Playstation 4 Games Catch-All

Someone step in and save the poor HZD from its cruel and heartless owner!

ClockworkHouse wrote:

Free, and on your own head be it.

Well at that price, I can't say no. I know shipping will be more than domestic US, but I can paypal you to cover it.

J.C. wrote:
ClockworkHouse wrote:

Free, and on your own head be it.

Well at that price, I can't say no. I know shipping will be more than domestic US, but I can paypal you to cover it.

PM me your address, and we'll figure it out. The last time I shipped to Canada wasn't too expensive, but that was a few years ago.

Anyone played Everybody's Gone to the Rapture? I started it and finished over the weekend. BTW, walking simulators are great for when you are in bed sick. Anyway, I really enjoyed the story, but found the walking around to be waaay too slow to continue to try to find all the scenes. I figured the main story bits would be pointed out to you, but I was only able to complete two characters story. Which was a bummer, since I enjoyed the story telling so much. I wish there was a mode that led you from story bit to story bit. I get that kind of defeats the purpose, but I would have enjoyed seeing everything. I can probably find that exact thing on YouTube.

I did and enjoyed it quite a bit. It never tells you but there is a run in the game. I forget which trigger it is, but if you hold it, you slowly build momentum, and end up in a sort of jog.

J.C. wrote:

I did and enjoyed it quite a bit. It never tells you but there is a run in the game. I forget which trigger it is, but if you hold it, you slowly build momentum, and end up in a sort of jog.

I figured this out close to the end, but it was still way to slow for me try to search for all the things I missed.

I loved that game a lot, and I thought the pace of it was perfect. It's a quiet, contemplative experience, so the slow-for-a-video-game speed is appropriate.

ClockworkHouse wrote:

I loved that game a lot, and I thought the pace of it was perfect. It's a quiet, contemplative experience, so the slow-for-a-video-game speed is appropriate.

On my initial exploration of the village, I would agree. That changed when I tried to go back and find everything I missed.

EverythingsTentative wrote:
ClockworkHouse wrote:

I loved that game a lot, and I thought the pace of it was perfect. It's a quiet, contemplative experience, so the slow-for-a-video-game speed is appropriate.

On my initial exploration of the village, I would agree. That changed when I tried to go back and find everything I missed.

I was so ready to be okay with the movement speed because conceptually it seems like a good design choice, but ultimately it did get a bit distracting for me. I think it's less the game's fault and more the fault of having played hundreds of first person games where you don't move that slowly.

EverythingsTentative wrote:
ClockworkHouse wrote:

I loved that game a lot, and I thought the pace of it was perfect. It's a quiet, contemplative experience, so the slow-for-a-video-game speed is appropriate.

On my initial exploration of the village, I would agree. That changed when I tried to go back and find everything I missed.

I couldn't get into the game. I suspect it's because it was a faithful representation of an English village of the type I'm surrounded by in my daily life and the religious elements weren't working for me.

Even if you didn't get the game, you may want to search out the score online somewhere. It is absolutely gorgeous.

Began Iconoclasts tonight and I'm delighted so far. The writing early on is a bit iffy with the exposition but it seems to be getting a bit more humorous. Not sure how well it'll land on the whole, but at the very least there's some serious presentation in the animation. This game is not only gorgeous but it has some serious character.

I'm hoping for some more interesting platforming challenges eventually, as thus far it's a lot of exploring like a Metroidvania would typically have. In fact, I am kind of reminded of WayForward. This feels a lot like a WayForward game, though perhaps not quite as challenging. It's definitely got SNES DNA, but I'm feeling influence from GBA and DS side-scrolling adventures as well. Beautiful animations, tight controls, and slight lock-on to make it easier to kill sh*t.

I'd say the boss fights are currently the highlight. I was pretty awful at the second one, but they're creative enough and find ways to make use of the mechanics at your disposal while ensuring you need to keep up with dodging and parrying.

I'll know more as I play more but thus far I'm pleased with the purchase and my choice for game of the week... even if I did erroneously think it was gonna release on Switch.

I bought it too, and also happy with purchase, even if not on Switch

Doubling up from indie thread, what's standing out for me are the little touches. eg. Those game overwrite Y/N animations so sweet and above and beyond what you'd expect. Tickled me.

Also happy to support someone who apparently spent seven years to create all this cool all on their tod. The Stardew Valley of side scrollers? If so it should be out on Switch.... eventually. I just couldn't wait.

ccesarano wrote:

The writing early on is a bit iffy with the exposition but it seems to be getting a bit more humorous.

Do you mind expanding on that a bit? Is it just that the exposition is long or obtrusive?

The Y/N save animations are most definitely some of that Nintendo-touch I was thinking of. So much character.

To expand on the writing, as has been noted elsewhere by complaining whiners, this is Yet Another Setting Where Religion is Bad, M'Kay. It makes me roll my eyes not because I'm taking personal offense (this stuff is typically heavily inspired by the Catholic Church's history and I've been raised to view Catholics as being Super WrongTM, albeit by people who themselves tend to be Super WrongTM so...), but because it's trite. The first two things that come to mind are Stargate SG-1, with tons of episodes covering the evils of organized religion's past, and Final Fantasy Tactics, which feels like they executed on the idea in a more fascinating way (but we all know of my bias towards that game and its narrative).

