Nintendo Switch Catch-All 2.0

WolverineJon wrote:
farley3k wrote:

10 Minutes of Skyrim on Nintendo Switch Gameplay (Docked - PAX West)

Not sure if it's by design or not, but I thought I was looking at Link from BOTW momentarily in the still image for that first video!

You get a free Zelda outfit I believe. So you are right on the money.

It's really hard to tell from the videos, but it looks like it's running just under 30FPS? Though it looks more vibrant than I remember.

Again, all very hard to tell both from Youtube videos and off-screen.

So the auto adjust brightness doesn't really seem to do anything. Or does it just take longer than I give it before I adjust manually? Thank goodness for the home button sidebar.

WolverineJon wrote:

I thought I was looking at Link from BOTW momentarily in the still image for that first video!

You were!

This may be the wrong thread, I don't know anymore. When do eshop games usually become available for download?

We're leaving for a trip on Oct 27. I've got the physical version of Mario ordered through Amazon for the 20% discount, but man, it'd be nice to have it for the flights to and from Hawaii, so now I'm thinking I should just get the digital version.

Hopefully, it becomes available to download at midnight, so I can grab it before we leave for the airport at the crack of dawn. Otherwise, I'll be trying to download it on airport or hotel wifi, and that seems like a sub-optimal plan.

Chaz wrote:

This may be the wrong thread, I don't know anymore. When do eshop games usually become available for download?

We're leaving for a trip on Oct 27. I've got the physical version of Mario ordered through Amazon for the 20% discount, but man, it'd be nice to have it for the flights to and from Hawaii, so now I'm thinking I should just get the digital version.

Hopefully, it becomes available to download at midnight, so I can grab it before we leave for the airport at the crack of dawn. Otherwise, I'll be trying to download it on airport or hotel wifi, and that seems like a sub-optimal plan.

Yup, midnight day of release.

Nice. If you preorder through the eshop (can you preorder through the eshop?), does it automatically kick off the download at midnight if it's sitting in the dock?

Chaz wrote:

Nice. If you preorder through the eshop (can you preorder through the eshop?), does it automatically kick off the download at midnight if it's sitting in the dock?

I'm assuming the Switch is the same as the Wii U and the 3DS. With a major first-party game like that, you'll typically be able to pre-order in the eShop and download the game prior to launch. The first time you launch it after release, it'll connect to the Internet to verify, then take a couple minutes to decrypt the game, then you'll be good to go.

Midnight Eastern, specifically.

And so far, no pre orders. For Mario Kart I had to login at 9pm Pacific and purchase, then it started downloading.

I'm sure pre orders will come eventually in an update. Maybe.

Well, I'll be up pretty early, and as long as the download speed isn't terrible, I'll hopefully have time to get it downloaded if I start it as soon as I wake up.

Chaz wrote:

Nice. If you preorder through the eshop (can you preorder through the eshop?), does it automatically kick off the download at midnight if it's sitting in the dock?

Not sure about pre-ordering, but I've verified that you can purchase digitally via Nintendo's website, and assuming your Switch is sitting in it's dock, it'll kick off the download. Can't remember if I had to text the wife and tell her to hit the power button on it or not to actually make the download start...

L.A. Noire coming to Switch

https://www.rockstargames.com/newswire/article/60266/4-New-Versions-of-L-A-NOIRE-Coming-November-14

Farming Simulator Nintendo Switch Edition also announced.

My wife reminded me that the flight is actually a 5pm flight. Which means we'd be leaving around the time UPS drops off. So I could gamble on UPS arriving in time and saving the money, or pay the extra for the eshop version and have a guarantee....

I've never been much of a gambling man.

And unless they massively screw up the Switch version, I could totally see myself getting Farming Simulator.

BNice wrote:

L.A. Noire coming to Switch

Well that's certainly something I didn't expect to read today

shoptroll wrote:
BNice wrote:

L.A. Noire coming to Switch

Well that's certainly something I didn't expect to read today

Just seems weird in general. The studio that made the original has been gone for a while and unless they plan on making a sequel, a Red Dead Redemption port for Switch/PS4/XB1/PC would be far more lucrative.

Maybe the Housers were swimming in all the GTA V money and just had the idea

Chaz wrote:

And unless they massively screw up the Switch version, I could totally see myself getting Farming Simulator.

That video was pretty impressive. I didn't realize how robust these games were.

shoptroll wrote:
BNice wrote:

L.A. Noire coming to Switch

Well that's certainly something I didn't expect to read today

Me neither but I'll gladly take it!

I played about half of LA Noire on the PS3. I eventually quit because I was tired of the wildly different responses of the player character in response to my dialog choices. Like, interviewing a woman in a hospital bed who seems to be lying. Select "Doubt". Watch my guy start yelling and screaming at her about how she's hiding something, which makes her shut down. Woah, dude, calm down.

