmosphere though, that still shines through these days.

Heh, that's interesting. I'd think it wouldn't hold up well over time. *ponders reinstalling*

I remember those dungeons, and the sprawling unfathomable 3D maps, and falling through the seems in the world and getting lost on some martix-like netherland. Good times!

I’d rather go for Morrowind. I played Oblivion last spring and Skyrim last winter.

It was super fun at the time. Open in a way that almost no open world games have ever been. Completely insane story in a world full of broken things/jank/surprises that felt like I was on a real adventure that might end at any moment either because I turn a corner and get taken out by a high level enemy or because I fell through the world or ended up in an infamous one way dungeon. I remember starting a game and getting a Daedra lord in the starting dungeon - good times!

I just don't have the time nor the patience to walk half an hour through a town to get to the fighter/mage guild because the towns were all huge and mostly uninteresting. Which is sad.

Eleima wrote:

I’d rather go for Morrowind. I played Oblivion last spring and Skyrim last winter. :D

Morrowind is also permanently on my computer.

Skyrim was just updated so anyone using SKSE mods will have to wait a bit for it to be updated to the new version of skyrim.

Baron Of Hell wrote:

Skyrim was just updated so anyone using SKSE mods will have to wait a bit for it to be updated to the new version of skyrim.

https://www.gottabemobile.com/skyrim...