Fighting Game Catch-All

ahrezmendi wrote:

Fantasy Strike is OK, it's all about the neutral game. My experience at EVO and in the beta is it still needs some balancing, certain characters seem a lot stronger than others. If what you've been wanting is a game that is only about reading/learning your opponent, and not at all about flashy combos and technical execution, then it'll probably be up your alley.

Yup pretty much! After that robot game fell through a few years ago I am glad someone else has picked up this torch. An interesting idea I’m willing to support.

Rising Thunder, which will be free come January.

FINALLY!

Also this next week is the Dissidia NT open beta (PS4 only). You can download the client from the PS Store.

Benefit from my half hour of confusion and research, if you pre-ordered DBFz, download this too.

Because I pre-ordered and didn't have beta access. There was another, extremely hard to find token I needed to download.

Oh, thanks for the heads up. They really didn't convey the right info for this beta.

At all, yeah.

And it seems only available to people who pre-ordered digitally. Domano and cube pre-ordered the disc from Amazon and weren't sent a code.

I thought about activating that free two week trial of PS Plus to download the beta but then I remembered that I don't have a stick for PS4 and that our TV has terrible input delay... I don't think I would get much out of it.

The age of tag team fighting games is apparently upon us. (MVCI, DBFZ, BBCTB, and now this)
https://www.youtube.com/watch?v=a_u7...
Although really I can't tell if this actually is a fighting game.

Looking at it though, now I'm miffed at them for not having more customization options for KoF 14.

https://www.youtube.com/watch?v=mn4t...
Blake will be DLC for BlazBlue Cross Tag Battle, release date May 31st, which is soon, seems like a rush.
Blake's moves look exceedingly awesome.

oilypenguin wrote:

At all, yeah.

And it seems only available to people who pre-ordered digitally. Domano and cube pre-ordered the disc from Amazon and weren't sent a code.

I ordered from PSN and couldn't find the unlock download. Fixed that.

DBZ feels really freaking good.

cube wrote:
oilypenguin wrote:

At all, yeah.

And it seems only available to people who pre-ordered digitally. Domano and cube pre-ordered the disc from Amazon and weren't sent a code.

I ordered from PSN and couldn't find the unlock download. Fixed that.

DBZ feels really freaking good.

I hope you did, I gave you a damn link for it.

RolandofGilead wrote:

https://www.youtube.com/watch?v=mn4t...
Blake will be DLC for BlazBlue Cross Tag Battle, release date May 31st, which is soon, seems like a rush.
Blake's moves look exceedingly awesome.

Just.
Announce.
Yang.
Already.

I'm streaming DBFZ right now, come watch if you wanna see 18, Krillin, and some more subtle tech practicing:

https://www.youtube.com/user/ahrezme...

I understand the basics of why fighting game betas might wall off 100% of singleplayer content or disallow private party games... but it sure does make them a waste of a download for me

Yeah I was hoping we could make a lobby. Ah well, 2 weeks. It’s worth playing the tutorial though, that’s accessible.

And AE is incoming and Sakura will be free for a week.

Good times are ahead of us.

Thin_J wrote:

I understand the basics of why fighting game betas might wall off 100% of singleplayer content or disallow private party games... but it sure does make them a waste of a download for me :|

The Dissidia NT beta has a bunch of offline modes in it, just no story mode. No need to play online at all with that one.

oilypenguin wrote:

Yeah I was hoping we could make a lobby. Ah well, 2 weeks. It’s worth playing the tutorial though, that’s accessible.

And AE is incoming and Sakura will be free for a week.

Good times are ahead of us.

The tutorial for DBZ made me think this will be the most fun my friends have maybe ever had with a fighting game. I stopped trying to do actual things and just smashed buttons a bunch and a bunch of crazy things still happened so I think it should be pretty perfect for my "we're all awful at fighting games" group.

I gave up on SFV long ago though. As I recall I got on exactly once with a group from here, failed to win so much as a single round, and jumped ship immediately. The idea that they added more stuff for all the characters and made the game even more complicated doesn't exactly lure me back to try multiplayer again, ya know?

Also for DBZ I'll be on Xbox. So... y'all have a blast over there in the other place I guess.

ahrezmendi wrote:

The Dissidia NT beta

The what now?

