LOGistICAL - Sublime Logistical Strategy Puzzling

Frahg wrote:
D-Man777 wrote:

Just completed my first region, after 76 hours of game time.

The last city took me over five hours.

I hate (read: love) this game.

Completed meaning lv 3 all industries? Is there a bonus for getting level 3 in all industries? There is a bonus for completing all the towns, but I haven't even got 100% in a whole region.

Yeah, there's an achievement for getting 100% of towns, industries, storage facilities, and roads completed.

D-Man777 wrote:
Frahg wrote:

Completed meaning lv 3 all industries? Is there a bonus for getting level 3 in all industries? There is a bonus for completing all the towns, but I haven't even got 100% in a whole region.

Just the towns at this point. Still several L3's to go. I think I need to go back to Oz to get a 2x-speed boost. Doing all of this at 1x is getting time-prohibitive at this point. I've been off since Friday, and I go back to work tomorrow.

Yeah, no bonus money for getting lv 3 on all the industries (Southern Sydney was crazy close for me, 96% already so I just finished it off to see). But it does reveal a couple little boxes on the picture, so it's going to have to happen eventually.

Boy I love this game.

Completed Hawaii over the weekend. Figured out the trick (everyone else likely already knows) to getting those long haul deliveries timed. Just send a wave of trucks out, and then watch the inbound road. Power off the trucks as they hit a mile or two outside the target town. When the last truck gets in range, power them all back on and whamo, they all deliver at once, preventing the townies from consuming your goods before the delivery is fulfilled.

Just completed Sydney a few moments ago back in Australia. Spent a lot of time prepping for it, with three fully upgraded and stocked bottle shops within immediate reach of Sydney. Was almost anti-climactic when I finally started delivering into Sydney. Went so fast that the progress bar never even got a chance to dip. Now what am I going to do with this 1,000+ surplus tons of coffee?

D-Man777 wrote:

Mililani Town. Honolulu County is largely self-contained, except for this town. Thus, I had to build up several L3 resources on other islands so I could build them on Oahu. Several 27-count requirements in the town, and no inter-island travel for anything over 8-tons. Just a big time suck. A long, wonderful time-suck. Hawaii is a great place to get a grasp of the game because of it's compact nature. A pity it's DLC.

Sounds like I need to give Hawaii a try (I buy all the DLC for this).

Veloxi wrote:
D-Man777 wrote:

Mililani Town. Honolulu County is largely self-contained, except for this town. Thus, I had to build up several L3 resources on other islands so I could build them on Oahu. Several 27-count requirements in the town, and no inter-island travel for anything over 8-tons. Just a big time suck. A long, wonderful time-suck. Hawaii is a great place to get a grasp of the game because of it's compact nature. A pity it's DLC.

Sounds like I need to give Hawaii a try (I buy all the DLC for this). ;)

Can't recommend Hawaii enough. It starts out really frustrating, as there's at least one, possibly two items that are a massive roadblock that I couldn't find. Once I found those though, things started cooking along. I completely abandoned Australia once I started Hawaii, and have only gone back now that it's finished.

Sweet, I'll take a break from New South Wales to give Hawaii a try. Yay!

Also glad you're enjoying the game!

Echo Hawaii love.

How many cities in Hawaii?

I bought CA and HI.... at 60 hours played, and only half way through AU I can't imagine I'll ever play them though. Definitely won't play anything after them.

I can see this being a long-term investment for me. 30 hours in, still only scratching the surface of AUS (around 9-10% of cities completed, not including industries, roads, etc). I'm kind of with Frahg in that I'm not sure if it's worth buying the DLC yet, but given the value per dollar I'm getting, I almost want to as a "tip".

@Frahg
The info sheet says over 100 cities.

UMOarsman wrote:

I can see this being a long-term investment for me. 30 hours in, still only scratching the surface of AUS (around 9-10% of cities completed, not including industries, roads, etc). I'm kind of with Frahg in that I'm not sure if it's worth buying the DLC yet, but given the value per dollar I'm getting, I almost want to as a "tip".

It's nice to be able to bounce between them in one session. You can set up long transfers on one map, and then go work another one concurrently.

