I had such a blast with the first one. I remember initially being frustrated by it. It is one of those games where you really need to be patient and just evade until you start to power up and become a zombie terminator.
This was the biggest surprise for me of E3 and very happy to see it. Had no idea this was coming but can't wait. Had other things like Divison2, Last of us 2, and Fallout that have me excited but I knew about all of them before E3.
I didn't play the first one but I keep hearing how underrated it is and how it's arguably the best zombie game that's been made. Can you guys some up your thoughts on it and what games would you compare it to? Almost looks like a hybrid of L4D, Mirror's Edge and Far Cry.
Co-op Assasins Creed with Zombies. However, much better parkour and movement.
Open world like Far cry (although slightly better story IMO). Lots of things to do story and non-story. Combat is a little slow but once you get better weapons later on picks up (possibly why Aetius bounced off it just guessing). However, best movement climbing system i've ever seen in an open world game hands down. So much better fluid movement than Assassins Creed etc.
I bounced because I didn't pay attention to their marketing and was expecting another shoot-em-up zombie game. Thus at first I tried to bull my way through the zombies and failed miserably. Once I realized it was a parkour simulator with zombie obstacles, it clicked.
Even though Microsoft gave it a pretty big timeslot, I think it got lost among Halo and Gears and Cyberpunk. A dynamically reactive open world seemed like a pretty solid hook. That, coupled with solid writing, should make this a contender.
Even though Microsoft gave it a pretty big timeslot, I think it got lost among Halo and Gears and Cyberpunk. A dynamically reactive open world seemed like a pretty solid hook. That, coupled with solid writing, should make this a contender.
I am surprised the game isn't because the first game had pretty good reception. As far as the dynamically reactive openworld I think people are just shy because so many people have "said" similar things in past and always ended up being a shell of what people expected and wanted. What they showed absolutely looked good but we've been fooled before.
The first game is special if you ask me. Truly special.
I agree. It originally gave me motion sickness -- only game ever to do so -- but once I fixed it and clicked with the parkour system, it's become amazing.
Might be weird, but I really enjoyed examining all the safe houses and mentally ranking them in term of how safe they’d be, comfort level, amenities and escape routes.
This is basically my game of e3. Can't wait.
Gamesradar is so annoying in that you can't read if using an adblocker.
Q-Stone2E3: SallyN is the kindest, bravest, warmest, most wonderful human being I've ever known in my life.
Wembley wrote:The quickest way to SallyNasty's heart is through a collectibles guide.
I had such a blast with the first one. I remember initially being frustrated by it. It is one of those games where you really need to be patient and just evade until you start to power up and become a zombie terminator.
PSN: Garthman00
This was the biggest surprise for me of E3 and very happy to see it. Had no idea this was coming but can't wait. Had other things like Divison2, Last of us 2, and Fallout that have me excited but I knew about all of them before E3.
Contact me elsewhere.
The original didn't grab me until my second try, but I really enjoyed it. Very much looking forward to this.
The True Remedy for the Fugitive Slave Bill is a good revolver, a steady hand, and a determination to shoot down any man attempting to kidnap. - Frederick Douglass
I didn't play the first one but I keep hearing how underrated it is and how it's arguably the best zombie game that's been made. Can you guys some up your thoughts on it and what games would you compare it to? Almost looks like a hybrid of L4D, Mirror's Edge and Far Cry.
For All, Into The Starfield
Co-op Assasins Creed with Zombies. However, much better parkour and movement.
Open world like Far cry (although slightly better story IMO). Lots of things to do story and non-story. Combat is a little slow but once you get better weapons later on picks up (possibly why Aetius bounced off it just guessing). However, best movement climbing system i've ever seen in an open world game hands down. So much better fluid movement than Assassins Creed etc.
Contact me elsewhere.
I bounced because I didn't pay attention to their marketing and was expecting another shoot-em-up zombie game. Thus at first I tried to bull my way through the zombies and failed miserably. Once I realized it was a parkour simulator with zombie obstacles, it clicked.
The True Remedy for the Fugitive Slave Bill is a good revolver, a steady hand, and a determination to shoot down any man attempting to kidnap. - Frederick Douglass
I loved the first game but the story was the weakest part. Seeing that Chris Avellone is the writer on this has me giddy!
I'm surprised this isn't getting more attention.
Even though Microsoft gave it a pretty big timeslot, I think it got lost among Halo and Gears and Cyberpunk. A dynamically reactive open world seemed like a pretty solid hook. That, coupled with solid writing, should make this a contender.
I am surprised the game isn't because the first game had pretty good reception. As far as the dynamically reactive openworld I think people are just shy because so many people have "said" similar things in past and always ended up being a shell of what people expected and wanted. What they showed absolutely looked good but we've been fooled before.
Contact me elsewhere.
I am underemployed, but I'm loving the first so much I shall pre-order this one on the first day it's available.
Space Game Junkie | Twitch | YouTube | Podcast
The first game is special if you ask me. Truly special.
How did I live before digital distribution of old, cheap games?
MilkmanDanimal wrote:You did live before digital distribution of old, cheap games. Now you just play games.
I agree. It originally gave me motion sickness -- only game ever to do so -- but once I fixed it and clicked with the parkour system, it's become amazing.
Space Game Junkie | Twitch | YouTube | Podcast
Yep, looking forward to the second one for sure! #parkourzombiedestroyer4lyfe!
Steam
cyrax wrote:Looks like Cartoonin continues to be a stud.
muttonchop wrote:The Big D screen is just cartoonin aiming a projector at his genitals
It does look good. I still remember being anxious going out at dark in the first one. Talk about some freaky stuff out there..
aka Skavn
Great time to grind though. I grinded through a tunnel at night to get agility XP and it was great.
Space Game Junkie | Twitch | YouTube | Podcast
Might be weird, but I really enjoyed examining all the safe houses and mentally ranking them in term of how safe they’d be, comfort level, amenities and escape routes.
That is not weird at all.
Space Game Junkie | Twitch | YouTube | Podcast
OK, but I actually contemplated taking a bunch of screenshots and compiling a safe house review site, rating them all on a five star scale.
Dude, that sounds amazing.
Space Game Junkie | Twitch | YouTube | Podcast
You'd be like a post apocalyptic
Steam
cyrax wrote:Looks like Cartoonin continues to be a stud.
muttonchop wrote:The Big D screen is just cartoonin aiming a projector at his genitals
I tried doing that, was too tense for me. I'm a wuss i guess heh
aka Skavn
Dude if you stay in the tunnel they'll never see you. I grinded two levels of agility via the tunnel.
https://steamcommunity.com/sharedfil...
Space Game Junkie | Twitch | YouTube | Podcast
Thanks for the tip then, I guess I didn't venture too much into it!
aka Skavn