It just made me feel like I was just picking responses at random, not actually interviewing people. If they could fix the dialog system so I felt like I was actually in control, I'd be into it.

So it's secretly a Bioware game?

shoptroll wrote:

So it's secretly a Bioware game?

It's so much worse than a Bioware game. It'd be like if you hit the Paragon action button, and your character kicked the other person in the nuts.

To be fair, that's because they made a really dumb decision during development.

“A lot of people say that Aaron [Staton, who played Phelps] goes a little bit psycho with some of the questions you ask in the game. When we originally wrote it, the questions you asked were Coax, Force and Lie. So Force was a more aggressive answer, and that’s where we actually recorded it…But when the game came out, it was Truth, Doubt and Lie, so everyone says that Aaron on the second question goes psycho, but that’s just the way we wrote it from before.”

I'll see what happens when I try to replay the game with these options in mind.

ccesarano wrote:

To be fair, that's because they made a really dumb decision during development.

“A lot of people say that Aaron [Staton, who played Phelps] goes a little bit psycho with some of the questions you ask in the game. When we originally wrote it, the questions you asked were Coax, Force and Lie. So Force was a more aggressive answer, and that’s where we actually recorded it…But when the game came out, it was Truth, Doubt and Lie, so everyone says that Aaron on the second question goes psycho, but that’s just the way we wrote it from before.”

I'll see what happens when I try to replay the game with these options in mind.

Yeah, I've heard that too, and it makes sense. I just haven't taken the time to go through it with that mindset.

L. A. Noire is gonna cost $10 more on Switch. Not uncommon these days due to cost of cards and their size, though hopefully this isn't a permanent trend in the Switch. Not sure if it's going to carry over to digital as well, where most devs have allowed their games to be $10 cheaper as the physical cart is not an issue.

The whole card cost thing reeks of BS profit seeking to me. I as a consumer can buy a 32GB card for 10-15 dollars. That is end market price after it has passed through at least 3 hands taking profit along the way, so the actual card cost is probably around $3-4, with packaging. At the volume that a game factory has without retail packaging it should be even cheaper. I bet in the end, the cost to produce a game on the card vs a game on a bluray might be $1-2 dollars more, not $10.

$10 is a nice round number though.

This article just published today says that Nintendo charges publishers equivalent to blu-ray cost if their game fits on a 8GB card, but for a 32GB card Nintendo actually charges more than $20 per card to the publishers. Sheesh! They are really raking them over the coals on card pricing with that monopoly.

Seems like Nintendo putting in a barrier to publishers doing cross platform releases, which you'd think is the opposite of what they'd want to do.

LeapingGnome wrote:

This article just published today says that Nintendo charges publishers equivalent to blu-ray cost if their game fits on a 8GB card, but for a 32GB card Nintendo actually charges more than $20 per card to the publishers. Sheesh! They are really raking them over the coals on card pricing with that monopoly.

Seems like Nintendo putting in a barrier to publishers doing cross platform releases, which you'd think is the opposite of what they'd want to do.

Well there ya go. No wonder they're charging $10 more for Switch carts. They have to. If for no other reason than to shame Nintendo into lowering the mark-up.

I hope this doesn't affect digital pricing as I'll be buying mostly digital anyway.

LeapingGnome wrote:

This article just published today says that Nintendo charges publishers equivalent to blu-ray cost if their game fits on a 8GB card, but for a 32GB card Nintendo actually charges more than $20 per card to the publishers. Sheesh! They are really raking them over the coals on card pricing with that monopoly.

Interesting. I wonder if part of the problem here is maybe Nintendo optimizes for the Switch whereas other developers use 3rd party libraries with an eye on targeting multiple platforms. This all feels very deja vu to conversations around the Nintendo 64 for when the 64DD was supposed to solve a similar problem Nintendo had at the time.

Nevermind I should refresh before I respond to threads!

Nintendo charging that much for cards is stupid.

Free wrote:
LeapingGnome wrote:

This article just published today says that Nintendo charges publishers equivalent to blu-ray cost if their game fits on a 8GB card, but for a 32GB card Nintendo actually charges more than $20 per card to the publishers. Sheesh! They are really raking them over the coals on card pricing with that monopoly.

Seems like Nintendo putting in a barrier to publishers doing cross platform releases, which you'd think is the opposite of what they'd want to do.

Well there ya go. No wonder they're charging $10 more for Switch carts. They have to. If for no other reason than to shame Nintendo into lowering the mark-up.

I hope this doesn't affect digital pricing as I'll be buying mostly digital anyway.

Unfortunately, because they have to keep parity with retail pricing lest they piss off the B&M stores, the digital prices match the higher physical price. Which is dumb, and I hate it.

That $20 includes the cost of the card, the platform fee, and packaging. Those costs all need to be paid with smaller cart sizes, too. Without the smaller figure, that's not a very useful number.