I'll have a look at whatever that is tomorrow.

I posted the link up above, it's an arena brawler originally on PSP. Think Smash Brothers but with Final Fantasy. This one was in arcades for years, but finally is coming to PS4 on the 30th. It's one of my favorite game series, I highly recommend at least trying it. The beta goes through the 21st, and different characters are available at different times (shown on the page I linked).

I feel really weird about Dissidia. I played it casually on PSP, it was alright -- very flashy, and I loved the franchise so I had a decent amount of fun button mashing away. It's been too long to really compare the two, but I'm a bit down on this beta.

Things feel a bit slow and clunky to me, maybe it's the limited moveset but it feels less deliberate (see Smash Bros), and more limiting. It's in contrast with the frantic, chaotic fights with 6 people all zooming around causing your camera to spin like mad. I really don't know how I feel about the main emphasis being 3v3, I have a hunch that's why they slowed it all down.

I played a bit with a friend today, though, and when the lag wasn't unbearable we did end up having a good bit of fun. I don't "get" it yet, though. I feel like I'm throwing out spells (I love playing Tera!) and just hoping they connect. Same goes for my HP attacks, it's a coin-flip whether I land them.

Is it actually a deep game? With the limit on 8 attacks, I feel like I'll grow tired of it quickly. I want to love it because it's Final Fantasy, but I'm just feeling cautious. It's so confusing, yet it tries to be simple! I don't know what to make of it!

I agree it's a bit at odds with itself, trying to keep to the original game setup but adding 3v3. It wasn't until I started actively making use of targeting and tracking the target lines that things clicked. Ensuring that you aren't getting ganged up on, while joining your ally in ganging up on someone else, is pretty darn important. I had my best matches when I (playing as Terra) would find someone my ally was chasing down and start bombarding them. Even against players who could shield properly this would break their shield, or get past their dodges, to secure a break or a KO.

I don't think number of attacks is what makes a fighting game deep. What makes for depth is freedom to combine the tools you have in intelligent ways to achieve victory, and I think Dissidia has plenty of that. Terra is a good example, she's a complex character by any fighting game standards. 6 basic spells each with varying ranges and attack speeds, plus varying projectile counts. Then she has her charge mechanic, rewarding intelligent use of all her spells instead of just spamming the same one. She's a character who demands that you know her effective ranges, be aware of what the opponent is doing so you don't waste a good spell or whiff, and set up traps to catch opponents.

Terra isn't the only one either. Each character in the game has some unique mechanic that rewards mastery. Warrior of Light has counter attacks, Cloud can charge all his attacks, Cecil has 2 forms that excel in different areas, Ramza can charge his own EX, etc. etc. These factors were important in previous games but now that it's 3v3 I think they're critical, because you need to be maximizing your beat down on someone else before their friends barrel down on you.

I'm happy to play some with you sometime if you want, I think the game will be incredible with a full premade party of 3. It's difficult with random people because you can't rely on a concrete strategy, so you just gotta hope everyone is good enough.

That shines some light on the game, well put Ahrez!

While I'd love to play with you, I'm having a hard enough time finding lag-free 'local' matches. Trying to connect with someone overseas, I'd assume, would result in a disgusting level of lag.

Oh yeah, that probably wouldn't be good lag. Most of my online matches have been good though, I'm sorry to hear yours haven't.

I posted this in the Final Fantasy thread for SpacePPoliceman who asked about the game, maybe it'll help you too:

I'm doing one final DBFZ stream for the beta:

https://www.youtube.com/user/ahrezme...

EDIT: Nevermind, my internet had other ideas. Next time!

Decided to pick up Pokken Tournament DX + the DLC for the Switch. It looked like a lot of fun.

Rising Thunder Community Edition is out!

https://www.reddit.com/r/risingthund...

A few more highlights from the Dissidia NT beta, this time featuring Noctis.

I like the zooming around a large battlefield thing. Similar mechanics could make for a very very cool superhero fighting game.

It is INFURIATING that DBFz' friend lobbies aren't working.

There are friend lobbies? I thought you just had to get in the same online lobby.

R2 starts a custom lobby you can put a password on.

It's kind of broken right now.

You do still need to be in the same overall lobby. AMA about Mexico West.