So after playing a whole bunch of delightful levels where I explore and experiment with the mechanics, the game gets pretty verbose in trying to explain the nitty-gritties of its setting in some of the most obvious ways. Basically, think of an anime that tries to establish this world sucks by having punkers threaten the obviously hidden bad ass protagonist with harm or, if it's a woman, sexual violation. That sort of a heavy hand.

Hell, even before that, your first interaction with agents Black and White is loaded with unnatural dialogue to explain your character's history. Nothing that could be construed as political about it, but it's still clunky and awkward, and I wish I didn't know about people's anger because now it's in my head.

Speaking of sh*t that'll no doubt piss off the Alt-Right, Dandara was given a release date of February 6th on PS4.

Feb. PS PLUS Games

Knack, PS4
Rime, PS4
Spelunker HD, PS3
Mugen Souls Z, PS3
Exiles End, PS Vita
Grand Kingdom, PS Vita (Also available on PS4)

Pretty good month I think, I have been waiting for Knack for a while, Rime is excellent, Grand Kingdom was in my top 10 of the year when it launched.

I'm pretty excited for Rime, looks right up my alley from what I've seen. Grand Kingdom had piqued my interest as well.

Huh, that's a pleasantly surprising list, even Mugen Souls Z.

Oh cool! I've been teetering on grabbing Rime for a while.

Grand Kingdom looks very interesting.

I think Rime is the first PSN plus game I will actually play in about 2½ year. Very nice.

Shadout wrote:

I think Rime is the first PSN plus game I will actually play in about 2½ year. Very nice.

This is why, since I don’t play multiplayer online games, I am probably not going to renew Plus.

I have the opposite problem. There are so many of the free Plus games I want to play, I can't get to them all!

I very nearly bought Grand Kingdom in the big new year sale after liking the demo. Phew.

Nearly bought Rime a couple times.

Decent month.

Yeah. Two games I wanted to try and Knack.

To be fair, there have been other games I would play in PSN+. I just had already played them... Guess the best strategy is to never buy games on Playstation.
Also that game 2½ years ago was Rocket League, which is likely in top 5 of my most played games ever, so I forgive just about anything.

Conflicted!?!?!

I was all set to buy HellBlade Senua's Sacrifice in EU/AU Store's current "Games Under $30" sale.
(AU$44.96 AU$24.95 Save 44%)

I've just seen that the "Deal of the Week" is Persona 5, with the Ultimate Edition included in the sale.

This special bundle contains:
* Persona 5
* all additional Personas
* all special Costumes
* Healing Item Set
* Skill Card Set
* Japanese Audio Track
* New Difficulty Level (Merciless)

(AU$144.95 AU$54.95 Save 62%)

Now I know they are very different games. I loved Ninja Theory's other works, Enslaved: Odyssey to the West was one of the highlights of the 360 for me. I also own ALL the other iterations of Persona, but I've never sat down and played one.

I had every intention of hitting up Senua, but this isn't the first time she's been at that price point. P5, by comparison is a pretty deep discount, one I've not seen before, and it is the complete edition as well.

Any reasons "not" to grab P5 over Senua?

I'm tending towards to the taco solution myself, but if there is one defining "don't if this" reason to stay away from P5, just let me know.

What's the price of the regular release of Persona 5 there? The DLC adds mostly forgettable costumes and soundtracks; nothing you'll miss if it's not there. Don't jump on this as some kind of amazing good deal if most of what you're getting is extra junk.

Oh boy, that's a tough one. I got really ticked at Persona 5 for getting extremely repetitive and bloated going well over 100 hours. I wouldn't particularly recommend it to anyone, honestly. I enjoyed the first 30 hours, but then I basically hate played it to the finish. I would completely recommend starting with Persona 3 or P3P. Not nearly as bloated and still has fantastic style. I didn't love the characters and color scheme of P4, personally. P5 does have the best style, but... it's just too much.

Senua's Sacrifice on the other hand, made it into my top 10 of 2017. I thought it was brilliant. I loved the setting and of course, the acting. I think it handled the mental health issues wish as much respect as they possibly could (there are aspects worthy of criticism and discussion!), and the aspects of mental health in the story at least make you think about human mental health in different ways. The game is gorgeous. The puzzles gave me Zelda style dungeon puzzles that Breath of the Wild did not have. That was the biggest surprise for me after being disappointed with Breath of the Wild's shrines.

100%, if you get Senua, bump the combat down to easy, because it's decent but bleh. I don't think it would be rewarding if it were difficult.

Clock, the regular release is AU$100, reduced down to AU$40 in the same "Deal of the Week" promotion.

Tuff, interesting point on the bloating. I've just recently blown the dust off my Vita, so I have P4 Golden I could get my teeth into, or P3P as another option also.

So I guess I have "more compelling" versions of the Persona IP, and then, if that really sinks it's teeth into me, grab P5 when the "International Complete Deluxe Collectors' Edition" is released towards the end of 2018 when I've worked through the other titles