The Legend of Zelda: Breath of The Wild Catch All

There's not an order.

I mean, I'm sure walkthroughs put them in an order, but there's no order. Hell, you don't even need to do them. You can jump off the plateau and go fight Gannon.

There are breadcrumbs that will lead you counter-clockwise from the direction the game first sends you. Or at least there's stuff near there that can point you towards the Zoras, and that points you in the Goron's direction. But I decided I didn't want to deal with the terrain there at that point and did other stuff instead.

ClockworkHouse wrote:

Hell, you don't even need to do them.

And that's exactly what I did tonight: I went ahead and finished this game up, skipping over the fourth Divine Beast entirely. In my case, that was the Gerudo Desert Beast. I didn't even go into that region much or unlock all the towers on the map. How nice to have a game that lets you just wrap it up whenever you're done.

The One True Choice of a first Divine Beast to tackle is Vah Ruta. Because I wasn't actually planning to start any of them just yet, but I just couldn't say no to Prince Sidon.

ClockworkHouse wrote:
ClockworkHouse wrote:

Hell, you don't even need to do them.

And that's exactly what I did tonight: I went ahead and finished this game up, skipping over the fourth Divine Beast entirely. In my case, that was the Gerudo Desert Beast. I didn't even go into that region much or unlock all the towers on the map. How nice to have a game that lets you just wrap it up whenever you're done.

Nice! Congrats

fenomas wrote:

One thing the game doesn't make super clear is that heart-increasing foods make other foods obsolete, in that they heal you to full in addition to whatever additional hearts they give.

I definitely marked the spots on my map where I found treasure troves of the heart increasing foods. One in particular is right next to a shrine and... another point of interest. I loved finding those little nooks and crannies.

DLC Boss fights

Some person head cannon that makes the difficulty and finding-new-options-despite-limited-resources challenge especially satisfying:

Spoiler:

I assumed that these were the fights that each of the original Champions died in after being locked inside their Divine Beast.

It made a ton of sense that these would be hard (they didn't spend months/years scouring the countryside for weapons and food and special armor to prepare) and also that, past a certain point, you'd have to rise above the tools provided and win despite them rather than because of them.

This feels kinda self-explanatory but hearing how people are talking about it I'm not sure everyone thinks of it the same way I did.

ClockworkHouse wrote:

How nice to have a game that lets you just wrap it up whenever you're done.

So you do like Chrono Trigger after all!

I finished the middle master sword trials last night! That was my second attempt after trying many months ago and screwing up the end. The difficulty is really nicely tuned. Onto the final trials!

Am I the only person that took down the Shock Arrow Lynel before moving on to their first divine beast? I used a LOT of food and resources. But I was also at least 30 hours (maybe more like 50?) into the game, too.

mrtomaytohead wrote:

Am I the only person that took down the Shock Arrow Lynel before moving on to their first divine beast? I used a LOT of food and resources.

Nope, I did too. I just died several times while learning its patterns. Now I can kill a Lynel with the soup ladel from Hateno Village.

Ok, that last part's a lie, but I can kill Lynels pretty easily now. I just eat some attack up up up food and proc flurries with a decent weapon. Lynel combat helped me with my dodge timing immensely.

Divine Beast 3 down. Now trying to figure out next steps.

So...I managed to get through the first Divine Beast (Vah Ruta) dungeon until the fight with Ganon. I realized how out-matched I was and decided I needed to go and get some more hearts, gear, food, and stamina. I returned more equipped only to find out the that the dungeon respawned and I need to do everything all over again? Has this not caused an uproar? The dang loading screen actually tells you to stop if you are out-matched and now I have to redo the whole dungeon? What the?! There are things I absolutely adore about this game, but then there is stuff like that...

Garth wrote:

So...I managed to get through the first Divine Beast (Vah Ruta) dungeon until the fight with Ganon. I realized how out-matched I was and decided I needed to go and get some more hearts, gear, food, and stamina. I returned more equipped only to find out the that the dungeon respawned and I need to do everything all over again? Has this not caused an uproar? The dang loading screen actually tells you to stop if you are out-matched and now I have to redo the whole dungeon? What the?! There are things I absolutely adore about this game, but then there is stuff like that...

You shouldn’t have to. I’ve left all the beasts I’ve conquered right before the boss fight to get food/armor/whatever and it never spawned on me.

athros wrote:
Garth wrote:

So...I managed to get through the first Divine Beast (Vah Ruta) dungeon until the fight with Ganon. I realized how out-matched I was and decided I needed to go and get some more hearts, gear, food, and stamina. I returned more equipped only to find out the that the dungeon respawned and I need to do everything all over again? Has this not caused an uproar? The dang loading screen actually tells you to stop if you are out-matched and now I have to redo the whole dungeon? What the?! There are things I absolutely adore about this game, but then there is stuff like that...

You shouldn’t have to. I’ve left all the beasts I’ve conquered right before the boss fight to get food/armor/whatever and it never spawned on me.