I'm like you on the price/enjoyment philosophy. I've bought all the DLC to support a dev that gives me this many hours of enjoyment, even if I don't think I'll play it all. Did same with the Endless games and Farming Simulator. I have an embarrassing number of hours into FS in the last two iterations.

I am now at 75+ cities complete in Hawaii, with most of the industries 3 starred. Time to start LOGistICALing some of the larger cities.

I started Hawaii last night, and so far y'all are right, it's neat.

On the way to work there was a line of 10 dump trucks idling on the side of the road, almost turned around to play.

I completed Canberra. I now have 11 dump trucks, 2 articulated, and 2 B-doubles. I'm up to 127 towns completed. This is a good game to play while watching Twitch or just listening to music and hanging out. I really appreciate that I can put it down at a moments notice too and not lose progress.

I listen to podcasts my own self while playing.

Canada DLC is out. 30% off launch discount ($5.59 US) through 7/17.

Hawaii is complete. I haven't quite worked out how to parse the accomplishments page, but there are some gaps that might need addressing before I move back to the Outback.

If you played after the patch to 325 this morning, make sure you get the latest patch. It reverts to 321. There was a bug in 325 that made consumption rates 3x normal.... and it was painful.

http://steamcommunity.com/app/573060...

AAAHHHOMGOMGOMG

IMAGE(https://forum.quartertothree.com/uploads/default/original/2X/6/6597ab628bdff13e2f3021d56c1a5c35e37a7c3c.png)

@Veloxi - OMG!!!!!!!!

To the rest of you, just a PSA that Sacada posted on the Steam forums (in D-Man's post) - if you have a non-repeating route and you want it to do another run, just press the power button. It makes the truck repeat the last route without adding a repeat job to it.

Logistical in space... that'd be the end of my other games for awhile!

I petered out in Australia a bit after unlocking Sydney. The quarantine zones hit me hard, and I'm not ready to work on them yet. Also found a few spots where my trucks can't go even though roads are completed, truck isn't too big, and although there's a quarantine I'm not carrying any goods. Odd.

So I'm starting to mess around in California. Is it me, or is this one outrageously hard? I'm finding basically no building supplies, anywhere. One limestone spot I can find. One sand, but can't reach it. No wood, no oil. Most of the exploration is blocked by incomplete roads, and only a few of those are completable with rock - the only material I have. Either I'm missing something, or this one is all about having to very very slowly build a road network, and then hopefully finding the missing materials past the broken roads?

I've not yet tried California, but I'm enjoying Hawaii very much.

Teneman wrote:

Logistical in space... that'd be the end of my other games for awhile!

I petered out in Australia a bit after unlocking Sydney. The quarantine zones hit me hard, and I'm not ready to work on them yet. Also found a few spots where my trucks can't go even though roads are completed, truck isn't too big, and although there's a quarantine I'm not carrying any goods. Odd.

So I'm starting to mess around in California. Is it me, or is this one outrageously hard? I'm finding basically no building supplies, anywhere. One limestone spot I can find. One sand, but can't reach it. No wood, no oil. Most of the exploration is blocked by incomplete roads, and only a few of those are completable with rock - the only material I have. Either I'm missing something, or this one is all about having to very very slowly build a road network, and then hopefully finding the missing materials past the broken roads?

The developer actually tuned down the difficulty just slightly in this morning's patch - tinkered with the starting trucks, I believe. Yeah, I hear it's hard

California is ridiculously hard to get started. I've put it aside for now. I've explored as far as I can, but can't seem to find anything I can complete.

OMG you guys, LOGistICAL Earth!!

http://store.steampowered.com/app/67...

He releases things too fast instead of fixing the game in fullscreen.

I dunno about full screen, but the game runs notably smoother in a window since the last patch. He updates it pretty regularly too.

So... 2000 cities in Earth, and over 100,000 in the regular game. I mean, I get it, but I'm sticking with the regular game.

IMAGE(https://vignette2.wikia.nocookie.net/walkingdead/images/3/3f/Shut-up-and-take-my-money.jpg/revision/latest?cb=20140829235648)

UMOarsman wrote:

IMAGE(https://vignette2.wikia.nocookie.net/walkingdead/images/3/3f/Shut-up-and-take-my-money.jpg/revision/latest?cb=20140829235648)

Speaking of, United Kingdom is out.