Weird. I came back and everything had respawned. I even went into the room where I had attempted to beat that Ganon and no luck.

You mean the puzzles and stuff got unsolved, right? If it was just the monsters then I'd say it was a blood moon, but if you had to unlock all the thingies again then that's really weird!

fenomas wrote:

You mean the puzzles and stuff got unsolved, right? If it was just the monsters then I'd say it was a blood moon, but if you had to unlock all the thingies again then that's really weird!

There were monsters, yes. But also the puzzles were unsolved. For example the terminal that you can't unlock until the main four puzzles were solved was locked again. Well, I am glad to hear that it isn't just a thing if you decide to take a break from a dungeon. And maybe it was just some sort of glitch on my end.

Did you actually stop and leave, or did you die and reload?

Ok, so I've scheduled vacations from work for three purposes, listed in order of importance from least to most:

1. Get time outside of work cause it's driving me insane.
2. Go to the beach for a couple of days
3. Finally spend an entire day doing little else but playing games and finally beat this Zelda.

Gotta get dem memories, y'all!

Citizen86 wrote:

Did you actually stop and leave, or did you die and reload?

I left. I had died a million times while fighting Ganon, so I threw my arms up and decided to go and get better gear and such.

Found all the memories, 4 Divine Beasts down, got that weapon. I’m about to go break down the castle doors.

What a ride. I’m personally astounded by all the ups and downs, and the storytelling in an open world. I’m going to go beat the game - I haven’t been this excited to finish a game in a loooooong time.

After a beak where I’ll be playing other games, I will likely come back for Master Mode and all the extra quests. Because this one is going to stick with me.

Well, everything but weapons breaking and the horse stuff. The Goron stuff is on me - I should have explored more to find it before succumbing to looking it up.

I watched quite a bit of Awesome Games Done Quick this weekend on their Twitch stream. They made a lot of $$$ for fighting cancer. It was awesome.

The last thing was a guy doing all the main story quests in Zelda, BotW. I went to bed right after it started and was happy when my wife stayed up and watched the first couple hours of it. She has played the openeing part a couple times now and was wowed by the speedrunner doing the initial 4 chrines. I'd seen speedrunners beat the game quickly and seeing the cool things they do in the first 4 shrines and outside using stasis was sweet. Watching this guy do other shrines and the Beasts was even better. The shortcuts they take are amazing.

I fell asleep when he was starting the Elephant. I wish I would have made it through the whole things, but it was just too late.

If you've played the game and haven't watched a speedrunner do the initial 4 shrines ( and others ), I recommend you check someone out doing them. The Beasts, too.

-BEP

bepnewt wrote:

I fell asleep when he was starting the Elephant. I wish I would have made it through the whole things, but it was just too late.

If you've played the game and haven't watched a speedrunner do the initial 4 shrines ( and others ), I recommend you check someone out doing them. The Beasts, too.

Most of that ought to make its way to the youtube channel.

This just popped up on my feed:

So, I beat the first Beast/Temple and started on the second after some goofing off and such, but then I took a couple of weeks off and seem overwhelmed by jumping back into that world. It is a game that seems to do that to people. For those of you that have found yourself in a similar situation, what have you done to jump that hurdle? I don't want to bail on the game, but also am very intimidated by the world.

For me, to get back into things, I'd load my game, pick a distant landmark based on what I could see from where I was, then go there on foot. By the time I got there, I was back into it.

ClockworkHouse wrote:

For me, to get back into things, I'd load my game, pick a distant landmark based on what I could see from where I was, then go there on foot. By the time I got there, I was back into it.

That's a good idea. Thanks.

I'd similarly just head off in one direction or another. Be it by which vista looked most interesting, or which log entry, or which landmark. I've found it very suitable to jumping in and out. Just being in the world does the trick.

I've played it on and off since switch launch. The game is remarkably easy to pick up and put down. I think it's helped by the fact that the map actually isnt covered by a sea of notifications.

Once you leave the plateau there are 5 basic objectives and do what you will in between. If you weren't specifically gunning for those chances are you were just wandering and seeing what you could find. That is very easy to get back into even if you've lost your place. Also, if you did get the DLC, the hero's path on the map can really help with remembering what you had done and what you were about to do.

Yeah, I'm absolutely floored by how much I remembered of what I was doing last July when I watch hero's path trace my route. Details I never would have imagined I could remember came flooding back to me.

Jolly Bill wrote:

Yeah, I'm absolutely floored by how much I remembered of what I was doing last July when I watch hero's path trace my route. Details I never would have imagined I could remember came flooding back to me.

Buying the DLC on the Wii U is wasted money because it won't stop me double-dipping on Switch. Buying the DLC on the Wii U is wasted money because it won't stop me double-dipping on Switch. Buying the DLC on the Wii U is wasted money because it won't stop me double-dipping on Switch.

How many times before I actually believe it?